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User Reviews

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Our Users Say

Platform Votes Score
PlayStation 2 5 3.7
PlayStation 3 Awaiting 5 votes...
PSP Awaiting 5 votes...
Wii Awaiting 5 votes...
Xbox 360 6 3.2
Combined User Score 11 3.4


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
87
Xbox 3604Players.de (Nov 23, 2007)
Die Wrestler auf dem Microsoft- und den Sony-Systemen stellen inhaltlich das umfangreichste Paket des diesjährigen Smackdown vs. Raw-Großangriffes dar. Allerdings kann der konzeptionell gute 24/7-Modus aufgrund der Detail- und Logikschwächen seine positiven Seiten nicht uneingeschränkt ausspielen kann. Dafür überzeugen die über 100 Matchtypen, der lagfreie Online-Modus, der nur auf PS2 fehlt, der umfangreichere Editor und vor allem das neue Kategorisierungs-System, das die Wrestler noch authentischer wirken lässt und die Kämpfe noch abwechslungsreicher macht. Die Kulisse zeigt sich auf PS3 und 360 mit Ausnahme der Clippings und der immer noch problematischen langen Haare überzeugend
87
Xbox 360XBox Front (Jan 04, 2008)
Das einzige was man THQ und Smackdown vs. RAW 2008 vorwerfen kann ist die Tatsache, dass sich im Vergleich zum bereits hervorragenden Vorgänger nur wenig getan hat. Ansonsten bietet das Spiel auf gesamter Ebene eine hohe Qualität. Abgesehen vom enormen Umfang in Sachen Spielmodi, Charaktererstellung und Kampfsystem, ist es zudem der Xbox Live Part, welcher für eine Menge Spielspaß sorgt. Zudem ist der Titel ein technisches Brett und dank original Lizenzen ein absoluter Atmosphäregarant. Wer den Vorgänger nicht besitzt und auch nur annähernd etwas mit Wrestling anfangen kann, muss zu schlagen!
86
PlayStation 34Players.de (Nov 23, 2007)
Die Wrestler auf dem Microsoft- und den Sony-Systemen stellen inhaltlich das umfangreichste Paket des diesjährigen Smackdown vs. Raw-Großangriffes dar. Allerdings kann der konzeptionell gute 24/7-Modus aufgrund der Detail- und Logikschwächen seine positiven Seiten nicht uneingeschränkt ausspielen kann. Dafür überzeugen die über 100 Matchtypen, der lagfreie Online-Modus, der nur auf PS2 fehlt, der umfangreichere Editor und vor allem das neue Kategorisierungs-System, das die Wrestler noch authentischer wirken lässt und die Kämpfe noch abwechslungsreicher macht. Die Kulisse zeigt sich auf PS3 und 360 mit Ausnahme der Clippings und der immer noch problematischen langen Haare überzeugend
85
Xbox 360Official XBox Magazine (Nov 14, 2007)
This latest edition of the long-running wrestling series might not shake things up as much as 2007’s introduction of an analog grappling system did, but it doesn’t just coast to an uncontested victory either. The old, fluid controls aren’t available anymore, but you won’t miss them. Stroll up to any of the 60-plus goons and divas, and the possibilities branch out every which way, whether you’re in the mood for an online slugfest or a man-versus-machine technical showcase.
85
PlayStation 2Gamers' Temple, The (Nov 26, 2007)
WWE Smackdown vs. Raw 2008 is an excellent representation of the wrestling sport with the character personality and humor during matches that we have come to expect from WWE and its superstars. With its many modes and option it will last any wrestling fan for quite a while. You'll be coming back to this game often! It's easily worth a purchase for a wrestling fan or anyone looking for a good wrestling game that plays out just like the show.
85
Xbox 360Xboxdynasty (XD) (Nov 14, 2007)
Wrestling Fans und begeisterte WWE SmackDown vs. RAW 2008 Spieler dürfen bei der Endwertung sicher noch einige Punkte aufrechnen. Spieler die ein Kampfspiel suchen, sollten lieber zu Dead or Alive 4 oder Virtua Fighter 5 greifen.
84
PlayStation 24Players.de (Nov 23, 2007)
Auf PS2 und PSP hingegen ist zwar spielerisch alles weitgehend auf par mit den großen Brüdern, doch die Kulisse scheint ihren Zenit letztes Jahr nicht nur erreicht, sondern endgültig überschritten zu haben. Zudem hat die PSP designbedingt mit Steuerungsproblemen zu kämpfen: Hier spürt man die Vereinfachung der Kontrollen nur selten und muss immer wieder mit Knoten in den Fingern rechnen. Dennoch sind die Versionen für die „alten“ Systeme immer noch in der Lage, sich anständig von ihren treuen Fans zu verabschieden und den Staffelstab endgültig an die HD-Konsolen zu übergeben.
82
PSP4Players.de (Nov 23, 2007)
Auf PS2 und PSP hingegen ist zwar spielerisch alles weitgehend auf par mit den großen Brüdern, doch die Kulisse scheint ihren Zenit letztes Jahr nicht nur erreicht, sondern endgültig überschritten zu haben. Zudem hat die PSP designbedingt mit Steuerungsproblemen zu kämpfen: Hier spürt man die Vereinfachung der Kontrollen nur selten und muss immer wieder mit Knoten in den Fingern rechnen. Dennoch sind die Versionen für die „alten“ Systeme immer noch in der Lage, sich anständig von ihren treuen Fans zu verabschieden und den Staffelstab endgültig an die HD-Konsolen zu übergeben.
80
Xbox 360Gamesmania.de (Nov 22, 2007)
Spieler, die den Vorgänger nicht besitzen und sich für Wrestling interessieren, können bedenkenlos zugreifen. Sie erhalten ein qualitativ hochwertiges Spiel mit einigen Schwächen. Durch die minimalen Unterschiede zum Vorgänger lohnt sich die Anschaffung, für die Spieler die bereits „WWE Smackdown vs. Raw 2007“ besitzen, jedoch nur, wenn sie absolute Fans dieser Reihe sind. Ist es noch zu verschmerzen, dass sich die Innovationen an einer Hand abzählen lassen, so ist es absolut unverständlich, warum nicht zumindest die Fehler des Vorgängers ausgemerzt wurden. Im nächsten Jahr sorgt Midway mit „TNA Impact“ endlich für aussichtsreiche Konkurrenz, die sicherlich auch die Smackdown Serie beleben wird. Wrestlingfans dürfen gespannt sein und sich bis dahin weiterhin die Zeit mit einer guten, aber gealterten Smackdown Serie vertreiben!
80
PlayStation 3Gamesmania.de (Nov 22, 2007)
Spieler, die den Vorgänger nicht besitzen und sich für Wrestling interessieren, können bedenkenlos zugreifen. Sie erhalten ein qualitativ hochwertiges Spiel mit einigen Schwächen. Durch die minimalen Unterschiede zum Vorgänger lohnt sich die Anschaffung, für die Spieler die bereits „WWE Smackdown vs. Raw 2007“ besitzen, jedoch nur, wenn sie absolute Fans dieser Reihe sind. Ist es noch zu verschmerzen, dass sich die Innovationen an einer Hand abzählen lassen, so ist es absolut unverständlich, warum nicht zumindest die Fehler des Vorgängers ausgemerzt wurden. Im nächsten Jahr sorgt Midway mit „TNA Impact“ endlich für aussichtsreiche Konkurrenz, die sicherlich auch die Smackdown Serie beleben wird. Wrestlingfans dürfen gespannt sein und sich bis dahin weiterhin die Zeit mit einer guten, aber gealterten Smackdown Serie vertreiben!
80
Xbox 360The Review Busters (2007)
If you are looking for the best looking wrestling game then WWE Smackdown! Vs. Raw 2008 is the way to go. THQ is going to have some competition, Fire Pro Wrestling was released this week and TNA has a wrestling game out next year. For now though this is the best choice, the roster might not be as good but we did get ECW. The animations are good, there is some minor clipping here and there. Smackdowns 24/7 mode is the best part to the game, seeing everything they added should make you glad that THQ didn’t decide to release a separate game like EA did with the NFL awhile ago. If you still have your old wrestling game then trade it in for this game, you may not get as much as you’d like, but this years game is defiantly an improvement.
80
Xbox 360XboxAchievements (Dec 10, 2007)
For wrestling fans, this game is the king. With a huge amount of game modes to keep you entertained for many hours upon end, mixed with great visuals, WWE Smackdown vs Raw 2008 is a great gaming experience. This may be slightly reduced for those who played Smackdown vs Raw 2007 to death, but still can provide a lot of gameplay due to new additional modes. For the gamers who are not real life wrestling fans, the game is easy to pick up and play, and can provide enjoyment when you have some friends round for a couple of games.
80
Xbox 360Game Informer Magazine (Dec, 2007)
Smackdown vs. Raw is sort of like a lazy superstar. Sure, it still has some moves and it can still put on a good show, but it's been the only brawler in the ring for so long that it's not worried about being the most well-rounded fighter it can be. Case in point, the eight new fighting styles for each wrestler in the game are a nice addition that provide some great diversity in the characters, but destroys the game's balance.
80
PlayStation 3Game Informer Magazine (Dec, 2007)
Smackdown vs. Raw is sort of like a lazy superstar. Sure, it still has some moves and it can still put on a good show, but it's been the only brawler in the ring for so long that it's not worried about being the most well-rounded fighter it can be. Case in point, the eight new fighting styles for each wrestler in the game are a nice addition that provide some great diversity in the characters, but destroys the game's balance.
80
Xbox 360ZTGameDomain (Dec 01, 2007)
SVR 2008 is definitely a step ahead for the series from a gameplay standpoint. The new controls, fighting styles, and ECW content really take the series to the next level in terms of in ring action. However, the disappointing 24/7 mode and the return of some nagging problems keeps this title from being the truly great experience it could be. If you can look past these issues however, 2008 will certainly provide ring fans with hours of entertainment. After all, it’s all the fun of lighting a table on fire, with none of the scars or sirens.
80
Xbox 3601UP (Jan 05, 2008)
Yeah, the season mode didn't change for the better, but SmackDown vs. Raw 2008 is still a great wrestling game. But next year will really determine who the real king of the ring is, as Midway will finally release its TNA Wrestling game. Though it's improving each year, SmackDown vs. Raw could really use some friendly (or TNA's case, not-so-friendly) competition.
80
PlayStation 3Game Tap (Nov 14, 2007)
That's not to say that everything in the series I wanted fixed/changed made the final cut, though, as there are still a ton of nagging problems in the engine, from collision detection issues (too many hands through bodies) to the mind-numbing repetition of cutscenes in 24/7 mode. It's funny (creepy) to see Ric Flair pop into the women's locker room in his little tight trunks the first time, but by the third time, you just want to call the cops.
80
PlayStation 3ZTGameDomain (Dec 01, 2007)
SVR 2008 is definitely a step ahead for the series from a gameplay standpoint. The new controls, fighting styles, and ECW content really take the series to the next level in terms of in ring action. However, the disappointing 24/7 mode and the return of some nagging problems keeps this title from being the truly great experience it could be. If you can look past these issues however, 2008 will certainly provide ring fans with hours of entertainment. After all, it’s all the fun of lighting a table on fire, with none of the scars or sirens.
80
PlayStation 31UP (Jan 05, 2008)
Yeah, the season mode didn't change for the better, but SmackDown vs. Raw 2008 is still a great wrestling game. But next year will really determine who the real king of the ring is, as Midway will finally release its TNA Wrestling game. Though it's improving each year, SmackDown vs. Raw could really use some friendly (or TNA's case, not-so-friendly) competition.
78
Xbox 360IGN (Nov 01, 2007)
Here's the thing, this is some of the most fun I've had on the mat in a wrestling game in a long time and after three and a half months of playing it, I can't wait for you to get your hands on it and meet me online. The controls are great and make the act of wrestling shine. However, I can't score this game as high as last year's title or pervious installments of the franchise. Single-player 24/7 Mode is a step backward for the series, the Create-A-Superstar and GM 24/7 are basically rehashes of last year's product, and the same complaints we've had for years -- awful AI, lame commentary, poor collision detection -- are still rampant. Is WWE SmackDown! vs. Raw 2008 a fun game? Hell yeah, but it's the same fun you've been having for the better part of a decade.
77
PlayStation 3GamingExcellence (Mar 13, 2008)
Ultimately, Smackdown VS RAW 2008 is a lot of fun to play. The finishers are simple to do, the grappling system controls great, and the actual wrestlers themselves are bang on in appearance, attitude and abilities. Fans of wrestling on TV will love that ECW superstars are included, adding to the mass of potentially playable characters. The only real problem is the lag factor present in the online multiplayer matches (the same problem was evident in last years edition as well). For hardcore wrestling junkies, the 2008 edition should make a worthwhile upgrade. For those on the fence, or if you already own last years release, it’s worth a rental at least.
77
Xbox 360GamingExcellence (Mar 13, 2008)
Ultimately, Smackdown VS RAW 2008 is a lot of fun to play. The finishers are simple to do, the grappling system controls great, and the actual wrestlers themselves are bang on in appearance, attitude and abilities. Fans of wrestling on TV will love that ECW superstars are included, adding to the mass of potentially playable characters. The only real problem is the lag factor present in the online multiplayer matches (the same problem was evident in last years edition as well). For hardcore wrestling junkies, the 2008 edition should make a worthwhile upgrade. For those on the fence, or if you already own last years release, it’s worth a rental at least.
77
PlayStation 3Kombo.com (Nov 29, 2007)
WWE 2008 is a fine wrestling game. There are a lot of neat features that will give this game plenty of leg locks until the next edition is published. Far and away, the character creation is one of the coolest, in-depth features the game has. The wrestling gameplay is good and makes for a nice fighting title. All the trimmings of a WWE broadcast are in tact for the video game to make it fun for fans of the show.
77
Wii4Players.de (Nov 23, 2007)
Dass die Remote-Kontrollen von Nintendos Wii scheinbar nicht den simulativen Einschlag transportieren können, der die Smackdown-Serie bislang geprägt hat, ist dem Team schnell klar geworden. Insofern ist der erste Schritt auf dem neuen System nach vorne ein guter - obwohl er gleichzeitig auch positiv zurück geht und sich auf die Stärken der bereits auf dem GameCube veröffentlichten WWE-Spiele besinnt: Arcade-Action, die leicht zu erlernen ist und für Wii-Verhältnisse richtig gut aussieht. Trotzdem ist SvR 2008 auf Wii nicht mehr als ein erster Schritt. Denn um wirklich in der Liga der ganz großen Wrestling-Spiele mitzuspielen, sind die Kontrollmechanismen noch zu schwammig.
75
Xbox 360411mania.com (Jan 11, 2008)
All in all, Smackdown vs. Raw 2008 is the best of the series thus far, but has a long way to go if it wants to be crowned World Heavyweight Champion of Wrestling Videogames.
75
Xbox 360Daily Game (Jan 08, 2008)
Vince McMahaon may not be dead, but the Smackdown vs. Raw series is just barely avoiding life support. Hey, THQ, some serious gameplay balancing needs to occur for 2009, or WWE fans "will run wild on you."
75
WiiIGN (Nov 01, 2007)
As a first effort on Wii, SmackDown! vs. Raw has made some pretty impressive strides. The game managed to shed most of the unnecessarily complicated button combinations and over-elaborate controls for a far more Wii-friendly design, it set itself apart with an innovative motion control system, and even managed to squeeze some Mii and IR integration as well. At the same time, the game is far from perfect, as it suffers from a seemingly rushed design that didn’t allow for a ton of tweaking or polish in any single area. Granted, this first year’s goal was to change things up on a global level, and in that way SmackDown! vs. Raw is a success.
75
WiiGameZone (Nov 30, 2007)
A stellar first try on the Nintendo Wii, WWE SmackDown vs. Raw 2008 feels a tad rushed in places but the motion-sensor action makes this a fun and unique wrestling game. Fans will certainly love the slams and finishing moves using the Nunchuk and Wiimote, but the lack of match types will disappoint the more hardcore fans. Still, those looking for a different and more interactive version of the game should definitely pick this one up.
75
PlayStation 3IGN (Nov 01, 2007)
Here's the thing, this is some of the most fun I've had on the mat in a wrestling game in a long time and after three and a half months of playing it, I still look forward to putting it through the paces each morning. The controls are great and make the act of wrestling shine. However, I can't score this game as high as last year's PS2/360 title or pervious installments of the franchise. Single-player 24/7 Mode is a step backward for the series, the Create-A-Superstar and GM 24/7 are basically rehashes of last year's product, and the same complaints we've had for years -- awful AI, lame commentary, poor collision detection -- are still rampant. Plus, the lack of online voice chat saps some of the fun of multiplayer.
75
PlayStation 3GameZone (Nov 30, 2007)
While the original formula remains the same year after year, WWE SmackDown Vs. Raw 2008 is still a fun game that does manage to pull off some new moves on the PS3. It would have been great to see something uniquely next-gen for this year’s edition but it’s still a good time for any wrestling fan out there.
74
Xbox 360GameTrailers (Dec 04, 2007)
The inclusion of superstar fighting styles and the struggle submission system is a step in the right direction, but it’s still difficult to recommend Smackdown vs Raw 2008 for a purchase to anyone but the most ardent fan. The series, and the genre in general, just hasn’t changed much over the past decade, yet Smackdown vs Raw 08 still exhibits issues that have plagued it for years. Don’t let this one body slam your wallet.
74
PlayStation 3Extreme Gamer (Dec 03, 2007)
WWE Smackdown vs. Raw 2008 pushes the series marginally forward with a focus on creating a more personal touch with the unique fighting styles and updated visuals. This doesn’t mean Yuke's is out of the clear, the really buggered up the merger of the 24/7 and GM modes in this edition which causes the season mode to feel out of synch and unfocused. Everything else is done right with the online and create modes intact, so you can still made your own fun outside of impressing Vince in the season. The WWE franchise continues to stay in the mid-card without much hope to get into the upper ranks. Changes will need to be made, if this true legend wrestling franchise wants to be re-invented to capture the gold.
74
PSPExtreme Gamer (Dec 03, 2007)
WWE Smackdown vs. Raw 2008 pushes the series marginally forward with a focus on creating a more personal touch with the unique fighting styles and updated visuals. This doesn’t mean Yuke's is out of the clear, the really buggered up the merger of the 24/7 and GM modes in this edition which causes the season mode to feel out of synch and unfocused. Everything else is done right with the online and create modes intact, so you can still made your own fun outside of impressing Vince in the season. The WWE franchise continues to stay in the mid-card without much hope to get into the upper ranks. Changes will need to be made, if this true legend wrestling franchise wants to be re-invented to capture the gold.
73
PSPSoftpedia (Nov 19, 2007)
The latest WWE Smackdown vs Raw title is what a PSP-owning wrestling fanboy needs to relax, because it packs tons of trademark content, which can impress a kid, but surely won't impress a man who plays FPS or RPG titles for fun. Also, its control system manages to spoil an otherwise exciting experience, while the graphics are mediocre, but still manage to shine when it comes to crazy combos and deadly moves. Add some rock music to that and you've got your Saturday night wrestling TV show that will surely keep you glued to your television set, but this time you'll be in control of John Cena and getting ready to go for the Championship belt.
73
WiiNintendo Front (Nov 26, 2007)
Die Einbindung der Wiimote-Steuerung ist so innovativ, dass man sich schnell dabei ertappt, mit hektischen Gesten sein Gegenüber zu verdreschen bis sich die Balken biegen. Das war’s aber auch schon, was die Nintendo Wii-Portierung von den anderen Konsolen-Adaptionen abhebt. Ansonsten ist WWE Smackdown vs. Raw 2008 sowohl inhaltliche als auch technisch ein mittelmäßiges Wii-Debüt. Die Grafik und der Karriere-Modus sind abgespeckt und das Move-Repertoire zeigt sich arg beschränkt. Hinzu kommt der fehlende Online- Modus – schade!
73
Xbox 360Game Chronicles (Jan 09, 2008)
It seems that the Smackdown vs. Raw series has really taken a step sideways with this year’s title. Instead of improving what they had, they tried to add a new feature that throws off the balance of the game. I can’t help but feel that Yuke’s will have to step up its game for the upcoming TNA game.
71
Xbox 360Lawrence (Nov 27, 2007)
Despite my hopes, SvR2008 does not feature a mode that allows you to play as a TNT-wielding leprechaun. What it does feature are several new fighting styles that actually influence the way you play the game. High flyers can perform “possum pins” to trick your opponents, dirty wrestlers can use the refs as shields, and brawlers can go into a bit of a berserker mode. It’s a nice new addition to a series that suffers from a bit of Madden Syndrome (same game each year, just with roster updates). It also features a new submission system that gives the player more control via the right analog stick. All in all, it’s still a solid wrestling title that’s sure to satisfy fans of the genre.
70
PlayStation 3Jeuxvideo.com (Dec 17, 2007)
Si le gameplay n'a pas connu de grands bouleversements et conserve une part de frustration, il demeure accessible et suffisamment complet pour rempiler une année encore. Le reste s'appuie en partie sur le nouveau contenu apporté par l'ECW et de très nombreuses possibilités d'édition. Une bonne pioche.
70
PlayStation 2Jeuxvideo.com (Nov 27, 2007)
Si le gameplay n'a pas connu de grands bouleversements et conserve une part de frustration, il demeure accessible et suffisamment complet pour rempiler une année encore. La vraie déception provient de la disparition d'un multijoueur Online sur PS2. Le reste s'appuie en partie sur le nouveau contenu apporté par l'ECW et de très nombreuses possibilités d'édition. Une bonne pioche.
70
Xbox 360Jeuxvideo.com (Dec 17, 2007)
Si le gameplay n'a pas connu de grands bouleversements et conserve une part de frustration, il demeure accessible et suffisamment complet pour rempiler une année encore. Le reste s'appuie en partie sur le nouveau contenu apporté par l'ECW et de très nombreuses possibilités d'édition. Une bonne pioche.
70
Xbox 360Totally Gaming Network (Nov 27, 2007)
If you are a WWE fan you are going to be disappointed by the accuracy and authenticity of various aspects in this title. If you are not a WWE fan then most likely you won’t notice any of them. Overall this is a fun game to play, which is one of the most important things. In addition to being a wrestler you can also run the show as a general manager which should keep you busy for some time. I would definitely recommend that you rent this title and check it out. If you want more of the same then you will probably enjoy this title. Otherwise just wait for next year’s version and hope that this title is actually improved upon.
70
WiiGame Freaks 365 (2007)
In the end SmackDown! vs. Raw 2008 is the only real wrestling option for Xbox 360 and PlayStation 3 gamers. Still, it is far from a bad one. Improvements made to the game still do not take away some of the typical flaws of the genre, sadly. Movement is sluggish, and the fighting styles (despite nicely accenting each fighter's actual tendencies) are just far too unbalanced. It is about time that Yuke's and THQ's annual wrestling title revolutionizes the genre for which it is, at least lately, the sole figure.
70
Xbox 360Planet Xbox 360 (Nov 26, 2007)
WWE Smackdown vs. Raw 2008 is a very poor second effort from THQ. There are three key features that provide the WWE’s appeal; the wrestling action, the story lines and the visual display. While the wrestling action is passable, the story lines via 24/7 mode, and the visual appeal do not deliver the goods or meet the minimum standards for a quality Xbox 360 game. I’ve played many other THQ games, and I know that they have some talented people. Why wouldn’t they put some effort into their primary franchise? There is no reason for gamers to pay a premium for the Xbox 360 version of WWE 2008. If you must have it, save a few dollars and buy it for your Wii, PS2 or PSP, and send a message to THQ that we want a game that justifies the price tag. WWE Smackdown vs. Raw 2008 is a piece of crap. Hopefully for 2009, THQ will figure out how to polish a turd.
70
Xbox 360Console Obsession (Dec 07, 2007)
WWE SmackDown! Vs. RAW 2008 is visually superb and plays a brilliant game of wrestling with some pleasing additions and improvements, although it has to be said that the series is still plagued by some problems that should have been sorted out along time ago (clipping issues, online lag etc) and others which won’t exactly endear the game to WWE fans too much (an out of date roster, a flawed season mode etc). As always, even if you don’t know your 619’s from your RKO’s, regardless of its balance issues and its persistent problems, the latest game in the series is still tremendously good fun.
70
Xbox 360Boomtown (Dec 12, 2007)
Smackdown vs Raw 2008 is an unpolished game. It's an odd thing to say because it's basically an annual update on a game that's always been pretty good. It's time to refocus on the franchise though and get the rough edges that have always existed sorted out. The commentary needs to be sorted so that it flows with the action, the collision detection needs to be sorted out and the graphics could do with a freshen up. I'd like to see last years story mode back but maybe extended a bit. I'm basically hearkening for last year's offering because, for all of the updates, the aspects that make it great rather than good have gone backwards from last year.
70
Xbox 360Darkstation (Dec 16, 2007)
It may sound like I am being extremely hard on this game, and in some ways I am because this is a franchise that has somewhat of a monopoly on the genre, and so if wrestling fans want to get their fix each year it has to be from this franchise, and I just feel the game didn't live up to its standards in this year's game. If you are a big fan the game might be worth a rental, but a purchase would probably be going a bit overboard.
70
WiiCheat Code Central (Nov 23, 2007)
Overall, I really wish I could give this game a better ranking. The idea behind this game is absolutely solid, and Smackdown vs. Raw 2008 shows that there can be legitimate uses for the Wii-mote in fighting or wrestling type games. Its diverse modes also help it become a fairly interesting and re-playable game. However, its too-simplistic controls and marred visuals really ruin any shot it had at being a great game for the Wii. But I have hope for the Smackdown vs. Raw series, and perhaps this mediocre attempt will spawn a more refined and reworked WWE experience for the Wii in the future.
70
PlayStation 3Worth Playing (Dec 12, 2007)
When taken as a whole, Smackdown vs. Raw '08 is a decent game with faults that weigh heavily upon it. While there are a ton of match types, a fairly sizable roster of ECW, Raw and Smackdown stars, and the inclusion of the new Superstar Fighting Styles, these positives cannot offset the terrible sound and voice acting, middling graphics and the train wreck that is the 24/7 mode. This title is only for the most hardcore professional wrestling fans; casual fans or those who are new to the series need not apply.
70
PlayStation 2GameZone (Nov 13, 2007)
A good rental for most and a decent buy for the super-hardcore wrestling fanatic, WWE Smackdown Vs. Raw 2008 doesn’t push the series forward. But with the next-gen consoles in full swing, it doesn’t seem like there is much room for the game to grow without jumping ship. Play this one if you love its prequels, and plan moving to PS3 or Xbox 360 for Smackdown Vs. Raw 2009.
70
PSPZTGameDomain (Dec 03, 2007)
SVR 2008 does quite a few things right, the new fighting styles and ECW content really add quite a bit to the gameplay experience. However, the disappointing 24/7 mode, outdated graphics, and sometimes frustrating control scheme holds it back from living up to its full potential. While I can't recommend this version over its console counterparts, if you need to get your grappling on the go there's quite a bit of fun here. After all, it's all the fun of lighting a table on fire, with none of the scars or sirens.
70
PlayStation 3Game Freaks 365 (2007)
In the end SmackDown! vs. Raw 2008 is the only real wrestling option for Xbox 360 and PlayStation 3 gamers. Still, it is far from a bad one. Improvements made to the game still do not take away some of the typical flaws of the genre, sadly. Movement is sluggish, and the fighting styles (despite nicely accenting each fighter's actual tendencies) are just far too unbalanced. It is about time that Yuke's and THQ's annual wrestling title revolutionizes the genre for which it is, at least lately, the sole figure.
70
Xbox 360Game Freaks 365 (2007)
In the end SmackDown! vs. Raw 2008 is the only real wrestling option for Xbox 360 and PlayStation 3 gamers. Still, it is far from a bad one. Improvements made to the game still do not take away some of the typical flaws of the genre, sadly. Movement is sluggish, and the fighting styles (despite nicely accenting each fighter's actual tendencies) are just far too unbalanced. It is about time that Yuke's and THQ's annual wrestling title revolutionizes the genre for which it is, at least lately, the sole figure.
69
PlayStation 2GamingExcellence (Mar 13, 2008)
Having been a fan of the Smackdown series since the very beginning way back in its heyday on the original PlayStation, it is safe to say the series has come a long way over time. With nine titles in total, credit needs to be given to THQ for keeping the franchise respectable and generally fun to play. However, like any good franchises the time comes when it begins to make its inevitable descent. With this very likely the finale for PS2 gamers, SvR 2008 feels like a disappointment. If you have friends with you then you know you will get your money’s worth. However, considering how affordable the previous versions get when the new titles hit the shelves, you’re better off picking up one of those games and saving your money.
69
WiiN-Zone (Nov 09, 2007)
Ich war mal ein großer Wrestling-Fan und habe damals unzählige Stunden mit WWF No Mercy für das N64 verbracht. Ehrlich gesagt bin ich ziemlich enttäuscht von SmackDown vs. Raw 2008 für die Wii. Ich habe mich so auf dramatische Ladder Matches und den actionreichen Royal Rumble gefreut. Leider gibt es diese Match-Arten im neuen Wrestling-Titel nicht. Der Wii-Ableger zielt mit der unkomplizierten Steuerung und dem langsamen Gameplay ganz klar auf die Schicht der Casual Gamer. Ob diese allerdings großes Interesse am Wrestling-Sport haben, wage ich zu bezweifeln.
68
Xbox 360Computer Bild Spiele (Dec 05, 2007)
Sie sollten ein Fan dieses Showsports sein, wenn Sie mit dem Videospiel liebäugeln. Die Atmospähre wird mit tobendem Publikum, albernen Kommentare und spektakulären Kampfszenen gut eingefangen. Dabei kommt es wie in den "echten" Kämpfen regelmäßig vor, dass einer der beiden Kontrahenten den anderen minutenlang vermöbelt, ohne dass der etwas zun kann oder ernsthaften Schaden leidet. Dann wendet sich das Blatt mehrmals, bis am Ende ohne ersichtlichen Grund, einer gewonnen hat. Die Steuerung ist überladen und unpräzise, was zu mittelmäßiger Spielbarkeit führt. Trotz zahlreicher Modi und Spielfiguren bleibt die Abwechslung bescheiden. Für harte Fans kann das durchaus "befriedigend" sein.
68
PlayStation 3Cheat Code Central (Nov 24, 2007)
There are a lot of nice improvements here. It just seems WWE could exceed fans' expectations, but they never really do. They continually add a few new interesting features each year knowing their loyal fans will probably purchase each edition regardless. Don't misinterpret me; Smackdown vs. Raw 2008 is good - but it's not great. Perhaps the franchise will start working harder in the future to give fans enough reason to purchase each installment year after year.
68
PlayStation 2IGN (Nov 01, 2007)
Here's the thing, the in-match gameplay is still solid in WWE SmackDown! vs. Raw 2008 and features all of the crazy moves, weapons and antics -- although some of those are old animations -- the current-generation is getting. However, everything else is a letdown. The graphics are stale, single-player 24/7 Mode is a step backward for the series, the Create-A-Superstar and GM 24/7 are basically rehashes of last year's product, and the same complaints we've had for years -- awful AI, lame commentary, poor collision detection -- are still rampant.
67
PlayStation 3Game Shark (Dec 10, 2007)
SmackDown! vs. RAW 2008 for the PS3, Xbox 360 and PS2 are solid experiences once you look past the many many design transgressions. It's a shame that Yuke's has mucked up what many considered a winning formula with the 2007 edition of the game, but the additional moves sets and other extras kind of make up for the parts of the game that feel unbearable. Long-time RAW VS. SmackDown fans should feel comfortable purchasing this game on any of these systems, though the Xbox 360 version is the best looking of the pack.
67
Xbox 360Gamer 2.0 (Dec 07, 2007)
WWE Smackdown vs. Raw could have been a great game and a step into making the best wrestling game to date. With so much potential that could have been used, the game just feels a bit too unbalanced at times. Controls will take some getting used to and the 24/7 needs some serious fine tuning. Fans will no doubt enjoy the quick matches using their favorite superstars, but casual watchers may not get as much out of the game as they would have expected.
67
WiiGameAlmighty.com (Nov 18, 2007)
I had never felt so frustrated in a wrestling game until I played this one. A fighting game such as SvR should always contain a controller with a directional pad and at least four buttons, not a Wii remote. If you’re used to the rapid motion, high speed, hyperactive, button mashing trying-to- get-your-butt-off-that-mat game play …consider avoiding the Wii remote and stick with your 360 controller or Sixaxis. This version will take a while to get used to, and if you do have that patience, have at it. While you’re swinging arms in the air trying to execute a finisher for ten minutes, I’ll be standing ringside cheering Jeff Hardy on while he does a Swanton to a table.
67
PlayStation 3Gamer 2.0 (Dec 07, 2007)
WWE Smackdown vs. Raw could have been a great game and a step into making the best wrestling game to date. With so much potential that could have been used, the game just feels a bit too unbalanced at times. Controls will take some getting used to and the 24/7 needs some serious fine tuning. Fans will no doubt enjoy the quick matches using their favorite superstars, but casual watchers may not get as much out of the game as they would have expected.
67
PlayStation 2Gamer 2.0 (Dec 07, 2007)
WWE Smackdown vs. Raw could have been a great game and a step into making the best wrestling game to date. With so much potential that could have been used, the game just feels a bit too unbalanced at times. Controls will take some getting used to and the 24/7 needs some serious fine tuning. Fans will no doubt enjoy the quick matches using their favorite superstars, but casual watchers may not get as much out of the game as they would have expected.
66
PSPGamingExcellence (Jun 02, 2008)
Would it be worthwhile to pick up the PSP’s third SvR game? If you enjoyed either of the previous two then the main reason to pick this one up is for the updated (yet still out of date rosters) and the disappointing 24/7 career mode. It is not that SvR 2008 is a bad wrestling game; it just does little to improve on the previous portable outings. As far as SvR 2008 is concerned, it makes for a decent rental but either of the previous entries of the series can just as well satisfy your wrestling fix.
65
WiiComputer Bild Spiele (Dec 05, 2007)
Sie sollten ein Fan dieses Showsports sein, wenn Sie mit dem Videospiel liebäugeln. Die Atmospähre wird mit tobendem Publikum, albernen Kommentare und spektakulären Kampfszenen gut eingefangen. Dabei kommt es wie in den "echten" Kämpfen regelmäßig vor, dass einer der beiden Kontrahenten den anderen minutenlang vermöbelt, ohne dass der etwas zun kann oder ernsthaften Schaden leidet. Dann wendet sich das Blatt mehrmals, bis am Ende ohne ersichtlichen Grund, einer gewonnen hat. Die Steuerung ist überladen und unpräzise, was zu mittelmäßiger Spielbarkeit führt. Trotz zahlreicher Modi und Spielfiguren bleibt die Abwechslung bescheiden. Für harte Fans kann das durchaus "befriedigend" sein.
65
PSPJeuxvideo.com (Dec 17, 2007)
Un peu moins jolie et clairement moins maniable que sur d'autres supports, cette version PSP a suffisamment de marge pour s'imposer comme un jeu de catch attrayant pour quiconque y voue une attention particulière. Le Wireless à 4 fait partie des atouts qui légitiment un investissement. Mais encore une fois, il faut être vraiment fan.
65
Xbox 360GameSpot (Nov 14, 2007)
You can count the number of things SmackDown! vs. RAW 2008 does to improve the series on one hand, and the number of things that it does wrong on the digits remaining on the rest of your limbs. It's not that it's an awful game. The gameplay still has plenty of life in it and in multiplayer, the matches can be quite fun. But everything else about the game--the few middling changes to the gameplay, the major gameplay issues that remain unfixed, the lackluster 24/7 mode, and the thoroughly rehashed create and online modes--just makes you wonder if it isn't time for this series to finally start over from scratch. Every year these games include a greater breadth of content, but rarely a greater depth. SmackDown! vs. RAW 2008 is perhaps the greatest example of that. It's a solid wrestler, but not one that's worth spending $50 to $60 for if you already own last year's game.
65
WiiNintendoWorldReport (Dec 07, 2007)
Smackdown! Vs Raw 2008 is a good game with no frills. It follows the Wii’s motto of everyone can play, and multiplayer is just too much fun. But with this many features missing from the Wii version while all the other versions have so many different match types and wrestling styles, what were THQ thinking? I was pleasantly surprised at a few points of this game, and everything is up to date, which is something that’s good to see out of a wrestling game. Everything looks good and sounds how it should. It is just a very big pity that they didn’t decide to put a little more time into this game to have it on par with the rest of the console versions. Perhaps a few missing things could be overlooked, but when blatant wrestling staples such as a fatal four way are missing, the game seems too rushed and too limited. They should have stuck with Day of Reckoning and left it at that.
65
PlayStation 3GameSpot (Nov 14, 2007)
You can count the number of things SmackDown! vs. RAW 2008 does to improve the series on one hand, and the number of things that it does wrong on the digits remaining on the rest of your limbs. It's not that it's an awful game. The gameplay still has plenty of life in it and in multiplayer, the matches can be quite fun. But everything else about the game--the few middling changes to the gameplay, the major gameplay issues that remain unfixed, the lackluster 24/7 mode, and the thoroughly rehashed create and online modes--just makes you wonder if it isn't time for this series to finally start over from scratch. Every year these games include a greater breadth of content, but rarely a greater depth. SmackDown! vs. RAW 2008 is perhaps the greatest example of that. It's a solid wrestler, but not one that's worth spending $50 to $60 for if you already own last year's game. While this might be the series' first installment on the PlayStation 3, it's hardly an auspicious one.
65
PlayStation 2GameSpot (Nov 14, 2007)
You can count the number of things SmackDown! vs. RAW 2008 does to improve the series on one hand, and the number of things that it does wrong on the digits remaining on the rest of your limbs. It's not that it's an awful game. The gameplay still has plenty of life in it and in multiplayer, the matches can be quite fun. But everything else about the game--the few middling changes to the gameplay, the major gameplay issues that remain unfixed, the lackluster 24/7 mode, and the thoroughly rehashed create and online modes--just makes you wonder if it isn't time for this series to finally start over from scratch. Every year these games include a greater breadth of content, but rarely a greater depth. SmackDown! vs. RAW 2008 is perhaps the greatest example of that. It's a solid wrestler, but not one that's worth spending $50 to $60 for if you already own last year's game.
65
PSPIGN (Nov 01, 2007)
If you really dug WWE SmackDown! vs. Raw 2007 on the PSP, you might consider buying this year's version. I found the controls off-putting and the lack of detail sad, but the big name modes -- Tournament, Money in the Bank, TLC, GM, etc. -- that make up the console versions are packed in here for you to digest on the go. Still, the poor graphics, d-pad/nub switching and flawed 24/7 Mode mean that I can't recommend you take a chair to the head to get this title.
65
PSPGameZone (Nov 30, 2007)
While the game piles on all of the console version’s game modes and match types, WWE SmackDown vs. Raw 2008 is a flawed and disappointing wrestling game for the PSP. Even with the few good changes and the inclusion of the ECW stable, the awful controls, murky graphics and a rushed 24/7 Mode just hold this game back from being a franchise favorite among fans.
60
Xbox 360Eurogamer.net (UK) (Nov 12, 2007)
It's still the only half-decent wrestling game in town, and is admittedly more fun when playing against a friend or online, but maybe the question we should be asking is just what Smackdown is doing to actually justify its continued popularity. On this evidence, the answer is "not enough".
60
PlayStation 3GameSpy (Nov 19, 2007)
There's a lot to like about what WWE Smackdown! vs. Raw 2008 brings to the table this year. There are dozens of different match types to explore, functioning online multiplayer, and many different ways to customize your experience. The downside is that if you're looking for that next great leap off the turnbuckle and into your living room, you may instead have to settle for a pretty satisfying leg drop to hold you over until next year. Slow and steady worked for Hogan all those years, so it may be good enough for you.
60
Xbox 360GameSpy (Nov 14, 2007)
There's a lot to like about what WWE Smackdown! vs. Raw 2008 brings to the table this year. There are dozens of different match types to explore, functioning online multiplayer, and many different ways to customize your experience. The downside is that if you're looking for that next great leap off the turnbuckle and into your living room, you may instead have to settle for a pretty satisfying leg drop to hold you over until next year. Slow and steady worked for Hogan all those years, so it may be good enough for you.
60
PSPWorth Playing (Oct 22, 2008)
There are multiplayer exhibition matches you can take part in, but once again, it's ad-hoc only, so the lack of an infrastructure mode hurts this edition. Thankfully, Smackdown vs. Raw '09 is right around the corner from THQ, and I hope they take the time to get it right because I'd love to have a solid, portable wrestling title, which Smackdown vs. Raw '08 for the PSP definitely didn't deliver. The odd control changes, some pretty bad graphics and presentation, and problems in half of the 24/7 mode, make the PSP iteration the bottom feeder of every available version. Avoid this, and wait to see how SvR '09 turns out.
60
PSPPocket Gamer UK (Nov 19, 2007)
When we reviewed Smack Down vs Raw 2006 a while ago, we were pleasantly surprised by how fun it was. The 2008 update remains undeniably entertaining, but aside from improved loading times and an updated roster of grapplers, there's little else here to recommend – the graphics are nearly identical, for example. Fans are sure to lap it up but anyone else is recommended to at least give it a try before jumping into the ring with this particular piece of software.
60
Xbox 360Jolt (UK) (Dec 06, 2007)
It’s unfortunate that this series has the official WWE license, because by the time you read this the game has probably already paid for itself in sales twice over. Every year the fans lap it up regardless of its flaws, and that is a recipe for another half-arsed 2009 effort. Please, THQ, we know you can do decent wrestling games, so stop insulting us with these annual updates to a flawed and bug-riddled game engine. The WWE license in the right hands has the potential to make an extremely entertaining game, not just for fans of the shows but for beat-em-up enthusiasts. It’s so annoying because very occasionally, when you’re playing the game with a friend, it’s really fun. The Smackdown vs. Raw series needs rebuilding from scratch. Or perhaps THQ should pass the license on to a developer who cares more about gameplay than bullet points.
60
Xbox 360Worth Playing (Dec 19, 2007)
Smackdown vs. Raw 2008 is not a horrible game. It can actually be really fun most of the time, but the title is haunted by slow matches, boring fighting styles and overall frustration. If you're a WWE fan, you'll be impressed by everything you can do in the game, as well as the General Manager mode, but only the most stalwart of gamers will be able to see past the flaws to find the small nuggets of joy contained within.
60
WiiCubed3 (Dec 06, 2007)
A decent entry for the franchise on Wii, but it's not belt-winning material yet. If this was scored on fun-factor alone you'd see this score creeping up a point or two, but it's not; WWE Smackdown VS Raw 2008 Wii just doesn't give enough content to justify any higher. Yukes need to add much more and fix existing niggles for the next edition - and then we could have a new WWE (game) champion.
60
PlayStation 3videogamer.com (Nov 15, 2007)
In the end, WWE Smackdown! Vs RAW 2008 will sell regardless of its quality, but it's not going to get many newcomers if the series continues to stagnate in what can only be described as last-gen gameplay in new-gen clothes. It's a reviewing cliché, but this is one for hardcore fans only.
60
PlayStation 3PSX Extreme (Nov 22, 2007)
WWE SmackDown vs. Raw 2008 is riddled with issues. It has some of the worst A.I. I've ever encountered, on top of a broken formula that only frustrates the player. No direct communication between the gamer and his controlled athlete mars the experience, as the gameplay feels more like guess work than anything else. And beyond that, Yukes actually simplified the grappling mechanics for 2008, over 2007. While 2008 looks very attractive and boasts a plethora of value, it doesn't justify the cost of admission for an otherwise mangled game of wrestling. If you want a decent wrestling game, and don't mind downgraded (though still nice) visuals, find yourself a used copy of WWE SmackDown! Here Comes the Pain for PlayStation 2 for less than 10 bucks.
60
PlayStation 3GameCell UK (Dec 18, 2007)
The typical rock metal soundtrack is here and I say again the commentary sucks. So sound isn’t a strong point. Overall, I don’t know if it’s the fact that I don’t get WWE anymore or if the game is just old fashioned, but I just don’t like this game. I’m sure WWE fans will love it for the game modes and the wrestlers on offer but non-fans be sure to avoid.
60
PSPAceGamez (Nov 29, 2007)
WWE SmackDown vs. Raw 2008 on the PSP should be my best friend on an hour long commute. It should be what keeps me from elbowing the drunken old man who decides to sit next to me or shout at the Vicky Pollard to shut up her fifteen screaming children. I had high hopes that even if I never enjoyed any other version, the PSP should see me through, but that just didn't happen. If you're a WWE fan, then you need to think hard before parting with your cash for this game, your better off just picking up a copy of WWE SmackDown! vs. Raw 2006, because it's so much better than this latest release.
60
WiiWorth Playing (Dec 27, 2007)
While WWE Smackdown vs. Raw 2008 is the first WWE game featured on the Wii, it can only be viewed as a baby step into the squared circle of wrestling games. Overall, it is a defining step backwards in regards to the SvR franchise. The controls work great for the game, which was a pleasant surprise, but the lack of modes that we've become accustomed to, along with the displeasing story mode, make this game painful to play as a wrestling fan. The door is definitely open for a newer game (TNA Impact) to step up and take the belt.
58
Yes, we can see what THQ has tried to do with SmackDown on Wii but rather than it feeling more appealing to those not normally into WWE titles, it just serves as a giant slap in the face to those that actually care about wrestling games. As massive wrestling fans ourselves, we couldn't be more disappointed - it's just another example of the Wii getting short-changed. We're starting to think this whole mass-market thing is more of a curse than a blessing...
57
PlayStation 3Game Watcher (Nov 20, 2007)
The overwhelming problem with Smackdown! vs. Raw 2008 is that Yuke’s is continuously adding new, largely superfluous content without fixing the game’s many long-standing issues. There is still animation in the 2008 game that dates back to the original title from back in early 2000. The game’s AI is wretched, the 24/7 mode gets dull somewhat quickly, commentary and wrestler voice overs are unnecessary and the developers still have not attempted to take advantage of the full power of the new hardware on offer. Wrestling fans are going to buy it no matter what we say, but anyone on the fence might want to wait for the inevitable 2009 edition.
56
PlayStation 2Computer Bild Spiele (Dec 05, 2007)
Sie sollten ein Fan dieses Showsports sein, wenn Sie mit dem Videospiel liebäugeln. Die Atmospähre wird mit tobendem Publikum, albernen Kommentare und spektakulären Kampfszenen gut eingefangen. Dabei kommt es wie in den "echten" Kämpfen regelmäßig vor, dass einer der beiden Kontrahenten den anderen minutenlang vermöbelt, ohne dass der etwas zun kann oder ernsthaften Schaden leidet. Dann wendet sich das Blatt mehrmals, bis am Ende ohne ersichtlichen Grund, einer gewonnen hat. Die Steuerung ist überladen und unpräzise, was zu mittelmäßiger Spielbarkeit führt. Trotz zahlreicher Modi und Spielfiguren bleibt die Abwechslung bescheiden. Für harte Fans kann das durchaus "befriedigend" sein.
50
WiiNintendo-Online.de (Jan 11, 2008)
Ein Wrestling-Spiel mit vielen Macken und wenig Spielspaß. Ich kann das Spiel niemandem empfehlen und hoffe für alle Wrestling-Fans, dass bald ein vernünftiges Spiel dieses Genres für die Wii erscheint. Noch sind wir leider weit entfernt von den N64-Glanzzeiten.
50
Xbox 360Game Revolution (Dec 11, 2007)
With all this negative talk about WWE Smackdown! vs. Raw 2008, you might be surprised to know that I’m a long-time casual fan of wrestling and wrestling titles. I still treasure WWF No Mercy for the N64, and my childhood is full of eyes-glued-to-TV memories of Hogan, Sting, Ultimo Dragon, and Bret Hart. But this only makes this year’s installment, though passable and tolerable, that much more deserving of a missile dropkick back to where it came from.
50
WiiAceGamez (Nov 29, 2007)
I finished playing WWE SmackDown vs. Raw 2008 feeling cold and dirty, like I'd been doing something I shouldn't have been. I'm shocked at how badly THQ have dropped the ball with this one, in fact, they've climbed all the way to the top of Mount Everest to drop said ball! Having such high hopes for this game, I feel like a child who's just been told that Santa doesn't exist, unable to understand what just happened and feeling thoroughly disillusioned. Nothing in this game (beyond its look) says next generation to me, in fact, replaying Day of Reckoning 2, SmackDown vs. Raw 2008 feels like a huge step backwards in terms of quality. So, in answer to THQ's very clever marketing question, "How will you play?", my answer is very simple...I won't!
50
PlayStation 3Entertainment Depot, The (Jan 24, 2008)
I stressed throughout the review that I am new to the series because I feel it important for fans to realize just how it is being covered. The rest of the staff would be in the same boat as me, so the best we can do is approach this title as a newcomer to the series and to gauge how effective it is at being engaging to those such as ourselves. In that regard, it does not do a very good job. There are all sorts of modes, features, and options, but none of them offer much to the beginner. The combat system feels too erratic and the matches too drawn out and random to be much more than frustrating. When everything clicks and everything seems to be falling in place, it’s pretty cool, but having one pretty cool moment out of half an hour of aggravation doesn’t cut it.
50
PlayStation 2Game Revolution (Dec 11, 2007)
With all this negative talk about WWE Smackdown! vs. Raw 2008, you might be surprised to know that I’m a long-time casual fan of wrestling and wrestling titles. I still treasure WWF No Mercy for the N64, and my childhood is full of eyes-glued-to-TV memories of Hogan, Sting, Ultimo Dragon, and Bret Hart. But this only makes this year’s installment, though passable and tolerable, that much more deserving of a missile dropkick back to where it came from.
50
PlayStation 3Game Revolution (Dec 11, 2007)
With all this negative talk about WWE Smackdown! vs. Raw 2008, you might be surprised to know that I’m a long-time casual fan of wrestling and wrestling titles. I still treasure WWF No Mercy for the N64, and my childhood is full of eyes-glued-to-TV memories of Hogan, Sting, Ultimo Dragon, and Bret Hart. But this only makes this year’s installment, though passable and tolerable, that much more deserving of a missile dropkick back to where it came from.
45
WiiGameSpot (Nov 26, 2007)
Although a certain degree of feature stripping is often a factor in first installments of franchises on new console hardware, the degree to which SmackDown! vs. RAW 2008 on the Wii cuts away at what made the franchise successful on other platforms is utterly ridiculous. It's one thing to put the developmental focus on the new gameplay design, but if that was truly the case, it's all that much sadder that everything else got left on the cutting-room floor for the sake of the gameplay, given what a repetitive slog the gameplay design turned out to be. This game is a failed experiment, and with any luck THQ and Yuke's will learn heaps from it and greatly improve upon next year's inevitable installment. If they don't, Wii-owning wrestling fans are in for a long console generation.
40
WiiNintendo Life (Dec 04, 2007)
In trying to create a something that appeals to everyone THQ have created a title that manages to miss any potential audiences the game may have had. When they started work on this game they should have considered who is likely to purchase a game with a WWE license and then developed the game with those customers in mind. Unfortunately I don’t think a wrestling game is something that will ever appeal to the general public and if it ever does it will need to have better controls than this.
30
WiigameZine (UK) (Nov 16, 2007)
Smackdown VS Raw 2008 feels like an unfinished game, or at least a game which was rushed into shops before Christmas as soon as it became evident that the Wii is a monster smash. This doesn't mean the future of the Smackdown franchise on the platform is out for the count, just that it'll need to train, say its prayers and eat its vitamins before it next steps into the ring.