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SummaryOne of the best and bloodiest warfare related fps to date.
The GoodWe've been spoiled by the number of top notch war shooters in recent months. With titles like Return to Castle Wolfenstein and Medal of Honour it's a pretty hard time to complain. The only things that really were left out for me was that I like my war shooters a little more modern and I want to see some damage being done! MOH was fantastic but when someone gets a point blank shot to the head they aren't going to just fall over without a scratch. The whole effect just makes me feel once again like I'm sitting in front of a computer. SOF2 addresses both of these points and keeps everything else at a high enough standard to stand tall alongside all the MOH's and RTCW's in the world. Basically an evolution of the overrated original SOF, SOF2 provides better everything. The graphics smack you in the face they look so good so high end Geforce owners are in for a real treat with this one. Jungles actually have foliage at last, character models are detailed with more explicit deaths and the damage models are more finely tuned than any I've ever witnessed in a video game. Gunfire will actually blast people backward with appropriate force and jets of blood pump out with dismembered limbs. Needless to say that this game is not for kids but parents or the squemish should note that a violence lock can be applied that allows for the fine tuning of any aspects of the gore or disturbing images in the game so you can make it very tame if you'd like. Weaponry is realistically depicted with even the aim going out if you hold the trigger for too long in the automatic firearms. Loads of great scripted sequences in the gameplay have been introduced such as clearing out a jungle village alongside a team of marines who work with you and a very cool escape along a winding road manning the mounted gun on the back of a truck. Thanks to a good balance of realism and good old fashioned action hero style gameplay the missions in the game are (mostly, more on that in a minute,) loads of fun to play. The difficulty level can be scaled to your liking in a custom difficulty mode too. Sound is also great with gunfire, screams and explosions being the main flavour peppered with the clank of footsteps and conversation, all of a high calibre and music is very nicely orchestrated, giving a perfect action movie feel.
The BadAt times SOF2 can really push the frustration level a bit too far. Some stages are plain stupid such as the sneaking stages. An alarm can be set off the very second an enemy even hears you and I mean the very SECOND. Even if the enemy hears you stick a knife in the back of his head the alarm goes off before the slicing action is even complete which is just plain stupid. It feels a lot like the sneaking element of the game wasn't even finished. Sometimes the enemy see you a little too quickly. An example of this would be in a stage in the snow where seeing anything more than about 10 feet away is impossible. Suddenly someone with a mounted M-60 starts blasting away at you even though there's no way they'd be able to see you yet since they are over 20 feet away. There is also the annoying tendency of enemies to know exactly where you are just because they are on alert even though they haven't actually seen you yet.