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Critic Reviews

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Polygon (Mar 07, 2014)
It's incredibly hard to make a game as great as TowerFall Ascension is in its finest moments. But that's not what sets the game apart as the new gold standard in the local multiplayer renaissance — it's the fact that no matter how you play it, TowerFall Ascension is never not fun.
Destructoid (Mar 07, 2014)
TowerFall: Ascension has something for just about everybody. If you’re at all intrinsically motivated, you will find something to love in the deep well of content available here. I've (intentionally) not even mentioned the fact that there are hidden secrets scattered throughout the game for the treasure-seekers out there until now, as if the fact that there are secrets was a secret of its own until just now! If you do have some local friends who can come over and hold a controller, buy this game immediately and invite them over, because TowerFall: Ascension is easily one of the best things you can do on a couch.
Indie Game Reviewer (Mar 25, 2014)
Towerfall Ascension is the type of game that shines should you manage to get 4 players together. A lot of fun can be had even with 2 players dueling to the death, but it can’t hold a candle to having a full roster of competitors. Unfortunately, it’s a strictly local affair, and unless something changes in a future patch, there are no non-player bots to be found. It’s a drawback that is barely worth mentioning though, as Towerfall Ascension is meant to be played by a bunch of buds, all delighting in bringing about one another’s demise. It’s co-op multiplayer that requires lightning fast reflexes if you hope to emerge as the winner. Aim true, and let loose!
Overall TowerFall Ascension is very easy to recommend. This new version includes new content, a co-op campaign, unlockable characters and new arenas to play in. There's single player distractions if you need them, but at the heart of it sits a fantastic local multiplayer shooter. While it's true that there's no online component, it doesn't matter as it's an experience best served locally, with combatants sat together in the same room. There's no way of knowing for sure, but we reckon the experience wouldn't translate as well to the online space, and as such we didn't mind its omission.
IGN Italia (Apr 02, 2014)
Ipnotico, conturbante, severo, tecnico. Time Attack, profondo studio dei pattern e infinita sfida di riflessi in versus mode: ci sono tutti i presupposti per solleticare l’interesse dei giocatori più scafati.
InsideGamer (Apr 03, 2014)
TowerFall Ascension is een game in de puurste vorm. Easy to learn, hard to master. Iedereen kan meedoen en er is voor iedereen wel iets te vinden in de game. Plezier staat voorop en dat is iets wat je met TowerFall zeker gaat hebben. Deze game mogen jij en je vrienden eigenlijk niet missen.
PC Gamer (Mar 26, 2014)
The game being so multiplayer focused and entirely offline, however, the opportunities to play TowerFall properly are limited. Arguments about lag are moot if you just don't often have four friends around to play it. I'm not even good enough to take real tactical advantage of the low latency—decaying synapses are my bottleneck. But I can still feel that crisp, tactile, instant response. It feels good. It feels right. When a game is this precisely considered, so exactly tuned in every part, then forget the convenient compromises of netcode—play it how it wants to be played. You owe it that.
90 (UK) (Mar 12, 2014)
This is a pure multiplayer game, cut from the same cloth as SNES Mario Kart, Micro Machines and, of course, Bomberman. It is impossible to recommend if you do not have real-world friends to battle - a genuine concern in this online age - and the lack of connected gameplay does hurt the package. Classic board games don't get marked down for only being playable with real-world humans, though, and nor should TowerFall Ascension. This is the type of game that creates memories and dissolves friendships, soundtracked by the pained swears of the defeated and the uproarious cheers of the victors. If that's not worth moving your life around for, then what is?
Joystiq (Mar 13, 2014)
If TowerFall: Ascension had launched around the same time as Super Mario Bros, many of us may never have found the princess. It's not just the pixel-art graphics, but the entire feel of TowerFall that makes it addictive. In every moment, you must gauge how many arrows you have, where the last arrow landed, where enemies (or friends) will drop in and how many shots it will take to obliterate the nearest threat. It's a whole-brain game with minimal controls, and it's the most fun I've had with a bow and arrow since The Year Of The Bow – or even the 1980s.
Financial Post (Mar 10, 2014)
With the advent of easy online multiplayer, couch-competitive games sort of died off in the PS3/360 era of games (or at least were released simplified on the Wii). TowerFall, the similar Samurai Gun and the upcoming Sports Friends, seem to be showing that the new generation will have plenty of reasons to buy those third and fourth controllers.
IGN (Mar 25, 2014)
TowerFall Ascension is a fun and approachable battle royale that makes excellent use of its deceptively simple retro looks and classic arcade platforming style. Every second is a mad scramble for ammo, powerups, and survival that, while sadly limited to local play only, kept my group of four players glued to their controllers with its highly competitive action. Even the single-player and co-op Quest mode is worth playing to practice your skills before going into battle.
88 (Mar 24, 2014)
Prevedibilmente, le novità che più abbiamo apprezzato di Towerfall Ascension non sono quelle riguardanti la componente single player, bensì le rifiniture, le opzioni inedite e le arene aggiunte al buon vecchio Versus. Infatti, per quanto divertenti e curate, la modalità Quest e le sfide a tempo non sono che un piccolo passatempo rispetto a quello che è e resta il cuore pulsante dell'esperienza. Qualcuno avrà sicuramente da ridire sulla mancanza del supporto all'online, ma fidatevi: quella sera che avrete invitato amici a casa vorrete avere il gioco installato sul vostro PC o sulla vostra PlayStation 4.
Vandal Online (Mar 13, 2014)
Para resumir, TowerFall Ascension es un juego de la vieja escuela en todos los aspectos. Diversión, adictividad y jugabilidad a prueba de bombas, pero su excelencia pasa por el multijugador, y sin modos online que suplan poder jugar con amigos en la distancia, preferimos recomendarlo principalmente a quienes se vean capaces de reunirse regularmente para jugar en una habitación, tal y como hacíamos hace unos años.
Riot Pixels (May 22, 2014)
Если высокобюджетным ААА-проектам подчас недостаёт оригинальности, дабы выбиться из общей массы, то у независимых разработчиков с воображением всё в порядке. Их проклятье — извечная «сырость». Блестящая TowerFall кажется чуть ли не революцией среди одинаково необычных и изобретательных игр, на самом же деле секрет Мэтта Торсона (Matt Thorson) прост: усердие, старательность и аккуратность.
Meristation (Mar 26, 2014)
Towerfall Ascension es una pequeña joya en casi todo lo que se propone. A nivel audiovisual, un sencillo pero eficaz homenaje a la época dorada del píxel. En lo jugable, endiablado, preciso, alocado y divertido como pocos juegos. Nos evoca a experiencias del pasado, donde con herramientas sencillas teníamos que hacer gala de nuestra habilidad, con momentos intensos que acaban con dolor en las manos de todo lo que intentamos hacer con el mando corriendo, esquivando, disparando, buscando flechas y saltando encima de enemigos. Hecho para picar al jugador a mejorar sus puntuaciones, el juego pierde parte de su encanto si se disfruta solo en solitario. En esta modalidad tendremos unas tres horas de diversión sin fisuras, pero con fecha de caducidad. En cambio, el multijugador para hasta cuatro jugadores –eso sí, solo local- ofrece horas y horas de diversión sin descanso, con momentos divertidísimos y una variedad de situaciones enorme.
GameZone (Apr 05, 2014)
The competitive game at the heart of Towerfall Ascension is still the main event, so if you don’t have extra controllers and friends you’ll probably want to pass. That said, it’s nice that there’s something fun to do with the game even when you're on your own. It's not enough to recommend the game entirely as a solo experience, but I still had a ton of fun with it and see myself going back for more, even if no one is around.
3D Juegos (Mar 18, 2014)
Muy divertido en solitario, pero creado por y para ser disfrutado en compañía de otros jugadores, TowerFall Ascension presenta una experiencia multijugador tremendamente alocada y adictiva, a la que lo único que se le echa en falta es el juego online. Muy recomendable si pensáis disfrutarlo en compañía de amigos.
GameSpot (Mar 07, 2014)
Whether you’re playing with or without variants, Towerfall is a blast to play with your friends. Scoring a kill takes work since the arrows don’t move much faster than the characters, and can be snatched out of the air by alert players. Instead of fighting head-on, you are constantly thinking of new ways to outsmart the other players--either by tricking them with some new tactic or catching them with a surprise attack. You need a plan of attack, and when that plan comes together it feels very rewarding. If you don’t have any friends on hand, Towerfall’s appeal drops significantly. Quest mode is a fun distraction, but pales against the fierce competition of Versus, which requires at least two local players to use. Online play is completely absent as well, which further compounds this issue. With a few friends, Towerfall Ascension is a fantastic multiplayer game that offers a ton of variations on its enjoyable archery combat. Just make sure those friends can join you on the couch.
PCGamesN (Mar 25, 2014)
Its additions may feel almost wholly unnecessary, but they do nothing to dilute the genuinely great multiplayer core. The lack of online is surely a barrier to entry for many, but for those in the right environment - university halls, Friday-night game sessions, after school with buddies - TowerFall Ascension consistently delivers massive heaped doses of fun. It revels in humiliation - even saving death replays as GIFs for easy social media bragging - and is likely to destroy friendships for an hour or two. And the more heated the arguments and the fouler the swearing, the more likely you are to do it all over again next week.
GameStar (Germany) (Mar 21, 2014)
Für mich ist TowerFall Ascension schon jetzt das spaßigste Spiel des Jahres, zumindest im lokalen Koop mit bis zu vier Kumpels. Über die Jahre hatten wir immer wieder Lieblingsspiele, die sich einfach perfekt für stundenlange Battle-Royale-Marathons eignen - meist dank der Formel: Simples Prinzip mit enorm kompetitivem Faktor. Bomberman zum Beispiel oder der Battle-Mode aus Super Mario Bros. 3. Alles, was solche Spiele ausmacht, steckt in TowerFall Ascension - ja mehr noch, wird durch sinn- und liebevolle Details nahezu perfektioniert.
76 (Apr 04, 2014)
Towerfall Ascension ist zwar nur ein kleiner aber leckerer Mehrspieler-Snack. Schnelle Ausweichmanöver und geschicktes Bogenschießen machen die verbissenen Duelle für bis zu vier Krieger richtig spannend. Auch Experimente mit den zahlreichen Extras und Umgebungsvariablen bringen Pfeffer in die Auseinandersetzung. Die einfache Pixelgrafik wirkt im Gegensatz zum wahnsinnigen Design von BattleBlock Theater aber reichlich schlicht. Auch in puncto Umfang ist der Xbox-Live-Klassiker eine Klasse besser: In TowerFall Ascension gibt es schließlich weder einen Online-Modus noch einen mächtigen Level-Editor. Trotz fehlender Langzeitmotivation bekommen PSN-Nutzer aber spaßige Pfeil-und-Bogen-Duelle im Retro-Design.
Games Finder (Mar 13, 2017)
Building on this simple design is the games 120 maps that all offer a different layout to master. A common theme among these maps is the ability to fall through gaps in the floor and respawn at the top of the map, allowing players to constantly fight over the high ground.
Gamereactor (Norway) (Apr 03, 2014)
Alt i alt gjør TowerFall Ascension for pil og bue det Bomberman har gjort for sprengstoff. Det er et lett tilgjengelig spill der alle kan være med på leken fra første stund, samtidig som det har nok dybde for de som skulle ønske å gjøre lek til alvor. I fraværet av en online-del sliter det nok allikevel litt med å rettferdiggjøre en såpass stiv prislapp. Dette er 2014: Selv partyspill som Buzz! og Singstar har hatt online-deler i mange år, og selv om også disse er klart best egnet til sofaspilling, kunne et spill som TowerFall Ascension ha vært gøy også for en ensom ulv. Har du imidlertid tid, venner og penger så har du - foruten å ha lykkes i livet - potensielt mange morsomme timer foran deg i TowerFall Ascension.