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Pillars of Eternity Credits

General Credits

Developed byObsidian Entertainment
Published byParadox Interactive

Pillars of Eternity Development Team

Game DirectorJoshua Eric Sawyer
Executive ProducerAdam Brennecke
Animation LeadsMark Bremerkamp, Shon Stewart
Art LeadRobert Nesler
Audio LeadJustin Bell
Design LeadJoshua Eric Sawyer
Character Art LeadDimitri Berman
Environment Art LeadHector Espinoza
Lead Level DesignerBobby Null
Production LeadBrandon Adler
Programming LeadAdam Brennecke
QA LeadMatthew Sheets
Lead Narrative DesignerEric Fenstermaker

Animation

Character Technical DirectorAntonio Govela
AnimatorsStephanie Dowling, Krystina Haggerty, Seth McCaughey, Cathy Nichols
Additional AnimationKien Tran

Art

Character ArtistsJ.D. Cerince, James Chea
Environment ArtistsSean Dunny, April Giron, Kelvin Nakamura, Holly Prado, Jena Mae Ruhl, Demi Warren
Effects ArtistsJohn Lewis, James Melilli
Concept ArtistsKazunori Aruga, Polina Hristova
Additional ArtLisa Clark, Aaron DuBois, Andrew Erickson, Nicole Evanich, Paul Fish, B. R. Guthrie, Bobby Hernandez, Jessica Kernan, Lindsey Laney, Wesley Lin, Nina Modaffari, Geoff Schofield, Streamline Studios

Audio

ComposerJustin Bell
Audio DesignersAdam Lehwald, Zachary Simon
Additional Audio DesignBryan Higa
Dialogue TechnicianMikey Dowling
Music InternBobby Thayer
SoloistKatrina Schnell
Additional MusiciansStephanie Dowling, John Hancock, Mark Kamimoto, Sven Knutson, Brian Macintosh, Jan Navarro, Joshua Eric Sawyer, Michelle Vargas, Amelia Zandi

Design

Additional System DesignTimothy Cain
Narrative DesignChris Avellone, Robert Land, Matt MacLean, Carrie Patel, George Ziets
Level DesignLiz Fiacco, Jeff Husges, Denise McMurry, Matt Perez, Jorge Salgado, Ryan Torres, Olivia Veras
Additional Level DesignConstant Gaw
Design FellowLiam Esler
World AlmanacPaul Kirsch

Production

Associate ProducerRose Gomez
Additional ProductionJustin Britch, Carter Thomas

Programming

Gameplay ProgrammersRoby Atadero, Timothy Cain, Brian Macintosh, Steve Weatherly
Tools ProgrammerDavid Szymczyk
Graphics ProgrammersMichael Edwards, Jay Fong
Web ProgrammersDarren L. Monahan, Stidges
Additional ProgrammingMatthew Boynton, Jonathan Burke, Preston Hulcy, Chris Jones, Brett Klooster, Nate McDorman, Dan Spitzley, Bryson Thill, George Wang

Quality Assurance

QA TestersMarkus Burks, Nick Carver, Blake Cramer, Steven King, Derek McInvale, Connor Richards, Charles Teng, Ken Tran

Writing

Lead WriterEric Fenstermaker
WritersCarrie Patel, Olivia Veras
Additional WritingChris Avellone, Liam Esler, Jeff Husges, Robert Land, Matt MacLean, Jorge Salgado, Joshua Eric Sawyer, George Ziets

Kickstarter Team

Kickstarter TeamChris Avellone, Justin Bell, Dimitri Berman, Adam Brennecke, Timothy Cain, James Chea, Sean Dunny, Hector Espinoza, Scott Everts, Polina Hristova, Chris Jones, Brian Menze, Darren L. Monahan, Robert Nesler, Bobby Null, Joshua Eric Sawyer, Feargus Urquhart
Special Thanks from Kickstarter TeamKazunori Aruga, Joe Bullock, Nathan J. Davis, Matt Festa, Richard Taylor, Kieran Yanner, Everyone at Obsidian

Operations

CEO and PresidentFeargus Urquhart
Chief Development OfficerChris Parker
Chief Information OfficerDarren L. Monahan
Chief Creative OfficerChris Avellone
Chief Technology OfficerChris Jones
Legal CounselJeffrey W. Rose
AccountingJennifer Hendrix
Director of Audience DevelopmentShane DeFreest
Human Resources DirectorTina Parker
Hiring ManagerJim Rivers
Information TechnologyChristopher M. Benson, John Wunder
Front DeskTrish Chambers, Maria Gigliotti

Forum Community

Chief ModeratorRichard Manley-Tannis (Fionavar)
Global ModeratorsMichael Thye Schmidt (Gorth), João Revez Melo (Pidesco), Kristian Rosbjerg Jensen (Rosbjerg), Tigranes
ModeratorsDarque, Gfted1, Gorgon, LadyCrimson, Lucian, Justin Hallmark (Tale)

Casting and Voice Production

Dialogue RecordingPCB Productions [Los Angeles; CA]
Talent DirectionValerie Michelle Arem
Executive ProducerKeith Arem
Dialogue EditorialAustin Fisher, Matt Lemberger
Production CoordinatorsValerie Michelle Arem, Casey Boyd
Cast (English)Orion Acaba, Valerie Michelle Arem, Edward Bosco, Brandon Cole, Elspeth Eastman, Richard Epcar, Todd Haberkorn, Mela Lee, Matthew Mercer, David B. Mitchell, Liam C. O'Brien, Tara Platt, Sam Regal, Cindy Robinson, Gigi Sarroino, Patrick Seitz, Stephanie Sheh, Michael Sinterniklaas, Christopher Corey Smith

Orchestra

OrchestratorRyan Humphrey
OrchestraBudapest Art Orchestra
ConductorPeter Pejtsik
Sound EngineerGábor Buczkó
ProTools OperatorMiklós Lukács Sr.
CompanyEast Connection Music Recording CO
Recording ProducerMiklós Lukács Jr.

Special Thanks

Special Thanks from the Development TeamDark Horse Comics, TAKEOFF Creative Services, Prima Games, Tim Davies, Chris Fidao, Candice Hartmann, Cristóbal Henestrosa, Jason Lewis, Jason Ruymen, Maks Surguy, Cris Velasco, Pieter Wycoff, Austin Shannon, Randall Brown, Ian Strandberg, Steven Bell, Ritchie Corpus, and everyone at AMD [all around swell guys], Kevin Robertson, Elliot Solomon, Randy Spong, and the awesome developers at Unity, The Steam team at Valve, Dorothy Ferguson (from Plantronics), Robert Picunko (from Turtle Beach), Raymond Muzyka (from BioWare), Greg Zeschuk (from BioWare), Derek Douglas (from CAA), David Stelzer (from CAA), Brian Fargo (from Interplay / inXile), Jon Birnbaum (from GameBanshee), Piotr Marzec, and everyone at GOG.com, Brian Barnes, and everyone at Origin, Rod Raher, Chris Van Graas, and everyone at Fraps, Joseph Than, Jay Shunta Igurashi, Michael Mitchell, Tony Jacobson, Special thanks to my awesome Obsidian family; friends; and Braddock!, Lori; Mom; Dad; Scott; Amy; and welcome; Cecily!, Gaby Monahan, Lauren Monahan, For Jeanne; always. For my parents. And for Phil; without whose expertise I would be lost., David Gomez, Amanda Gomez, Jay Busch, Norman Trotter IV, Desiree Ramos, Marcel Ramos, Han Kim, Ryan Benno, - thanks for your everlasting support and patience!, The coffee Machine in the kitchen, Terry Lopez, Mom, Dad, Todd, Josh Atadero, and everyone who has been a part of this incredible journey, Erica; Sesame; Suki; and all my solades at Mont-Mercure. Mm haha., Thanks to Snow; Bridgette; Jill; and Nova
Development WeddingsPolina Truong, Lidat Truong, Brandon Adler, Amber Adler
Development BabiesJulia Faryl Flores-Bell, Lauren Monahan
Development Tabletop Characters Slain: Bobby Null's 3.5 CampaignRowan Bro-wan [Constant Gaw], Dario Kass [Darren Monahan], Ulrich [John Lewis]
Development Tabletop Characters Slain: Josh Sawyer's Ars Magica CampaignTitus of Verditius, Hawken, Rinoa of Flambeau, Dorin of Guernicus [Matthew Sheets], Fat Johannes, Walther the Sleazy, Ludewicz the Coward [beloved grogs]
Pillar of Eterinity uses the Espinosa Nova type family based on the 16h century type familyCristóbal Henestrosa (2010)
Espinosa Nova type family based on the 16th century types ofAntonio de Espinosa

Paradox Interactive - Pillars of Eternity Team

Lead ProducerStaffan Berglén
Senior ProducerJoseph Fricano
Brand ManagerMarco Behrmann
MarketingDavid Martinez
SalesFilip Sirc
Backer Reward FulfillmentTomas Härenstam
QA ManagerNiklas Lundström

Paradox Interactive

CEOFredrik Wester
CFOAndras Vajlok
COOSusana Meza Graham
CPOJohan Sjöberg
CIOJohn Hargelid
Executive Vice President Game DevelopmentJohan Andersson
Executive Vice President of Business Development & SalesTobias Sjögren
Vice President of Product Acquisition & Unicorn DivisionShams Jorjani
Vice President of MarketingDaniela Sjunnesson

Paradox Interactive - Production Team

Production ManagerJörgen Björklund
Senior Line ProducersAndreas Renström
Senior Game ProducerJoseph Fricano
Senior Mobile ProducerFlorian Schwarzer
Game ProducersStaffan Berglén, Patrick Berglind, Ina Bäckström, Kandra Dahlgren, Karl Leino
Associate Line ProducerPeter Cornelius

Paradox Interactive - Games User Reseach Team

Games User Reseach TeamJohan Dorell, Tobias Viklund

Paradox Interactive - QA Team

Senior QA ManagerArtur Foxander
QA ManagerNiklas Lundström
QA SpecialistNiklas Ivarsson
QA TestersEmil Andersson, Pontus Anehäll, Erik Elgerot, Kajsa Falck, Malin Furöstam, Victor Järnberg, Anna Ström

Paradox Interactive - Brand Management Team

Brand ManagersMarco Behrmann, Robin Cederholm, Jakob Munthe
Director of PublishingTomas Härenstam
Acquisition AssociateNils Brolin

Paradox Interactive - Marketing & PR

PR ManagerDavid Martinez
Streaming ProducerMatthijs Hoving
Trailer & Video ProducerSteven K. Wells
Junior Trailer ProducerMarcus Herbertsson
PR & Event AssistantVeronica Gunlycke
Community ManagerBjörn Blomberg
Online Marketing ManagerMats Wall
Front End DeveloperAlberto Blázquez
Graphics ProducerMax Collin, Adam Skarin
Social Media & Email ManagerMalin Söderberg
Community DevelopersGraham Murphy, John Rickne
Office ManagerSanna Nielsen

Paradox Interactive - Sales

Sales ManagersVic Bassey, Andreea Chifu, Filip Sirc
Merchandise and LicensingSandra Neudinger
In‑game Store SalesDaniel Lagergren

Tech, Analytics & Development

Technical DirectorChristian Westman
Backend DevelopersAlexander Altanis, Mikael Berg
Research & Analytics ManagerBrynjólfur Erlingsson
IT ManagerHenrik Hjelm
IT TechnicianRichard Lindkvist
AdditionalSimon Callaghan (Johnny Atom Productions), Jesse Henning (TriplePoint PR), Tom Price (TriplePoint PR), Ian Strandberg (Consulting Trailer Produce)

Localization

LocalizationS&H Entertainment Localization

QLOC S.A.

General ManagerAdam Piesiak
Business Development DirectorPaweł Grzywaczewski
Director of Account ManagementPaweł Ziajka
Account ManagersMarta Olejniczak, Jakub Trudzik
Head of Quality AssuranceSergiusz Ślosarczyk
QA Project ManagersMarcin Górniak, Maciej Mazurek
QA Lab ManagersBartosz Antecki, Pawel Strzelczyk
QA Team LeadersKonrad Kołacki, Paweł Krawczuk, Michał Mugerman
QA TestersEwa Angielska, Małgorzata Barkowska, Piotr Brodowski, Rafał Dąbrowski, Maciej Florysiak, Paweł Jaskólski, Sebastian Kocyłak, Joanna Kucharzyk, Rafał Lipski, Łukasz Mazur, Piotr Pych, Michał Radlowski, Jarosław Ruciński, Michal Glebicki, Jarosław Ruciński, Marta Rudna, Krzysztof Setniewski, Marta Szymanska, Patryk Wlodarczyk, Karol Wozniak
Localization TestersSofiane Boukoffa, Henryk Borzymowski, Richard Borzymowski, Marco Caponi, Alexandre Corbin, Thomas Hensel, Roberto Hongo, Leszek Jaworowski, Emilia Kleinrok, Guillermo Alvarez Lloret, Ignazio Mineccia, Piotr Mugerman, Pavel Revinski, Pawel Rogala, Wojciech Rokita, Emilio Rull, Polina Rutkowska, Aliaksei Sivuda, Martin Slusarek, Emilio Spanu, Paweł Szczęsny, Krzysztof Wiśniewski
IT ManagerTomasz Dziedzic
R&D SpecialistBartek Żukowski

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Keith Arem, 214 other games
Liam C. O'Brien, 205 other games
Matthew Mercer, 167 other games
Patrick Seitz, 145 other games
Valerie Michelle Arem, 128 other games
David B. Mitchell, 116 other games
Richard Epcar, 115 other games
Brian Fargo, 105 other games
Cindy Robinson, 103 other games
Adam Piesiak, 97 other games
Pawel Strzelczyk, 84 other games
Stephanie Sheh, 83 other games
Tara Platt, 81 other games
Matt Lemberger, 81 other games
Paweł Grzywaczewski, 81 other games
Sergiusz Ślosarczyk, 80 other games
Fredrik Wester, 78 other games
Paweł Ziajka, 78 other games
Johan Andersson, 77 other games
Susana Meza Graham, 74 other games
Cris Velasco, 73 other games
Robert Picunko, 66 other games
Jakub Trudzik, 59 other games
Feargus Urquhart, 59 other games
Darren L. Monahan, 56 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Pillars of Eternity (Collector's Edition), a group of 318 people
Tyranny, a group of 148 people
Magicka 2, a group of 82 people
Pillars of Eternity II: Deadfire, a group of 77 people
South Park: The Stick of Truth, a group of 66 people
War of the Vikings, a group of 59 people
Cities: Skylines - After Dark, a group of 52 people
Cities: Skylines, a group of 51 people
Armored Warfare, a group of 51 people
Cities: Skylines - Snowfall, a group of 51 people
Hearts of Iron IV, a group of 50 people
Stellaris, a group of 50 people
Cities: Skylines - Natural Disasters, a group of 45 people
Battletech, a group of 43 people
Magicka: Wizard Wars, a group of 43 people
Surviving Mars, a group of 43 people
Ancient Space, a group of 42 people
Warlock II: The Exiled, a group of 41 people
Prison Architect, a group of 41 people
Cities: Skylines - PlayStation 4 Edition, a group of 40 people
Dungeon Siege III, a group of 40 people
Fallout: New Vegas, a group of 38 people
Resident Evil 6, a group of 34 people
Dungeonland, a group of 33 people
Alpha Protocol, a group of 32 people

Credits for this game were contributed by Patrick Bregger (237753)