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Summary"He's back, and this time he's in 3d"...
The GoodAfter being one of the most delayed and long-awaited games in gaming history (Still didn't take as long as Duke Nukem Forever is taking, but onwards...), Simon 3d ACTUALLY came out. Was it worth the wait?... Hell, yes!
Continuing from the cliffhanger set up in the last game, Simon is soon restored to his body and back to his "good" old mean-spirited, adolescent and teenage self, and with Chris Barrie's voice back, too! Simon is instructed how to get around by his new fairy godmother ("Don't I just point and click?" -Simon). The humor and basic adventure game elements are still the same, and the spoofs and innuendos remain (THANKFULLY!), but adapted to 3d. Later on, Simon becomes an actual sorcerer, but ends up being relegated to "fashion magic", basically meaning he can only change the color of his cloak...but this is a fun waste of time, and an advantage of having the 3d graphics.
By the way, yes, you can die in this game, but you are just restored to right before your death...you even NEED to die at one point. But this is worth it...for the games longer length, as this Simon game takes more than a weekend to finish.
The BadThe designers at Aventuresoft got a little bit overwhelmed with the advantages they had in 3d...and didn't even think about putting mouse look in! This makes a few of the puzzles in the game just plain difficult and frustrating, such as the menacing run from a falling boulder.
The game was unfortunately delayed too long, and was out of date by the time it came out in many ways. However, it also felt rushed...there were a few deadly and damn irritating bugs, so download the patch before hand. The ending of Simon 3d felt quick and a little rushed, but with the [SPOILER]cliffhanger last scene involving Simon's evil little "clone"[/END SPOILER] there had better be a Simon 4!...I hope...