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Game Informer Magazine (Feb 26, 2019)
Anthem should have been all about that Iron Man fantasy. When the guns are pumping and the thrusters are ignited, the game is a legitimate blast to play. That’s where the experience shines, and everything else holds it back from being truly engrossing. This is one of those games that frustrates because you can see the greatness within it, but it's always just out of reach.
Gameplay (Benelux) (Mar 29, 2019)
Anthem speelt geweldig en oogt fantastisch, maar struikelt over eentonig missiedesign, saaie loot en technische gebreken. Het zal nog heel wat updates kosten om deze ruwe diamant te slijpen.
Jeuxvideo.com (Feb 21, 2019)
En dépit de son gameplay ultra nerveux et agréable à prendre en main et de son open world absolument splendide, Anthem souffre de défauts liés à sa structure et son contenu. Très répétitif, maigre en contenu end game, et assez pauvre scénaristiquement, Anthem pèche aussi par un challenge uniquement conditionné par une hausse maladroite des points de vie et des dégâts des monstres. Reléguant la coopération au rang secondaire, les expéditions comme les donjons ne requièrent qu'une stratégie limitée aux combos et à l'esquive et ne récompensent les efforts que par un loot trop uniforme. Il s'agit désormais pour BioWare de continuer à étoffer son jeu pour lui donner plus de diversité et d'intérêt, car le potentiel lui, est assurément là. Un beau terreau pour un futur bon jeu, mais qui doit encore mûrir pour remporter l'adhésion des joueurs.
TrueAchievements (Mar 01, 2019)
After spending hours with the game, I'm confident I know how Anthem was created. BioWare was provided a list of features from Destiny, a game with its own fair share of issues. They then took Mass Effect's multiplayer and went down that list checking off features as they added them one by one without a care for whether it was a positive inclusion. Mediocre story with no noteworthy characters? Check. Terrible open world? Check. Fair dungeon design? No, the dungeon design isn't even fair, but they did manage to squeeze in enemies based on uninspired factions. It's not all bad. The combat and the flying are legitimately amazing in Anthem. They're so good that, despite everything else about the game being quite bad, I still thought about playing the game during my hours away from it. In a few years, Anthem might be a good experience. Today, it's hard to recommend.
GameSpot (Feb 25, 2019)
Anthem has good ideas, but it struggles significantly with the execution. It's a co-op game that works best with no one talking; it buries genuinely interesting character moments and puts its most incomprehensible story bits at the forefront; its combat is exciting until you get to the boss fights and find your wings have been clipped. Even the simple, exhilarating act of flying is frequently interrupted by the limitations of your javelin, and you never quite shake that feeling of disappointment--of knowing, throughout the good parts of Anthem, that you'll inevitably come crashing back down.