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Wizardry 8 is a direct sequel to Crusaders of the Dark Savant, the previous installment of the Wizardry series. All hell breaks loose as The Dark Savant takes flight with a device called the Astral Dominae, an incredibly powerful artifact containing the secret of life itself. Following him are two powerful races, the T'Rang and the Umpani, as well as the player's own brave party of adventurers. Everyone is heading to Dominus, a world on the cusp of the Cosmic Circle, birthplace of the Astral Dominae and home of the Cosmic Lords. Many paths will converge on Dominus, and many long-hidden secrets will be revealed.

The basic gameplay system is similar to the previous entries in the series: the player-controlled party of up to six characters roams the world viewed from a first-person perspective, completes quests and fights enemies to gain experience and become stronger. Unlike those, however, Wizardry 8 has a real 3D environment, where enemies visibly approach the party (rather than appearing randomly). The party is also able to move during combat, sometimes using terrain to its advantage. Character formation plays a role, the player being able to use tactical setups for the party in order to be better prepared for upcoming fights. Though still turn-based, the battles are more flowing than in the earlier games, since the characters act depending on their personal statistics rather than being confined by rounds.

The eleven races from the two previous games return, encompassing traditional fantasy RPG representatives such as elves and dwarves, as well as the more exotic rawulfs, felpurrs and mooks. A new character class, the Gadgeteer, has been added to the other fourteen imported from the previous games. The player can customize the statistics of these characters as he sees fit during the party creation phase. It is also possible to add personality traits to each of the characters. These do not affect the gameplay, but provide commentaries from the party members during conversations with the NPCs. A skill system is used for all the character types, ranging from weapon and magical proficiencies to pickpocketing and communication. Skills, as well as main attributes, can be manually developed by the player when the character levels up, but they also increase with repeated use.

Similarly to its predecessor, Wizardry 8 has several beginnings depending whether the player has imported a party from Crusaders of the Dark Savant or not, and which faction that party was allied with in the previous game. The game also has three different endings, which are achieved by making choices before the final confrontation.


Wizardry 8 Windows Caution! Some crypts contain traps.
Wizardry 8 Windows This evil lady's name is Al-Sedexus. She is one of the hardest "bosses" to beat.
Wizardry 8 Windows Title Screen
Wizardry 8 Windows Main Menu

Promo Images

Wizardry 8 Screenshot
Wizardry 8 Screenshot
Wizardry 8 Screenshot
Wizardry 8 Screenshot


Alternate Titles

  • "巫術8" -- Chinese spelling (Traditional)
  • "巫术8" -- Chinese spelling (Simplified)
  • "Wushu 8" -- Chinese title
  • "Wizardry 8: Возвращение легенды" -- Russian spelling

Part of the Following Groups

User Reviews

Fantastic finale which leaves us hungry for more. Windows D Michael (232)
You finally have a chance to finish off the evil Dark Savant! Windows Jeanne (76329)
Surprisingly engaging Windows Icarus Lytton (23)
Top of the line traditional cRPG. Graphics/audio sufficient for the fan. Windows Tennessee Ernie Ford (18)
Endgame Windows jaXen (257869)
Though it was the swan song of the series, it was a proper pinnacle. Windows weregamer (169)

Critic Reviews

Science Fiction Weekly Windows Aug 26, 2002 A 100
Game Vortex Windows Jan 30, 2003 9.5 out of 10 95
GameSpy Windows Dec, 2001 88 out of 100 88
PC Games (Germany) Windows Jan 07, 2002 85 out of 100 85
Gamers' Temple, The Windows Apr 05, 2002 85 out of 100 85
Stratos Group Windows Apr 20, 2002 4 out of 5 80
Game Over Online Windows Jan 21, 2002 76 out of 100 76
GameStar (Germany) Windows Jan, 2002 75 out of 100 75
IGN Windows Dec 14, 2001 7.5 out of 10 75
Svenska PC Gamer Windows Jun, 2002 70 out of 100 70


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The developers of Wizardry 8 had a really tough time finding a North American publisher for the game. Eventually a deal was worked out with Electronics Boutique to get the game distributed exclusively (or near enough) in it's stores.

In-game advertisement

SirTech must have known that many players would experience "slow downs" caused by frame rate problems.

Each time you select Exit, an advertisement screen appears with the words "This is No Time for a Slow PC". The ad is for Falcon Northwest, a PC builder, with their phone number and web address.


  • Computer Gaming World
    • April 2002 (Issue #213) – Role-Playing Game of the Year
Information also contributed by Jeanne and WildKard

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Contributed to by Sciere (711264) and OnlyBlue (72)