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Moby v2024.04.07
The Trouble with Robots
Moby ID: 57683
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Windows screenshots
Installation screen (Demo)
Starting screen / Intro (Demo) The flying saucer descends on the village.
Player profile setup (Demo)
Main menu - the arrow indicates the tutorial missions starting spot. (Demo)
Settings menu (Demo)
Credits (Demo)
Starting each mission, a description is shown (Demo)
Tutorial for the 1st mission, each new action is introduced with a text and an arrow. Here we get two cards with peasant troops. (Demo)
The robot enemies on the right is introduced to your peasant troops with some click-through dialogue before the battle. (Demo)
As the battle starts, a new card item is presented, with a text describing its use. The low right '1/3' indicates the number of enemy waves in the misson. (Demo)
During the battle, the health points go down on both sides. Damage effect is seen as individual numbers close to the 'stars'. (Demo)
After some fighting, a wand is introduced as a measure of magic power. The small stars on left indicate won battles with no loss of life. (Demo)
The magic power slowly fills the wand after use. Now we also get new troops - some elven archers. (Demo)
After the battle, we get a debriefing. All our troops survived, showing three stars on the left. (Demo)
After-action reward #1: A fine chalice. (Demo)
After-action reward #2: Three new cards from this mission. (Demo)
The game is autosaved after each completed mission. (Demo) As the missions progress, a path is drawn between the mission locations. You can replay any mission if you want to improve results.
Tutorial mission #2. (Demo)
A new play mechanic is introduced; the deck of cards, from which you draw a hand of five cards at the start of the mission. (Demo)
In this menu you can also inspect the strengths for the individual cards. Here are your Native cards, not all are available in the demo. (Demo)
This is the set of enemy cards, not all are available in the Demo version. (Demo)
Some helpful tips is also available in the same menu. (Demo)
In the following battle, there is an example of one of my peasants dying - it shows as a skull & crossbones symbol over him. (demo)
Also some offensive actions can be used directly with the magic of the wand. (Demo)
The humour of the game shows in the before/after-action dialogue. Here we see the peasants discussing how to formally complain to the robot boss 'Voldetron'. (Demo)
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