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User Reviews

I find your lack of faith... disturbing Unicorn Lynx (181677) 4.43 Stars4.43 Stars4.43 Stars4.43 Stars4.43 Stars
Obsidian's debut, and a brilliant sequel. Jack Lightbeard (2706) 3.86 Stars3.86 Stars3.86 Stars3.86 Stars3.86 Stars
A sequel with many improvements Riamus (8519) 4.67 Stars4.67 Stars4.67 Stars4.67 Stars4.67 Stars
Impending classic beset by major hindrances HandofShadow (55) 2 Stars2 Stars2 Stars2 Stars2 Stars
Better than the original, this game provides fantastic, accesible RPG-ing with some compelling moments. Marty Bonus (41) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars
A potential classic, held back by the rush to publish. Rambutaan (1141) 3.17 Stars3.17 Stars3.17 Stars3.17 Stars3.17 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.3
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
Overall User Score (89 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
UOL Jogos (Mar 14, 2005)
Apesar do repeteco de algumas falhas, a excelente trama e a base respeitável do original fazem desse um dos mais interessantes RPGs para consoles. Somado com o inegável apelo do nome "Star Wars", "Knights of the Old Republic 2" vale cada centavo e horas de jogo investidas nele.
Knights of the Old Republic II is a worthy title and a fun ride for any PC game player. The interface is simple enough for a novice to learn, and the plot is deep and enriching enough to please even a hardcore RPG player. It is every bit as good as its predecessor, and in many ways even better.
The great thing about KOTOR 2 is that you get four totally different game experiences, depending on how you play the game. Your alignment and gender affect the storyline, giving you a different experience in each game. The only thing that would make KOTOR even better would be if you could make characters from alien races like Galaxies. On my first time through, KOTOR 2 took me about 30 hours to complete. Considering you take the time to complete the side quests and mini games, you could have a near 120 hour experience, if you play it each of the four ways possible. The Sith Lords is well worth your time and money, regardless if you are a fan of Star Wars or not. You will enjoy the freedom and power of what it is like to hold the fate of the galaxy in the palm of your hands.
Game Chronicles (Mar 31, 2005)
Star Wars Knights of the Old Republic II: The Sith Lords is an excellent port from the Xbox that remains true to all the elements that made the original a success. Obsidian hasn’t strayed from a proven formula but they have added a few interesting and subtle touches that will delight RPG fans and Star Wars fan alike. Whether you choose the Light or the Dark path, remember, the Force will be with you always…
PC Action (Mar 24, 2005)
Fassen wir zusammen: Die Neuerungen sind nicht weltbewegend, stellen aber definitiv eine Steigerung zum Vorgänger dar. Die optische Qualität geht zwar in Ordnung, hat aber ihre Grenzen - ist ja die gleiche Engine wie früher. Ansonsten aber bietet KotOR 2 - The Sith Lords all die Tugenden, die wir schon beim Erstling lieben lernten. Achtung: Die uns vorliegende Testversion enthielt noch keine deutsche Sprachausgabe, weswegen wir für die lokalisierte deutsche Version in der kommenden Ausgabe einen Nachtest abliefern.
But if KOTOR II ultimately feels like KOTOR 1.5, well, you know, better that than Daikatana 1.5, right? This is a very good follow-up to the best single-player role-playing game in years, and that's OK with me. KOTOR II is a big, often complex, mature piece of storytelling—and I'll take it over anything that's been onscreen with the Star Wars name in 25 years.
90 (Mar 01, 2005)
KOTOR 2 shows that to make a truly impressive RPG you really only need two things: a workable and fluid engine, and some seriously talented writers. KOTOR 2 also has superb settings, great sound and music and a combat system that strikes the right balance between action and considered confrontation. Even if you haven't touched or were left underwhelmed by the first KOTOR, if you have an affinity for either Star Wars or RPGs it's very unlikely that you won't find yourself quickly getting sucked into the sumptuous atmosphere and intrigue that is KOTOR 2.
GamePro (US) (Feb 11, 2005)
Following hot on the heels of its Xbox release, KOTOR II arrives on the PC with much fanfare. Though there are few extra frills (don't expect any new quests or locations), make no mistake; this is the definitive version of KOTOR II.
PC Games (Germany) (Mar 09, 2005)
Die Hülle ist eine unscheinbare: Eckige Figuren in trostloser 3D-Kulisse. Doch unter der kühlen Oberfläche pocht ein Herz, wie man es in Computerspielen nur selten antrifft. Welch Leben die Entwickler den Charakteren eingeschrieben haben, welch Handlungsstränge sich hier ausbreiten ... einfach einmalig, sieht man mal vom Vorgänger ab, der ja ähnliche Qualität bietet. KotOR 2 zu spielen, das ist, als würde man ein Buch lesen, nur dass man den Ausgang der Geschichte selber beeinflussen kann. Wenn Sie bei minutenlangen Esoterikvorträgen über die Macht keinen Lachkrampf bekommen, müssen Sie dieses Spiel kaufen.
GameZone (Feb 22, 2005)
KOTOR 2 is a great game that lives up to its lofty predecessor. However, the game isn’t revolutionary and sticks very closely to the original in terms of gameplay, meaning that if for one reason or another you weren’t a fan of the first Knights of the Old Republic, then you probably won’t care much for the second one. This is unlikely, though, as the first game was a masterpiece.
KOTOR was a superb example of modern computer role-playing and remains one of the very best Star Wars game ever conceived - and Sith Lords is a continuation of that tradition. It's not quite up to the standard of Empire Strikes Back perhaps, but it's still certainly the second best middle act to grace any Star Wars trilogy. Let's just hope that the next episode can at least equal The Return Of The Jedi...
GameStar (Germany) (Mar, 2005)
Ganz klar: Wer den Vorgänger mochte - und wer tut das nicht - ist mit Teil 2 der Alten-Ritter-Saga hervorragend bedient: Alle überflüssigen Elemente (Minispiele, Swoop-Rennen etc.) wurden ausgemerzt, die Stärken (taktische Kämpfe, Gesinnungswahl, Story) dagegen ausgebaut. Vor allem die vielschichtigen Charaktere haben es mir angetan, die eben nicht nur gut oder böse, sondern auch mal "grau" sind. Allerdings hat das gut gemeinte Einfluss-System zu wenig spielerische Auswirkungen.
Gamigo (Mar 16, 2005)
Knights of the Old Republic 2 ist auf jeden Fall ein schönes Rollenspiel, das es nicht gänzlich schafft an den Vorgänger heranzukommen. Dennoch bietet das Spiel den Fans eine gute Storyline, ein schönes Universum das es zu erkunden gilt, sowie die Möglichkeit über die Gesinnung seines Alter Egos selbst zu entscheiden und somit auch das Spiel ein wenig zu beeinflussen.
IGN (Feb 08, 2005)
More importantly, all these mechanics -- the moral slider, the influence system, combat, etc. -- are surrounded by a first rate story that's almost as mythic and fantastic as the films themselves. Like I said, if you like RPGs or if you like Star Wars, you'll definitely like Knights of the Old Republic II. And if you like both? Man, oh, man. Get this game.
Game Over Online (Apr 13, 2005)
Overall, I liked KOTOR II a lot, just not quite as much as KOTOR. Some of the magic wasn’t there this time, whether because KOTOR II is a sequel using a similar engine, thus removing the novelty of the game, or perhaps because Obsidian tried to do too much in the game, and the things that don’t quite work or that were cut out due to time constraints have a negative influence. Or maybe it’s because I got a little lost in the story. Whatever the cause, it isn’t a huge drop-off from KOTOR to KOTOR II. KOTOR II is still a polished game with a lot of replayability, and it’s well worth buying, for fans of role-playing games and for fans of Star Wars movies both.
PC Powerplay (Mar, 2005)
Trotzdem bleibt das Rollenspiel interessant, vor allem für Einsteiger. Veteranen müssen abwägen, ob sie eine Fortsetzung mit wenig Neuem haben wollen, die ansonsten keine großen Fehler macht.
Jolt (UK) (Apr 08, 2005)
Whether you’ve played the first or not, KotOR 2 offers a complete RPG experience – with a full bodied story, a good experience points system and combat that’s fairly satisfying. While the PC version is dragged down by various Xboxism’s such as occasionally sticky controls and slightly limited environments, like the recent Vampire: Bloodlines its flaws are easily forgivable when you consider the quality of the rest of the game’s construction. Offering hours of entertainment and great value for money, KotOR 2 may not be as exciting as Republic Commando, but it’ll certainly last longer.
GameSpot (Feb 07, 2005)
If Star Wars: Knights of the Old Republic left you wanting more of its near-perfect blend of exploration, combat, and role-playing, then The Sith Lords is going to give you your fill. It's the first product from Obsidian Entertainment, a studio composed of veteran RPG designers that took the development reins on this sequel from BioWare, and it evidently stayed true to the original style and vision in the process--that is, you wouldn't be able to guess just from playing The Sith Lords that this was the work of a different developer. Ironically, though, since Knights of the Old Republic was such a big game, with so much replay value, it didn't necessarily scream for such a similar sequel. As a result, you might have a much tougher time settling into The Sith Lords, since chances are you'll feel like you've played this game before, only you'll swear it looked better the first time.
85 (Apr 18, 2005)
Star Wars KOTOR avait été un des jeux de l’année 2004, tous styles confondus. Une suite de ce jeu semblait donc être une évidence. Mais la sortie de KOTOR 2 à peine plus d’un an après son prédécesseur, un nouveau développeur ainsi que les premiers avis mitigés m’avaient fait un peu peur. Et comme vous le savez, la peur, la colère, mènent vers le côté obscur de la Force….Bref, voyons ce qu’il en est.
Gameplay (Benelux) (Mar 05, 2005)
The Force is strong in this one, doch niet zo sterk als in zijn voorganger. Wat meer tijd had van deze aanrader een klassieker gemaakt!
84 PC Gaming (Mar 18, 2005)
Knights of the Old Republic II delivers an incredible story and intriguing plot intertwined with clunky gameplay and dated graphics. Star Wars fans will find a lot to love, and even non-fans will find much to like in a well-designed game provided they can be patient with some of the game’s shortcomings.
Game Revolution (Feb 11, 2005)
The PC version of Star Wars: KOTOR II - The Sith Lords gives you the same sort of huge, epic story that the fist KOTOR did, plus a few extra goodies on the side. This is not an expansion pack and you do not need the original KOTOR in order to play, which opens the game up to you Padawans as well. Despite some slightly dated looks, the deep plot will draw you in and the near-invincible power will continuously tempt you to the Dark side. I can't make any promises for Episode III, but The Sith Lords will not disappoint.
82 (Feb 14, 2005)
2003 habe ich gejubelt, aber 2005 bin ich für ein euphorisches Hurra zu ernüchtert. Festzuhalten bleibt: Das erste Rollenspiel des Jahres ist ein gutes! Es macht Spaß, es hat Tiefgang, es lädt zum Experimentieren ein. Gut oder böse? Raffgierig oder großzügig? Brutal oder gewitzt? Ihr bestimmt, wo es moralisch lang geht - inklusive köstlicher Streitereien und Zänkereien in der eigenen Gruppe. Festzuhalten bleibt aber auch: Sith Lords ist eher eine Erweiterung als ein neuer Teil - man hat einfach viel zu viele erzählerische und spielerische Déjà-vus. Da wäre der sehr ähnliche Einstieg, die sehr ähnliche Karriere sowie die frühe Klarheit des Plots. Doch selbst wenn man noch die technischen Mängel und den grafischen Stillstand auf die Kontrarechnung packt, bleibt unterm Strich immer noch ein actionreiches, erzählerisch gehaltvolles und unterhaltsames Abenteuer.
82 (Feb 11, 2005)
Those are, in a nutshell, the new additions. It's an effective sequel that makes the statement "If it isn't broken, don't fix it" ring true. Some sequels try to do too much and end up doing nothing for the improvement over the original. So, if you are excited in going through another KOTOR adventure, you will be very pleased. Otherwise, the experience may be lukewarm, but if you haven't played the original Knights of the Old Republic you will find the game impressive. That's the merit of the people down at Obsidian: make a sequel without changing the core elements, and just add to an already great game. Ultimately, Star Wars Knights of the Old Republic II: The Sith Lords is a very good buy, and a great gaming experience.
Star Wars: Knights of the Old Republic II Sith Lords is a worthy successor to one of the highest rated role playing games around. The core elements from the original are all there with the odd tweak to enhance the gameplay. The game isn’t perfect though and has a few rough edges but games this size rarely tick all the boxes so it is hard to fault it.
Legendra (Jun 01, 2009)
KOTOR 2 est donc tout aussi sympathique que le premier, peut-être moins apprécié certes, on a toujours l'impression comme précédemment qu'une fois un lieu parcouru il est quasiment inutile d'y revenir, ce qui pour un jeu relativement ouvert est assez agaçant. Cependant il s'agit bien là d'un très bon RPG et d'un excellent jeu Star Wars.
GameSpy (Feb 04, 2005)
Here's the thing, though. Despite all the annoyances I've just listed, this is still a great game. In my review of the first game, I mentioned that I sat and played the game for eight straight hours. Well, the exact same thing happened this time. The story and RPG elements of the game are just that good. The game compels you, keeps pulling you onward to the next revelation, the next philosophical discussion, the next plot twist, and for all the times I cursed at my monitor when the hinky A.I. screwed something up, there was never a question in my mind that I wasn't going to finish this game. I simply had to find out how the story ended, and while there were some stumbling blocks along the way, I'm extremely glad I took the trip.
Factornews (Mar 09, 2005)
Kotor2 reprenant tous les points positifs de son grand frère, tout en améliorant quelques fonctionnalités, il est certain que les joueurs ayant été convaincu par le premier opus retrouveront non seulement leurs marques dans ce titre, mais aussi le même plaisir à jouer. Etant donné que les évènements se déroulent bien avant la période « Obi Wan vous êtes notre seul espoir », les allergiques aux jeux à licence pourront même tenter de voir si le jeu leur plaît.
Armchair Empire, The (Jun 04, 2005)
I absolutely adored the first Knights of the Old Republic (KOTOR). The variation in gameplay elements and their optional nature was almost more than I could believe. This was complemented with a top notch storyline and excellent production values and as such made it probably one of my favorite RPG's of all time. With this in mind, I was in great anticipation of The Sith Lords and had high hopes for it. While still an excellent game in its own right, it does have a few things that hold it back from being the progression that it should have been, and that hamper it from being the classic that the first installment will no doubt become.
75 (Feb 14, 2005)
Alors KOTOR 2, en panne d'inspiration ou simplement en panne de temps pour fignoler et offrir autre chose qu'un Knights Of The Old Republic 1.2 ? Sortir aussi précipitamment une suite n'est peut-être pas la meilleure idée qu'ait eu Activision. Si le jeu conserve ses qualités, on aura bien du mal à y voir autre chose qu'un plat réchauffé, et si certaines viandes en sauce sont meilleures réchauffées, ça ne marche pas avec tout.
ActionTrip (Feb 14, 2005)
The sequel offers plenty of hours of fun - we're talking 20-30 hours of playtime here, being wrapped in a story that will surely keep you on the edge of your seat the entire time. KOTOR 2 does possess the same addictive qualities that made me fall in love with the original, and that is why I had a strong desire to play on. In terms of the final score, I was prepared to disregard most of the drawbacks if only the game hadn't performed so horribly for me at critical moments. It should be noted that I haven't played the aforementioned missions on my NVIDIA rig, but that's no excuse if the game runs like this on the second most popular GPU on the market. Should I blame ATI or should I place the blame on Obsidian? I have no clue really, and it's not my business to weigh on such matters. All I know is that the horrible performance, a few random crashes, and other minor bugs have severely diminished my enjoyment of an otherwise addictive and excellently written Star Wars RPG.
Gamekult (Feb 18, 2005)
Cette grande ressemblance avec l'un des meilleurs jeux de rôle 2003 n'est pas cependant sans avantages : on retrouve ainsi avec plaisir dans les combats, l'évolution claire/obscure des personnages et le déroulement de l'aventure les mécanismes mis au point par BioWare. Avec le scénario de qualité et la mise en scène travaillée concoctés par Obsidian, qui évitent soigneusement de faire bégayer la série, le cocktail se montre finalement convaincant et les amoureux du premier épisode auront donc toutes les raisons de replonger. En attendant une véritable suite...
Joystick (French) (Mar, 2005)
Sacré coup de vieux pour la série : les améliorations techniques et artistiques se comptent sur les doigts de l'unique vraie main de Luke Skywalker. En revanche, la grande qualité du scénario efface tous ces défauts. Cependant, je ne vous conseille pas de jouer à ce jeu sans avoir déjà fini le premier KOTOR, car ce n'est pas vraiment une suite, plutôt une exploration du passé. Obsidian révèle ici son premier talent : l'écriture. Vivement KOTOR III !
70 (Mar 06, 2005)
Knights of the Old Republic 2 could have been the most intellectually challenging and best-written RPG since Planescape: Torment. The quality of the 20-hour section between the plodding start and the preposterous ending is easily 9/10 territory. Regrettably, the multitude of technical issues and the sheer anti-climax of the conclusion almost completely ruin any satisfaction you'll take from the game. Had it not been for the short development cycle, and the imposition of an ending that feels like a creative cop-out (clearly intended to set things up for a sequel), this should have been one of the finest RPGs ever made. Instead, I feel KotOR 2 can only go down in history as one of the most disappointing missed opportunities for greatness in recent years. If reviews are game buying guides, then this one comes with a huge caveat emptor - beware the buyer!
Thunderbolt Games (Aug 23, 2007)
While Star Wars Knights of the Old Republic II: The Sith Lords has more than its fair share of problems, it still has a lot in its favor. After helping a random innocent person instead of killing him, that memorable Star Wars music begins to swell, and it’s hard not to thing think that Obi Wan Kenobi, bless his soul, would approve. The interesting decisions and the gripping characters still manage to hook their addictive claws into the player and almost make it easy forget about the game’s many shortcomings. In this case, “almost” is good enough.
60 (Mar 01, 2005)
Är spelet värt alla buggar och missar då? Absolut, om man värdesätter en bra berättad historia. Visst kan stridsekvenserna orsaka en del ilska och visst kan det störa att en del mellansekvenser tappar ljud eller text, men det förtar ändå inte spänningen i att utforska mysteriet som breder ut sig i spelet. Det ryktades om en patch men vid tiden för denna recension lyckades jag inte hitta någon. Förhoppningsvis rättar den till problemen med spelet och då ökar givetvis spelets betyg.