DescriptionKnight Moves puts a twist on the old chess game and puts you in charge of a knight that has to leap his way trough increasingly complicated chessboards filled with enemies, hazards, power-ups and treasures. Your knight moves in the traditional L-shaped patterns, which means you'll have to constantly be planning ahead, and quickly too, because the knight is in constant motion, and you only have a few seconds to decide its next move.
The game is played in a 3-D board, but the graphics consist mostly of 2-D scaled sprites and the chessboards themselves are irregular affairs with walls, pits, etc.
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|Computer Gaming World (CGW)||Feb, 1996||60|
|All Game Guide||1998||60|
|Power Play||Feb, 1996||47 out of 100||47|
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DevelopmentKnight Moves is based on an original idea by Alexey Pajitnov, creator of Tetris, though he had no part whatsoever in the development of the game.
Executives in Charge of Production: