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|Poor sequel to an average game||DOS||Pix (1221)|
|The Games Machine (UK)||Commodore 64||Jan, 1990||83 out of 100||83|
|Amiga User International||Amiga||Mar, 1990||80 out of 100||80|
|Amiga Joker||Amiga||Feb, 1990||76 out of 100||76|
|ASM (Aktueller Software Markt)||Commodore 64||Feb, 1990||8 out of 12||67|
|Joker Verlag präsentiert: Sonderheft||DOS||1992||67 out of 100||67|
|Info||Commodore 64||Jan, 1990||60|
|Power Play||DOS||Apr, 1990||59 out of 100||59|
|Power Play||Amiga||Apr, 1990||59 out of 100||59|
|Joker Verlag präsentiert: Sonderheft||Commodore 64||1992||58 out of 100||58|
|Zzap!||Commodore 64||Apr, 1990||39 out of 100||39|
|Topic||# Posts||Last Post|
|Macintosh version?||4||Trypticon (11036)
Jun 19, 2020
"The original AdLib manual (before they shipped) did not call for ANY delays. The original IBM PC (4.77 Mhz) couldn't get ahead of the card. By the time it shipped they were telling use to do one IN instruction, and every time a new faster processor came out they added some delay to their recomendation [sic]. The old 8088 machines would not have worked with the 35 IN instructions now required, it would have slowed the machine down so much nothing else could get done."The solution to fix this problem is simple as it just requires slowing your machine down.