The sorcerer Merlin is not only involved in mystical but also in physical things and journeys to other dimensions. One bad day he met the wizard of the fairyland. Since the two didn't particularly like each other, it finally came to a conflict ending with the fragmentation of Merlin's magic wand. The single parts were hidden in different dimensions - and Merlin's power was lost. A millennium later a boy coincidentally finds a dimension machine on the attic of his Grandpa: The hunt for the parts of the magic wand can begin.
Master of Dimension (German title: The Fifth Dimension) is an adventure, using different elements of the genre: beside the classic point'n'click, movie passages (in the private eye dimension) à la Snatcher are offered, while switching to big screens is a style borrowed from French or Japanese productions. The latter takes place when important conversations are lead or viewing special items. Gamers realize in a "dramatic" way that this is the point players have to turn your attention to.
Master of Dimensions was created in 1985 by Oren Obstblum and friends because they were getting bored with the typical role-playing games around at the time. In their game each participant played themselves, and not some fearless fantasy hero with super powers. The places were drawn from movies, legends, etc. They called those places "dimensions", hence the game's name.