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Description

Wings of Fury is an action game with some minor simulation aspects, in which you are the pilot of an American F6F Hellcat plane. The setting of the game is the Pacific during World War II.

It is your job to defeat the Japanese by destroying enemy bunkers, machine gun nests and barracks on a series of islands. Barracks and gun nests can be bombarded with regular bombs, while you'll have to use rockets to take out the concrete bunkers. After a successful bombing run, return to mow down the Japanese soldiers with your machine guns. You also have to sink Japanese battleships with torpedoes and engage in dogfights with enemy fighter planes.

You start each mission by taking off from an aircraft carrier, which you'll have to protect from assaults by Japanese torpedo planes. Whenever you run out of fuel, bombs, rockets or machine gun ammo you can replenish those by returning to your carrier. Your carrier is also the place to repair damage to your plane.

The Gameboy Color version of Wings of Fury has a toned down violence level. You no longer mow down Japanese soldiers with your machine guns, instead you bombard jeeps & trucks. Also missing in this version are the Japanese torpedo planes and the small 1st-person view window. New are some extra manoeuvres for your plane like a barrel roll and a review of your ammo consumption after each mission. Using less ammo than allocated gives you bonus points.

Screenshots

Wings of Fury Game Boy Color Bombarding from a high altitude is safer but not very accurate
Wings of Fury Commodore 64 It is 1944 and the world...
Wings of Fury Commodore 64 That Zero is going down.
Wings of Fury Game Boy Color Just dropped a torpedo (white dots) and managed to avoid crashing into the carrier; as the 1st-person view window is missing in the GBC version it's hard to tell how close you are to a ship

Promo Images

There are no promo images for this game


Alternate Titles

  • "Wings" -- Sharp X68000 and PC-98 title
  • "ウイングス" -- Japanese spelling

Part of the Following Groups

User Reviews

Sopwith-Deluxe heads for the Pacific. DOS Roedie (5253)
a relative good remake of a great classic! Game Boy Color chromax (25)

Critic Reviews

Commodore User Amiga Feb, 1990 83 out of 100 83
Tilt Amstrad CPC Mar, 1990 16 out of 20 80
Video Games Game Boy Color Apr, 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80
64 Power / big.N / N Games Game Boy Color Mar, 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80
All Game Guide Game Boy Color 1999 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
GameSpot Game Boy Color Mar 10, 2000 6.8 out of 10 68
Pocket Magazine / Pockett Videogames Game Boy Color Sep 01, 2000 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Amiga Joker Amiga Nov, 1989 51 out of 100 51
Amiga Power Amiga May, 1991 2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars 33
Computer Gaming World (CGW) Apple II Sep, 1988 Unscored Unscored

Forums

Topic # Posts Last Post
X68000 version: what sound do the killed make? 1 lilalurl (732)
Oct 16, 2013

Trivia

The disk copy protection for the Apple II version was implemented by Roland Gustafsson. It is an "18 sector" protection. There are 6 large sectors on each track that contain the equivalent of 3 sectors worth of data from a normal Apple II Dos 3.3 disk (6*3=18).

Related Web Sites

Contributed to by PCGamer77 (3234), Infernos (17321), Kevin Long (11), 80 (6538), Martin Smith (66801), Roedie (5253) and Terok Nor (26691)