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As the game itself comes shipped with some kind of electronic plectron you can connect to your parallel-port (it's called the "V-Pic" in the game) it's your mission to become a virtual guitar-hero.

After a few training lessons in your private room to get used to the game's interface (at the bottom of the screen is some kind of rhythm indicator that's similar to karaoke-systems. There's a red bar constantly moving from the left to the right end of the screen while in the background is a "rhythm-scale" - When the bar is moving over a peak from that scale you got to use your plectron on e.g. your tennis-racket so that virtually a guitar-riff is generated. the better and more exactly you can match the predrawn rhythm scale the better your guitar playing will sound and the higher your score is to proceed to further levels of the game).

The ultimate goal of the game is to reach the final level. To finally start a virtual concert with Aerosmith in a crowded football-stadium.

Although the above description might sound a bit complicated the game soon catches even unmusical people's attention by its very own and unique gameplay.


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Promo Images

Quest for Fame Magazine Advertisement

Alternate Titles

  • "RockBuster: Quest For Fame" -- German title

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Critic Reviews

PC Team Mar, 1996 18 out of 20 90 1996 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
PC Action Feb, 1996 81 out of 100 81
High Score Apr, 1996 4 out of 5 80
PC Player (Germany) Feb, 1996 79 out of 100 79
Power Play Feb, 1996 76 out of 100 76
PC Joker Mar, 1996 39 out of 100 39


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chirinea (45544) added Quest for Fame (Windows 3.x) on May 03, 2008