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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.6
Gameplay How well the game mechanics work and the game plays. 3.8
Graphics The visual quality of the game 4.0
Personal Slant A personal rating of the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.2
Overall User Score (14 votes) 4.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Frictionless Insight (Aug 23, 2009)
I continue to be disappointed at the lack of insult-driven sword fights, and I like LeChuck better as a demon voodoo pirate than as an ally, but the jokes are strong, the puzzles are clever and the game is gosh-darn fun. Certainly, the ending to The Siege of Spinner Cay was abrupt, but it was a cliffhanger for an episodic adventure that is sure to continue to draw in fans while laying the groundwork for another three outings with Guybrush. Everyone should be able to enjoy the latest Tales of Monkey Island episode, but classic adventure fans should get no end of grins revisiting the classic grammar of the LucasArts SCUMM engine, with a little help from LeChuck.
Cheat Code Central (Aug, 2009)
Like the first chunk of Tales of Monkey Island, The Siege of Spinner Cay culminates in a juicy cliffhanger that will leave you craving the next chunk of the adventure. Additionally, Guybrush's reunion with Elaine is short lived, and there's a lot of potential craziness bubbling beneath the surface. We can't wait to see it hopefully erupt next month. Chapter two is a good continuation of the freaky voodoo pirating already laid down in the series.
The Siege of Spinner Cay is a funnier outing, with a cool plot and some great stumper-puzzles. It also continues to ramp up the action, tension and comedy of the series, making it feel a part of something much greater and more epic.
GameZone (Aug 28, 2009)
A very satisfying and incredibly funny romp through Threepwood’s twisted world of pirating, this chapter definitely outshines its predecessor. Adventure lovers will be pleased.
The serial nature of the overarching story is also a nice change from the stand-alone episodes in Telltale’s other series, allowing the writers to craft much more effective endings (you’ll never see this one coming). If the upcoming installments can continue this trend, this series could become an even more worthy descendant to the groundbreaking LucasArts collection from which it springs.
Total PC Gaming (Sep 09, 2009)
We’d hoped the new series would be the start of something good, and in this second episode Telltale has delivered the goods in assured and humorous style. If you haven’t jumped aboard for Tales Of Monkey Island now’s the perfect time to join in.
Overall, the second chapter of Tales of Monkey Island is not as well-rounded as the first chapter, even if the former surpasses the latter in writing.
Gameplay (Benelux) (Oct 28, 2009)
Na de te water lating van de eerste episode moet Telltale nog op dreef komen, maar niettemin biedt Siege of Spinner Cay een vrij genietbare brok avontuur.
GameZebo (Oct 14, 2009)
In the end, is you played the first chapter of the series -- which is pretty much necessary to understand everything that's going on in this game -- you know just what you're getting into: a short, funny, and quirky adventure game with memorable characters and clever puzzles. And for fans of the Monkey Island series, that's just what they're looking for.
NowGamer (Sep 09, 2009)
We’d hoped the new series would be the start of something good, and in this second episode Telltale has delivered the goods in assured and humorous style. If you haven’t jumped aboard for Tales Of Monkey Island now’s the perfect time to join in.
80 (UK) (Aug 25, 2009)
The important thing is that The Siege of Spinner Cay represents another pleasantly enjoyable chapter, which fans will enjoy greatly. It might not represent classic Monkey Island in every respect, but there's enough going for it to warrant an instant purchase if you have the slightest hankering for some more from Guybrush and company.
IGN (Aug 25, 2009)
Telltale has another solid outing in this episode, and it's cool to see the story start to come together. Plus, the next episode looks to have a completely cool and unexpected setting, so we're looking forward to seeing where this all goes.
78 (Aug 25, 2009)
Das erste Kapitel von Tales of Monkey Island habe ich verschlungen, mit The Siege of Spinner Cay tue ich mich schon schwerer. Es treibt einen viel weniger an den Rechner, was sicher auch ein Stück weit daran liegt, dass der Reiz des Neuen verflogen ist. Letztes Mal dachte man noch: Toll, dass man endlich wieder mit Guybrush losziehen kann! Dieses Mal ist es fast schon Routine. Das Insel-Abenteuer plätschert außerdem dahin, bis endlich mal was Spannendes passiert, wenn einem die Kugeln der Piraten um die Ohren schwirren. Insbesondere das Wiedersehen mit dem tumben Le Chuck macht dennoch Spaß, da er so ganz anders ist als erwartet. Auch Elaine ist für den einen oder anderen Witz gut und das Meervolk ist ebenfalls lustig, auch wenn die Stippvisite kurz ausfällt. Letztes Mal waren die Rätsel ein Pluspunkt, dieses Mal sind sie aufgrund ihrer Einfallslosigkeit die große Schwäche, die ungute Erinnerungen an alte Telltale-Zeiten aufkommen lässt.
GameBoomers (Sep, 2009)
Aimed at fans of classic LucasArts adventures and gamers who enjoy absurd situations and eccentric characters.
FOK!games (Aug 29, 2009)
The Siege of Spinner Cay is een leuke tweede aflevering, met veel nieuwe personages en omgevingen, maar het voelt aan alsof het potentieel van de serie nog niet helemaal bereikt is. Het verhaal zit goed in elkaar en de puzzels zijn wat pittiger, maar de besturing gooit nog steeds roet in het eten.
Game Freaks 365 (Dec 31, 2010)
Overall, if you liked the first episode, Siege of Spinner Cay is a continuation of the same story. While I did not find the characters to be as interesting or the puzzles to be nearly as innovative, it is the next logical purchase for those wanting to experience the entire franchise. This is a series that is best played through progression. Skipping chapters will leave out key plot elements. For that reason, I suggest picking this up, if only to stay on top of what's going on.
gamrReview (Aug 25, 2009)
All in all, with the solid writing, decent length for the price, and engrossing (if not overly funny) story, Siege of Spinner Cay is a must for any Monkey Island fan, especially if you've already played the first game and want to see what happens next. I wouldn't recommend this entry to series newcomers, as they'll have little idea what's going on, but Siege really wasn't meant for them. It's a very engrossing adventure game, and I can't wait to see what happens next.
GameStar (Germany) (Aug 20, 2009)
Telltale bleibt sich treu. Auch The Siege of Spinner Cay ist wieder eine nette und witzige Episode, die mich 3-4 Stunden gut unterhalten hat. Aber auch bei den Mängeln bleiben sie sich treu. Die Rätsel sind zu leicht, die Grafik ist der Atmosphäre nicht zuträglich und die Steuerung ist suboptimal. Dass zudem ausgerechnet das einzige wirklich originelle Element der ersten Episode, die verfluchte Hand, gleich wieder über Bord geht, ist eigentlich unverzeihlich. Liebe Entwickler von Telltale: Wie wäre es, wenn ihr mal nicht nur euch treu bleibt, sondern auch dem großen Seriennamen? Wo bleiben die knackigen und langen Rätselketten? Wo sind Stan, Hermann Toothrot, die Kannibalen oder die Affen? Und wann sehe ich Monkey Island wieder? Immerhin: Noch bleiben drei Episoden Zeit, das alles auf die Reihe zu kriegen.
Games TM (Oct 01, 2009)
A much later puzzle, meanwhile, in which you have to teach Le Chuck the syntax logic of point-and-click adventures, is just the sort of self-referential genius that aces any number of obvious jokes about three-headed monkeys or rubber chickens. If Telltale can build on these inspired touches while finding a way to shake off its addiction to repetition and recycling, then we may just have a five-star series on our hands. Monkey Island's legacy deserves that extra layer of polish and we hope it can be applied before the season is through.
UOL Jogos (Aug 27, 2009)
"The Siege of Spinner Cay" é uma boa continuação de "Launch of the Screaming Narwahl" e faz questão de variar os cenários e situações, além de afinar os já ótimos diálogos e piadas do anterior. Pena que os puzzles e enigmas parecem ter ficado mais ralos, deixando o jogo mais fácil e, por consequência, com uma sensação de ser bem mais breve.
70 (Aug 22, 2009)
Maar doordat deze episode iets korter lijkt dan de vorige, heb je toch iets sneller het gevoel van 'was het dit al?'. Wij hadden hetzelfde gevoel. Dat neemt niet weg dat Telltale perfect doorheeft hoe je episodische content moet aanpakken. We zijn benieuwd hoe het verder gaat met Guybrush, Elaine en LeChuck, maar we hopen ook dat Telltale net even wat extra's brengt bij het volgende deel. Dan zouden we Tales of Monkey Island namelijk kunnen beschouwen als deel van de reeks, terwijl het nu een beetje een zeer grappig en goed verzorgd stiefbroertje is.
Video Game Generation (Aug 24, 2009)
Content-wise, The Siege of Spinner Cay is a joy from beginning to end and on par with the best Telltale has released to date. Guybrush’s interactions with LeChuck are hilarious, Elaine is featured more prominently, and the puzzles are solid throughout. So in that sense, it feels like the series is starting to really hit its stride, and the last three episodes should be a blast.
Adventure Advocate (Sep 21, 2009)
Εν τέλει, το SoSC με απογοήτευσε κατά κάποιο τρόπο εφόσον το περίμενα ένα σκαλί ανώτερο από το πρώτο επεισόδιο. Η συνολική ποιότητα του όμως ήταν τελικά ένα σκαλί πιο κάτω τόσο στο περιεχόμενο όσο και στα τεχνικά χαρακτηριστικά του. Ας ελπίσουμε πως η σειρά στο τρίτο επεισόδιο θα πάρει τα πάνω της γιατί είναι πραγματικά κρίμα το συνολικό παιχνίδι – προϊόν να είναι μία συρραφή από μέτρια έως καλά επεισόδια. Το όνομα “Monkey Island” αξίζει πολύ, μα πολύ, παραπάνω.
G4 TV: X-Play (Aug 24, 2009)
It feels like The Siege of Spinner Cay is over just as soon as it begins, though. The adventure seemed shorter than Launch of the Screaming Narwhal, but it's hard to tell if that's accurate, given I spent so much time in the first episode marveling at the return of Guybrush Threepwood. Such giddiness is largely lost once reality has set in and it's apparent our intrepid pirate hero is here to stay. I'm okay with that. The Siege of Spinner Cay has some real brain teasers -- and don't look at hints, they're solvable! -- and like a good LucasArts adventure game of old, it's genuinely funny. I even laughed out loud!
Thunderbolt Games (Sep 03, 2009)
The Siege of Spinner Cay compared to The Launch of the Screaming Narwhal might be seen as a relatively humdrum entry in the Tales of Monkey Island saga, perhaps because any sense of pleasant surprise or lowered expectations beforehand has now been replaced with hopeful optimism. But regardless of its shortcomings in other areas, the visuals continue to be a delight and the voice acting once again is almost always spot on; the new LeChuck in particular is a highlight. There’s enough good in this episode to make The Siege of Spinner Cay a little bit more than just a mandatory stepping stone to the next chapter. But one can only hope, however, that this isn’t the beginning of a mid-season slump. (Aug 21, 2009)
The Siege of Spinner Cay continues on the promise of Launch of the Screaming Narwhal by offering a good story in the same vein as previous Monkey Island adventures. Everything here is what you would expect from Telltale, solid though not spectacular. While not quite hitting the heights of the previous Monkey Island games, The Siege of Spinner Cay is well worth a playthrough for any fan of the series.

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