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DescriptionWizard Warz is an overhead view action game with very light role-playing elements. The player starts off as an apprentice wizard whose goal is to defeat seven master wizards and become the chief wizard himself. To accomplish that he must return six treasures to their rightful owners and find more powerful spells.
The wizard starts with four minor spells of the player's choice, and can acquire new ones during the course of the game. The gameplay focuses on exploring wilderness areas and fighting monsters. Enemies have their own strengths and weaknesses to the wizard's offensive magical barrage, so choosing the right spell against the right foe is usually the key to success. The wizard can also summon a familiar to help him on his mission. For example, having a crow will extend the player's viewing distance.
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|Sinclair User||ZX Spectrum||Jul, 1988||77 out of 100||77|
|ASM (Aktueller Software Markt)||Commodore 64||May, 1988||8.4 out of 12||70|
|Commodore User||Commodore 64||Jun, 1988||7 out of 10||70|
|ACE (Advanced Computer Entertainment)||Atari ST||Sep, 1988||622 out of 1000||62|
|ACE (Advanced Computer Entertainment)||Commodore 64||Jul, 1988||612 out of 1000||61|
|Happy Computer||Commodore 64||Jun, 1988||42 out of 100||42|
|Commodore User||Amiga||Nov, 1988||40 out of 100||40|
|Génération 4||Amiga||Dec, 1988||39 out of 100||39|
|Génération 4||Atari ST||Dec, 1988||39 out of 100||39|
|Your Sinclair||ZX Spectrum||Aug, 1988||3 out of 10||30|
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