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Critic Reviews

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CPU Gamer (Oct 10, 2010)
If you got bored of the franchise babble in the first couple of paragraphs and skipped to the end for the final word, I understand, and here it is: Victoria 2 is already better than anything Paradox has done in a very long time, and it has potential in all the right areas: all that’s really needed is some tweaking of formulae and the fleshing out of some weak spots on the map. Saying that it stands head-and-shoulders above all of the scant competition for grand-strategy kingship almost goes without saying.
90 (Sep 03, 2010)
Si narra che Fredrik Wester - CEO della Paradox, dopo aver perso una scommessa con il lead designer di Victoria II, abbia dovuto rasarsi la folta chioma da Vikingo. Lui stesso, infatti, non pensava che il pubblico d'oggi fosse pronto ad uno strategico cosi' estremo e verticale: i primi dati di vendita gli hanno dato torto. Effettivamente la qualità e la cura riposta nel titolo non si possono discutere, l'unica discriminante che vi divide dal suo acquisto risiede nell'impegno che siete disposti a riversare per riuscire a padroneggiare al meglio le meccaniche di gioco. Vicine a quelle di serie ormai consolidate come Civilization o Total War ma estremamente meno appariscenti. Eppure, è un impegno che verra' lautamente ripagato.
90 (Aug 30, 2010)
Jeg har hele tiden vært usikker på hvilke karakter jeg endelig skulle gi. Spillet har svakheter og er fortsatt ikke godt nok tilpasset nybegynnere, men jeg synes det må rikelig belønnes for alt det våger. Victoria 2 tør å ta opp temaer de fleste andre strategispill ikke vil røre med ildtang, og det beveger seg til tider inn i sfærer som handler om læring og samfunnskritikk. Victoria 2 er strategi for «feinschmeckere» og det har dimensjoner de fleste andre spill ikke en gang kan drømme om.
Gameswelt (Sep 24, 2010)
All diejenigen, die Spiele wie StarCraft 2 oder Supreme Commander zu futuristisch, zu kurzweilig und zu simpel finden, wurden hiermit erhört. Victoria 2 ist ein Meisterwerk unter den Taktikspielen, richtet sich allerdings ganz klar ausschließlich an erfahrene Strategen. Die immense Spieltiefe macht die dröge Präsentation locker wieder wett.
gamrReview (Sep 12, 2010)
Victoria II is not a game meant for everybody. It’s geared mainly towards lovers of real time strategy games who prefer the ‘strategy’ elements to the ‘real time’ ones. Most people would probably shy away from this type of title, which is a real shame, because it is a rare gem of elegant intricacies and shameless complexities. Victoria II is also a nearly inexhaustible game since the enormous number of factions and probable variables ensure that no two campaigns will ever be the same. It’s really hard to find something to criticize in such a well made package, but perhaps a little voice acting or probably a shift to more tactical battle screens during combat (much like those seen in Commander: Conqueror of the Americas or in Empire: Total War) would have been nice. Nevertheless, if you love challenging strategy games, Victoria II is a must have.
Absolute Games ( (Aug 16, 2010)
«Игры для умных» бывают доступными и увлекательными — девиз Victoria 2. Конечно, ей не по силам тягаться с грядущей Civilization 5 за народную любовь, но для тех, кто жаждет развлечений посерьезнее, лучшей стратегии в этом году не найти.
Patience is a virtue in Victoria II, and if you have it in abundance, then you may want to try the multi-player component. The single-player is basically one huge campaign, and with so many choices and variables, how much longer do you want to drag this out? Enter the multi-player mode. It then becomes a board game, not unlike Life. Against the right opponent, under the right circumstances it works, but it’s long, involved, intense, and largely unrewarding. I much preferred playing against the A.I. Victoria II incorporates challenging strategy and sim elements with enough flexibility to satisfy any weasel-beating gaming goof.
Girl Gamers UK (Aug 31, 2010)
Victoria II still doesn’t feel like it has made enough attempts to appeal to newcomers. That being said, it is certainly the most accessible of Paradox Interactive’s grand Strategy titles and, with time and practice, is not beyond the ability of your average gamer. The fans should certainly be happy with the depth and possibilities that are presented here. For everyone else, give Victoria II a try, even if it is not your usual fare. You may be surprised.
PCActu (Aug 31, 2010)
Sans le moindre doute, Victoria II ravira les aficionados de grand strategy, par le biais de sa complexité et de sa grande richesse. Tous les ingrédients sont présents pour faire passer de bons moments aux joueurs et on y trouve de nombreuses améliorations apportées après les critiques faites au premier opus. Plus accessible et disposant d'une durée de vie pharaonique, Victoria II est un modèle du genre. A ne pas manquer pour les fans du genre !
GamingXP (Oct 21, 2010)
„Victoria 2“ ist ein sehr gut gelungenes Strategiespiel, dem es zwar an ein paar Stellen noch an dem nötigen Feinschliff fehlt, das aber ansonsten dank seiner Komplexität und seiner Spieldichte kaum zu wünschen übrig lässt. Der Titel ist zwar vermutlich eher interessant für Sie, wenn Sie mit „Civilization V“ unterfordert sind, da Sie damit rechnen sollten, dass einiges an Zeit alleine dafür draufgehen wird, damit Sie verstehen, was Sie im Spiel überhaupt alles machen können, danach wird der Titel aber wirklich spannend, auch wenn es bei mir hin und wieder zu „was mache ich hier eigentlich?“-Momenten gekommen ist.
Game Watcher (Aug 16, 2010)
Victoria 2 is one of those games where it's easy to expect more from it than it can actually give. Giving its dedication to history, depth, strategy etc... fans can get a bit carried away. Newcomers to the franchise may find it hard to get to grips with at first, but the tutorials do a decent job of easing you in, and as we said, the more you play the more you learn! This is another respectable addition to the Paradox roster, and despite being pretty good already, it can only get better as time goes on.
Victoria II is a wonderful strategy game, but its problems take what would have been a perfect Grand Strategy and turn it into merely a great game with the potential to be a classic. It’s the kind of game in which you sit back, enjoy a refreshing beverage and take the time to consider the long-term implications of your policies, and it does this better than even the original Victoria, to say nothing of other games that cover the period. It’s been a busy month for strategy gamers with the release of StarCraft 2, but players looking for a smart, engaging game that rewards patience and experimentation instead of button-mashing frenzies should grab a copy of Victoria II. Priced at $39.95, it will take uncounted hours for you to play through all the strategic possibilities it offers.
Resolution Magazine (Aug 16, 2010)
Victoria 2 is one of the most accessible grand strategy titles currently available. Condensing its huge variety of options into an intuitive interface goes a long way to encouraging more players to give this sub-genre a try. The lack of originality in regards to the time period is slightly disappointing, but despite this it’s still a great game.
80 (Aug 31, 2010)
Il aura fallu sept ans pour que Victoria bénéficie enfin d'une véritable suite mais cela valait largement la peine d'attendre. Plus facile à prendre en main, mieux équilibrée, visuellement très agréable et plus complète que jamais, celle-ci atteint désormais l'excellence. Elle comblera sans problème tous les amateurs de stratégie, de wargames et/ou de jeux de gestion pointus et réalistes.
Cyber Stratege (Aug 24, 2010)
Victoria 2 jeu est à considérer comme un « serious game » d’une qualité exceptionnelle qui à mon sens n’a pas d’égal actuellement. Il gagnera certainement encore en maturité dans les mois qui arrivent, avec l’apparition de patchs, mods, et l’amélioration de l’expérience multi-joueurs déjà bien prenante !
Impulse Gamer (Sep, 2010)
Not a game for the faint of heart at all and not a casual sit down and walk away from game. It is deep and grand in its scope. Make sure you play the tutorials, or drop by the forums for some pointers.
Electronic Theatre (Aug 30, 2010)
Victoria 2’s strengths lies in it’s wealth of opportunity; problem finding and solving large and small scale political issues, near-endless opportunity for strategic use of finances and more than two hundred playable nations, these are the aspects which will undoubtedly sell the game to the hardcore management strategy gamers. The additional detail available is a two-edged sword, welcoming to those already involved and potentially bewildering beginners, and as such Victoria 2 doesn’t make the best entry-level management strategy game. A complex and involving game it is then, but one for those who not only understand, but relish in the demands that will be placed upon them.
77 (Aug 13, 2010)
Kriege finden im Stil der Zeit statt, aber die Kriegführung bietet genau so wenig taktische Möglichkeiten wie bei Europa Unversalis 3. Das Spiel kommt einem bisweilen wie eine viktorianische Ausgabe von Hearts of Iron vor. Schön ist erneut, dass man fast alle bekannten und weniger bekannten Länder der Epoche spielen kann - für jedes Land wurden die originalen Parteien, Ziele und Erzfeinde umgesetzt. Die historische Recherche war mal wieder vorbildlich, man wird als Geschichtsfan letztlich noch gut unterhalten, aber die Umsetzung muss endlich mal moderner ausfallen.
PC Gamer (Nov 02, 2010)
Its charming, but minor annoyances keep Paradoxs most polished release from reaching world domination.
GameSpot (Aug 18, 2010)
While it isn't revolutionary enough to win over those who have found Paradox's grand-strategy efforts too grueling in the past, Victoria II is a more accessible version of this demanding style of game. That said, this remains a challenging, intricate experience that won't be for everyone. It still hits you with a learning curve that initially looks like the north face of K2 to the newbie who has never played this sort of game before. The revolt issue is also frustrating when it pops up, especially because it generally does so after you've invested a few decades into a campaign. Still, this is a leap forward from its predecessor, and it does show that Paradox has been listening to its critics and is tying to make its games as mainstream as possible without turning off the hardcore historical strategy fans that are the company's bread and butter.
GameStar (Germany) (Aug 16, 2010)
Dass Paradox hässliche Spiele mit viel Tiefgang macht, brauche ich Ihnen nicht mehr zu erzählen. Mit Victoria 2 setzen die Schweden aber noch einen drauf, denn hier ist das allein schon umfangreiche Militärsystem nur ein Bruchteil des großen Ganzen, um das Sie sich kümmern müssen. Das erfordert sehr viel Einarbeitung und Durchhaltevermögen, denn viele Ihrer Entscheidungen wirken sich erst spät aus – dann aber gewaltig. Wer diesen Biss mitbringt und nicht nur kämpfen will, wird mit einem tollen Strategiehappen belohnt. Alle anderen warten besser auf Civilization 5.
70 (Aug 17, 2010)
As impossibly complex as it is deep, but running your own empire proves to be hugely engrossing for those that put in the man hours.
With just a few minor problems and a looping soundtrack, the game offers a fun and satisfying experience. The replay value will keep fans coming back for more, though a lot of people might be put off by the steep learning curve and the patience required in becoming a true and virtuous ruler, sweet talking politician, or an egomaniacal tyrant.
GameZone (Sep 10, 2010)
Victoria newbies will definitely look upon the game with confused glares at first, and even after going through the extensive tutorial, might find themselves scratching their heads with confusion more often than not. Victoria veterans however will be pleased with the interface overhaul and streamlined menus, which helps alleviate frustration and ensures satisfaction.
Cheat Happens (Aug 24, 2010)
For what it's worth, Victoria II is a one hell of a strategy game, but it's also one hell of an endeavor. While undertaking the game's complicated interface and gameplay can prove daunting for most, those who stick with it won't be disappointed. Whether rewriting history or re-enacting it, Victoria II is a worthy investment for sure.
Gamekult (Aug 31, 2010)
Si diriger un gouvernement, organiser des réformes, réagir aux événements historiques ou générés à l'improviste est indéniablement passionnant, tout ce qui s'approche de près ou de loin d'un conflit armé dans Victoria II nous laissera hélas dans un état d'indifférence général. On regrettera aussi quelques petits soucis de cohérences sur certains points, notamment du côté des révoltes qui deviennent souvent surréalistes en Europe occidentale sur la fin du XIXe siècle. Espérons que les prochains patchs du titre viendront effacer la plupart de ces petits impairs et que Paradox Interactive reverra son ambition militaire à la hausse dans les éventuelles suites ou extensions qui ne manqueront pas (du moins on l'espère) d'arriver.
Hooked Gamers (Aug 18, 2010)
A typical game will take hours to play, so you are certainly getting your money’s worth when you fork out the cash for the game. Indeed, with such a huge number of playable nations to choose from, gamers could be playing this for months without even having played all the nations. The replayability is endless. There are plenty of “what if I had have done that instead” thoughts during the games. Indeed after playing for awhile and thoroughly learning the mechanics, the game drew me into that dreaded ‘one more turn’ frame of mind, despite the game being a real-time strategy. If you have some time to put into Victoria II, you will find this quite rewarding. But if you are looking for a game with a “wham-bam, thank you ma’am” attitude, you may have to look elsewhere for your gaming fix.
Gaming Nexus (Sep 22, 2010)
Grading was difficult. My reasoning follows. It avoids an F due to high concept and ineffable "feel", misses an A for bugs and dodges a C because Paradox will fix them.
Game Shark (Aug 25, 2010)
As a strategy game, Victoria II frustrates me. It is an orgy of detail for detail's sake, yet the information I really want never seems to be at hand. The decisions I make seem mostly inconsequential, changing the game only by a slow process of accretion. Modeling has overtaken game design. Watching Victoria II is hypnotic and frequently awe-inspiring. Unfortunately, you only occasionally might want to play it.
Gamers Daily News (Aug 16, 2010)
I found the game to be burdened by its promises even while it delivered on all of them. The size and scope is daunting to a first timer but once you trudge through to manual and learning of the basics, the game really comes into its own. I found myself speeding up the time just to see what obstacles would pop up next and which of my policies I was able to get through. This game is not for everyone, but this game was not meant for everyone I think. Fans of the genre will find themselves guiding their country well into many nights and never even noticing the lost sleep.