User Reviews

WITNESS YOUR DOOM! Curlymcdom (47) 4.71 Stars4.71 Stars4.71 Stars4.71 Stars4.71 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.0
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.6
Overall User Score (22 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
JustPressPlay (Mar 10, 2007)
Dark Crusade, the second expansion to the Warhammer 40,000: Dawn of War series, adds a whole lot to the Dawn of Waruniverse. It adds two new races: the Necrons, an army of mysticallyundead warriors, and the Tau, at once technologically advanced andbrutally primeval. The Necrons have some very strange units; somerequire no resources at all to create. Others reanimate themselvesafter a period of time. The Necrons are easily the most unique race ofthe seven playable races in the universe; it takes quite a while to getused to how they are supposed to be played, and even once you do figureit out, it’s a very strange effect to have units that were destroyedsuddenly pop up on your radar screen as being active units.
94 (Feb 12, 2007)
So, if you're a fan of the strategy genre, and have somehow managed to avoid playing the Dawn of War franchise up until now, do yourself a huge favor and pick up a copy of Dark Crusade today - we think you'll be happy you did. If you find yourself in the position of Grand High Warlord for every race in the Campaign and Skirmish modes, try your luck against other human players online - we practically guarantee that you'll find more than enough challenges out there to fill up a month of Sundays.
Worth Playing (Dec 18, 2006)
I've been a sidelines kind of Warhammer 40k fan over the years. I always admired what it was about, starting with the original Space Hulk and then enjoying the finer points of the FPS Fire Warrior, but I always wanted something deeper. Finally, Dawn of War won me over, and Dark Crusade dealt the final blow. There's so much more to do, and it sounds, looks, and plays so well (even better than before), I may never need another RTS. Relic, keep the expansions coming.
games xtreme (Nov 22, 2006)
Relic continue to improve the Dawn of War experience and hone it, they have added a tonne of new things to Dark Crusade and the new units for each faction. The Chaos Space Marines get the Daemon Prince, the Eldar have the Harlequins, the Imperial Guard has the Heavy Weapons Team, the Orks get the Flash Gutz, and the Space Marines have the Grey Knight Terminators. All of this with the Tau and Necron faction adds up to a well rounded and excellent product that no RTS fans or 40K fans should be without. I can’t wait to see what Relic come up with next.
Gamigo (Nov 05, 2006)
Im Jahresabstand entwickelt Relic Addons für Dawn of War und scheint damit gut zu fahren, denn durch die vergleichsweise langen Entwicklungszeiten bieten die Addons mehr als nur ein paar neue Maps und Einheiten. Dark Crusade bezeugt das Eindrucksvoll, denn die Verquickung von Echtzeitstrategie und Rundenbasierter Strategie kann nur als logischer Schritt angesehen werden. Andere Entwickler hätten aus den Änderungen gleich ein Vollpreisprodukt gemacht. Dass die Dawn of War-typische Hintergrundstory, die die einzelnen Missionen bislang verknüpfte, nun fehlt, fällt nebenbei bemerkt, überhaupt nicht auf. Und mal unter uns: Allein die Necrons und die Tau sind es wert, sich dieses Addon zuzulegen!
GameSpy (Oct 12, 2006)
In the end, Dark Crusade is an excellent swan song for Dawn of War. It's not perfect, and it suffers a bit (perhaps unfairly) in comparison to Relic's own Company of Heroes. The new races and game balance changes have revitalized the multiplayer game, and the new campaign gives plenty of gameplay for single-player fans to sink their teeth into. In fact, if the biggest knock against Warhammer 40,000: Dawn of War -- Dark Crusade is not an inherent lack of merit, but merely the fact that time has passed it by, then this marks one of the most graceful exits in gaming history. Plus it's got a Grim Reaper beheading an Orkish Squiggoth. Take that, you namby-pambies in Able Company!
FZ (Nov 21, 2006)
Dark Crusade är inte felfritt. Kampanjen har sina missar, ny musik hade verkligen inte skadat och grafikmotorn kunde behöva sig en uppgradering, men trots detta är det fortfarande ett riktigt bra spel. Spelsättet är helt oemotståndligt, det är blodigt och det är brutalt. Dark Crusade gör egentligen inget nytt, men de två nya raserna gör däremot att ett förbannat bra spel nu fortsätter att vara ett förbannat bra spel. Jag gnäller på Dark Crusade, men det är mest för att jag tycker om det så mycket. Det är en god gammal vän nu. Man vet vad det går för, och det gör en inte besviken.
90 (Oct 23, 2006)
Een dreadnought denderde stampvoetend over het asfalt richting een groepje Orks, in een postapocalyptische omgeving vol met ruïnes waaruit verwrongen staal stak. Terwijl hij met zijn vlammenwerper een vuurzee creëerde, probeerden de Orks krijsend weg te komen. Ze waren te laat. De dreadnought spietste één van de Orks op zijn grijparm en in een wolk van bloed zaagde hij het lichaam kapot. Vervolgens schudde hij de overblijfselen van zijn grijparm alsof het een irritant, doodgeslagen vliegje was. Dít was voor mij Warhammer 40.000: Dawn of War, en ik hield ervan. Met mij velen anderen, want de science-fiction RTS Dawn of War werd een veelgeprezen game en een groot succes. Na de eerste uitbreiding, Winter Assault, volgt hier nu de nieuwste toevoeging aan het Dawn of War universum: Dark Crusade.
Games Master (Dec, 2006)
Although overshadowed somewhat by their of Company of Heroes, this expansion to Dawn of War is yet another cracking RTS from Relic. With two superb new factions - the shooty, advanced Tau and the plodding, implacable Necrons - and a considered territory-grabbing campaign, this is the pinnacle of sci-fi strategy gaming and better than it's parent game.
PC Zone (Nov 13, 2006)
Its combination of fast-paced action, beautifully detailed units and brutal animated violence turned thousands of us who'd never even seen the inside of a Games Workshop into instant fans. And while this standalone expansion contains yet more of the tried and tested formula, it contains so many new features that it feels more akin to a proper sequel.
Zelfs wie nooit Dawn of War gespeeld heeft kunnen we deze Dark Crusade aanraden. Het is de perfecte introductie tot het Warhammer 40.000 universum. Je moet wel bereid zijn de nodige actie in je real-time strategie te smaken, want de nadruk ligt hier in de eerste plaats op felle, grafisch expliciete combat en offensieve tactieken. De strateeg die liever zijn eigen tempo kiest neemt beter eerst wat vitamines en koffie tot zich.
PC Action (Oct 30, 2006)
Endlich geht der Kampf mit den abgefahrenen Weltraum-Orks und den finsteren Chaos-Marines weiter. Vor allem die Necrons haben es mir angetan. Die durchgeknallten Untoten zu spielen, das macht echt Laune! Relic Entertainment hat es eben drauf, genauso wie ich im Bett [Anm. d. Chefred.: Die Typen programmieren ein Spiel in 60 Sekunden?]. Ebenso wie im fantastischen Mehrspieler-Modus, wo ich meine Necrons ohne Gnade auf die Feinde hetze. Auch wenn ich mich wiederhole: Am Schwierigkeitsgrad hätten die Entwickler gern noch schrauben dürfen. Bei Dark Crusade kommt man ins Schwitzen wie in der Sauna. Dafür läuft es ohne Hauptprogramm.
GameSpot (Oct 10, 2006)
Dawn of War was a fantastic real-time strategy game to begin with, but it takes an expansion pack like Dark Crusade to make the original game feel as fresh and interesting as ever two years later. It helps that the game's presentation has held up so well, between the spectacular graphics and all the thunderous weapon effects and lively unit voices, but it's all been built on a foundation of great underlying tactical gameplay. So if you like Dawn of War, best conserve your cognitive ability for the battlefield, because this one's a no-brainer. And even if you haven't played Dawn of War before, this is a great way to get into it, as well as the Warhammer 40,000 universe.
Dark Crusade can be enjoyed by new and experienced players alike, regardless of whether you own the earlier installments – even if the hefty challenge makes it more appropriate for veterans. Stuffed with seven playable races, there’s a constant need to rethink your approach to match your current opponent. A new campaign mode has you navigating a Risk-style map upon which you’ll move your troops around as you take over the war-torn planet that all of these pissed-off races have converged on. Sadly, any semblance of a real story has almost completely disintegrated, and the sweet new factions almost upset the game’s intricate balance. That’s not to say that this doesn’t continue to be one of the best RTS experiences in years – it is most certainly that, but not dramatically different from what you’ve already played and loved.
IGN (Oct 09, 2006)
There may be better real-time strategy games out there, but none better in the sci-fi realm right now. If you haven't played Dawn of War before, now's a great chance to do so by picking up Dark Crusade. Fans of the series will likewise find a lot to love in this terrific expansion.
PC Powerplay (Oct 25, 2006)
Mit den trägen, aber dafür schlagkräftigen Necrons durch die neue Kampagne zu randalieren passt perfekt zur grandios bombastischen Warhammer-Atmospähre, die auch Dark Crusade wieder vorbildlich inszeniert. Das Taktieren auf der Weltkarte gefällt mir gut, besonders das Aufpäppeln meines Helden motiviert. Dass ich dafür auf eine echte Geschichte verzichten muss, stößt mir sauer auf. Als Fan des Warhammer-Universums hätte ich mir hier mehr Tiefgang gewünscht.
Game Over Online (Nov 20, 2006)
In spite of that, I can easily recommend the game to people who've never before tried Dawn of War. The basic gameplay should be enough to keep them enthralled. And if it's not for some reason, they can probably find Dawn of War: Gold Edition for the same price. They'll only be missing their genocidal killing machines.
Gameplay (Benelux) (Oct 27, 2006)
Relic pakt stevig uit met nieuwe rassen, nieuwe eenheden en hopen nieuwe mappen. Een must voor alle fans van Dawn of War.
1UP (Oct 17, 2006)
Whatever Relic Entertainment is smoking these days, they need to pass it around to the rest of the game industry -- because these guys are on fire. With their awesome WWII real-time strategy game Company of Heroes just barely out the door (and a huge, instant hit with PC gamers), Relic has somehow managed to release a second expansion pack for their other outstanding RTS franchise, Warhammer 40,000: Dawn of War -- and it's a great addition to the series.
GameStar (Germany) (Nov, 2006)
Die Necrons haben's mir angetan: Ich grinse herrlich böse, wenn ich mit den Gruselrobotern die Lebenden zerfleische. Auch die Tau sind reizvoll, weil sich die beiden Neulinge angenehm unterschiedlich spielen. So fügen sich die Frischlinge gut ins Spiel ein, die neuen Einheiten bringen noch mehr taktische Tiefe - insbesondere in den Mehrspieler-Partien. Doch bei der Kampagne schwächelt Dark Crusade. Zu Beginn motiviert der Echtzeit-Runden-Mix dank des "Nur noch eine Provinz"-Suchtfaktors. Auf Dauer langweilen aber die stets gleichen Gefechte. Warhammer-Fans kann das egal sein, Dark Crusade fängt das Flair der Vorlage perfekt ein.
Game Revolution (Nov 07, 2006)
Considering the thirty dollar price tag and the fact that it’s essentially its own game, I’m surprised Relic even calls this an expansion. The sheer amount of content alone in Dawn of War: Dark Crusade is worthy of respect. This is the kind of rampant generosity that we love, and it’s worth going to war with robot zombies over. Then again, what isn’t?
82 (Oct 28, 2006)
Dark Crusade ist ein gutes Standalone-Add-On für Dawn of War, obwohl die erzählerische Stärke der Vorgänger nicht erreicht wird. Ähnliches gilt für das Missionsdesign im Solospiel, das nicht genug Abwechslung bietet und immer nach Schema F abläuft. Zusammengehalten wird die Kampagne durch die entwicklungsfähigen Helden sowie den Drang immer mehr Regionen des zu kleinen Planeten erobern zu wollen. Wesentlich besser sind da die beiden neuen Fraktionen geworden, von denen mir die hinterhältigen Necros am besten gefallen haben, weil deren Spielstil vom Standard abweicht. Aber auch die Tau haben ihre Reize und an der Balance oder den neuen taktischen Möglichkeiten gibt es nichts zu meckern. Das wahre Highlight sind und bleiben die rasanten und sehr fordernden Mehrspieler-Schlachten im unvergleichlich brachialen Warhammer-Flair.
Good Game (Oct 17, 2006)
Jaded RTS fans, you WILL have fun with this game - I'm giving it 8/10 rubber chickens because it's DIFFERENT and it's FUN.
80 (Oct 23, 2006)
Dawn of War machte Spaß, Winter Assault machte Spaß und welche Wunder: Dark Crusade macht auch Spaß. Wenngleich nicht ganz soviel, wie die beiden Vorgänger. Denn ohne eine richtige Story fällt es eben viel schneller auf, dass man eigentlich nur immer wieder dasselbe macht: Basis bauen, Ressourcenpunkte einnehmen, Feindbasis suchen und einäschern. Ja, es gibt eine Hand voll Extramissionen; nur wenn man die einmal kennt, spielen sie sich auch immer gleich. Allerdings ist der Computer ein fordernder Gegner, der vor allem auf den höheren Schwierigkeitsgraden hart zu knacken ist. Allein deshalb schon werden Fans der Reihe auf ihre Kosten kommen.
Absolute Games ( (Nov 12, 2006)
Финал одиночной кампании Dark Crusade не ставит точку в затяжном конфликте интересов. Очевидный намек сразу на две RTS из серии Warhammer 40.000, которые обрушатся на нас в следующем году, оставляет всего один насущный вопрос: "аддон или сиквел"? В любом случае шоу продолжается.
Gameslave UK (Nov 21, 2006)
All in all, Dark Crusade is very good indeed, but the player cannot help but feel that it is only exactly as good as the original Dawn of War. Little additional development looks to have been put into the title, which, I know, makes me a hypocrite for simultaneously suggesting 'The game needed no guilding.' and 'Where the hell is my guilding?' It seems though that Relic has simply used materials it already had in place and probably had already spent the money on, and cunningly put them together in a new way, sufficiently different from the old way to keep the fans happy. Still, it's only fair to say that this is reflected in the retail price, this is a stand-alone expansion pack and therefore doesn't need Dawn of War to run but is priced reasonanbly like most other expansion packs.
75 (Oct 25, 2006)
Malgré le côté répétitif des missions de la campagne solo et la petite mesquinerie des développeurs qui réservent la majorité des races jouables en multijoueur à ceux qui possèdent déjà Dawn of War et son extension Winter Assault, Dark Crusade reste un stand-alone de bonne qualité, même pour ceux qui n'ont jamais touché de leur vie à un titre de la série. Avec son excellent gameplay, sa durée de vie importante et ses deux nouveaux camps très intéressants à jouer, il comblera à n'en pas douter les amateurs de jeux de stratégie futuristes, surtout au prix très raisonnable auquel il est proposé.
75 (Oct 17, 2006)
Trois ans après sa sortie, Warhammer 40K est encore un des RTS les plus joués sur le net. Histoire de tirer sa révérence en beauté – ou entretenir l’intérêt de sa communauté – Relic revient avec un add-on riche de deux nouvelles races : les Tau et les Néocrons, ainsi que d’une nouvelle campagne jouable avec n’importe quelle race, y compris celles du jeu d’origine. Une fort belle initiative qui touchera aussi bien les derniers arrivants (Dark Crusade est un stand alone) que les fans de la série.
70 (UK) (Oct 28, 2006)
Don't think of it as its own game and the red mist recedes fast. The new races are incredible, some of the most imaginative fare the often too stiff-upper-lipped RTS landscape has ever seen. They're going to make for some spectacular online clashes, far more so than Winter Assault's guardsmen ever did, and devout DoW players will be the happiest of genocidal bunnies for their inclusion. That brutal learning curve aside, you can't really wish for more from an expansion pack. It's hovering on the absolute razor's edge of scoring an 8 - and if the punishing campaign gets a spot of noob-friendly spit and polish down the line, it'll almost definitely get one, but until then...
Good Game (Oct 17, 2006)
I agree, the new races are awesome, but the AI really got on my nerves. 7/10 from me.
Bit-Tech (Nov 26, 2006)
All in all, I wholly enjoyed leading my commander and his battalion on their own “Dark Crusade” through the campaign mode, getting pleasure from annihilating each race off the planet Kronus whilst witnessing my commander and his honour guard grow. The ambitious attempt at renovating the single player mode from the original linear structure, I believe, has been carried out by Relic with mostly flying colours. The two new added races integrate well with the original five, both unique in appearance and requiring vastly different playing styles. In contrast to Winter Assault, Dark Crusade adds enough extra content to earn itself the prestige of being a stand alone game (it does not require the original Dawn of War) - the only benefit of owning the other two games in the series is to unlock all the races in multiplayer mode. However, for not much more, I recommend buying the Warhammer 40,000 anthology to provide you with hours of entertainment this Christmas.