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Description

Wrecking Crew is a platform action game for one or two players. Players control Mario and Luigi, who need to demolish various buildings. After each wall in the building has been destroyed, players move on to the next (and more difficult) building. Many of the buildings have a puzzle element to them; players may need to find the path to reach all of the walls without the heroes getting trapped at a dead end. Wandering throughout the buildings are dangerous creatures and the construction foreman, all of whom will stop Mario and Luigi from completing their task. The game features 100 levels. A construction set is included, allowing players to create and play their own buildings.

Screenshots

Wrecking Crew NES Be careful when using bombs
Wrecking Crew Arcade Climbing a ladder.
Wrecking Crew NES Trapped!
Wrecking Crew Arcade Hit your opponent.

Promo Images

Wrecking Crew Screenshot
Wrecking Crew Screenshot
Wrecking Crew Screenshot
Wrecking Crew Screenshot

Alternate Titles

  • "Vs. Wrecking Crew" -- Arcade title
  • "レッキングクルー" -- Japanese spelling

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User Reviews

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Critic Reviews

Questicle.net NES Feb, 2014 A- 91
Génération 4 NES 1987 85 out of 100 85
1UP! NES Oct 06, 2008 83 out of 100 83
Nintendo Life Wii Aug 25, 2007 8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars 80
GameSpot Wii Dec 03, 2007 7 out of 10 70
IGN Wii Nov 28, 2007 7 out of 10 70
Nintendo Life Wii U Jun 24, 2013 6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars 60
Mag'64 Wii Mar 08, 2010 5.25 out of 10 52
Tilt NES Dec, 1987 10 out of 20 50
Power Play NES 1987 3.5 out of 10 35

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Trivia

Saving progress

Virtual Console versions allow you to save custom level designs. The original Famicom version also allowed saving through the use of a peripheral called the Famicom Data Recorder, which recorded game data onto audiocassettes. Since this peripheral was never released elsewhere, no non-Japanese versions of the original game were capable of saving. However, the North American manual for the game mentions that the save and load functions "have been programmed in for potential product developments."
Contributed to by ResidentHazard (3566), Michael Cassidy (21009), Sciere (528327), Freeman (46586), Pseudo_Intellectual (60962) and Servo (57393)