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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.2
Gameplay How well the game mechanics work and the game plays. 4.2
Graphics The visual quality of the game 3.8
Personal Slant A personal rating of the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (6 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Shark (Dec 03, 2008)
Dangeresque 3: The Criminal Projective is hands down the best Strong Bad game in the series so far. It has a few blemishes, but they are overall inconsequential. It’s highly entertaining, fun, and finally fulfills Homestar Runner fans’ long-time wish for Strong Bad to complete the Dangeresque series. The best part is that, since none of the episodes are connected in any way, you can skip Baddest of the Bands and simply bask in the awesomeness that is Dangeresque 3.
GamePro (US) (Nov 17, 2008)
Every episode of Strong Bad's Cool Game for Attractive People has offered up some great fun. If you've already paid your full subscription, get to downloading Dangeresque 3 right now and enjoy the best episode yet. If, for some strange reason, you are on the fence about committing to this series, this is the episode that will hook you.
Video Game Generation (Nov 17, 2008)
The SBCG4AP series has established itself as another standout adventure game franchise from Telltale, and Dangeresque 3 is a genuinely funny (and timely given the recent release of Quantum of Solace in theaters) spoof of the spy film genre. The only downside here is the loss of what little difficulty and cleverness the puzzles in Baddest of the Bands had, but that’s hardly a reason to pass up this episode.
Frictionless Insight (Nov 17, 2008)
Not only is the content more satisfying in this latest episode of Strong Bad's Cool Game for Attractive People, the puzzles are, too. I'm not saying that the puzzles are remotely difficult. Rather, the puzzles are straightforward, logical, and entertaining given the context provided by the fake action movie that Strong Bad is making. It's enough interactivity to keep players interested, while keeping the game moving. Even the collectibles in Dangeresque 3 are a little more interesting. There's no "Teen Girl Squad," but you don't get the metal detector until later in the game, making the process of searching for collectible items a bit more deliberate. Admittedly, I'm past caring about the collectibles at this point, but they are still better executed than in past episodes.
Armchair Empire, The (Dec 15, 2008)
Four turns out to be the funniest episode yet, with a great spy-spoof story serving as the gameplay background. Following the famous “looks like it’s time to jump!” catchphrase of the movie’s hero, Dangeresque, anybody that hasn’t given the episodic adventures of Strong Bad and his Homestar Runner friends and foes a chance yet are recommended to make the leap with Dangeresque 3: The Criminal Projective.
Dangeresque was always one of the best things in Homestar Runner. It's somewhat fitting that it was brought out in game form, and it was done justice. This is probably the most clever of the games so far. The writing is top notch, the puzzles are good, and the reshuffling of the set pieces makes the game feel just a little bit new, even if it's episode 4.
Game Vortex (Nov, 2008)
Since these puzzles and a lot of the comedy fits really well into the very strange Homestar Runner world, it's hard to imagine non fans enjoying it a whole lot. On the other hand, SBCG4AP Episode 4: Dangeresque 3: The Criminal Projective really does a great job for its target audience (those existing Homestar and Strong Bad fans). So if you fall into that category, then download this game. If you haven't played the others in the series, then at least check out their demos.
88 (Dec 29, 2008)
Without a doubt, Episode 4- Dangeresque 3 is the best Strong Bad chapter to date. From the way that the puzzles are laid out in an easy to understand formula, to the way that even the scenery becomes part of the inside joke for season vets, this episode is the reward for everyone who has been playing these games the past several months. While the flaws from the odd pacing make this one episode hard to recommend to anyone not closely familiar with the series, it is clearly the current standout of this current batch of episodes. At this point anyone who knows of Strong Bad and his antics should probably pick up this game as Dangeresque seems to make the entire season that much funnier.
GameZone (Nov 17, 2008)
Episode 4: Dangeresque 3 gives players all the Strong Bad point-and-click goodness they could hope for. It’s a hilarious, fun, afternoon-sized helping of adventure gaming, and keeps SBCG4AP’s streak going as the series heads into the finale.
85 (Nov 20, 2008)
Dangeresque is really worth the $9 and a sign-up for the entire season. It is fun, flat out funny and shows that as long as there are creative minds out there like the people at Telltale Games, the point-and-click adventure genre will not die.
IGN (Nov 17, 2008)
Strong Bad's Cool Game for Attractive People has been consistently entertaining, and Dangeresque 3 is another great graphic adventure. This episode is more cinematic, and while I love the minimal Casio tunes of the previous chapters, Dangeresque's more ambitious spy soundtrack is aces. Both Telltale and Homestar creators the Chapman brothers have really taken the time to craft the games that Homestar fans want to play. If you aren't one of those fans you'll probably be pretty lost here, but few licensed games get this much TLC.
GamingTrend (Nov, 2008)
Fans of the website or the previous games will enjoy the story and jokes. The homestarrunner crew has turned out several enjoyable games over the years on their website, and this one is no exception. I enjoyed the game, along with the subtle and not-so-subtle references throughout to past games and toons.
GameBoomers (Nov, 2008)
Aimed at fans of the Homestar Runner internet cartoons and/or Humphrey Bogart movies -- and anyone who’s secretly enjoyed amateurish Indie cinema.
Cheat Code Central (Nov, 2008)
Dangeresque 3, the episode and the low-budget movie, is a great surprise. It takes the game in an unexpected direction, offering another round of fresh variety to keep the standard point-and-click adventure mechanics from growing tiresome. Many who’ve been following the series from the beginning will find it’s the best episode so far. However, it’s likely to be unseated by the fifth and final episode, 8-Bit is Enough. It sounds like Telltale is pulling out all the stops to deliver the goods in the season finale. The appearance of Trogdor will no doubt signal the burninating apocalypse. SBCG4AP has had a strong run this year, and it provided a pleasant respite during the downtime for Telltale’s other beloved adventure game.
Strong Bad’s Cool Game for Attractive People Episode 4: Dangeresque 3: The Criminal Projective is probably the strongest entrant in the series so far. It is also the episode that requires the most context to be appreciated, both in relation to the conventions and sets developed in the episodic series so far and in relation to the cartoons on the website from which it derives its premise. It is the most plot driven out of the games so far, and it feels the closest to watching a Strong Bad cartoon, with the addition of more significant interactivity and puzzle solving. It is also the first title to serve as a direct continuation of a cartoon from the Homestarrunner website, rather than a standalone adventure with its characters. Now that TellTale Games has taken the time to develop the characters and their world, it is no surprise that the developer is able to pull off a strongly themed episode and does its best work yet in adapting the Homestarrunner brand.
Gameplay (Benelux) (Dec 24, 2008)
De Strong Bad-reeks, die met '8-Bit is Enough' zijn eerste seizoen heeft afgerond, kan dan ook als een succes beschouwd worden: de spelformule is simpel doch leuk, de humor is (enkele flauwiteiten en absurditeiten daargelaten) op zijn minst zo hilarisch als Sam & Max, en dankzij originele invalshoeken voelt elke episode fris aan. Strong Bad's Cool Game for Attractive People verdient dan ook een plaatsje in de collectie van adventurefans.
Jolt (UK) (Nov 17, 2008)
More than any previous episode, SBCGFAP Episode 4 does what the best web cartoons do, which is provide a highly amusing storyline and imaginative visual humour; but, it also suffers from some of the same problems as the cartoons do. Unlike previous episodes, Dangeresque 3 feels loose and unstructured, with a vaguely connected series of events leading to a somewhat unsatisfying conclusion. The change of pace and tone is refreshing and the concept has been very well realised, but in a fairly unchallenging adventure series, the penultimate episode is the least taxing of all.
Gaming Target (Nov 19, 2008)
So from the point of view of story and gameplay, Dangeresque 3: The Criminal Projective doesn't quite make the grade. The comedy is there at the beginning, but wears thin as the game rolls on, even though at only four or five hours long, this is anything but an epic-length game. The puzzles offer some clever challenges without really offering anything truly memorable. If you're a huge fan of the series, you'll probably enjoy this one enough to make it worth a spin. But if you're new to the series, you'd probably be better off starting with one of the previous, and generally stronger, games. Let's hope that the upcoming final game in the series, 8-Bit is Enough, will deliver where Dangeresque falls short.
1UP (Nov 21, 2008)
Maybe it's just the nature of an episodic series like this, but I find myself less and less interested in the actual play mechanics with each new installment, as the sometimes inane puzzle solutions and trial-and-error approach to adventuring can be tiring. This episode's retro-stylized minigame, Space Circus Catastrophe, is actually pretty fun to play, tasking you with blasting space clowns while rescuing circus performers and evading rogue pieces of food. Sadly, after losing its interactive status in Baddest of the Bands, the Teen Girl Squad comic is now completely missing from Dangeresque 3. Despite that questionable omission, Telltale's crafted an episodic experience so consistently charismatic that the bizarre humor and whimsical situations largely outweigh any minor annoyances. Let's just hope the season wraps up nicely in the fifth and final episode, 8-Bit is Enough.
Gaming Nexus (Nov 17, 2008)
The sheer directorial dedication Strong Bad lends to “Dangeresque 3 turns what could have been a regular Cool Game for Attractive People episode into a well-integrated synergism between comic and videogame.
Game Chronicles (Nov 27, 2008)
In the end, if you are reading this review, you’re probably curious about the game because you’re a fan of the website. If you like Homestar Runner and Strong Bad and the Cheat and so on and so forth, there is no reason why you should not get this game. You’ll love it, trust me.
Adventure Corner (Dec 23, 2008)
In Sachen Humor stellt die vierte Episode definitiv ein Highlight der Serie dar. So völlig dilettantisch, wie sich die chaotischen Filmemacher bei der Produktion ihres "Meisterwerks" anstellen, bleibt kein Auge trocken. Die Idee, den Spieler als Teil dieses völlig absurd-wahnsinnigen Filmes einzubeziehen, steht der Reihe dramaturgisch gut zu Gesicht und stellt sich als recht kurzweilig dar, ohne dass man dabei das Gefühl hat, auf Teufel komm raus etwas verpasst zu haben, wenn man diesen Titel nicht gespielt hätte. Auffällig ist aber auch, dass der ohnehin so immens niedrige Gameplay-Anteil hier noch deutlicher zurückgefahren wurde, so dass man sich in manchem Moment die Frage stellt, warum es hier nicht auch ein einfacher Comic ohne Interaktion getan hätte.
63 (Jan, 2009)
Let's start with episode 4, not because it's chronologically first, but because it is decidedly the worse game of the two I'm reviewing. This episode begins with Strong Bad showing his companions a movie he has just completed, and all of the gameplay actually takes place within the movie. You must solve the same sorts of puzzles you've solved in the last three games in order to move the plot of the movie along. This is pretty cool, because, while you visit the same locations you've already visited in three other games, the locations are now dressed up with fancy movie scenery. That's actually pretty much the only difference between this game and the last. It's still fun, and the detective drama is a step up from the previous episode, but if you're looking for something really new and exciting, you'll need to wait for Episode 5.
Destructoid (Dec 01, 2008)
That said, it is an adventure game -- the story and the humor are just important to the overall product as the puzzles. Where laughs are concerned, Dangeresque 3 knocks it out of the park. It's just a real shame the puzzles couldn't have done the same.
Adventure Gamers (Nov 17, 2008)
The most fan-centric entry of the series so far, this ultra-easy episode feels more like a lesser product of the buddy cop genre than a parody of it, and the episode is less funny as a consequence.
I suppose it had to happen sooner or later. Telltale managed to produce three consecutive winners with the first episodes of the Strong Bad series. They were due for a clunker, and Dangeresque 3 is it. It’s not a bad game by any means; the difficulty level is just high enough to be challenging without being frustrating, the control scheme is simple and intuitive, and the snarky sense of humor loved by the fans of the series is back in full force. But the number of little errors here and there gives me the impression that Telltale took this particular confection out of the oven before it was done. Hopefully the season finale will put the series back in stride.