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Wrecking Crew is a platform action game for one or two players. Players control Mario and Luigi, who need to demolish various buildings. After each wall in the building has been destroyed, players move on to the next (and more difficult) building. Many of the buildings have a puzzle element to them; players may need to find the path to reach all of the walls without the heroes getting trapped at a dead end. Wandering throughout the buildings are dangerous creatures and the construction foreman, all of whom will stop Mario and Luigi from completing their task. The game features 100 levels. A construction set is included, allowing players to create and play their own buildings.


Wrecking Crew NES The bonus stage
Wrecking Crew NES The building editor
Wrecking Crew NES Title screen
Wrecking Crew Arcade Wrecked a ladder.

Promo Images

Wrecking Crew Screenshot
Wrecking Crew Screenshot
Wrecking Crew Screenshot
Wrecking Crew Screenshot

Alternate Titles

  • "Vs. Wrecking Crew" -- Arcade title
  • "アーケードアーカイブス VS. レッキングクルー" -- Japanese Switch spelling
  • "Arcade Archives: Vs. Wrecking Crew" -- Switch title
  • "レッキングクルー" -- Japanese spelling

Part of the Following Groups

User Reviews

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Critic Reviews NES Feb, 2014 A- 91
1UP! NES Oct 06, 2008 83 out of 100 83
Computer and Video Games (CVG) NES Feb, 1988 8 out of 10 80
Nintendo Life Wii Aug 25, 2007 8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars 80
IGN Wii Nov 28, 2007 7 out of 10 70
Ultimate Nintendo: Guide to the NES Library NES 2016 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Mag'64 Wii Mar 08, 2010 5.25 out of 10 52
Tilt NES Dec, 1987 10 out of 20 50 (UK) Wii Aug 27, 2007 5 out of 10 50
Defunct Games Wii U Mar 08, 2013 D+ 33


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Saving progress

Virtual Console versions allow you to save custom level designs. The original Famicom version also allowed saving through the use of a peripheral called the Famicom Data Recorder, which recorded game data onto audiocassettes. Since this peripheral was never released elsewhere, no non-Japanese versions of the original game were capable of saving. However, the North American manual for the game mentions that the save and load functions "have been programmed in for potential product developments."
Contributed to by ResidentHazard (3565), Michael Cassidy (21142), Kam1Kaz3NL77 (353550), Sciere (717245), Freeman (64127), Pseudo_Intellectual (63340) and Servo (57364)