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User Reviews

Retro film-inspired goodness! John H. (59) 4.71 Stars4.71 Stars4.71 Stars4.71 Stars4.71 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.4
AI The quality of the game's intelligence, usually for the behavior of opponents. 4.8
Gameplay How well the game mechanics work and the game plays. 4.6
Graphics The visual quality of the game 4.8
Personal Slant A personal rating of the game, regardless of other attributes 4.6
Sound / Music The quality of the sound effects and/or music composition 4.8
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.4
Overall User Score (5 votes) 4.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Giant Bomb (Oct 12, 2017)
Come for the beautiful art, stay because you smashed all your controllers.
The Game Hoard (Oct 13, 2017)
A person’s enjoyment of Cuphead and the length of the experience will certainly be dependent on their skill level with such a game. Combining platforms, situational awareness, and reflexes makes for a challenge not seen much outside of series like Contra. However, the difficulty is fair. Attacks are telegraphed ahead of time, and while you may fall for a trick once, it will be your skill that determines how you handle it next time, not some gameplay fault. No matter how you find the gameplay though, it is hard to deny the charm of the game’s design. Boss battles are the perfect platform for having characters perform insane feats of animation like the wiggling, constantly dancing, and sometimes random black and white cartoons of the old days. Cuphead masters exactly what it’s going visually and gameplaywise, making a solid experience that is a joy right up until the end.
Attack of the Fanboy (Sep 29, 2017)
If you’re up for a challenge and a feast for the eyes and ears, Cuphead should not be overlooked.
93 (Oct 07, 2017)
Ich habe mir lange überlegt ob ich "Cuphead" wirklich mag. Ja, das Besiegen eines Bosses ist ein tolles Gefühl, doch voran gehen dutzende Minuten menschlichen Versagens. Optisch ist "Cuphead" eines der eindrücklichsten Spiele des Jahres und wird sicher vielen Spielern in Erinnerung bleiben. Umso tragischer ist es, dass viele Spieler nie all die spektakulären Bosse spielen werden, da sie weder Lust noch Zeit haben, sich in das Spiel zu vertiefen. "Cuphead" ist zweifelsohne ein geniales Spiel, das fast alles richtig macht. Dennoch tue ich mich schwer, es jemandem zu empfehlen. Wenn ihr euch fragt, ob "Cuphead" etwas für euch ist und ihr es nicht bereits spielt, dann lautet die Antwort höchst wahrscheinlich nein.
Way Too Many Games (Oct 02, 2017)
Cuphead might have been delayed way too many times, but I’m equally glad and relieved that the game turned out to be even better than what I was expecting, which was already a lot. It’s gorgeous, unbelievably charming, challenging, and above all, fun to play. It might not exactly be the easiest game around, nor a very compelling title for casual audiences, but this is, without a shadow of a doubt, a mandatory title for any Xbox One owner. It’s just that good.
Game Rant (Oct 02, 2017)
Truly, Cuphead is a game which will give victorious gamers a sense of satisfaction that few modern games manage to accomplish. The nostalgic visual prowess supplied by the game’s hand-drawn animations are second to none, and its period-appropriate soundtrack will force its way into gamers’ heads. Precision gameplay is key here, and the mechanics behind it – aside of an improvable control scheme – deliver a delightfully challenging title that doesn’t hold your hand through the process. It’ll send gamers all over the emotional spectrum and leave an impression that, much like the game’s artistic inspirations, will truly stand the test of time. Cuphead is a great purchase for those unafraid of challenge, and its low price point is simply icing on the cake.
JeuxActu (Oct 01, 2017)
Enfin, la sélection des niveaux se fait à travers un petit monde dans lequel on prend plaisir à évoluer, et qui permet d'abandonner pendant un temps un tableau un peu trop récalcitrant, pour mieux y revenir plus tard. Il y a finalement très peu de choses à reprocher à Cuphead, si ce n'est une certaine timidité narrative. Puisque le jeu met particulièrement l'accent sur les boss, on aurait aimé disposer d'informations sur chacun d'entre eux, histoire de les démolir en connaissance de cause. Et le scénario aurait mérité d'être plus développé, notamment à travers des scènes cinématiques, car le moteur graphique façon dessin animé se prête particulièrement bien à l'exercice. Bref, le jeu manque un poil d'ambition en matière de narration, mais le tour de force artistique est tel qu'on ne peut vraiment pas lui en vouloir. On se contentera d'espérer qu'un Cuphead 2 plus long et plus scénarisé soit rapidement mis en chantier !
Vandal Online (Sep 29, 2017)
Un juego de acción con muchísima personalidad que hace de las batallas contra los jefes finales su gran atractivo.
IGN (Oct 02, 2017)
Cuphead made me feel more good and more bad than any other game I’ve played in the last several years. I swore, laughed, and hollered with delight. I hated it (and my own fingers) for long stretches but, having finished, I realise that’s more or less the point – I emerged from all that pain smiling. Rather than simply offering the player what they want, Cuphead makes them earn that right – the rewards, if you can hack the tests, are absolutely worth it. Cuphead is incredible for more than just its looks. But before you dive in, make sure you actually want a game that plays like this, and not just a game that looks like this.
MAN!AC (Sep 30, 2017)
Liebevoll inszeniertes Run’n’Gun- Spektakel mit hoher Schwierig­keit, genialen Ideen und Langzeitmotivation.
Bockschweres Jump&Run mit wunderhübschem Cartoon-Look, das viel Geduld erfordert, am Ende aber umso reicher belohnt.
Impulse Gamer (Oct 01, 2017)
Cuphead on the Xbox One is a crazy journey back in time with side-scrolling shooter mechanics thrown in for good measures. It's really one hell of a ride!
85 (Oct 04, 2017)
Cuphead drops you right in at the deep end and that is going to put off a lot of gamers, which is really the only bad thing I can say about what is otherwise a gorgeous, addictive and extremely satisfying experience.
85 (Sep 29, 2017)
On a du bol, Cuphead est surement le plus beau shoot arcade 2D disponible à l’heure actuelle. Si le plat concocté par Studio MDHR est appétissant à l’oeil, ses ingrédients lui assurent également variété et saveur. Malgré ses inspirations bien visibles, Cuphead ne donne pas l’impression de verser la même soupe dans un vieux mug et réserve des combats de boss qui resteront dans les mémoires. Evidemment, si le genre n’est pas votre tasse de thé et que vous n’appréciez pas la difficulté pimentée, la dégustation jaugée à une huitaine d’heures (game over inclus) risque de vous brûler les papilles. Nous, on va au rabe !
83 (Oct 02, 2017)
Abgesehen von fehlenden Treffer-Animationen merkt man an jeder Ecke, wie viel Liebe in die albernen Animationen geflossen ist, die mit ihren Unmengen verrückter Ideen und Verwandlungen beinahe schon wie ein psychedelischer Trip wirken. Auch der knallharte und trotzdem meist faire Schwierigkeitsgrad hat mich immer wieder angespornt, mich ein Stückchen weiter durch den bunt morphenden Wahnsinn zu kämpfen. Auf Dauer kann es allerdings ein wenig ermüdend werden, jederzeit angespannt und hochkonzentriert vorm Fernseher zu sitzen. Schade, dass die Entwickler nicht mehr und leichtere Plattformlevels eingestreut haben, um einen besseren Rhythmus aus An- und Entspannung zu schaffen - damit man auch mal durchatmen und die Grafik genießen kann. Doch auch in seiner Form als hübscher Hardcore-Marathon ist aus Cuphead ein gelungener Arcade-Shooter geworden.
TrueAchievements (Sep 29, 2017)
Cuphead is likely to reveal its deliberate frustrations too late for some people. It's hard not to become infatuated with the game's visuals, leaving uninformed buyers lured in by those blatant strengths to discover only then that it revels in its own relentlessness. This, in turn, could leave some wanting a refund and needing a new controller or two. However, for those that go into it with a co-op partner and with the knowledge that its design is as unforgiving as it is beautiful, it will be a unique and rewarding game. Always unabating but never unfair, Cuphead is tough to overcome but even tougher to put down.
80 (Oct 06, 2017)
Cuphead er et unikt, særegent og flott spill.
God is a Geek (Sep 29, 2017)
A stunning visual feast that belies an intense level of difficulty. Cuphead won't be for everyone, but it's still a very good game.
80 (Oct 02, 2017)
A stunning work of imagination, with a collection of high quality boss battles to rival any other in gaming – and a difficultly level that’s equally hard to beat.
GameSpot (Sep 29, 2017)
Cuphead has been a longtime coming, and it's great to see that it lives up to its initial promises. It's beautiful to look at, and with a pitch-perfect soundtrack, it flawlessly captures the era its developers so clearly revere. It's also an intense action game that pulls no punches. It could benefit from a few tweaks, and two-player co-op doesn't feel like the valuable addition you might imagine, but Cuphead remains a rare, unique game that truly stands out.
Twinfinite (Sep 29, 2017)
Still, there is a game worth enjoying in here, if you can deal with periodic frustration. During encounters that are fully defined it’s easy to get stuck admiring everything that StudioMDHR has created, and it was more than a good enough reason to turn my Xbox One on. It’s because of those parts that are so good that it’s really difficult to ignore the glaring issues. If you’re in dire need of a real challenge, definitely give Cuphead your attention. However, if you’re not in any rush there’s no harm in waiting. I look forward to seeing how the developers deal with this project and how they expand on it in the future.