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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
Overall User Score (8 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Monaco is a game that’s as much about thinking on your feet as it is about stealth and forward planning, and regardless of whether you’re after a fun co-op game for four people, or something to speedrun to impress people on YouTube, I daresay there’s something here for everyone thanks to its focus on sheer entertainment. It’s exquisitely pieced together in almost every way, it lets you play in a variety of different ways and challenges you to think outside the box, and I can’t imagine anyone that could fail to be taken in by its charms. I’ve played for 25 hours and I’m not even remotely close to being bored with it. Monaco is a fantastic and unique take on the stealth genre and a showcase of excellent design, and you should make it yours. Not getting your hands on this would be a crime.
Quarter to Three (May 01, 2013)
This is the second time in a month that I’ve been completely bowled over by an indie project that I’d never even heard of, created by people whose games I’ve never played. I can think of no better indicators that no matter how bad SimCity turned out, no matter how disappointing the gameplay in Bioshock Infinite, no matter how familiar any Call of Duty, no matter whether the next Xbox is always online, it’s a perfect time to be into videogames.
GameFront (Apr 26, 2013)
Monaco perfectly captures the essence of a good caper, and does so with such elegant simplicity and focus that it’s mind-boggling someone else didn’t do it first. The easy learning curve, the variety of characters, the sprawling levels, and the lovely sound and art all combine to make an extremely appealing and replayable game. It may only be April, but Monaco is already a strong contender for Game of the Year.
ZTGameDomain (Apr 24, 2013)
Monaco: What’s Yours Is Mine is truly an outstanding title and it’s here to rob us of our time and money. Yet, just like the perfect heist; no one will be left the wiser as they’ll all be left with a smile on their face.
There’s something about Monaco that I just can’t put my finger on; something that screams “love me” every second of the day. It’s profoundly challenging, but at the same time, a rewarding experience that goes beyond its means to taunt you to do better. While some of the controls can be a bit bothersome, the overall gameplay mechanics and sense of enjoyment is overwhelming. Mix one of the most gratifying cooperative campaigns in recent history with an absolutely charming cast of characters, and you have an addictive upper echelon independent game.
IGN (Apr 24, 2013)
Monaco: What's Yours is Mine delivers one of the purest and most enjoyable cooperative experiences I've had in quite some time. With a great atmosphere and deceptively simple mechanics, it stands out as one of the most unique and addicting games of 2013.
90 (UK) (Apr 24, 2013)
As Austin Wintory's music-hall piano struggles gloriously to keep pace with your moment-to-moment decisions, as fountains and fireplaces are captured beautifully with a few shimmering squares of colour, as the best-laid plans are confounded by inept teamwork, it's hard not to marvel at the economy, the wholeness, the underlying confidence of Monaco. It's a glorious conversion of art and design and an audacious example of indie principles employed to create big-budget spectacle.
Scordatevi di giocare Monaco: What's Yours is Mine senza lanciarvi a capofitto nella sua esilarante cooperativa. La modalità in singolo, per quanto curiosa e divertente, è solo un antipasto che introduce a un'esperienza multiplayer divertente, caotica e piena di imprevisti. I quattro anni spesi nello sviluppo si vedono tutti nella quantità di dettagli, nelle buffe esclamazioni in francese o nell'ottimo bilanciamento dei livelli. Un po' stealth e un po' arcade, un po' strategico ma molto party game, a una prima occhiata il gioco di Schatz sembra quasi non trovare una propria identità, ma è soltanto quando lo si guarda nella sua interezza che ci si rende conto di quanto sia unico nel suo genere. Senza dubbio un gran bel titolo per chi da piccolo faceva il tifo per la Banda Bassotti.
Joystiq (Apr 26, 2013)
Monaco handily captures the Ocean's 11 flair for fun and action, but it runs deeper than its heist theme, presenting a challenge for hardcore fans of strategy and clever design. It's all very devil may care. You don't know where the objectives are? Find them. You want to play the entire level as the Lookout? Too bad, you're going to die. You want what isn't rightfully yours? It's mine – come and get it.
Monaco offers a new and unique kind of chaotic co-op stealth gameplay, resulting in a work of indie art worth stealing.
90 (Apr 29, 2013)
Monaco es original, divertido y está diseñado con maestría: todas sus variables bailan con las otras en perfecta harmonía. Es largo, con más de 30 misiones, y ofrece experiencias muy diferenciadas si lo juegas solo o en cooperativo. Es de esos que no debes dejar pasar, y menos al precio que está.
Hooked Gamers (May 08, 2013)
Although frustratingly hard in places, most of the time Monaco is a delight to play. It looks great, has a wonderfully fitting soundtrack, and has simple gameplay while maintaining a high level of precision required to be really successful. Stealthing through a level is rewarding, but it remains fun even if you are spotted. The multiplayer experience is the main draw for this game, so if you have a few friends looking for something new and interesting, direct them to this.
Vandal Online (Apr 27, 2013)
Monaco: What's Yours Is Mine tiene todas las virtudes que se le pueden pedir a un título independiente: es original, fresco, divertido, tiene mucha personalidad, es adictivo y no dejará indiferente a nadie que lo pruebe. Irresistible en su modo cooperativo, un tanto más flojo sin vamos a jugar solos, es este desequilibrio su único punto débil, porque en todo lo demás cumple y con nota. Si te gusta la infiltración y el sigilo, las películas de grandes robos y atracos, buscas algo diferente, y estás dispuesto a colaborar y jugar en equipo, Monaco es más que recomendable, uno de los grandes juegos independientes de este 2013.
Worth Playing (May 16, 2013)
Monaco: What's Yours is Mine is another great example of the indie game scene's popularity in recent years. Even though thievery as a multiplayer party concept has been done before, the execution and focus on simplicity over complexity is nearly unmatched. The concept is explored wonderfully, with an emphasis on cooperative play due to the different classes and less of an emphasis on griefing. It even manages to distill that primarily multiplayer experience into a single-player one that remains very playable, though less fun than co-op. With a low barrier of entry as far as hardware is concerned because of the simplified graphics and sound, it remains accessible to a wide audience and almost ensures that the community will be large. If you're looking for a good party game that is very different from the norm, don't hesitate to snatch up this title.
PC Games (Germany) (Jun 24, 2013)
Monaco wird vom Hersteller als Kooperationsspiel angepriesen – zu Recht, denn der Mehrspielermodus macht ziemlich Laune. Bis in den Bereich der letzten Missionen kommen aber auch Einzelspieler auf ihre Kosten. Dann lässt das Spiel den Alleingänger gegen eine Schwierigkeitswand laufen, die sich nur mithilfe von Mitspielern umgehen lässt. Wer Spieldurchläufe lieber im Alleingang erledigt, fühlt sich dann vor den Kopf gestoßen, denn vor dieser Wand wird der Spieler nicht gewarnt. Auch wenn die Kooperation mit anderen großen Spaß mit sich bringt, der fade Nachgeschmack eines letztlich unausgegorenen Einzelspielermodus bleibt.
games xtreme (May 24, 2013)
Monaco is a top-down heist game by Pocketwatch Games featuring a rag tag group of recently escaped prisoners, each with a unique skill to take you through the games many chapters of break outs, break-ins and thieving as many gold pieces you can get away with. Across the games' 30 chapters, you will take characters such as the Lookout, which is the only one who can see where all the guards are; the Mole, who can break through walls; the Gentleman who is the master of disguise and others that have a useful skill for evading and getting into places you shouldn't be in.
Digital Spy (Apr 24, 2013)
There is so much to like and discover about Monaco: What's Yours is Mine - just make sure you have some good friends along to share the spoils.
Giant Bomb (Apr 24, 2013)
While I admittedly became less enamored with Monaco as it ramped up its difficulty and turned some of its later missions into tedious exercises in trial-and-error, the vast majority of Monaco's content is simply a delight to play, especially when enjoyed alongside a rogue's gallery of your most deviously skilled friends. It may not best serve the solitary brand of player, but for a cooperative group of would-be thieves, Monaco can be terrific fun.
Gamer Limit (Apr 24, 2013)
To date, there aren’t a whole lot of games like Monaco. There’s action oriented isometrics like Trap Gunner and strategy heavy games like Frozen Synapse, but Monaco succeeds in blending the two playstyles together effortlessly. Even if you aren’t the type who plays nice with others, Monaco offers more than enough content to help you channel your inner thief.
80 (Apr 27, 2013)
Monaco struikelt hier en daar over zichzelf en is in je eentje echt een stuk minder leuk, maar dat leidt nauwelijks af van het feit dat het een unieke game is geworden. Dit vooral omdat het memorabele momenten creëert middels coöperatieve gameplay in combinatie met een unieke stijl en sfeer. De old school roofgame Monaco: What’s Yours is Mine! verovert al snel je hart.
80 (Apr 29, 2013)
One of the best ever multiplayer stealth games and one of the most successful attempts yet at the perfect heist game.
Game Revolution (May 01, 2013)
There’s a certain sense of satisfaction that comes from sneaking through an entire building of guards and making it out with a bag full of loot. It’s one that video games don’t take advantage of often enough. Monaco takes that and makes it an exciting and challenging affair to enjoy with friends. Just make sure you don’t sign up for the job if you plan to play alone.
Thunderbolt Games (May 06, 2013)
Some stealth games end up solely being about moving from one shadow to another, but Monaco has a good balance between fast paced action and careful planning. That’s what makes it successful in the end, despite its – at times – confusing and cluttered visuals.
Gameplanet (May 07, 2013)
A simple yet addictive crime caper whose fun factor and hilarity both increase as players are added, Monaco: What's Yours is Mine is an easy recommendation.
80 (May 29, 2013)
Likevel gjør det ikke så fryktelig mye om man blir oppdaget. Det eneste dette går ut over er hvor lang tid du ender opp med å bruke på hvert nivå. Og det er her spillet svikter litt. Det gis veldig lite straff om man blir sett, klarer man å stikke av har vaktene glemt deg etter kort tid uansett. Dermed føles det å bli sett konsekvensløst og lite betydelig. Likevel er det mer enn nok innhold og moro i Monaco til å holde deg opptatt i flere timer i strekk. Bare pass på at du og dine venner skværer opp etter hvert nivå, for det er ikke særlig gøy å være han som utløste alarmen og fikk alle drept.
80 (May 13, 2013)
Se avete un gruppo di amici con cui giocare e vi piacciono le idee originali e soprattutto ben sviluppate, Monaco: What's Yours Is Mine è una delle esperienze cooperative più divertenti e brillanti del panorama indie e non solo. Stiloso, curato con grande passione e ricchissimo di sfida, il titolo dei Pocketwatch Games è un acquisto consigliato a tutti, al di là di una certa ripetitività di fondo se giocato in single player e ad un aspetto grafico un poco caotico, che necessità di qualche partita per essere apprezzato fino in fondo.
GameStar (Germany) (May 02, 2013)
Das amerikanische Magazin PC Gamer bezeichnet Monaco als eines der besten Koop-Spiele aller Zeiten. Wenn »aller Zeiten« gleichbedeutend mit »ein paar Wochenenden« ist, dann mag ich mir das gefallen lassen. Insgesamt kann ich den aktuellen internationalen Hype um Monaco schwer nachvollziehen. Ja, es ist ein grundlegend ideenreiches und herrlich günstiges Indie-Spiel, mit dem man für einige Stunden tatsächlich Spaß haben kann. Spaß, der allerdings nicht ohne Frust kommt, Spaß, den man sich obendrein in großen Teilen selbst durch brauchbare Mitspieler schaffen muss und der nur bedingt aus der eigentlichen Spielmechanik erblüht. Ich empfehle Monaco also nur Menschen, die mindestens drei weitere Menschen in der Steam-Freundesliste haben.
75 (Apr 26, 2013)
Monaco nous plonge avec merveille dans le monde des heist movies. Malgré une réalisation volontairement minimaliste, on y retrouve un univers réussi, pas mal aidé par les musiques et les bruitages. Mais c'est l'aspect "élaboration de plan" et réflexion qui l'emporte largement tant on a l'impression d'être libre de régler chaque problème à sa façon, des possibilités multipliées par les différents rôles et la possibilité de jouer à quatre en ligne ou en local. Bref, un titre qu'on vous conseille sans hésiter.
70 (May 03, 2013)
Monaco: What's Yours Is Mine è un buon titolo a cui però manca quel pizzico di incisività che avrebbe fatto un'enorme differenza dal punto di vista del divertimento e della varietà.
Gamereactor (Sweden) (May 13, 2013)
Monaco: What's Yours Is Mine är inte ett spel för alla dock, det ska poängteras. Den grafiskt enkla stilen och dess spelmekanik är förmodligen inte det mest lockande för den större bredare publiken, men Pocketwatch Games har varit modiga att följa sin idé fullt ut. Om du avsätter lite tid och uppmärksamhet är chansen stor att du hittar något att uppskatta i detta lilla tjuvdrama, för det har både ett hjärta och en hjärna som absolut syns i slutprodukten. Det här är ett intressant grundkoncept som trots en liten budget har gjorts till ett spännande spel och bara du låter dig lämnas över till livet som bankrånare borde du hitta en hel del skatter längs vägen...
64 (Apr 26, 2013)
"Du schlägst einen Durchbruch, du den Wächter KO, du infizierst die Computer mit einem Virus und ich knacke schnell alle Schlösser." Mit vier Online- oder Offlinekumpels kommt diebische Freude auf, wenn ein Plan funktioniert! Dafür wurde dieses Independent-Spiel 2012 immerhin ausgezeichnet und auch für Solisten funktionieren mit Schleichen, Ablenken und Verstecken wichtige Elemente der Stealth-Action. Schade nur, dass sich alles um den Onlinewettstreit dreht: Rasante Schnelldurchläufe sind das A und O, das bloße Erreichen des Ziels ist zu selten eine Herausforderung. Und weil die chaotische Darstellung in brenzligen Situationen jede Übersicht über den Haufen wirft, endet der Stealth-Speedrun viel zu häufig in einem wirren Durcheinander – hier geht Form leider über Inhalt. Taktische Planung gibt es nicht, stures Ausprobieren führt irgendwann zum Erfolg.
Your mileage may vary - on the game's online forums, many beta testers say they've logged hundreds of hours with the game, replaying missions with different characters and different co-op configurations. But to me, this is a highly anticipated game that does not live up to the hype.
Gaming Age (May 01, 2013)
It"s definitely not a good thing when my patience to learn a game’s nuances runs out faster than the game requires to sink it’s hooks in. Unfortunately that"s exactly what happened with Monaco and by the time I got my bearings it was difficult for reconciliation. I have a feeling collectionist/completionist gamers will have an absolute blast with Monaco, but apparently I am not a collectionist gamer. Theoretically Monaco: What’s Yours is Mine is a great game. In actuality, your mileage may vary.