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Civilization III: Conquests is the second expansion for Sid Meier's Civilization III. It includes most of the content from the first expansion Play the World. Its main attractions are the nine scenarios (or 'Conquests'), which replay 9 defining moments in the history of man-kind.

The scenarios are (in chronological order):
  • Mesopotamia: Battle for control of Mesopotamia, the so-called 'Cradle of Civilization'. The scenario ends when all 7 Ancient Wonders of the World have been built.

  • Rise of Rome: Play as Rome, Macedonia, Persia or the Carthaginians, with several minor civilizations around. Can you stop the strong Roman Empire from taking control of the Mediterranean?

  • Fall of Rome: The Roman Empire has been divided into an eastern and a western half and both are slowly crumbling away. The Barbarian hordes are ready to sack and loot whatever is left. And survival isn't easy, as any Civilization will automatically disappear once it has lost 8 cities.

  • The Middle Ages: Play as one of 13 European civilizations, divided into 4 Christian powers, 4 Viking powers, 4 Moslem powers and the Byzantines, with different objectives. To win you must protect your king, and if possible capture the Byzantine capital.

  • Mesoamerica: Play as the Aztecs, Incas or Mayans battling for control of Mesoamerica. You can win either by conquest, or by cultural domination. To aid you in the latter, you can sacrifice enemy units to increase your cultural rating.

  • Age of Discovery: Can be played as a European civilization (France, England, Spain, Portugal and the Netherlands) or as an American Indian civilization (Mayas, Incas or Aztecs). As a European power, you struggle to gain a foothold in the Americas or on the African West coast. As the American Indians, your must fight to protect yourself from the invading Europeans, as well as from your neighbors.

  • Sengoku - Sword of the Shogun: Play as one of 8 Japanese clans, trying to take control of Japan. It's a crowded map, with many neutral civilizations, and roaming barbarians around, and war can not be avoided for long. To win, you must either conquer your opponents, or win through diplomacy, by letting your opponents elect you the sovereign ruler of the Japanese War Council.

  • Napoleonic Europe: France is about to unleash it's powerful military on the rest of Europe, and you can choose to play as the French or the British who are locked in war against each other, or as one of 5 neutral nations, trying to make the most of the ordeal.

  • World War II in the Pacific: The scenario begins with the Japanese attack on Pearl Harbor, and the Americans entering WW2. Play as the Japanese or any of the three major Allies (America, China and the Commonwealth). As the Japanese you must strike before the Americans gain a foot-hold in the Pacific region, and as the Allies, you must do your best to fend off the Japanese while building an army large enough to bring them to their knees.
The standard game has also received a major overhaul. In addition to the extras (7 new Civilizations, new Units, new Improvements, Wonders, Terrain features, etc.) the basic rules have been tweaked and turned in order to re-balance the game, and to stop some of the exploits that have been found by the more-than-devout Civilization III players.

And in case you've been playing at the highest difficulty for so long, you've forgotten what a challenge feels like, the designers have also added two extra difficulty levels. 'Demi-god' and above all, the aptly named 'Sid'-level.


Sid Meier's Civilization III: Conquests Windows The Japanese fleet
Sid Meier's Civilization III: Conquests Windows Tons of new worker options, Airfield, Barricade, Clear Damage, Outpost
Sid Meier's Civilization III: Conquests Windows New Bonus Resources
Sid Meier's Civilization III: Conquests Windows The updated tech-tree - particularly here at the Industrial Ages period it's now really crowded

Promo Images

Sid Meier's Civilization III: Conquests Render
Sid Meier's Civilization III: Conquests Screenshot
Sid Meier's Civilization III: Conquests Render
Sid Meier's Civilization III: Conquests Screenshot

Alternate Titles

  • "文明帝國 III:一統天下" -- Traditional Chinese spelling
  • "文明III:征服世界" -- Simplified Chinese spelling
  • "C3C" -- Common abbreviation

Part of the Following Groups

User Reviews

Finally, maps bigger than small are now playable... Xoleras (66455) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars

Critic Reviews

4Players.de Dec 09, 2003 90 out of 100 90
Computer Gaming World (CGW) Apr, 2004 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
FileFactory Games / Gameworld Network Nov 19, 2003 88 out of 100 88
GameSpot Nov 18, 2003 8.5 out of 10 85
IGN Oct 31, 2003 8.5 out of 10 85
Jeuxvideo.com Nov 24, 2003 16 out of 20 80
Stratos Group Jan 25, 2004 4 out of 5 80
GameSpy Nov 30, 2003 4 Stars4 Stars4 Stars4 Stars4 Stars 80
PC Gamer Feb, 2004 78 out of 100 78
PC Games (Germany) Oct 30, 2003 75 out of 100 75


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A funny thing about the document, which no one ever reads, the EULA:

Normally, when you run a setup, you are presented with the EULA and you have to click Yes if you agree and understand it.

But this one here (at least in my version) is just ridiculous. Better read it yourself:

"To display your license agreement, replace the License.txt file currently located in the Language Independent\Operating System Independent folder of the Setup Files pane.

NOTE: The text in your license file should contain hard returns after lines with more than 1,024 characters."

Responding with "Do you understand and agree to the terms of this agreement?" after clicking on Yes.

So, what does this mean? I have to go in that specified folder on my CD (where ever this is - probably inside one of those CAB files), copy the file in another folder (inside the CAB file) and then what? Burn that all from my CD-ROM to a CD-R in order to see the EULA in the setup?
c-thru (26) added Sid Meier's Civilization III: Conquests (Windows) on Nov 10, 2003
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