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Worms: The Director's Cut is a sequel to Worms. Like its predecessor, it is a turn-based artillery game. The game format remains the same: players control small armies of four Worms (whose names can be altered) with the sole purpose of blowing up all the other Worms on the map. Players can compete either against computer-controlled Worms or against each other.

The weapons are more extensive (and destructive) than in the previous game, including the first appearances of the Kenny-on-a-Rope, Concrete Donkey, Priceless Ming Vase, Old Woman and Holy Hand Grenade. Also included is a level editor that allows players to create their own battlefields.


Worms: The Director's Cut Amiga Ocean
Worms: The Director's Cut Amiga Graveyeard world
Worms: The Director's Cut Amiga Main menu
Worms: The Director's Cut Amiga Direct hit, the blast also tosses mines around

Promo Images

There are no promo images for this game

Alternate Titles

  • "Worms: The Next Generation" -- Working title
  • "Worms: Mad Cow Edition" -- Working title
  • "Worms DC" -- Informal name
  • "WormsAGA" -- Working title
  • "Worms '97" -- Working title
  • "Worms 1.5" -- Working title
  • "Worms+" -- Working title

Part of the Following Groups

User Reviews

Worms DC: The Ultimate Party Game Famine3h (405) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars

Critic Reviews

AmigaInfo Mar, 1997 95 out of 100 95
Amiga Games Jan, 1997 94 out of 100 94
Amiga Advis Apr 17, 1997 11 out of 13 85


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There is no trivia on file for this game.

Famine3h (405) added Worms: The Director's Cut (Amiga) on Oct 09, 2002