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Rising Lands takes place in a not too distant future, where earth has been devastated by a comet. The survivors have formed small tribes, and as the leader of one of these tribes your mission is to guide your people to become rulers of the post-apocalyptic earth.

Gameplay is similar to most real-time strategy games. You collect three different resources (food, stones and metal) and must utilize these to build new buildings, create armies, increase population and research new technologies.

One interesting twist is that in the single-player campaign, your actions in one mission are reflected in the next mission, so if you've made peace with another tribe, you will still be at peace in the next mission. All your research is also carried over between missions.


Rising Lands Windows Farmers are busy gathering pumpkins for the settlement. The Roman numerals indicate a Farmer's waypoints so that the crops will be delivered to the Storehouse.
Rising Lands Windows Mission briefing (demo version). You can set research priorities on this screen as well.
Rising Lands Windows Main menu screen (demo version).
Rising Lands Windows Various foot soldiers are trained at the Barracks.

Promo Images

Rising Lands Render
Rising Lands Render
Rising Lands Logo
Rising Lands Render

Alternate Titles

  • "Rising Lands: Die Herrschaft der Clans" -- German title
  • "Rising Lands : Conquêtes & Civilisations" -- French tag-lined title (first release)
  • "Rising Lands : Conquest and Civilisations" -- French tag-lined title (re-release with typo)

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User Reviews

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Critic Reviews

GameStar (Germany) Feb, 1998 78 out of 100 78
PC Jeux Nov, 1997 72 out of 100 72
PC Player (Denmark) 1998 7 out of 10 70
PC Zone Aug 13, 2001 6.9 out of 10 69
Gameplay (Benelux) Feb 02, 1998 69 out of 100 69
Digitiser Jun 01, 1998 65 out of 100 65
PC Player (Germany) Feb, 1998 62 out of 100 62
PC Action Feb 18, 1998 60 out of 100 60
PC Joker Mar, 1998 59 out of 100 59
PC Games (Germany) Feb 04, 1998 57 out of 100 57


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Isak (624) added Rising Lands (Windows) on Feb 28, 2004