User Reviews

The greatest story ever told Dr. M. "Schadenfreude" Von Katze (589) 3.57 Stars3.57 Stars3.57 Stars3.57 Stars3.57 Stars
It's a rough but enjoyable return to Silent Hill BeamingLizard (24) 3.86 Stars3.86 Stars3.86 Stars3.86 Stars3.86 Stars
A psycho-sexual drama that is disturbing, scary, and beautiful at the same time. Kaddy B. (796) 4.57 Stars4.57 Stars4.57 Stars4.57 Stars4.57 Stars
No, I don’t want to stick my hand in the toilet! Adzuken (858) 4 Stars4 Stars4 Stars4 Stars4 Stars
Clive Barker meets Rod Serling meets a guy with a pyramid for a head Zovni (10646) 4 Stars4 Stars4 Stars4 Stars4 Stars
A terribly done adventure game Paranoid Opressor (191) 1.57 Stars1.57 Stars1.57 Stars1.57 Stars1.57 Stars
When playing this game, have an extra pair of underwear handy. OlSkool_Gamer (102) unrated
Real horror, great story, with many endings MDawson (8) 4.86 Stars4.86 Stars4.86 Stars4.86 Stars4.86 Stars
Pure horror. There is nothing quite like this (well perhaps SH3) Goteki45 (354) unrated

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.9
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 4.3
Personal Slant How much you personally like the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.5
Story / Presentation The main creative ideas in the game and how well they're executed 4.4
Overall User Score (53 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Captain (Mar 20, 2003)
Gut umgesetzte Portierung mit klasse Atmosphäre und einem starken Gruselpotential.
GameSpy (Jan 26, 2003)
If you're a fan of the kind of delicious chills you get when watching a great horror movie, you owe it to yourself to play Silent Hill 2. Console gamers who already own it can give this version a pass, as there's no new material in the PC version, but PC gamers who are wondering what all the fuss was about can finally find out.
85 (Feb 20, 2003)
Même si le temps a passé depuis la sortie de la version originale sur PS2, Silent Hill 2 continue de faire son effet en bousculant le joueur dans un univers improbable et malsain. Ceux qui tenteront l'expérience ne seront pas déçus, tant le génie de l'intrigue fait que l'on pardonne aisément les quelques ralentissements et le manque de renouveau de cette version PC.
PC Zone (Mar 09, 2003)
And to be honest, if you've already enjoyed the game on PS2, the extra chapter is no reason to rush out and buy the Director's Cut. While it's just as good as the rest of the game, it's a mere slip of a thing with less than two hours of gameplay. All that aside, this is still the finest survival horror game money can buy. If you can forgive the quirks of the genre, and you like your games with a side order of sheer terror, it's absolutely essential.
IGN (Dec 03, 2002)
Konami's Silent Hill 2 will make you unhappy, but in this case it's because the designers are so successful at creeping you out and exposing gamers to the darker side of humanity. It's the side with creepy zombie things whose limbs are melted together. Silent Hill 2 doesn't stray very far from the versions that appeared on the PlayStation 2 and Xbox, but faithful porting and small upgrades make it comparable, competitive, and worthwhile.
PC Zone Benelux (Mar, 2003)
Echt moeilijk is Silent Hill 2 niet, maar dat wil niet zeggen dat er niets aan is. De game is prachtig vormgegeven en het geluid en de graphics zorgen ervoor dat je je soms behoorlijk alleen en angstig voelt. Ben je een bangerd, begin er dan maar niet aan. Ben je een echte bikkel? Start dan deze game, zet je surround boxen (Silent Hill 2 ondersteunt 7.1!) op z'n hardst, doe je gordijnen dicht, het licht uit, en bereid je voor op een van de meest terrifying games in tijden. Vergeleken bij dit was Phantasmagoria een spelletje voor mietjes! En mag nou alsjeblieft dat licht weer aan?
GameZone (Dec 26, 2002)
Overall, I’ll say it like this … if you have not played Silent Hill yet and love to scare the you know what out of yourself, buy this game … turn the lights off … and don’t say you weren’t warned. If you’ve already played this on consoles, you may want it for the extra scenario if you are a fan, but don’t get it thinking that it’s going to provide you with more than a few hours and some additional insight into the game. I’ve played this on PS2 before, and I will have to say that it still scares the you know what out of me to play it. There’s been an ongoing debate as to what “survival horror” game takes the #1 scariest game of all time … and my vote goes with the Silent Hill series, hands down.
Computer Active (Mar 20, 2003)
Events vary according to how you fair in the game and which decisions you make. This also means you can play the game more than once. If you're new to the game then you might find it a little slow and the interface a little tricky to get used to. However, the overall graphics and supporting movie and environments are beautifully designed and keep the atmosphere tense. If you like non-stop quick-fire action this isn't for you. but it will definitely attract a large cult following.
Overall, Silent Hill 2: Restless Dreams is amongst the greatest survival horror games you can possibly have the pleasure in playing. The storyline is engaging, the soundtrack is emotive, and the graphics are fantastic. It is s a must play for any survival horror fan. The game even includes multiple endings and secret weapons, encouraging you to replay the game several times in order to access these bonuses. The game's atmosphere is outstanding and leaves you on edge from beginning to end, so that you will really feel connected to the characters and the fates that eventually befall on them.
Gameplay (Benelux) (Mar 31, 2003)
Niet de meest vernieuwende game in het genre maar je krijgt gegarandeerd een extra portie griezelige sfeer geserveerd.
PC Games (Germany) (Feb 10, 2003)
In einem dunklen Hotelzimmer kotzt sich Mörder Eddie die Seele aus dem Leib, im Krankenhaus wandeln Gift spuckende Kreaturen durch Gänge und im Park steht eine Person, die zwar so aussieht wie James' Frau, es aber nicht ist. Ab und an taucht ein kleines Mädchen auf, singend und gut gelaunt, als wäre die fast verlassene Horrorstadt Silent Hill ein Kinderspielplatz. Nichts passt zueinander - scheinbar. Silent Hill 2 ist ein Spiel, das irritiert, fesselt, schockt und frustriert. Es ist ein audiovisuelles Kunstwerk, das auf dem PC noch detaillierter aussieht als die Konsolen-Vorbilder. Es ist voll mit Symbolik und denkwürdigen Szenen. Vor allem aber ist es eines: Geschmackssache. Man muss sich auf den seltsamen Stil einlassen und über die nervigen Rätsel hinwegsehen, um Spaß haben zu können. Mein Tipp: Spielen Sie mit Lösungshilfe - und genießen Sie die gruselige Atmosphäre, die geheimnisvollen Charaktere und die bizarre Story.
Joystick (French) (Mar, 2003)
Un excellent portage d'un grand jeu console. Seulement, le petit a un peu vieilli, et surtout, il est bougrement trop court comparé aux produits PC. Heureusement, l'ambiance est toujours là ainsi que les décors et le scénario qui s'amèliore au fur et à mesure que l'on s'approche de la fin. Mieux encore, ce Director's Cut nous offre une petite aventure en bonus.
PC Action (Feb 12, 2003)
Aus meiner Sicht ist Silent Hill 2 ein Spiel für masochistisch veranlagte Mister-Minit-Außendienstmitarbeiter. Die empfinden es nicht als Qual, mit vielen, vielen Schlüsseln zu hantieren und stundenlang durch die Gegend zu latschen. Warum, bleibt für mich ein Rätsel. Aber es soll ja auch Menschen geben, denen es Freude bereitet, sich auspeitschen zu lassen. Ergo: Sie werden diesen Titel abgöttisch lieben. Oder die drei CDs nach 30 Minuten nicht mal mehr als Bierdeckel verwenden wollen.
GameStar (Germany) (Jan, 2003)
Der Schwierigkeitsgrad für Rätsel und Kämpfe ist separat einstellbar. Das ändert nichts an einer gewissen Basis-Idiotie: Die Puzzles bestehen vorwiegend aus Schlüsselsuch-Orgien und Logik-Verbiegungen inklusive mächtig viel Rumgelaufe. Zum Glück rettet der »Was erwartet mich im nächsten Raum?«-Nervenkitzel die Motivation, unterstützt von der bedrohlichen Licht-und-Schatten-Grafik. Letztendlich aber nur erwachsenen Fans des Survival-Horror-Genres zu empfehlen.
GameSpot (Dec 03, 2002)
But the problem with Silent Hill 2 is that it's all atmosphere and no real scares. Though there are a few good scenes--such as the first time you see Pyramid Head--it becomes quickly apparent that there aren't many startling, truly scary moments to support the mood. Silent Hill 2 has repetitive puzzles and an implausible story, and you need to play through it several times to get the "good" ending. Not even the game's foggy atmosphere is thick enough to hide Silent Hill 2's problems.
ActionTrip (Dec 18, 2002)
Unfortunately, the list of irritating downsides doesn't stop there. The combat in Silent Hill 2 is about as repetitive and tedious as they get. Consequently, playing Silent Hill 2 will get even more painful after a while, as the animation of both the main character and the monsters is weak and simplistic. Fianlly, the sounds of shrieking monsters are so repetitive they will make you wish you put a bullet through your SoundBlaster half way through the game. Still, if you're persistent enough, and you don't mind battling through the endless mazes of bad camera angles, confusing levels and repetitive combat you might learn to like Silent Hill 2. I must say, it takes a special kind of gamer to finish this one on the PC. As for me, I'd rather watch a documentary on rare flesh-eating tropical diseases than play this one again. Sure, the game has its moments but they are just brutally eviscerated by all the idiotic game design solutions that have been implemented in this PC port.
With its lackadaisical pace, clumsy action sequences, and surreal atmosphere that’s more disjointed than disturbing, Silent Hill 2 is a nightmare, but only to play.
Level (Mar, 2003)
Ce mi-a plăcut la acest joc este că nu-ți oferă un răspuns sigur la ce s-a întâmplat în Silent Hill. De unde au apărut monștrii? Cine sunt ei? De ce se întâmplă toate acestea? Cred că fiecare dintre voi va trebui să găsească răspunsul la aceste întrebări.