Under Development (Windows)

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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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Under Development puts the player into the role of a new game designer. After the player starts the career mode and creates their character, a meeting will begin between the head of the company "Bedroom Coders" and the character. After this, the player is allowed to start his new job. By selecting a project and selecting "Develop" from the main menu, the player can start work on one of his games.

A game has six different aspects that can be worked on; Design (gameplay), Programming (Replay value), 2D Graphics, 3D graphics, Sound and Music. When the player starts development, they select one of their characters (a total of six members can join the team), then which field to improve and then the player may choose to either simulate the process or play it out. When play is selected, a short mini-game will begin in which the player has to harvest points. When a maximum is reached or the player goes Game Over, he or she is taken back to the office where the field improves based on the score the player reached. As weeks pass by, the game slowly takes form and eventually the player can have the game identified (resulting in a pop quiz in which the player has to guess the name of the game he made) and then released into the market.

Unlike the better-known Game Dev Story, Under Development is far more harsh towards the player. Simply developing games is not enough because the player will also have to deal with office politics. Companies will try to leech the player for the highest profits, individuals may try to steal progress made on games and the government is merciless when it comes to tax collection. The game also has a large number of random events that may occur, most of them work against the players (broken computers, lost progress or demands from the boss), but some are also helpful (tax drop, rent reduction and etc.).

Almost all the games, music, companies and characters in the game are based on copyrighted work that exists in the real world (some of the early games you will be making are E.T. and Pitfall for example). The game is meant to be updated and altered by the community, so it often reminds the user that he or she may expand the library of games or mod whatever they want.


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Keep trying and you'll eventually like this game Pixelspeech (1006) 2.6 Stars2.6 Stars2.6 Stars2.6 Stars2.6 Stars

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Pixelspeech (1006) added Under Development (Windows) on Mar 04, 2012