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User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.6
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.7
Gameplay How well the game mechanics work and the game plays. 3.2
Graphics The visual quality of the game 3.5
Personal Slant A personal rating of the game, regardless of other attributes 2.9
Sound / Music The quality of the sound effects and/or music composition 3.1
Overall User Score (8 votes) 3.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
MMOhut (Aug, 2010)
Need for Speed World makes a great racing game. It is simple to pick up and play, the visuals are smooth and realistic, and the leveling system adds a sense of progression. Access to some features will require payment, but the game can continue to be enjoyed for free.
78
PC Gaming World (Jul 28, 2010)
There's a lot to be said for those few MMOs that allow cross-pollination of in-game and real-world currencies. As far as we’re concerned this is a very real part of what creates, builds and cements communities around a game, and it’s something EA really need to address to give Need For Speed World a good chance of long-term success.
70
Girl Gamers UK (Aug 31, 2010)
In my mind, it is best to see Need For Speed World as a work in progress. As it stands right now, the racing is good and the progression, power ups and pursuits all work really well. But there is just not enough to class the game as a true MMO, feeling instead like a simple online racer at the moment. As I said before though, as more stuff is added the game will, I am sure, evolve. Need For Speed World has made a good start though.
60
ComputerGames.ro (Sep 20, 2010)
As it stands, NFS World is just a sum of repetitive elements gathered in a body pretending to be a game. Clearly, the feedback wasn’t very good since it became free-to-play so fast; and it couldn’t be better received since it has too many flaws, some people complaining they couldn’t even get it to start (it also happened to me during the beta). My advice is to choose any other racing game, with or without an MMO tag. You’ll get way less angry and there’s for sure a multiplayer mode that you can enjoy with your friends without coping with foul mouths speaking in all the languages on Earth.
60
The Guardian (Aug 09, 2010)
So yes, NFSW is unlikely to set either the racing or MMO world alight. However, for PC owners usually deprived of this genre entirely, it's a welcome addition and well worth trying out just to see how much of your time and money you fancy spending on mastering it. As a free demo, it's one of the biggest you'll find so why not take a look?
60
GamesRadar (Aug 03, 2010)
Don’t get us wrong: Need for Speed World is a competent arcade racing game made by people that know a thing or two about making just those kinds of games. It’s pretty enough, the racing mechanics are solid and fun, and if you can get past the frustrating hang-ups of waiting around for events (which you’ll frequently get booted from because of connection issues), racing against people online can be really entertaining. The problem is that it’s all very rote, all content we’ve played before in better games, and all the promise seeded in that term, MMO, goes unfulfilled.
60
Eurogamer.net (UK) (Aug 02, 2010)
It feels like the opportunity to do something interesting has been lost with Need for Speed World - or not realised yet. Larger races. The ability to define and share your own races. Multiplayer pursuits. It's fairly obvious that the only reason this is a PC exclusive is because Xbox Live Arcade or PlayStation Network can't accommodate the Boost system, because NFSW appears to have been built with console sensibilities in mind. It's a real shame that the MMO aspect of World is effectively a needlessly elaborate lobby. There is scope to do some interesting things here. And there is room to do them, yet. Just don't buy the Starter Pack until you've exhausted the free trial.
60
IGN (Aug 06, 2010)
In an nutshell, Need for Speed World is an online racer masquerading as an MMO, where there is really very little player interaction at all. The open world is a glorified queuing system, and there is far too much grinding between upgrades, and far too little difference between the upgrades themselves. No doubt the game will have content updates in the future that add much more interesting components, but right now, the ‘free-to-play’ intro serves as a demo for the paid portion which is more of the same, but with far less people, little means of interacting with the ones who are around, and little to keep players grinding towards their next level.
60
Jeuxvideo.com (Jul 30, 2010)
Need for Speed World est un mix d'idĂ©es, de concepts et de mĂ©canismes qui ont plus ou moins fonctionnĂ© depuis Underground jusqu'Ă  Undercover. Facile d'accĂšs, stable et techniquement au point, le jeu dĂ©veloppĂ© par EA Black Box a des atouts non nĂ©gligeables. Toutefois, jusqu'au Level 10, l'expĂ©rience n'a rien d'inoubliable et au-delĂ , vous n'avez d'autre choix que de payer les 20€ rĂ©clamĂ©s pour un Starter Pack franchement maigrichon. NFS World s'adresse essentiellement aux joueurs qui ont apprĂ©ciĂ© les opus de la sĂ©rie en monde ouvert et qui prennent du plaisir Ă  peinturlurer leur monture entre une poursuite avec les forces de l'ordre et une course face Ă  huit furieux en ligne.
56
GameStar (Germany) (Aug 10, 2012)
(Checkup) Need for Speed: World macht es mir nicht einfach. Eine frei befahrbare Stadt, nette Details und trotzdem will der Funke nicht so richtig ĂŒberspringen. Wie oft habe ich inne gehalten und die Stirn gerunzelt, ob des verschenkten Potentials. Der Titel könnte so viel mehr sein. Die kleinen Schritte die EA in den letzten beiden Jahren gemacht hat, reichen zwar fĂŒr eine kleine Aufwertung aus, machen den Raser aber dennoch nicht zu einem wirklich guten Spiel. Außerdem sollten sich die Entwickler das Bezahlmodell nochmal durch den Kopf gehen lassen. Dass es nĂ€mlich auch anders geht und der Echtgeld-Shop nicht zum fast schon notwendigen Utensil erhoben wird, hat jĂŒngst F1 Online: The Game gezeigt. Sollte Need for Speed: World in naher Zukunft auf ein Ă€hnliches Preis-Modell setzen, wĂ€re ich gerne bereit, mich auf mehr als nur ein paar spaßige Rennen einzulassen.
56
Gameplay (Benelux) (Aug 27, 2010)
Dat een NFS spel van Black Box met veel scepsis moet worden bekeken is weer bevestigd. Wacht maar gewoon op Hot Pursuit.
54
GameStar (Germany) (Aug 12, 2010)
Einem geschenkten Gaul 
 von wegen! Was nĂŒtzt es denn, wenn der Gaul eine alte SchindmĂ€hre ist? Klar kann ich Need for Speed World ein paar Stunden kostenlos und ohne EinschrĂ€nkungen spielen. Nur warum sollte ich das tun, wenn ich meine Zeit auch mit den Multiplayer-Modi von Blur, Dirt 2 oder Split/Second verbringen kann? Die sehen hĂŒbscher aus, sind besser ausbalanciert und fahrerisch bedeutend anspruchsvoller. Auf eine Online-Welt, in der ohnehin nichts passiert, kann ich problemlos verzichten.
50
1UP (Aug 04, 2010)
There are certain things the game does right, like providing an incentive to complete a race even when in last place: After a race or pursuit, you get to pick from one of five cards that reward you with additional cash, Reputation, or power-ups. You always get something for completing a race or escaping from the police, which is encouraging even when you're losing. And, under the right circumstances (i.e. a full room of players or an intense escape from the police), the game can be really fun...until you realize you're faced with such a long road to reach the next level and few ways to get there.
49
4Players.de (Aug 16, 2010)
Zwar macht der Titel nach Free 2 Play-MaßstĂ€ben damit sogar noch eine gute Figur, doch gemessen an der Vollpreis-Unterhaltung im Stil von Colin McRae: Dirt, Forza Motorsport 3, Blur und Need for Speed: Shift erinnert World eher an eine rostige Schrottkiste, die man besser gleich entsorgen sollte, bevor noch etwas Schlimmeres passiert. Denn selbst wenn man noch gezwungenermaßen Geld in diese Karre investiert, wird sie qualitativ nie an einen Neuwagen heran reichen. Oder anders ausgedrĂŒckt: Aus einem klapprigen Lada kann man einfach keinen Ferrari machen. Wem das nichts ausmacht und wer die Motivation findet, sich dem rĂŒpelhaften Verhalten der meisten Online-Fahrer anzupassen, kann dem Abstecher in die NfS-Welt sicher etwas abgewinnen. Ich wĂŒrde nach der Probefahrt dem VerkĂ€ufer aber die AutoschlĂŒssel wieder in die Hand drĂŒcken und mir einen HĂ€ndler suchen, bei dem man zwar mehr zahlen muss, aber dafĂŒr auch mehr QualitĂ€t bekommt.
40
JeuxVideoPC.com (Aug 04, 2010)
Si EA part d’une bonne idĂ©e, un jeu de course massivement multijoueur sur la sĂ©rie Need For Speed, le rĂ©sultat est trĂšs loin d’ĂȘtre rĂ©ussi. Le jeu est remplit de bug et possĂšde une communautĂ© « bas de gamme ». Les graphismes ne sont pas, non plus, Ă  la hauteur. Le cĂŽtĂ© « poursuite » qui aurait pu sauver le jeu est lui aussi Ă  cĂŽtĂ© de la plaque avec une IA inoffensive. Un conseil : NFSW est donc un jeu Ă  tester dans sa version gratuite pour l’instant. Pour dĂ©bourser les 20 euros pour la version complĂšte, il faut encore attendre que le jeu se mette Ă  jour et propose une expĂ©rience plus fun.


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