Metal Fatigue (Windows)

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Critic Score
100 point score based on reviews from various critics.
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User Score
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Written by  :  El-ad Amir (124)
Written on  :  Dec 30, 2000
Rating  :  3 Stars3 Stars3 Stars3 Stars3 Stars

4 out of 4 people found this review helpful

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Summary

Wonderful idea, terrible implementation.

The Good

BOTS!! Everybody likes gigantic robots with big swords, that chop through other gigantic robots with big swords. The game has neat robot mechanics- you choose parts to construct and then combine them together for a robot, and you can steal parts from opponent's robots.
I also liked the three maps system, the game works on three planes in the same time (ground, air, underground), with each plane having its own advantages. This opens a lot of space for strategy, because you have to control all three planes (or at least two of them) to have any fighting chance.

The Bad

The game is too average. It has average graphics, average music, averge (and predictable) plot... There are a lot of interesting ideas, for example, the robots, intriguing resource collection system, combining defense structures and others, but the overall game isn't flowing: you don't feel any progress when you advance in the game, just more and more boring missions.

The Bottom Line

If you're a diehard real time strategy fan and you tried all of the popular games (or, if you like GIANT ROBOTS!!) grab this game and give it a try; otherwise, it's not worth it.