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Project IGI: I'm Going In Credits (Windows)

Published by
Developed by
Released
Platform
Mature
ESRB Rating
Genre
Perspective
Gameplay
74
Critic Score
100 point score based on reviews from various critics.
...
User Score
5 point score based on user ratings.

Project IGI: I'm Going In Credits

Credits

Game ConceptAndrew Wensley (Project Leader - Eidos Interactive)
ProgrammingAnders Dybdahl, Paul Endre Endresen, Martin Gram, Pål Holmberg, Henrik Holmdahl, Ole Marius Liabø (Lead), Johan Øverbye, Stein Pedersen, Tim van Klooster
Additional ProgrammingThomas Hagen
MusicKim M. Jensen (Musician & Sound Designer)
Level DesignOle Marius Kohmann, Jolyon Leonard, Gavin Skinner (Lead)
ArtJoachim Barrum (Artist, Character Animation), Mikael Noguchi (Artist, Character Design), Olav-Rasmus Vorren (Lead Artist)
ProducerRichard Carter, Frank Hom
Executive ProducerEd Bainbridge
Assistant ProducerAndrew Norman
External Development ManagerDavid Rose
M/C Co‑ordinatorJason Walker
Mastering EngineerPhil Spencer
Compatibility EngineersRay Mullen
QADaryl Bibby (Lead Tester), Lawrence Day (Tester), Steven Didd (Tester), Jean-Yves Duret (Assistant QA Manager), James Featherstone (Assistant QA Manager), Francesco Fraulo, Chris Ince (Tester), Chris Rowley (QA Manager), Henning Strandvik (IGI QA), Matthew Hutchinson
QA LocalisationJean-Yves Duret (Assistant QA Localisation Manager), Maike Loane (Tester), Byung-joon Samuel Kil (Tester), Alexandre Lepoureau (Lead Tester), Jürgen Lottermoser (Tester), Marco Vernetti (Tester), Iain Willows (Tester)
Casting and Voice ProductionPhilip Morris
Voice TalentDanny McCall, Amanda Mealing, Larissa Murray, Kerry Shale
MarketingDavid DePaulis (Product Manager - US), Rebecca West (Product Manager), Olivier Salomon, Christel Camoin (Product Manager France)
PREva Whitlow (PR Specialist)
LocalisationHolly Andrews (Localisation Manager), Flavia Timiani-Dean (Group Localisation Manager), Jacqui Ralston (Printed Materials Coordinator)
Creative ServicesMatthew Carter-Johnson (Creative Services Manager), Caroline Simon (Creative Designer)
LocalizationPaul Motion
Manual Design & LayoutA Creative Experience
Special ThanksJohn Windham (Integrated Defence), Tim Boonstra, Matthew Houlbrooke, Team Extreme [Innerloop], Andrew McNab, Robert K. Dyer, David Cox, Gary Kinnsch, Dan Johnson, Jamie Bartaloni

Eidos Interactive Germany

Lead Production/MarketingLars Winkler
Product ManagerStephan Mathé
Creative ManagerAnusch Mahadjer
PRJulia Bouvman, Julia Sasse
Localization ManagerThorsten Hamdorf
QA ManagerSören Winterfeldt
TesterLars Schmeink (XL)
TranslationsRedaktionsbüro Böck, Terence French, Sabine French
Manual Design & LayoutA Creative Experience
Special Thanks toHermann Jahnke (Merlin)

Eidos US

Shadow ProducerFrank Hom
QA ManagerBrian M. King
Assistant QA ManagerColby McCracken
Lead TesterColby McCracken
Assistant Lead TesterBeau Teora
TestersErik Kennedy, James Cabot, Daniel Franklin, Mike Orenich, Ron Lauron, Robert Swain, Clifton Wherry, Matt Ranalli
VP of MarketingPaul Baldwin
Marketing DirectorSean Amann
Product ManagerDavid DePaulis
Associate Product ManagerBrandon Suyeoka
Channel MarketingRandy Stukes
Public Relations ManagerGreg Rizzer
Public Relations SpecialistBryan Davies
Creative DirectorSutton Trout
Graphic DesignerLi Shen
Operations ManagerMichael Minson

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Jason Walker, 198 other games
Chris Rowley, 144 other games
James Featherstone, 135 other games
Flavia Timiani-Dean, 135 other games
Robert K. Dyer, 121 other games
Jean-Yves Duret, 110 other games
Kerry Shale, 92 other games
Iain Willows, 89 other games
Philip Morris, 86 other games
Maike Loane, 86 other games
David Cox, 80 other games
Li Shen, 78 other games
Paul Baldwin, 75 other games
Frank Hom, 67 other games
Ray Mullen, 67 other games
Phil Spencer, 61 other games
Thorsten Hamdorf, 61 other games
Caroline Simon, 57 other games
Marco Vernetti, 53 other games
Colby McCracken, 51 other games
Brian M. King, 50 other games
Sören Winterfeldt, 49 other games
Ed Bainbridge, 48 other games
David Rose, 47 other games
Matthew Carter-Johnson, 45 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Hitman: Codename 47, a group of 38 people
Commandos 2: Men of Courage, a group of 38 people
Startopia, a group of 37 people
Deus Ex, a group of 37 people
Fate of the Dragon, a group of 36 people
Gangsters 2, a group of 36 people
Hitman 2: Silent Assassin, a group of 31 people
Salt Lake 2002, a group of 27 people
The Legacy of Kain Series: Blood Omen 2, a group of 27 people
Anachronox, a group of 26 people
Praetorians, a group of 26 people
TimeSplitters 2, a group of 26 people
Sydney 2000, a group of 24 people
Legacy of Kain: Soul Reaver 2, a group of 24 people
John Romero's Daikatana, a group of 24 people
Deus Ex: Game of the Year Edition, a group of 22 people
Who Wants to Be a Millionaire, a group of 22 people
Deus Ex: Invisible War, a group of 21 people
Republic: The Revolution, a group of 21 people
Backyard Wrestling: Don't Try This at Home, a group of 19 people
Thief: Deadly Shadows, a group of 19 people
Thief II: The Metal Age, a group of 19 people
Mad Dash Racing, a group of 19 people
Mister Mosquito, a group of 19 people
Who Wants to Be a Millionaire: 2nd Edition, a group of 19 people

Credits for this game were contributed by MAT (195820), Francesco Fraulo (11), formercontrib (159202), Xoleras (66738) and Jason Walker (1779)