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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 2.0
AI The quality of the game's intelligence, usually for the behavior of opponents. 1.8
Gameplay How well the game mechanics work and the game plays. 1.6
Graphics The visual quality of the game 2.2
Personal Slant A personal rating of the game, regardless of other attributes 1.8
Sound / Music The quality of the sound effects and/or music composition 2.2
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.0
Overall User Score (5 votes) 1.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
70 (Dec 11, 2003)
There are only a few things that mar the otherwise healthy package of March! Offworld Recon. Senseless enemy AI causes the cyborgs to stand in the background, even after being hit with several hundred rounds of ammo, and sometimes will keep running even after plowing straight into you; boss characters with obscure or indistinct weaknesses are discouraging, making advancement to subsequent stages a bit of a trial; the engine is starting to show its age, and the music is a little repetitive, but largely excusable. The rest of March! is a well-realized work of innovation, gameplay diversity, and good honest fun. Anyone looking for a slight deviation from the standard FPS formula will enjoy March! Offworld Recon’s augmented shooter onslaught and rudimentary squad tactics.
PC Zone Benelux (Feb, 2003)
De graphics halen het niet bij de nieuwe generatie first person shooters, maar het is niet fair om dit van een 10-koppige ontwikkelaar uit Rusland te eisen. Stel je geen hoge eisen aan beeld en geluid en ben - of was - je gek van Doom en Quake I, dan zal March! je zeker aanspreken.
Armchair Empire, The (May 17, 2004)
March! Offworld Recon sets out with the best interests at heart; the storyline seems solid and maybe even curiously inviting, but in the fickle world of FPS, nothing can be certain (other than the bargain basement) – a fate to which March! Off-World Recon is destined. My final thought? If there was a Nobel peace prize for gaming… I really don’t think this one would get it.
March! is frankly soul-destroying, and should be issued with a health warning due to the limitless frustration, irritation, anger, fury and rage it can bring out in you. I rest here now, my tortured nerves throbbing, my vision blurry and my body taut with tense agony as I recall those times of suffering and anguish. Never again!!
There is nothing that can make me recommend March. Even had it been released 3 or 4 years ago it would still have looked dated, and even at £20 somebody somewhere must be having a laugh. Maybe they should change the title from 'March' to 'April 1st' - at least then people would have an idea what to expect…
I wonder if March-exclamation-mark Offworld Recon was supposed to be a kind of nostalgic, backwards-thinking take on the action genre, reminiscing about the games of yesteryear where all that mattered was placing enough enemies onscreen to allow the player to shoot something in the face every three seconds. But developer HBM seems to have missed the point of its favourite classics by a few light years. It wasn't just the sheer number of baddies that led to these games’ success; it was the quality of the design, the weightiness of the weapons, the layouts of the levels and a hundred other finer points that March-exclamation-mark Offworld Recon seems to completely ignore. Instead, it's completely action-by-numbers, so clumsily executed that it feels like a piece of software made by an over-zealous nine-year-old using 3D Game Maker.