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Critic Reviews

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TrueAchievements (Mar 29, 2016)
Whilst there’s nothing here in this DLC that will wow you, the quest line will keep you busy for a couple of hours at least and being able to build and customise your own robots to your hearts content is a nice addition. Unfortunately, with no really exciting new place to explore or a long quest line that will have you travelling all across the map, there’s a slight feeling of disappointment here. Automatron is a good starting point for the Fallout 4 DLC, but you would hope that the upcoming ones will have a little more to offer.
XboxAchievements (Mar 25, 2016)
Nonetheless, as an excuse to revisit Fallout 4's sprawling wasteland, Automatron serves its purpose well enough, and being able to create your very own bespoke robot companions, complete with voices and paint jobs of your choosing, is a genuinely neat addition. It's just unfortunate that there isn't a bit more meat on its bones. The big and ambitious Fallout 4 expansions will just have to wait until May then, when Far Harbor launches with a whole new location to explore on the coast of Maine: the biggest landmass Bethesda has ever made for an expansion. For now though, Fallout 4: Automatron is simply all too brief and less The Terminator, more Twiki from Buck Rogers.
55 (Mar 24, 2016)
Vous l'aurez compris sans peine, Fallout 4 : Automatron n'est clairement pas un grand DLC. Avec son histoire fade, son écriture faiblarde et sa trop grande mise en avant des gunfights, Automatron n'intègre pas assez de contenu, outre quelques armures et la construction bien sentie des robots, pour justifier pleinement son achat. L'aspect crafting, qui prend décidemment beaucoup d'ampleur dans Fallout 4 aurait sans aucun doute gagné a être intégré dans le jeu d'origine plutôt que d'être introduit assez peu habilement par une quête qui ne fera pas date et qui se boucle en 3 heures grand maximum. A réserver aux fans les plus hardcores du jeu.