The Trouble with Robots

Moby ID: 57683

Windows screenshots

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Installation screen (Demo)
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Starting screen / Intro (Demo) The flying saucer descends on the village.
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Player profile setup (Demo)
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Main menu - the arrow indicates the tutorial missions starting spot. (Demo)
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Settings menu (Demo)
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Credits (Demo)
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Starting each mission, a description is shown (Demo)
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Tutorial for the 1st mission, each new action is introduced with a text and an arrow. Here we get two cards with peasant troops. (Demo)
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The robot enemies on the right is introduced to your peasant troops with some click-through dialogue before the battle. (Demo)
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As the battle starts, a new card item is presented, with a text describing its use. The low right '1/3' indicates the number of enemy waves in the misson. (Demo)
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During the battle, the health points go down on both sides. Damage effect is seen as individual numbers close to the 'stars'. (Demo)
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After some fighting, a wand is introduced as a measure of magic power. The small stars on left indicate won battles with no loss of life. (Demo)
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The magic power slowly fills the wand after use. Now we also get new troops - some elven archers. (Demo)
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After the battle, we get a debriefing. All our troops survived, showing three stars on the left. (Demo)
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After-action reward #1: A fine chalice. (Demo)
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After-action reward #2: Three new cards from this mission. (Demo)
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The game is autosaved after each completed mission. (Demo) As the missions progress, a path is drawn between the mission locations. You can replay any mission if you want to improve results.
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Tutorial mission #2. (Demo)
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A new play mechanic is introduced; the deck of cards, from which you draw a hand of five cards at the start of the mission. (Demo)
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In this menu you can also inspect the strengths for the individual cards. Here are your Native cards, not all are available in the demo. (Demo)
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This is the set of enemy cards, not all are available in the Demo version. (Demo)
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Some helpful tips is also available in the same menu. (Demo)
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In the following battle, there is an example of one of my peasants dying - it shows as a skull & crossbones symbol over him. (demo)
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Also some offensive actions can be used directly with the magic of the wand. (Demo)
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The humour of the game shows in the before/after-action dialogue. Here we see the peasants discussing how to formally complain to the robot boss 'Voldetron'. (Demo)
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