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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 2.5
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.0
Gameplay How well the game mechanics work and the game plays. 3.3
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 2.8
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.6
Overall User Score (9 votes) 2.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Calm Down Tom (May 13, 2011)
Currently riding high in the steam sales charts, its hard to say how much of a niche experience Mount & Blade is these days. The fact that its scruffy look and low production values are overlooked by its legion of fans is evidence of its other virtues. Crucially, Taleworlds seem to be in tune with their community and have never been complacent, adding major features and additions with each new release. At its low price point, its hard to think of a game that offers more value. Taleworlds deserve every one of their fans, and you owe it to yourself to become one.
Hooked Gamers (May 19, 2011)
This series will always have a special place in my heart, for the simple fact that it brings gaming back to its roots. It is an open world RPG with countless options presented to the player. You choose how you play this game, and with this game being virtually bug-free (compared to the state Warband was in upon release) and the addition of the new multiplayer mode, I could easily see myself playing nothing else for the next few months.
ZTGameDomain (May 13, 2011)
Even with the difficulty the way it is, and the overwhelming feeling you get when looking at the map for the first time, I can’t help but love the game. It really is enjoyable after you get used to how the game works. Managing your squad of mercs and leveling up your character is fun and addicting. The multiplayer is a blast and the battles just feel so epic. For $15, you really can’t go wrong with this action RPG. It will take some patience, but once you understand how the game works, you will be hooked.
FiringSquad (May 20, 2011)
It loses some points for being an outdated modification packaged up and sold as a standalone expansion, but Mount & Blade: With Fire & Sword is definitely worth the $15. What’s more, paying for it means that we’re sure to get the post-release support it definitely could use, even faster and with more frequency than independent modders would be capable of. The game actually launched with a huge bug that prevented you from upgrading soldiers when they gained enough XP to level up… Luckily it was patched a couple days after release, and there have been more updates since then. Regardless, I’ve already spent about 30+ hours playing in the couple weeks the game has been out, which is nothing for a game like this that is virtually infinitely replayable. Fans of medieval warfare and sandbox RPGs rejoice!
PC Gamer (May 20, 2011)
The musketless M&B: Warband is still the version that I’d recommend to new players, but With Fire & Sword is half the price, offers a campaign that you can drop dozens of hours into, and adds satisfying, sneaky siege options like poisoning your enemy’s water supply. WF&S rewards patience with some of the PC’s most interesting, nonlinear, and action-packed RPG play.
GamingLives (May 18, 2011)
On one end of the spectrum With Fire and Sword is a staunch strategy/action hybrid, but the inclusion of a very detailed stat based character development system also means it has its toes dipping into the murky waters of hardcore RPG meaning there’s just enough for everything. If you’re a fan of the previous Mount & Blade games or strategy titles in general then you may get some enjoyment out of this release, but for most gamers it’s going to be very hit and miss. That’s not to say it’s a bad game, but it’s one of those where, if you don’t have the correct mindset for it, it’s going to be a long, hard struggle. The game does have some issues but nothing that can’t be overcome with time and patience... a lot of patience.
GamingBolt (Jun 13, 2011)
There are definitely rocky paths on the winding road of Mount and Blade: With Fire and Sword, but it is a title that deserves better than to be scorned for its minor blunders. It may have benefited from higher production values but, at the very moderate price it is retailing for, what more do you expect. WFAS offers a fantastically open and deep adventure for a low price. If you like your open world games or RPGs, ignore the crappy graphics and dialogue and give WFAS a go.
80 (May 23, 2011)
Mount & Blade : With Fire & Sword n'a rien du "gros mod payant" que certains pouvaient craindre. La scénarisation de la campagne est une évolution agréable qui ne nuit en rien à la structure "bac à sable" du jeu, l'introduction des armes à feu modifie agréablement la dimension tactique des batailles et les nouvelles contraintes de recrutement rendent la progression suffisamment difficile pour avoir recours à un système de commerce refondu et enrichi. Bref, en dépit de ses quelques défauts, dont certains perdurent hélas depuis le jeu d'origine, ce second stand-alone représente un achat solide, aussi bien pour les fans de Mount & Blade que pour ceux qui n'ont encore jamais tenté l'expérience.
There is an active community supporting this game. There are lots of unique mods and enhancements available. Make sure you keep your game up to date; in order to play on the servers you have to have the same game version. The ability to export/import your character helps in the event of a patch rendering your game save unplayable. The try before you buy download is pretty nice. You can get the full version of the game for free, but there's a level cap unless you purchase it for $15. If you're used to the freedom of Warband you may want to pass this one up. The storyline is about 20-30 hours long and ends abruptly so you cannot play your game after the last quest is completed. If you have the original Mount and Blade and want to try the multiplayer for a reasonable price I would recommend getting this.
77 (Jun 06, 2011)
Even though With Fire and Sword can be considered a mod for the original game, it does bring some nice features. The firearms are well integrated in the gameplay, the economy is a lot livelier, and the graphics update is a welcome addition. However, there is still need for balance, particularly in the case of the sieges, and I cannot understand why some fun aspects of Warband were left out, so I fear that many players will go back to the original game, once the fascination for firearms has ran its course.
75 (May 20, 2011)
I still totally enjoy Mount & Blade: With Fire & Sword and I know that fellow M&B fans will get sucked into the game's universe yet again. The combat system is still fun and the multiplayer game is crazy addictive. If you've never played a Mount & Blade game before, this is the one to start with, and if you can get past the poor presentation and graphical/technical deficiencies of the game, you'll be able to enjoy it. However, this is not the true Mount & Blade sequel that we've been waiting for, and if you're sick of the series at this point, you're better off waiting for what TaleWorlds has in store for us next time.
GameSpot (May 13, 2011)
Mount & Blade: With Fire and Sword is, like its predecessors, still a pretty rough-and-ready indie game. With that in mind, it is also one that comes with many flashes of brilliance, especially if you appreciate open worlds and intense, unique multiplayer. If you're OK with innovative gameplay taking a front seat to lower-end production values, this is one compelling sandbox-flavored sequel that comes with the extra spice of gunpowder.
IGN (May 20, 2011)
Mount & Blade is far from the perfect series. It's buggy, ugly as sin and extremely difficult to advance through successfully, but it offers a huge amount of enjoyment to players who are willing to stick it through. That said, With Fire & Sword's storyline doesn't impact the core game in a meaningful way, and the addition of firearms, in my experience, is a detriment, making progression even harder than before. There's still a lot of good here, and if you haven't played Mount & Blade before then this is a fine place to start, but for fans of the series, Mount & Blade: With Fire and Sword simply isn't a must-have expansion.
72 (May 13, 2011)
Mount & Blade With Fire and Sword bringt zwar neuzeitlichen Schwung ins historische Rollenspielgenre, enttäuscht mich aber ein wenig. Es spielt zwar in der Frühzeit der Musketen, die auch gewohnt authentisch umgesetzt wurde, aber diese Epoche dient quasi nur als neuer Aufhänger, ohne dass sich grundsätzlich etwas geändert hätte. Das ist ein wenig der Fluch des überaus motivierenden Spielprinzips. Letztlich ist es fast egal, in welchem Eck der Erde es spielt, da man immer irgendwann Feuer fängt - auch wenn es mal etwas länger dauert.
GameStar (Germany) (May 13, 2011)
Ganz subjektiv sage ich: Mir gefällt Fire and Sword. Ich liebe die Epoche (deutlich mehr als das Mittelalter), ich persönlich mag das veränderte Spielgefühl bei den Schlachten und im Mehrspieler-Modus, und mir gefällt in der Kampagne der historisch-realistische Hintergrund. Objektiv muss ich aber festhalten: Fire and Sword ist nicht so gut wie Warband. Das bisschen an Story-Kampagne erkauft sich das Spiel durch zurückgeschraubte Komplexität, der Captain-Modus weckt nicht die erhoffte Begeisterung, und mit Bugs hat es auch noch zu kämpfen. Die wichtigste Frage aber am Schluss: Bin ich bereit, für eine (zugebenermaßen professionalisierte) Mod Geld auszugeben, wenn es zahlreiche Mods in ähnlicher oder besserer Qualität (z.B. Mount & Musket) kostenlos gibt? Die Antwort muss jeder Spieler für sich selbst finden.
Cyber Stratege (Aug 28, 2011)
Pour conclure on retiendra que M&B With Fire and Sword est disponible à un prix plutôt modique, vient densifier l’expérience en solo comme en multijoueur et améliorer la jouabilité (tant sur à l’échelle stratégique que tactique). Étant un add-on stand-alone, vous avez le meilleur deux jeux précédents, avec toutes les nouveautés dont celle majeure, l’apparition des armes à feu. Renouvelant profondément la manière de jouer, les armes à feu apportent un réel divertissement sans pour autant dénaturer les bases qui ont fait le succès de Mount & Blade, les batailles se finissant quand même au sabre !
Absolute Games ( (May 16, 2011)
В общем, отличия от оригинала не так серьезны, чтобы лезть в кошелек. Но если вас интересует мультиплеер Warband под украинским соусом, обязательно купите «Великие битвы».
GamingXP (Jun 05, 2011)
„Mount & Blade: With Fire and Sword“ macht vieles richtig, aber leider auch vieles falsch. Die Kämpfe machen richtig Spaß und die vielen unterschiedlichen Waffen und Truppentypen sorgen für eine authentische Atmosphäre. Leider fehlt eine richtige Hintergrundgeschichte völlig, und die Motivation kann allein durch die stimmigen Schlachten nicht allzu lange aufrechterhalten werden. Schade - die Spielidee und das unverbrauchte Szenario hätten durchaus eine Menge Potential geboten.
Atomic Gamer (May 07, 2011)
As someone who spent dozens of hours in the first two Mount & Blade games' campaigns, I had high hopes for this new stand-alone game, but I'm torn. While the starting price of $15 is lower than Warband's was when it was released, you can now find the latter for less than ten bucks. With Fire and Sword adds difficulty without an equal level of satisfaction for winning, and the inclusion of firearms makes the results on the battlefield feel much more random than we've gotten in the past games in the series. If you're looking for a new multiplayer experience unlike any you've played, this is a good place to start, but if you want a complete, exciting, and altogether more "winnable" campaign, you might be better off sticking with Warband.
GameZone (May 19, 2011)
Mount & Blade: With Fire and Sword is the right fit for anyone interested in sweeping historical epics as well as incredibly complex and realistic RPGs. If you’re like me, you’d be happier watching spiky anime-haired teenagers throwing fireballs at each other. A fantastic entry for fans of the genre, but a convoluted mess to the rest of us.
70 (May 27, 2011)
Voilà un excellent jeu qui risque de vous donner du fil à retordre. Très complet et très réaliste, on regrette tout de même que la séance d’apprentissage soit si courte. Les développeurs doivent considérer qu’on a forcément joué aux épisodes précédents. Toutefois, on prend un réel plaisir à gravir les échelons en faisant grossir son armée et en finissant par assiéger des cités entières. Enfin, on aurait aimé qu’un petit effort soi effectué sur le moteur graphique même si ce n’est pas pour cela qu’on joue à Mount & Blade.
PC Games (Germany) (Jun, 2011)
Für Hardcore-Spieler ist Paradox seit Jahren eine feste Größe. Mit spielerischen Schwergewichten wie Hearts of Iron oder Europa Universalis trotzt der schwedische Publisher der immer stärker ausgeprägten Casualisierung. Fire and Sword schlägt in die gleiche Kerbe und bietet demjenigen viel Spiel fürs Geld, der hinter die hässliche Grafikfassade blickt und sich unzählige Stunden Einarbeitungszeit nimmt. Was ich aber absolut nicht verstehe: Wieso begeht Taleworlds zum dritten Mal in Folge exakt die gleichen Fehler?! Wieder werde ich als Spieler ins kalte Wasser geworfen und muss mich mehrere Stunden durch das Spiel quälen, bis Spaß einsetzt, Immerhin bereitet der Mehrspieler-Part auf Anhieb Freude.
68 (May 11, 2011)
Per assurdo, Mount & Blade: With Fire&Sword piacerà soprattutto a chi non ha mai provato i predecessori, poiché vi troverà tutti quei lati positivi che ne hanno giustificato gli alti voti in passato. I veterani, invece, complici i moltissimi mod in circolazione, non troveranno nel nuovo arrivato niente che non hanno già visto altrove. Anzi, in alcuni casi troveranno perfino di meno (niente diplomacy, per dirne una). Sul versante multiplayer abbiamo scontri di massa epici e interessanti, ma ancora soggetti a sbilanciamenti e bug più o meno fastidiosi. Il prezzo ridotto di 15 euro aiuta sicuramente a sollevare le sorti del titolo, anche se una prova della demo prima di spenderli rimane doverosa da parte di tutti, poiché l'acquisto ad occhi chiusi è una cosa che, stavolta, non ci sentiamo di consigliare.
Game Watcher (May 20, 2011)
Mount and Blade: With Fire and Sword is as engaging, addictive and fun as the previous games. Unless you really don't like firearms, it will appeal to fans of the series, and even newcomers might appreciate the improved degree of direction you're given at the beginning. Had we not got this free for review purposes however, we're not sure if we would have bought this title or not. Still, you could think of it as an investment in whatever TaleWorlds is going to be working on next - we think they deserve that much, at least.
Gameswelt (Jun 09, 2011)
Es ist so schade. So gerne würde ich mir ein richtig tolles Rollen- oder Action-Spiel mit echtem Mittelalterszenario wünschen. Mount & Blade ist jedoch auch in seinem dritten Ableger ein unausgegorenes Produkt, bei dem man einfach merkt, dass hier nicht viel Geld dahintersteckt. Aber selbst mit wenig Ressourcen kann man gute Spiele machen. Taleworlds haben dies jedoch nicht geschafft, denn abgesehen davon, dass die Technik schwach ist, ist die Welt total lieblos gestaltet. Wer zudem eine spannende Geschichte sucht, muss sich anderweitig umsehen, denn hier gibt es nach wie vor keine Handlung. Ihr müsst euch eure Ziele selbst setzen, euch selbst motivieren, etwas zu tun. Die Möglichkeiten, die euch das Spiel bietet, sind groß, aber dank langweiliger Quests und harten Einstiegs vergeht der Spielspaß sehr schnell. Einzig der Online-Part macht durchaus Laune und ist eine nette Abwechslung zu den ganzen Call of Dutys und Co.
PCActu (May 17, 2011)
A notre plus grand regret, With Fire & Sword a l'apparence d'un petit mod de Mount & Blade: Warband. A l'heure de la sortie de ce titre, on se dit qu'il y avait beaucoup mieux à faire pour rendre une seconde vie au titre d'origine, tant au niveau des animations archaïques que de l'interface qui ne bouge pas d'un pouce. Vous l'aurez compris, Mount & Blade prend de l'âge et cet opus ne tente pas un lifting osé, mais joue plutôt sur les acquits de la licence. A un connaisseur, on en vient à lui dire que Warband reste le meilleur titre de la série, puisqu'à cette heure, With Fire & Sword n'implante que quelques nouveautés peu séduisantes et/ou trop maigres pour nous convaincre. Bien entendu, si le concept bac-à-sable ne vous rebute pas, si l'époque traitée par les développeurs vous intéresse et que vous avez déjà fait le tour de Warband, alors l'achat de cette suite paraît comme une évidence. Balle au centre.
TheSixthAxis (Jun 18, 2011)
Mount & Blade: With Fire and Sword is by no means a poor showing; what’s great about the series has been enhanced and remains at the centre of the experience. However, it feels as if Taleworlds has tried so hard to incorporate the novel-inspired setting that the developer has forgotten to include any worthwhile innovative mechanics or to make the game accessible for its players. Though existing fans may find the inclusion of firearms a substantial enough reason to jump ship, any newcomers wanting to find out what made the series such a huge hit are better off buying Mount & Blade or indeed, Warband.
60 (Jul 29, 2011)
K Ohněm a mečem jsem se prostě nevracel rád, ne s tím nadšením jako k Warbandu. K němu mě ostatně znovu hra přivedla. Chybí jí poetika, jiskra, unikátnost. Musím se navíc zamýšlet nad tím, zda je tento mod o tolik lepší než ty, co vyrábí a zdarma šíří fanoušci. A když se některé fandovské počiny podívám, zjišťuji, že jsou na tom přinejlepším stejně dobře, jako recenzovaný produkt. To, že jsou systémově přidány třeba karavany, které můžete vypravovat, prostě nestačí, pokud občas zadrhne pečlivě balancované soukolí mnoha prvků. Mount & Blade: With Fire & Sword je tak spíše krokem stranou, který si zaslouží pozornost jen těch nejzarytějších fanoušků.
GameOver (Greece) (May 11, 2011)
Εν κατακλείδι όσοι δεν είχατε ασχοληθεί με τα προηγούμενα Mount & Blade, στο With Fire and Sword θα βρείτε την πιο πλήρη έκδοση του franchise, με τη μεγαλύτερη ποικιλία εξοπλισμού και quests από τα προηγούμενα δύο μέρη, περιέχοντας επίσης το online τμήμα του Warband με περισσότερα modes. Δίχως αμφιβολία, η δημιουργία της TaleWorlds Entertainment αποτελεί μία αξιόλογη ανεξάρτητη παραγωγή, ικανή να σας κρατήσει για πολλές μέρες απασχολημένους, σε περίπτωση βέβαια που θα μπορέσετε να ανεχθείτε τον παρωχημένο τεχνικό τομέα που παραπέμπει στα πρώτα χρόνια της προηγούμενης δεκαετίας. Οπότε, οι αμύητοι ίσως χρειαστεί να προσθέσουν πόντους στην ακόλουθη βαθμολογία. Από την άλλη πλευρά, όσοι ασχοληθήκατε ήδη με τους προηγούμενους τίτλους, το σίγουρο είναι ότι στο νέο sequel δε θα βρείτε στοιχεία ικανά να αναζωπυρώσουν το ενδιαφέρον σας, πολύ περισσότερο δε, αν έχετε ανακαλύψει την πλούσια συλλογή από εξαιρετικά mods που κυκλοφορούν στο διαδίκτυο.
Edge (May 16, 2011)
There's a gap between Fire And Sword's intentions and its execution. The cold forests of central Europe are likely too cruel and too jagged a place for new arrivals to linger long. But if you can ignore the plain looking game world and suspect AI and buy into the mercenary fantasy, there's enough fortune and glory here to give a warlord reason to make it a home.
60 (May 16, 2011)
Mount & Blade heeft door de vele keuzemogelijkheden en enorme spelwereld interessante speerpunten, maar snijdt zichzelf in de vingers. De gameplay herhaalt zichzelf en de gesprekken zijn over het aglemeen te oppervlakkig. Ook is het zo jammer dat de game grafisch gezien zo achterhaald is, met onrealistische animaties, platte personages en ouderwetse wapenmodellen.
60 (May 19, 2011)
Selv om denne utvidelsen tar noen små skritt fremover, lyser det stagnasjon av dette produktet. Dersom TaleWorlds ønsker å fortsette med Mount & Blade-serien må de tenke nytt. Neste utgivelse bør være noe mer omfattende enn en utvidelse. Spillets største feil er på mange måter også dets største styrke, nemlig at det føles akkurat som sine forgjengere. En ordentlig god utvidelse skal beholde den samme følelsen som originalspillet samtidig som det legger til noe vesentlig, og det er her er With Fire and Sword svikter mest. Spillet beholder det meste av det jeg likte godt i originalspillet, men de endringene som er gjort rokker ikke med systemene. Selv om de tilfører noe i forhold til det taktiske aspektet i kamper, er det likevel ikke nok til at det frisker opp opplevelsen. Forsøket på å få en mer overordnet historie er heller ikke spesielt vellykket. For de som aldri har forsøkt seg på serien kan det absolutt anbefales, men veteraner bør ikke forvente seg noen revolusjon.
Brash Games (May 20, 2011)
It’s not a successor to the excellent Warband, but rather a continuation of the series that does a few things differently, though never quite enough. A new method of fighting may give returning Mount & Blade fans a few hours worth of enjoyment, but that nagging sense that Warband still remains the better game just never goes away. As a mod it has a lot to commend, but a stand alone expansion it just doesn’t quite justify it’s added cost.
Ironhammers (May 16, 2011)
All in all, I enjoyed the title, albeit more for the multiplayer than the single story mode. I have to point out that , as a fan of this genre, I am totally happy to put the time into exploration, lots of dialogue and following quests that require a good deal of globe trotting. When I got tired of this, multiplayer mode was more than enough to sustain me and keep me playing the game. I’ve actually managed to bully some friends into purchasing the title before the next LAN we have, which is quite a feat considering we are all students on a tight budget. The game isn’t going to break the bank at around £10, so I don’t feel too guilty! The price is totally worth it, even if the single player doesn’t appeal to you at all, so long as you enjoy action adventures. I give Mount & Blade: With Fire and Sword a solid 3/5.
60 (UK) (May 11, 2011)
The worst accusation I can hurl at With Fire & Sword is also the kindest compliment I can pay it. Despite the new setting, infernal weaponry and bespoke story quests, most of the time the game plays just like Warband or the original Mount & Blade. The majority of the bread-and-butter activities are nigh identical, as is the pace and pattern of play. Once the novelty of gunpowder has worn off, series veterans may find themselves wandering back to familiar pastures - or wondering whether one of the tastier Caravanserai offerings (some of which also supply musket action) wouldn't have provided as much pleasure.
GameTrailers (May 11, 2011)
Let's face it--the Mount & Blade games aren't going to win your admiration on the virtue of their looks. But when it comes to delivering a simulation of melee combat that's brutal, impactful, and satisfying, there aren't many games that compare. With Fire and Sword's biggest problem is that its core concepts fail to contribute to what the series is best at. If you're a newcomer, Mount & Blade: Warband is easily the better bet. Veterans will get a brief kick out of this powder keg, but we suspect they'll be reaching for the familiar steel soon enough.
With Fire and Sword disappoints me on two levels. The first is the way it not only fails to improve on its predecessors, but is actively inferior to them. The frustrating, broken things are still frustrating and broken, and the good things are diminished. The other disappointment is one of vision. Mount & Blade could be such an incredible action RPG, or a medieval Privateer-style game. Instead, it remains an open-world game with cookie-cutter encounters and only the vaguest sense of purpose. When M&B was new, this was enough. It is no longer new.
Bit-Tech (May 11, 2011)
There’s a lot to recommend With Fire and Sword – tense multiplayer battles, a deep singleplayer mode that offers a moreish and unpredictable experience and a physics-based melee system that means battles aren’t as simple as clicking and hoping. That recommendation has to be halted, however, when you realise that the older games offered this too – and Warband offered more besides. Ultimately, With Fire and Sword fails to offer any new killer features. Everything it does has been done before, either in the earlier games or in the free mods on which this latest title is based. It’s by no means a bad game, but its lack of ambition combines with the failure to improve old faults to create a merely average title. Mount and Blade: Warband still remains the highlight of the franchise so far.
WFaS still has the core of a Mount & Blade title, but it fails to distinguish itself as a standalone game. Everything feels too much like a retread of old territory, and it's questionable whether the addition of guns really benefits the single player combat system. The multiplayer side of things is as excellent as ever, but (Captain mode aside) unless you're eager to roleplay as a 17th Century Swedish musketeer, it makes more sense to just pick up Warband on the cheap and apply a suitable firearms mod.