Our Users Say
||The quality of the actors' performances in the game (including voice acting).
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (5 votes)
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Overall, even though FMV is not my favorite genre, I have to give Wirehead high marks because it's just really funny. It had me laughing hard, and I've never laughed this hard with an FMV title. If you have a sense of humor, you can't go wrong with this title. It's easy to control, it's simplistic in nature, and it's a born Sega CD title. It's also one of the last titles ever made for the Sega CD. Snag a copy somewhere, and do it today!
Despite the negatives, the humor, story, and motion picture quality action make Wirehead one of the best interactive movie games for the Sega CD. You may get frustrated after a while, but it's a generally pleasant gaming experience.
All the pratfalls in the world can only carry a game so far, though. It's impossible to neglect the extremely grainy video; the far too quiet sound, the sometimes unresponsive controls, and, again, the memorization factor. This leaves you with a quirky experience that wears thin after about ten minutes.
It's a cheesy family film broken up frequently (sometimes with as little as two seconds between decision points) by a simple game of Memory. There are some inventive scenarios and some nice-looking gags, but the shoestring budget quickly betrays itself. It doesn't cost much to drive two cars around in the mountains for a "car chase," or have two actors run around already-built, secluded buildings in natural light. True, you'll get a real-live explosion or two, and the final car chase includes some mayhem, but the result of all these everyday, natural, cheap locations is that there's no part of the film that's absolutely worth seeing. Even less of it is worth the effort required to track moves and make it to the end. Asks too much and gives too little in return.
Overall, this B-movie adventure will leave you wondering if the game's designers had their heads wired on right.
I got the sinking feeling Wirehead was filmed first and made into a game later. Suffice to say it sucks as a movie and blows enormous chunks as a game.