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Critic Reviews

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80
Gameplay (Benelux) (Aug 27, 2005)
De strategische mogelijkheden zijn zeer uitgebreid en je zal je hersencellen danig op de pijnbank moeten leggen om tot een goede oplossing te komen. Maar de voldoening achteraf is des te groter. Kortom, een aanrader!
75
Out Of Eight (May 04, 2008)
Paradoxion is really freakin’ hard. The game is easy to understand and the overall design doesn’t impede your progress, but the perfection required by the game to pass each of the 90 levels is too much to ask. Paradoxion will exercise parts of your brain you didn’t know existed, at least before you quit in frustration. You really have to like challenging puzzle games to last past the first handful of boards, so the overall appeal of Paradoxion is limited. I will applaud the developers for creating a lot of very meticulously designed levels, so it’s clear a whole lot of though went in to Paradoxion. There is nothing inherently wrong with the design of Paradoxion, but it’s way too difficult for mass acceptance.