Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Advertising Blurbs

    Вторая мировая война близится к своему завершению. Армии СССР рвутся к горящему Берлину, одерживая одну победу за другой. В это время командованию американской стратегической службы становится известна шокирующая информация: по личному указу Сталина советские войска, невзирая на многочисленные потери, должны первыми войти в Берлин, дабы единолично завладеть материалами немецкой программы ядерных исследований и затем использовать захваченное секретное оружие в борьбе за победу мировой революции. Высшее руководство разведслужб США понимает, что никто не в праве обладать столь разрушительными технологиями, и поручает вам новое задание: проникнуть на территорию Берлина и уничтожить легендарное «Оружие Возмездия».

    Особенности игры

    • Действие игры разворачивается в десяти обширных локациях осажденного Берлина за несколько месяцев до окончания войны.
    • Аутентичные модели оружия того времени: автомат "Томпсон" М1, "лимонка" МК2, гранатомет "Панцерфауст", нож KA-BAR и другие.
    • Многопользовательская игра - до 16 участников одновременно в нескольких разнообразных сетевых режимах.
    • AI-боты с регулировкой уровня сложности для игры по сети и тренировочного режима.

    Contributed by Klaster_1 (57965) on Feb 20, 2011. - Press Release:
    Stop top secret "Vengeance Weapons" research from falling into enemy hands in World War II Combat: Road to Berlin™ for PC and Xbox®

    Toronto, ON - August 11, 2005 - Groove Games today announced World War II Combat: Road to Berlin™ a high-intensity first person shooter (FPS) set in and around the chaotic battle grounds of Berlin during the final days of World War II. Developed by Direct Action Games, creators of the best-selling SPEC OPS series, Combat: Task Force 121, and Spearhead, World War II Combat: Road to Berlin™ features single player and multiplayer action modes on Xbox Live.

    World War II Combat: Road to Berlin™ takes place at the close of WWII, where there was a dramatic race between U.S. and Russian forces to capture German prototypes, research and top scientists. The spoils of this race altered the direction of the Cold War and the world at large for decades to come.

    All of the German weapons research and systems featured in World War II Combat: Road to Berlin™ are based on actual designs, prototypes and wind tunnel models that were completed before the war ended. Several of the advanced weapon systems featured in the game were actually produced and saw combat against the allies. Much of what was captured remains classified to this day, 60 years after the end of the war.

    "With World War II Combat: Road to Berlin™, Direct Action Games has once again delivered an engaging storyline based on some of the most exciting historical events of WWII," said Jon Walsh, CEO, Groove Games. "Gamers of all skill levels will love the quick pick-up and play action and amazing gameplay variety delivered at a great value price."

    Players are cast as Stephen Moore, a young officer in the OSS, the precursor to the CIA. Moore's mission is to race into Berlin and beat Stalin's armies to the highly-advanced German "Vengeance Weapons" research. Players scrounge for weapons, hide from patrols, and fight against both the Russian and German armies in 10 exciting single-player levels in a variety of environments. Single player levels include document retrieval and delivery, close contact skirmishes and stealth missions. Players can access authentic WWII military weapons throughout the game including the Thompson Submachine "Tommy" Gun, MK2 Pineapple Grenade and Panzerfaust rocket launcher.

    Based on the Unreal engine, the full-feature single-player campaign in World War II Combat: Road to Berlin™ is supported by complete Xbox Live gameplay features. On Xbox Live, gamers can confront the enemy with up to 16 other players in eight distinct multiplayer modes including VIP Escort, Deathmatch and single or Team King of the Hill. In addition, gamers can join in multiplayer action over System Link and four player Split-Screen to ensure that the fun never stops. World War II Combat: Road to Berlin™ also features Bots that can be utilized in the single-player training and online multiplayer game play modes.

    World War II Combat: Road to Berlin™ will be available September 27, 2005 for a suggested retail price of $19.99 (USD). For more information about WWII COMBAT: ROAD TO BERLIN™, please visit

    Contributed by Spartan_234 (460) on Apr 18, 2006.
    You play Stephen Moore, a young officer of the OSS (Office of Strategic Services), a covert intelligence agency and precursor to the CIA. Stalin's army is on their final push toward toppling Berlin, assuring the victory for the Allies. You discover that the true purpose of the attack is to obtain German nuclear research housed at the Kaiser Wilhelm Institute, where several experimental long ranged rockets are being built.

    Your mission... race to Berlin while the last remaining German troops slow Stalin's advancing army. Tactfully make your way through the front line to the secret nuclear research facilities. There you are to ensure that the highly advanced German "Vengeance Weapon" research does not fall into the wrong hands.

    The fate of the free world rests in your hands.


    - Every main target comes from actual German WWII prototypes, weapons and wind tunnel models that were completed before the end of WWII

    - 10 Intense Single Player levels that lead you to a besieged Berlin in the last months of the war

    - 9 Authentic WWII Military Weapons – everything from the M1 Thompson Submachine Gun, to the MK2 Pineapple Grenade, Panzerfaust rocket launcher and KA-BAR utility knife

    - Extreme Multiplayer Action with up to 16 players on Xbox Live or system link, 4 player split screen and internet (PC)

    - 10 Expansive Multiplayer Maps including Team Deathmatch, King of the Hill, Capture the Flag, VIP Escort, & Last Man Standing

    - Fully featured bots, with adjustable difficulty levels, for online multiplayer and training modes

    Contributed by Spartan_234 (460) on Mar 13, 2006.