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User Reviews

Myst fans - you're in for a shock Jeanne (76202) 2.17 Stars2.17 Stars2.17 Stars2.17 Stars2.17 Stars
Cool game; Publisher disagrees i80and (6) 4 Stars4 Stars4 Stars4 Stars4 Stars
Finally a Myst with a believable world Mattias Kreku (439) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars
The most fun I've had with an adventure game in 2003 Zack Green (1184) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.7
Gameplay How well the game mechanics work and the game plays. 3.3
Graphics The visual quality of the game 4.2
Personal Slant A personal rating of the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.6
Overall User Score (28 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameBoomers (Dec, 2005)
Is Uru a genuine sequel to Myst? Well, there are things about Uru that are so entirely new that it feels more like an off-shoot than a sequel. It’s as though Myst had the potential to split in two paths. One is detail-intensive, intricately beautiful and contemplative. The other is experimental, spectacularly beautiful and full of movement. Uru embodies the second path. Since finishing the game, I’ve been re-exploring the worlds, noticing some of the little things I missed the first time around. The game is fascinating, visually and auditorially entrancing, occasionally bewildering, absorbing, mysterious and deep. I like it so much that I can’t wait to see what lies ahead on this particular path!
Just Adventure (Nov 19, 2003)
Uru is neither a pure adventure, nor a pure RPG in the sense of Final Fantasy or Warcraft. It is an astonishing synthesis of the two, taking the story and puzzle elements of the adventure and the graphic flexibility of the RPG. Adding in a dash of online gaming, and Cyan might just have created a game that will appeal to gamers from all genres. This could be the first true blockbuster, cross-genre game. Uru is set to become one of the most compellingly rich and complex worlds ever created. With the game arriving in stand alone and online formats, Cyan is set to hit the gaming world with the most powerful one-two punch its seen since the original release of Myst. Will it catch on as Rand so hopes it does? Only time will tell . . . but God I hope so!
GameZone (Dec 21, 2003)
Uru is a great adventure game that any fan of the Myst series should enjoy. While the single-player game is a bit short and shouldn’t take a seasoned adventure gamer very long at all to complete, the promise of online play (with a monthly fee, of course) will extend this game beyond it’s initial quest.
PC Gamer (2003)
It feels like it’s been an eternity since an adventure game has engaged my time the way Uru has. I dream about its puzzles, contemplate solutions in my spare time, and imagine what lies beyond. But most importantly, I’ve had fun — and that’s what adventuring is all about.
IGN (Dec 04, 2003)
Uru: Ages Beyond Myst is probably the best adventure game I've played this year. The addition of the massively multiplayer environment promises to be very exciting as well. The graphics are stunning, the sound is beautifully done, the puzzles are what one expects from a Myst game, the story is deep and the lore is massive and interesting. I really loved this game and I think anyone who picks it up will love it as well, as long as you play it in 1st person.
2404.org PC Gaming (Feb 14, 2004)
This game was a journey into some beautiful worlds, with stunning graphics, sound effects, music, and a great story. You main objectives are to research and discover the lost civilization of D’ni. Like previous Myst games you have to do quite a bit of thinking and reading. This game is not easy and people that have never experienced any of the older Myst games may find it very frustrating and not quite understand what to do. I took a full two pages of notes and printed off three pages of screenshots to help me remember what was going on and to help solve the puzzles (yes, it is that involved). To me Myst has its on genre in the gaming world leaving the player with an incredible experience. It’s very easy to overlook clues, buttons and books so if you plan on playing this game keep an eye out.
JeuxVideoPC.com (Dec 01, 2003)
Après un si long silence, nombre de fous mystiens décrypteurs patentés du D’ni attendaient avec anxiété la sortie de ce quatrième épisode. A moins d’être d’incurables nostalgiques, ils ne seront pas déçus par ce petit joyau qu’est Uru, Ages Beyond Myst. Certes l’angle d’approche n’est plus le même et les pôles d’intérêts se sont légèrement mais irrésistiblement déplacés : les mécanismes et la technologie si présents dans les premiers volumes de cette saga, même si toujours là, cèdent peu à peu le pas à des énigmes qui flirtent avec la poésie mais dont la difficulté n’en est pas moindre pour autant. J’en veux pour preuve l’énigme des lucioles, sans doute la plus belle, la plus inventive et la plus remarquable du jeu et dans l’absolu, l’une des meilleures avec lesquelles j’ai eu à me colleter depuis que je me suis laissé tenter par l’aventure.
Game Chronicles (Feb 23, 2004)
If you are a Myst fan or just looking for an amazing adventure then purchasing and playing Uru is a no-brainer. Uru fleshes out the history of Myst and provides volumes of interesting details about the world of D’Ni while testing your powers of observation and logic. You’ll be captivated from beginning to end, assuming there ever is an end to Myst.
Adventure Corner (Nov 24, 2003)
Spieler, die sich an schöner Grafik und Musik erfreuen können und gerne fantastische Welten erkunden wollen oder Fans der alten 'Myst'-Spiele, werden mit 'Uru' viel Freude haben. Jedoch sollten hingegen Spieler, die mit Schalter-Rätseln nichts anfangen können und keine Lust darauf haben, während des Spiels einfach mal eine Zeit lang damit zu verbringen Ingame-Bücher zu lesen, um die Hintergrundsgeschichte besser zu verstehen, lieber einen Bogen um das Spiel machen.
4Players.de (Dec 05, 2003)
Von Beginn an wird man in die Story um die rätselhafte Kultur der D’ni förmlich hineingezogen, auch wenn keine erzählenden Filme existieren. Die Rätsel sind, wie könnte es bei Myst auch anders sein, oberknifflig. Für Myst-Neulinge wurde der Einstieg aber bewusst einfach gehalten, um sie nicht gleich zu Beginn zu vergraulen. Abschreckend wirken könnten allerdings die hakelige Steuerung und die fehlende Übersicht, die die Wanderung durch die menschenleere Fantasiewelt gelegentlich zur Stolperpartie werden lässt, insbesondere dann wenn gelegentlich mal Springen o.ä. angesagt ist. Wer sich dadurch nicht vergraulen lässt, der erlebt eines der besten Point&Click-Abenteuer der vergangenen Jahre, das vor allem auch durch seine mysteriöse Atmosphäre besticht. Für Adventure-Fans, die einen geeigneten Rechner besitzen, ist Uru also die perfekte Unterhaltung für die bevorstehenden Weihnachtstage.
Gamigo (Dec 24, 2003)
Ubi Soft und Cyan haben mit URU: Ages Beyond Myst erneut ein grafisch schönes Adventure auf den Markt gebracht, das abseits der bekannten Comic Adventures mit kniffligen Puzzles aufwartet. Fans der Vorgänger werden sich zwar eventuell mit der neuen Steuerung schwer tun, aber diese sollte nach ein paar Stunden auch zu meistern sein, wenn man es denn möchte. Knackpunkt für Neueinsteiger dürfte die Isolation des Spielcharakters sein. Ihr agiert eigentlich die gesamte Zeit alleine in der Spielwelt, was nicht unbedingt jedermanns Geschmack sein dürfte. URU: Ages Beyond Myst ist ein gutes Grafik-Adventure das Fans des Genres auf jeden Fall Spaß machen wird.
PC Zone Benelux (Jan, 2004)
Uru: Ages Beyond Myst vormt een stevige breuk met het verleden. Hoewel de besturing wat te wensen overlaat is de overstap naar 3D een vooruitgang. De vrijheid die het geeft is erg prettig en maakt bovendien meer variatie mogelijk in de puzzels van het spel. De toevoeging van Uru Live is erg interessant, het maakt het spel qua levensduur langer en bovendien gevarieerder.
Adventurearchiv (Dec 15, 2003)
"Uru" the best game of the Myst-series for me. Graphically brilliant like always, there is for the first time the whiff of a plot with the chance of possible interaction with NPCs not only in "Uru Live" but also in possible successors. ("Uru" signifies in D'ni as much as "big crowd of people".) More dynamics in puzzles, perspective and control bring changes into the still rather lonely-autistic designed game. Myst lovers will buy it anyway. For all those who like a jump&run sequence from time to time and complicated puzzles and who don't mind to repeat long game passages with these puzzles or dexterity tasks often and can endure long waiting periods while loading, it can be recommended as an introductory game into this classic series, because here one can find out the most facts about the history of the D'ni without reading special D'ni-literature. A better save function would have resulted in a higher rating.
Gameplay (Benelux) (Dec 24, 2003)
Als singleplayer is Uru: Ages Beyond Myst al een echte aanrader en zelfs "onmysbaar" voor Myst fans, al zit er dan totaal geen humor in de Myst-serie en is het spel vrij kort. Als Uru Live werkt kan je natuurlijk samen met andere spelers D'ni heropbouwen en dan staan er wellicht nog veel slapeloze nachten voor de boeg. Nu de mist rond Uru, Ages beyond Myst is opgetrokken, kunnen we met zekerheid dit spel aanraden aan onze Mystfans.
Uru har sina brister, som faktiskt är mycket lika de barnsjukdomar som de tredimensionella spelen led av under mitten av 90-talet, men på det hela taget är det en storslagen och unik upplevelse som inte lämnar någon oberörd. De surrealistiska och verklighetstrogna omgivningarna, den stämningsfulla och fantasieggande musiken, de realistiska och omsorgsfullt utformade ljudeffekterna samt de stora möjligheterna att fortsätta utforska nya världar efter att man klarat spelet gör Uru till ett angeläget, enastående och mycket, mycket bra spel.
G4 TV: X-Play (Apr 10, 2006)
This game certainly isn't for everyone. Those willing to open their mind, however, will probably find something to like in "Uru: Ages Beyond Myst." For many, it will simply be the fantastic graphics and sound that seal the deal. Perhaps while they explore, they'll find that there's more to videogames than just an itchy trigger finger. While you can't help but regret that this is merely the start of an epic, it's a great start nonetheless.
UOL Jogos (Dec 23, 2003)
"Uru" é um dos mais ambiciosos jogos online já feitos, pois ignora tudo que games como "Ultima Online" e "EverQuest" convencionaram em favor de algo muito mais atraente para um público leigo. Mas fique ciente que a compra do game, por enquanto, garante apenas a parte offline do jogo - e enquanto a Ubisoft não definir como funcionará a mensalidade do game, jogadores brasileiros devem se conscientizar que o acesso pode se tornar complicado no futuro.
Jeuxvideo.com (Nov 18, 2003)
Uru renouvelle la série Myst d'une bien belle façon. Même si le jeu se trouve moins agréable à manier que les autres épisodes, l'envie de découvrir tous les nouveaux Ages et d'apprendre ce qu'il y a à savoir sur les D'ni nous incite à continuer. Le voyage est sublime et reposant. Un bien beau cadeau pour les dix ans de la série.
GameSpot (Nov 21, 2003)
Depending on your familiarity with adventure games, Uru may take you as long as 10 to 15 hours to complete, though highly experienced adventure game fans will likely be able to finish the single-player game in even less than 10. Once you're through with the single-player game, you're through--the puzzles hold no replay value once you've figured them out, and your only incentive to replay the game is soaking in the sights and sounds again. In the meantime, you can join the others who bought the game in waiting for Uru Live to launch. It's too bad that the game shipped in an incomplete state, but at least the game you get in the box is worthwhile. Ultimately, Uru is a very good adventure game with impressive production values, but if it had actually shipped complete with the promised multiplayer, it perhaps could have been much more.
Het is jammer dat het game niet helemaal voltooid is - de aangekondigde multiplayer-mogelijkheden zijn nog niet klaar. Maar als solo-game is Uru een zeer goed avontuur met een indrukwekkende grafische kwaliteit. We vinden het ook jammer dan Cyan in plaats van een multiplatformversie (zoals bij Myst, Riven en Myst III; Exile) nu een zuivere Windows-versie aflevert.
Mit der für Myst-Freunde neuen grafischen Darstellung und den zusätzlichen Internet-Inhalten hat die Myst-Serie sowohl spielerisch als auch technisch einen großen Sprung nach vorne gemacht. Das eigentliche Spielprinzip mit dem Schwerpunkt auf Rätseln ist jedoch beibehalten worden. Allerdings fällt der Schwierigkeitsgrad doch etwas moderater aus als im Vorgänger „Riven“. Und wenn dann noch der Internet-Dienst URU-Live (ab Frühjahr) hält, was sein Betreiber verspricht, kann man endlich eine „Denkfabrik“ gründen und im Team auf die Suche nach Lösungen in diesem schweren, aber „guten“ Spiel gehen.
PC Games (Germany) (Dec, 2003)
Uru hinterlässt einen gespaltenen Eindruck: Einerseits beeindruckt die visuelle Qualität der herrlich fantasievoll-surrealen Levels, andererseits stören etwas langatmige Suchrätsel. Beispielsweise muss man oft bereits mehrfach durchstöberte Räume erneut aufsuchen, um sie auf hinzugekommene Hinweise zu überprüfen. Negativ fallen auch einige Kleinigkeiten auf: Die Kollisionsabfrage ist recht ungenau. Beispiele: Man kann ein Stück neben einer Brücke sozusagen in der Luft stehen und eckt viel zu häufig an. In der Third-Person-Perspektive wechselt die Ansicht ständig zwischen fest installierten Außenkameras, so dass die präzise Steuerung des Charakters schwerfällt, während es im First-Person-Modus an Übersicht fehlt. Myst- und Riven-Spieler werden sich in der Uru-Welt dennoch schnell wohl fühlen und sich über die harten Logikrätselnüsse freuen.
Stratos Group (Jan 13, 2004)
There's no question in my mind that Uru is a worthy Myst title, but it's really not all it could have been. The single-player is indeed quality, but it can never really shake the feeling that you're playing half a game. Of course, its purpose was never to do so, but to introduce you to the other half of the game which just isn't there. With a few more months of development to get people online without having to wait, along with some online exclusive content to make it worthwhile, Uru could have been something great rather than something that's just pretty good.
Joystick (French) (Dec, 2003)
Uru est la digne suite de Myst et de Riven (je ne compte pas le ratage qu'est Exile). Les énigmes sont toujours aussi intéressantes et une fois de plus, Cyan Worlds s'addone à la prouesse graphique et technique. Les fans ne seront pas déçus et ceux qui ne connaissent pas la série pourront la découvrir facilement et avec plaisir.
Quandary (Jan, 2004)
In the end I have misgivings about the experience. As a stand alone game Uru is not bad, but as a Myst game it was disappointing. It is Cyan's game, and they are entitled to design it as they see fit, but too many elements were out of character with what Myst means to me. Give me 3D worlds, but give me more of what sold so many copies of Myst, and less of the other stuff.
URU bietet eine Steuerung, die uns die Zornesröte ins Gesicht treibt! Dauernd bleibe ich irgendwo hängen oder falle herunter. Und obendrein wechselt zwischendurch urplötzlich die Kameraperspektive, damit es noch schlimmer wird. Ohne diese Mankos wäre URU wirklich ein Wahnsinns-Adventure mit Hammer-Optik und Top-Atmosphäre.
Just Adventure (Jan 12, 2003)
Every adventure game has a story and Uru is no exception. But this is about the lamest story of any of the Myst titles. In the previous three Myst games you had mysteries to uncover and bad guys to thwart. Uru has neither. What there is to learn about the ages you discover by reading the journals of the archeologists. You learn nothing new, which isn’t about to be published.
GameStar (Germany) (Nov, 2003)
Die Rätsel sind eher simpel und manchmal unlogisch. Wer die früheren Teile mochte, wird sich trotzdem wohl fühlen - obwohl die 3D-Engine keine ganz so spektakulären Bilder abliefert wie die (gerenderten) Vorgänger.
Some good puzzles, some bad action— maybe the eventual online content can make it more compelling.
Game Over Online (Apr 01, 2004)
Whether or not you like the fourth Myst game, Uru: Ages Beyond Myst, will probably have a lot to do with why you play adventure games. If you play them for meeting new characters and participating in exciting stories, then you’re probably not going to like Uru. But if you like pretty scenery and challenging puzzles, then Uru might keep you occupied for many a night. Unfortunately for me, I find myself much more in the first category than the second, and playing Uru turned into an odd form of torture until I finally gave up on it.
GameSpy (Dec 15, 2003)
Barring the terrible control scheme, the single-player version of URU: Ages Beyond Myst is a solid adventure title. Beautiful graphics and sound, fun puzzles, and lots to read and learn about the D'ni makes for an atmospheric game. But the lack of the advertised multiplayer component is a real disappointment and speaks of a rush to get the game out on the market before the holiday season. If you were hoping to jump into URU Live, wait until the title is fully finished before you give Ubisoft and Cyan your hard-earned cash.
CanardPC (Dec 03, 2003)
Après des heures et des heures passées dans ce qui fut l'univers le plus extraordinaire crée pour un jeu vidéo, me voici sacrément déçu. Le passage à la 3D s'avère catastrophique pour la jouabilité et l'enchaînement des énigmes n'est pas à la hauteur. Nous n'avons pu tester le mode multijoueur, pas encore disponible, mais le principe nous laisse sceptiques. Je ne saurai que trop vous conseiller de commencer l'aventure par les trois premiers épisodes en 2D, Uru n'ayant d'intérêt que pour les fans endurcis.
Adventure Gamers (Feb 04, 2004)
As to the standalone offline URU game, it is a mixed success. However, it is certainly not worth the $50 being charged for it in some places. The price has dropped to $30 in many stores, reportedly due to abysmal sales. At that price, URU might be worth it to an adventure gamer starved for something different from the standard fare. But I’d recommend instead that the typical gamer save some money. For a mere $20 you can get the anniversary editions of Myst Masterpiece Edition, Riven and Exile on DVD and updated to run on WinXP. You’ll get a better value and a much better time — and about the same online experience that URU gives you.
By some standards, Uru: Ages Beyond Myst is a difficult game to review. Although a move to cutting-edge 3D graphics was always a part of the plan, Uru was originally designed as an on-line multiplayer game rather than as a true sequel to the other Myst games. The publisher did add a single-player component in the last year or so of development, but the box still told players they could continue the adventure on-line.
Aventura y Cía (Apr 26, 2004)
Una aventura más en que se han centrado justo en aquello que menos importa: en la forma en lugar de en el fondo. Una espléndida y majestuosa fachada que, al ser traspasada, se revela como muro de una simple caseta para perros. Sin duda, un paso atrás, en cuanto a diseño, de lo que había sido Myst 3: Exile (será que no es el punto fuerte de Cyan esto de diseñar aventuras gráficas en condiciones) y muy probablemente el capítulo más aburrido de la saga, aparte de tener un farragoso sistema de control. Quizá entrañe algún interés para los más adeptos a la saga; el resto: abstenerse si no se quiere pasar un rato desesperante.

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