Triple Play 2001 Reviews (Windows)
There are no reviews for this game.
Our Users Say
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||4.0|
|Gameplay||How well the game mechanics work and the game plays.||4.0|
|Graphics||The visual quality of the game||4.2|
|Personal Slant||A personal rating of the game, regardless of other attributes||4.2|
|Sound / Music||The quality of the sound effects and/or music composition||3.8|
|Overall User Score (6 votes)||4.0|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Gamezilla (May 30, 2000)
PC baseball games always seem to have an advantage over their console counterparts. The graphics are better, the load times before games is ten times faster (over Playstation, though that may not be the case with N64), and the game usually packs in more stats and added features. This is all true again this year (although the Playstation 2 may swing the pendulum next year, especially in the graphics and player heads/polygon area). If you have a PC and also have a PSX or N64, buy the PC version of this game. You won’t be disappointed. This is one of the best baseball games you can get your mitts on.
Electric Games (2000)
Triple Play 2001 is still a good game, but it is nowhere near the improvement I was expecting. I was hoping for upgraded graphics on par with the most recent NBA Live game, one of the best-looking sports games I've ever seen. There are some minor improvements that could be made, but we get big heads instead. The only new feature I can honestly recommend this game for is the legendary players option. Other than that, if you already own Triple Play 2000, this isn't worth the upgrade. Bottom Line: Decent graphics and animation but not as good-looking as last year's title. Sounds start off well then become distorted to a small but annoying degree. Legendary players have been added to the Big League Challenge, which is a very nice new feature. This isn't a bad game, but it isn't worth upgrading to if you already own Triple Play 2000.
GameStar (Germany) (May, 2000)
Mit Triple Play 2001 bringt EA Sports Baseball derart gekonnt auf den PC-Bildschirm, dass nicht nur eingeschworene Fans des amerikanischen Nationalsports ihre wahre Freude daran haben. Dafür ist neben den lebensecht animierten Spielern vor allem die intuitive Steuerung verantwortlich. Den EA-Entwicklern ist damit im wahrsten Sinne des Wortes der große Wurf geglückt. Unter Zuhilfenahme weniger Hilfsmenüs werfen Sie binnen weniger Minuten knallharte Bälle. Ebenso einfach steuern Sie die Spieler übers Feld oder überlassen dem gut reagierenden CPU-Assistenten diese Aufgabe. Lediglich die Regeln müssen Sie sich selbst aneignen: Erklärendes Begleitmaterial, das den Einstieg erleichtern könnte, liegt nicht bei.
PC Player (Germany) (May, 2000)
Simulations- und Manager-Aspekte suchen Sie besser woanders. Die 80er-Wertung daher auch.
GameSpy (Apr 10, 2000)
Triple Play 2001 isn't necessarily horrible, but is a largely unpolished effort that simply can't stand up to competition like Microsoft's Baseball 2001 and the stellar High Heat Baseball 2001. Had another 2 or 3 months of development gone into the game, it might have been able to compete, but outside of an "extreme" Home Run Derby mode, there's just no reason to make this your baseball game of choice.
Adrenaline Vault, The (AVault) (Jun 03, 2000)
With a series of successful titles preceding it I thought that Triple Play 2001 would carry on in that tradition. The game offers a few new items, but not many. The best of these new items being the inclusion of the Home Run Legends pitting Babe Ruth against Ken Griffey Jr. Overall I saw a few minor improvements on existing themes and AI issues — nothing to get excited about. This year’s edition, while good, doesn’t measure up to its potential.
incite PC Gaming (May, 2000)
A gaudy, arcade-style baseball bash for fans who dig the long ball.
PC Gamer (Jul, 2000)
One of the definitions for the word irony in Merriam-Webster's Collegiate Dictionary is: "incongruity between the actual result of a sequence of events and the normal or expected result." This description fits EA's latest baseball game, Triple Play 2001.
Computer Gaming World (CGW) (May, 2000)
If EA Sports is happy with the console sales of TRIPLE PLAY, and is uninspired to chase after 3DO and Microsoft for the PC baseball market, this could signal the end of the TRIPLE PLAY franchise on the PC. But the scary thing is that last year’s version of TRIPLE PLAY—which was vastly interior to 3DO’s HIGH HEAT—still managed to top the charts in the baseball category. Maybe there are more “extreme” baseball fans than we think.
All Game Guide (2000)
Overall, you'll want to steer clear of this game if you're a hardcore baseball gamer. Even if you just want some fun and don't care about realistic action, you're still better off picking up Sammy Sosa High Heat Baseball 2001, which delivers great graphics as well as great gameplay.
Computer Games Magazine (May 18, 2000)
Every pitch in Triple Play 2001 is an arcade challenge that simply requires a quick trigger finger. There’s not even the remotest semblance of real baseball strategy involved in playing. Of course, that’s probably what the designers were going for. And it’s truly mystifying. If this title was a coin-operated game down at a local bar or arcade, we’d be the first to dump a pocketful of quarters into it. But this is a computer game, presumably designed for a marketplace that skews toward an older crowd that wants a little more out of their recreation than what an anti-arcade friend of mine once called "bloop-bloop-bleep-bleep" crap. That’s all this game is, and we can’t imagine even those who enjoy these sorts of pastimes staying interested for more than a few hours.