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Wages of War is a squad level tactical simulation set in the year 2001. The game is a solitaire simulation pitting the player as owner of a mercenary company, against computer controlled enemy forces and competing mercenary companies.

The goal of Wages of War is to make the most money possible and become the world leader in mercenary activities. To do this, the player must plan missions carefully, spending enough money to acquire what is needed for each mission, while minimizing expenditures and casualties. Winning missions is not enough, the player must win each mission while making the greatest profit possible.


Wages of War: The Business of Battle Windows Near the end of the game, weapons are getting harder to get: Old models are no longer manufactured, and you've probably bought almost all of the stock during other missions.
Wages of War: The Business of Battle Windows The enemy is hit, but your weapon is jammed and you're out of action points, ouch!
Wages of War: The Business of Battle Windows Choosing the very best from the big roster.
Wages of War: The Business of Battle Windows Your office, you'll be seeing this view a lot.

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Critic Reviews

GameSpot Dec 19, 1996 8.2 out of 10 82
Coming Soon Magazine Apr, 1997 79 out of 100 79
Pelit Feb, 1997 78 out of 100 78
Gameplay (Benelux) Feb 01, 1997 77 out of 100 77
CD-Action May, 1997 7 out of 10 70
Electric Playground Dec 06, 1996 7 out of 10 70
Adrenaline Vault, The (AVault) 1996 3 Stars3 Stars3 Stars3 Stars3 Stars 60
PC Games (Germany) Dec, 1996 55 out of 100 55
Reset May, 1997 5 out of 10 50
Gamezilla 1996 45 out of 100 45


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Jim Newland (60) added Wages of War: The Business of Battle (Windows) on Jun 16, 2003