Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.8
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.2
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 4.1
Personal Slant A personal rating of the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.5
Overall User Score (18 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamePro (US) (Feb 19, 2009)
I have no doubt that Dawn of War II will be remembered fondly in the years to come. Relic has helped push the RTS genre into new directions and their latest effort represents the culmination of their work so far. Some gamers will no doubt hate the new direction they've taken but the game is much improved and definitely deserves its fair share of love. While it still early, I wouldn't hesitate to nominate it for PC Game of the Year honors come December.
games xtreme (Mar 02, 2009)
Relic has managed to take the tired, boring on rts genre and turn it on its head. They have take a bold new step in the direction of the genre by removing base building and the unit spam of so many other games. It's now a much more refined experience and with Steam powering the patching, you'll never have to worry about getting another patch on time again. As of this writing we were already two patches in and any bugs that I could have mentioned were well and truly quashed. Apart from the odd bit of lag online in the play, we've had no real problems with the campaign and the skirmish. Everything runs smoothly on the game machine and the game plays perfectly for hours on end. No crashes to desktop with this system/setup. If you want a new kind of rts, a new breed, get Dawn of War 2. This is only just the beginning - with promised free DLC and more on the way, it's an exciting time for new and old fans alike.
PC Games (Germany) (Feb 26, 2009)
Die letzten Command & Conquer-Spiele habe ich nach 30 Minuten wieder deinstalliert. Da war nichts, was mich gefesselt hat. Und als ich die ersten Berichte über Dawn of War 2 gelesen hatte, war ich besorgt: kein Basisbau mehr, nur noch wenige Einheiten? Das soll die Lösung sein? Sie ist es. Schon nach kurzer Zeit war ich meinen Space-Marine-Jungs verfallen, kämpfte verbissen, um sie lebend durch jede Schlacht zu bringen. Noch dazu greift der WoW-Ausrüstungs-Sammeltrieb bei mir mit voller Wucht. Auch wenn sich die Einsätze oft wiederholen und die Story keinen Blumentopf für Originalität gewinnt: Wenn sich mein Günni kettenschwert-schwingend durch Ork-Horden schneidet, während um ihn herum die Hölle tobt, dann bin ich zum ersten Mal seit Langem bei einem Strategie-Titel zufrieden.
1UP (Feb 19, 2009)
DOW2 is the sort of game that even with glaring faults, such as crashes to desktop, a bug that corrupts your savegame and therefore sent nine hours worth of my review playtime into a black hole (to be fair, Relic is aiming to fix that before the weekend), repurposed maps, and possible multiplayer balance issues, I still boot up and play. The fact that it does something genuinely different than the rest of the genre earns it a lot of goodwill from me; if DOW2 really was just the expected "COH in space" or "DOW with spiffy graphics," then those flaws would be intolerable. So yes, I love it, flaws and all. Besides, watching Assault Marines or Stormboyz fly in the air and slam down onto some fools doesn't get old.
GameSpy (Feb 19, 2009)
There are some balance problems in the initial multiplayer release, of course. Any major complaints I might have had are already being addressed in a "Day One" patch, though. The bottom line is that the overall "feel" of the multiplayer game is terrific and the basic gameplay paradigm works to create a game that's deep, rich and thoroughly satisfying. Combined with a fun and very different-playing single-player component, this is a game that's well worth a look by any strategy fan looking for something fun that breaks the RTS genre's straitjacket. Perhaps not everything came off as well as Relic might have hoped, but Dawn of War II works well on its own terms and is a more than worthy sequel to the original game.
Jeux Vidéo Network (May 17, 2009)
Vous cherchez la nouvelle référence de la stratégie tactique sur PC ? Vous l’avez trouvé. Complet, riche, captivant et profond, Dawn of War 2 parvient sans peine à s’imposer et ce, à n’en pas douter, pour un bon moment.
AusGamers (Feb 23, 2009)
Without a doubt Dawn of War II is a great game, one that no strategy or action-RPG fan should pass up. There's definitely room for growth and the game is not without issues from the 'weird bug' or 'crash to desktop' variety. But above all that, Dawn of War remains incredibly addictive and should prove to have a strong multiplayer community in the months to come. In fact this is the first 'strategy' game to be released in a long time with enormous potential for additional content/expansions.
UOL Jogos (Apr 08, 2009)
"Warhammer 40,000: Dawn of War II" se destoa bastante do original de 2004, com uma postura menos voltada para a construção de bases e gerenciamento de recursos e interesse maior na ação, como ocorre na franquia "Company of Heroes". Fãs de longa data podem torcer o nariz, mas o game funciona muito bem desta maneira, com grande dinamismo nos ataques, mesmo com missões pouco variadas. O modo Skirmish é empolgante e explora bem as outras facções, ainda que, também, a pouca variedade de mapas deixe a desejar. Vindo de uma grande linhagem de clássicos, é um típico produto que se apresenta como base sólida para uma série de expansões e extras futuros.
IGN (Feb 17, 2009)
While the overall formula could still use some fine-tuning, the current product is one part hypercharged tactical combat, one part streamlined competitive RTS, and entirely worth playing.
YouGamers (Mar 09, 2009)
Dawn of War II is a highly innovative twist on the usual RTS formula that dares to think outside the box while staying true to the WH40k source material. Campaign co-op play is a great addition to the already superb single player game but the head-to-head multiplayer skirmish is a bit of a disappointment.
89 (Feb 20, 2009)
Relic Entertainment zieht sich somit im Kampf der Strategiegiganten um die Spielergunst geschickt aus der Affäre und setzt statt auf Basenbau, Ressourcenmanagement und Massenschlachten auf taktisch anspruchsvolle Gefechte. Das macht Dawn of War 2 dafür zwar sehr gut, aber andererseits bietet das "Warhammer"-Universum reichlich Stoff für weitaus mitreißendere Geschichten, die dazu noch einen etwas spannenderen Erzählstil verdient hätten. Auch der Mehrspieler-Modus erreicht (noch) nicht ganz die Klasse eines Company of Heroes und aus der kooperativen Kampagne hätte man sicher mehr rausholen können. Unterm Strich präsentiert sich das Spiel als interessanter Genre-Mix, der vor allem durch seine großartige technische Umsetzung brilliert - mit einfachen Worten: Wir bleiben auch im Nachtest dabei, Dawn of War 2 ist ein tolles Spiel und das erste Strategie-Highlight im Jahr 2009!
Game Over Online (Mar 02, 2009)
With that said, the heart of the game is solidly built, never in a position to stagger too far out of line. The campaign is surprisingly lengthy, and the unit balance is quite well-tuned. Since most of the changes are beneficial, in my view, I can adamantly recommend Dawn of War 2 to fans of RTS games or Warhammer 40K.
That Gaming Site (Mar 01, 2009)
Engaging combat, new RPG elements and fun multiplayer makes for a wonderful sequel.
Mana Pool (Dec 02, 2010)
The only negative point about this game is that it requires Games for Windows Live. We have nothing against GfWL but being on Steam AND Games for Windows Live at the same time just seems overkill. Plus, Games for Windows Live doesn’t seem to do its job properly all the time and requires THREE reboots of the game the very first time you install it. Why it doesn’t just patch itself in 1 go, God only knows. Anyway besides for that small detail there is absolutely NO reason why you should not already own this game. This is one of the most enjoyable RTS experiences of recent years – and the co-operative mode doubles that fun.
88 (Apr 17, 2009)
So to conclude. Dawn of War II is a great game with certain flaws and many strong points. At some times I felt like Relic rushed it a bit (certainly when I saw their target video a few weeks back. Just Google it, you’ll see what I mean) and missed the opportunity to make a fantastic game. It’s the first time one of their games lost a bit of appeal to me after some time.
Games32 (Mar 05, 2009)
By eliminating two key features of any RTS, Warhammer: Dawn of War 2 made a bold move and a strong statement that the franchise is ready to move on, and this should be regarded as the first step in the right direction. Even without base building and the gathering of resources, this title doesn't seem to be deprived by any depth and remains as exciting as ever, with role-playing elements that have been cleverly inserted and the result is a title that brilliantly succeeds in merging two game genres into a gem.
88 (Feb 27, 2009)
Niin, pitänee vielä lopuksi mainita, että kaikkia pelaajia ei taatusti ilahduta pelin vaatimus sekä Steam-palvelun että Games for Windows LIVE:n käytöstä. Jälkimmäinen toki mahdollistaa Xboxilta tuttujen Achievement-saavutusten keräilyn, jota peli hyödyntääkin ihan hyvin. Monet olisivat kuitenkin taatusti tulleet toimeen ilmankin.
It feels weird to me to not be falling head over heels for a Relic title out of the gate, to be honest. Still, this is an amazingly visceral title with a second-to-none presentation that delivers some of the best tactical action we’ve seen to date. I applaud the developers for moving the staid RTS genre in a new direction, even if I feel that Dawn of War II stumbles a little bit along the way.
Wie zich over de naar actie-rollenspel overgehevelde gameplay kan zetten, krijgt een intense tactische ervaring in Dawn of War II's singleplayercampagne. Het sleept je mee, verslaaft je en doet je de hele game uitspelen, zelfs al ontbreekt het over de hele lijn aan echt strategische ingrediënten. Die krijg je dan weer wel volop in de geweldig multiplayer die al heel wat nauwer aansluit bij zijn terecht veelgeroemde voorganger.
GameSpot (Feb 20, 2009)
How you approach Dawn of War II depends on what you're looking for in a real-time strategy game. If you're looking for an incredibly fun and intense multiplayer and single-player skirmish experience, few RTSs provide combat this exciting and dynamic. If you were hoping for a similarly dynamic campaign mode, you'll find that the strategy has been mostly stripped away in favor of role-playing elements. This divide may help the game appeal to a wider audience, but it also leads to an identity crisis that Dawn of War II never comes to grips with. Regardless, this is a game that real-time strategy lovers should play, if not for the loot-happy leveling of the campaign, then certainly for the constantly enjoyable online component that will keep you glued to the screen for hours at a time.
Gameplay (Benelux) (Jan 30, 2009)
Relic levert met Dawn of War 2 niet de rasechte classic af die we hadden gehoopt. De eerste teleurstelling van het jaar.
82 (Feb 26, 2009)
Dawn of War II ist modern, aber seine Mechanismen sind noch nicht ausgereift. Und es hat Angst, seine Spieler zu fordern. Helden, die nicht sterben können, Verstärkung, die nie versiegt - in Verbindung mit den einfallslosen Missionen verkümmert der Stachel des Ansporns irgendwann zum stumpfen Holznagel. Erst in den Mehrspieler-Scharmützeln zeigt sich das Spiel wieder von seiner starken Seite Die überlegte Produktion der Einheiten bringt zusätzliche Tiefe ins Spiel. Zusammen mit vier unterschiedlichen Völkern, die sich knackige Stellungskämpfe liefern, schimmert auf den Online-Servern durch, wie die taktische Warhammer-Zukunft aussehen könnte. Doch selbst hier stellt sich Relic mit den wenigen sieben Karten und zwei nahezu identischen Spielvarianten selbst ein Bein. Alles in allem war Dawn of War II ein verdammt kurzweiliges Action-Spektakel. Alles in allem war es aber auch eine überraschend kurzlebige taktische Exkursion.
Giant Bomb (Mar 04, 2009)
Overall, the only major problem with recommending Dawn of War II is its minor identity crisis. If you normally don't like RTS games but are a fan of light role-playing that focuses more on the combat than the story, you'll likely find much to love in this game's campaign, and that should be enough to satisfy. However, if you're a fan of traditional strategy games like StarCraft or even the original Dawn of War, you might be underwhelmed by the simplified gameplay of the sequel's campaign, and may want to jump straight to the deeper online experience. Both halves are well done, though there's no guarantee you'll like both of them equally. Whichever choice you make, Relic has done a commendable job trying to kill two birds with one stone. You might just wish they had focused more on the portion of the game you enjoy most.
Despite the above flaws, however, I found myself playing one mission after the other. While there are ways the game could have been better, it’s definitely worth adding to your collection, especially if you’re a fan of the Warhammer 40,000 setting.
Cheat Happens (Feb 24, 2009)
Though it’s sure to upset some RTS diehards, Dawn of War II is quite the accomplishment. Featuring a novel mix of new mechanics and RTS standards – it should serve as a good starting off point for those looking to get into the genre, but just not sure where to start. Though it’ll be hit or miss with fans of the genre, those willing to give the new mechanics a try should be pleasantly surprised.
Factornews (Mar 10, 2009)
Warhammer 40 000 : Dawn of War 2 ne réinvente pas la roue mais quitte le monde du STR pour celui du Tactical Bourinnage Action. Le jeu de Relic est plein de défauts et de déséquilibres mais il est dur à lâcher une fois qu'on les accepte. Voir les Tyrannides être éjectés à grand coup de Havok quand les Marines d'assaut se posent violemment au milieu d'eux après avoir utilisé leurs réacteurs est un petit moment de bonheur pour tous ceux qui ont contracté le saturnisme après avoir passé trop de temps sur War40K. Mais plus qu'un jeu de fanboy, c'est un jeu qui arrive à marier gameplay riche et grand spectacle dans la droite lignée des Company of Heroes.
Thunderbolt Games (Mar 04, 2009)
As it stands, Dawn of War II could be the best RTS on the market right now, with very little competition for the moment. With the new Red Alert 3 standalone expansion, Starcraft II, and a few other new franchises starting up, Relic will certainly be facing some stiff competition this year. However, DoWII is so unique that it could just as well co-exist with the other traditional RTS games, as it has a focus in places that the others don’t. That said, there still needs to be some new additions and fixes to the multiplayer, as sooner or later the same 6 or so maps will get boring and stale. Definitely worth a buy for RTS fans, but perhaps those that are skeptical should take a look at the demo first before they jump in.
GameStar (Germany) (Feb, 2009)
Huch, was ist denn hier passiert? Kam bei Relic nach der Hälfte der Programmierarbeit der Eismann vorbei und hat die sonst so erfahrenen Entwickler aus dem Büro weggelockt? Anders kann ich mir den krassen Widerspruch zwischen der hervorragenden Technik, dem motivierenden Hochzüchten der Einheiten und den fetzigen Kämpfen einerseits und dem öden Missionsdesign samt lahmer Story-Inszenierung andererseits kaum erklären. Dawn of War 2 ist wahrlich kein schlechtes Strategiespiel, aber dem Vorgänger und den Möglichkeiten der Lizenz wird es nicht gerecht.
Good Game (Feb 16, 2009)
Yeah the 2 sides are very different, and we're yet to see how popular the multiplayer will be. But 1 things for sure, whether you're with it or against it, the community support will be there from day 1, the stuff like replays, strats, shoutcasts. I'm giving that side of the game an 8,
GamersGlobal (Apr 10, 2009)
Im Mehrspieler-Modus ähnelt Dawn of War 2 mehr dem (firmeneigenen) Company of Heroes als dem direkten Vorgänger. Das macht ihn zwar nicht schlechter – nur eben anders. Wer also einen leicht verbesserten ersten Teil erwartet, wird ganz klar enttäuscht werden. Wer jedoch Company of Heroes mochte oder lieber mit wenigen Einheiten hantiert als mit Truppenmassen, den erwartet ein rundum gelungenes Warhammer-40.000-RTS mit Rollenspiel-Einschlag.
80 PC Gaming (Apr 07, 2009)
In short, Dawn of War 2 is a strong addition to the RTS genre. Only the marketplace can determine if it’ll hold the long-empty “top spot,” but Relic certainly did all they could to make it so.
GamesVault (Mar 15, 2009)
Mimo kilku wad i niedoróbek, Warhammer 40.000: Dawn of War II to bardzo dobra gra. Mimo lekko rozczarowującego trybu dla pojedynczego gracza, nadrabia wszystko doskonałym multiplayer’em. Każdy miłośnik strategii powinien wręcz obowiązkowo zaopatrzyć się w ten tytuł, zaś fani Dawn of War powinni już dawno posiadać swoją kopię. Gra da sporo zabawy nie tylko tym, którzy na strategiach zjedli zęby, ale także ludziom nie mającym doświadczenia w tego typu grach.
80 (Feb 20, 2009)
Dawn of War II, then, is a curious beast. On one hand it's addictive, polished, satisfying and action-packed. On the other hand the campaign lacks variety and the meta-game has no real bearing on anything. But through it all a tinge of disappointment can't help but be felt - one that nags as you play the game. You miss being able to build a big base, in a real "boys and their toys" way. And you miss having a huge number of units to choose from. Yes, Relic should be commended for trying to do something different with the RTS genre, one that is fiendishly difficult to innovate in, but the end result is a game that won't be for everyone - indeed, it won't be for every RTS fan. Ultimately, though, it's great fun, whether you're playing the campaign on your own, with a mate, or in a skirmish. There's something eternally compelling about the Warhammer 40k RTS experience, about Dreadnoughts, sci-fi elves, cockney orks and rabid aliens. And that's enough to carry you through to the bitter end.
80 (UK) (Feb 20, 2009)
It doesn't, however, fulfil the task of being absurdly entertaining. The failings in the campaign mean that for all its incredible fireworks and visual splendour, its not interesting enough. The fact that "Diablo With Squads" feels so natural, and makes so much sense when you're playing it, means that Relic is on the right track. It just hasn't made the vibrant campaign, nor the compulsive multiplayer game, that lives up to the idea it's conjured so colourfully.
Not all of Dawn of War II's bold changes pay off and fans of traditional RTS games might feel left out. But we're glad it made them because at the single-player game's peaks, its a highly strategic and very satisfying experience.
Game Revolution (Mar 10, 2009)
With shallower gameplay, a dearth of content, and some very distinct repetition, the game feels more like a jumping off point than a complete release. Part of the problem here is that Relic is following up the ridiculous amount of variety and content in the first Dawn of War series with a fresh start – in comparison, DoW2 just feels like the first pour of whiskey.
gameZine (UK) (Apr 21, 2009)
Despite these problems, Relic has laid the groundwork for something fresh and exciting here. Fans of the series can look forward to seeing where those future expansion packs take us.
Good Game (Feb 16, 2009)
Single player was just too disappointing, not varied enough, and it's a 5.5.