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User Reviews

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Critic Reviews

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HardGamers (May 25, 2004)
Alias aurait pu être un excellent jeu… mais il aurait pu également être mauvais. Les bases pour faire un excellent jeu étaient là, mais les contrôles et la durée de vie font de Alias un jeu ordinaire, dans la moyenne. Ceux qui connaissent la série sauront apprécier le jeu, alors que les autres verront un autre jeu basé sur une série. Si Alias ne vous disait rien avant d’avoir joué au jeu, et que vous avez aimé, je vous conseille d’écouter les deux premières saisons sur DVD, seulement disponibles en anglais pour l’instant, mais la série joue également à la télévision aussi en français au Canal Z au Québec.
If you care to read up on the game (TVG did an interview with the team a while back) you'll find this third-person, action bruiser, has stealth missions, time-based objectives, espionage, intriguing plot twists, high-tech weaponry and spicy gameplay traversing the globe. The non linear approach, multi paved ways, to win through, plus the added bonus that the AI in the game is turned on to challenge the player as opposed to making you look your best all the time has been consciously constructed. It's good also to see this is UK developed and what could well be seen as a suspicious use of a license turns out to be a darn good game!
GamePro (US) (Apr 09, 2004)
Alias, ABC's conspiracy-filled drama in the world of spies, espionage, and double agents, is practically custom made for a video-game treatment--lots of gadgets, lots of close shaves, and lots of intrigue. Thankfully, they all translate quite well to Acclaim's interactive version, too.
GameZone (Apr 19, 2004)
This might very well be the best year for the spy/mission genre. Splinter Cell's sequel is already in stores. Metal Gear Solid 3 is due out in the fall, along with EA's sequel to Golden Eye 007. Spy Fiction looks like it'll hold its own against these big competitors with its unique character control concept.
Alias the video game will give fans of the show the thrill of participating in Sydney Bristow’s exciting life. At 8 to 10 hours of game play, it won’t be the toughest challenge on the market, but it’s one of the best television/movie to video game adaptations you will find on the market.
Game Chronicles (Jun 11, 2004)
Consider this game a great introduction to the stealth-action genre that could very well spark an interest in other more substantial games. Hardcore gamers should probably rent, but for those sweating through the summer waiting for season four to kick off, this should be a nice Alias fix or at least a supplement to watching season three reruns.
Gameswelt (May 21, 2004)
Fans der Serie kann ich 'Alias' nahezu uneingeschränkt empfehlen, andere Spieler mögen sich vielleicht an den kleinen Macken wie der Steuerung oder Kamera stören. Für Einsteiger und 'Splinter Cell'-Geplagte auf der anderen Seite ist der Titel aber durchaus den Kauf wert.
76 (May 03, 2004)
Alias zählt neben Buffy eindeutig zu den besseren Lizenzversoftungen. Die Atmosphäre der TV-Vorlage wurde dank Original-Drehbuchautoren, -Synchronsprecher und -Soundtrack gut eingefangen und spielerisch solide umgesetzt. Dennoch wird der Spielspaß immer wieder durch schwache Gegner-KI, hakelige Kollisionsabfragen und gelegentliche Übersichtsprobleme getrübt. Ein weiterer Schwachpunkt ist, dass der einheitliche Schwierigkeitsgrad kaum fordert. Splinter Cell-frustrierte Hobbyschleicher dürften sich darüber zwar freuen, aber Stealth-Profis sind bei Alias hoffnungslos unterfordert - vor allem, da man die meiste Zeit auch in Rambo-Manier die Oberhand über die dilettantisch agierenden Widersacher behält. Dadurch ist das Spiel auch relativ schnell vorbei. Wer auf unkomplizierte Kampfaction und gelegentlichen Gadget-Einsatz à la James Bond oder Mission: Impossible steht, kommt in den elf Missionen dennoch auf seine Kosten - insbesondere, wenn man Fan der TV-Serie ist.
Alias, in essence, boils down to an age-old sentence in the gaming review business: Fans will mostly dig it and newbies won’t be terribly disappointed.
75 (Apr 28, 2004)
Alias erinnert mich an Dark Angel, das ich persönlich gar nicht so schlecht fand: Ein einsteigerfreundliches, gut designtes Action-Schleichspiel basierend auf einer erfolgreichen Serie. Den Vivendi-Leuten hat Acclaim jedoch eines voraus: Die Missionen sind weitaus ansprechender, abwechselungsreicher und spannender. Schade finde ich nur, dass wir keine richtigen Filmsequenzen zu sehen bekommen. Die Szenen in der Engine sind gewohnt qualitätsarm und die gerenderten Briefings nur wenig hübscher. Kein Enter the Matrix, aber für Fans und Genre-Neulinge ein nettes Spiel.
Next Level Gaming (Apr 09, 2004)
What is it recently about the uptick in TV and Movie-to-game translations? Companies should know by now that they are very much hit or miss these days. Some work, and many really don't. For every Buffy the Vampire Slayer game out there, there's a Minority Report to drag the genre back down into the depths of the underworld. Then there are ones that are right in the middle of the road; they have some nice features and attempts at innovation, but come up short in the areas that count.
Looki (Jun 01, 2004)
Fans der Serie können aber beruhigt zugreifen, denn es ist eher selten der Fall, dass ein Spiel zur Serie auch wirklich die vertraute Atmosphäre transportiert. Stealth-Einsteiger können sicherlich auch einmal einen Blick auf den Titel werfen, gerade jene Spieler, die von der Komplexität und dem Schwierigkeitsgrad von Splinter Cell abgeschreckt wurden, werden schnell feststellen, dass es mit Sydney um einiges leichter fällt, die Machenschaften der bösen Buben auszuhebeln, als mit Sam Fisher.
IGN (Apr 06, 2004)
ABC's Alias, much like Fox's 24, is the type of show that's not easy to jump into halfway through the season. Heck, it's not even easy jumping in at the start of a season, because there's so much back story from previous years, new viewers are forced to try and catch up quickly. Despite the fact that Alias has seen only moderate ratings success (but some serious critical accolades), Acclaim decided to snatch up the license and make a go for it on Xbox and PS2. Television properties haven't had the best luck coming to game consoles (just look at Dark Angel), but have occasionally shined (say hello to Buffy the Vampire Slayer). Acclaim's Alias lands somewhere in the middle, a decent game that should please fans of the show, but isn't likely to inspire dreams of a long-running video game franchise.
Xbox Gazette (Jan 09, 2005)
Alias est un petit jeu sympathique, et c'est tout. N'espérez pas trouver dans ce jeu des innovations, c'est un mélange d'action/infiltration un peu bancal mais qui procure malgré tout un bon moment de détente. Ce fameux bug de sauvegarde gâchera grandement l'intérêt de ce jeu aux yeux d'un joueur lambda, en revanche, il en faudra plus pour stopper les fans de la série.
TeamXbox (Apr 09, 2004)
Fans of the television series will definitely want to check out Alias because it does do a decent job of creating the overall feel of the show. That being said, other than the split-screen camera, there are no aspects of Alias that haven’t been done before and better. The simple combat system can turn out some pretty cool fights, but there is no flow to the game with the constant interruptions from HQ and the multitude of save points. The stealth-based gameplay can be thrown out the window by just running through levels and taking out guards with ease. All these aspects add up to make this adventure short lived with no reason to play through it again. I’m a huge fan of the series, but watching my DVD box set gives me more enjoyment than controlling the virtual-Sydney.
Alias isn't a terrible game, its very close to the source material, something a lot of games fail miserably at and fans of the show will enjoy it. Fans of the third person/action genre have seen everything that Alias has to offer before in the form of Buffy and Indiana Jones and except for the CIA/hi-tech storyline the game doesn't really present gamers with anything new.
GameSpot (Apr 04, 2004)
All too often, developers will simply abandon any sort of challenge or interesting gameplay mechanics in order to make these games more accessible to the casual audience, and usually, the end result is a product so dumbed down that it borders on unplayable. For Acclaim's licensing of ABC's hit TV series Alias, the developers have made somewhat of an effort to walk the line a bit closer to the middle, drawing upon tried-and-true stealth action conventions while still making the game easily playable to those unfamiliar with the genre. In the few instances where Alias is successful in this regard, it actually works quite well. Unfortunately, there are still too many unpolished areas and simply not enough challenge to make the game appealing to anyone outside of the most devout Alias audience.
Worth Playing (Apr 27, 2004)
Alias is a mediocre game, through and through. Some of its facets are good, some are not, but nothing (except perhaps the amateurish weapons system) is really bad. The game is really meant for fans of the show. As a game, it isn’t as challenging as it should be. The best reason to play is to keep up with the story development. Simply put, if you’re not interested in the television series, you don’t want to play this game.
Game Over Online (Jun 01, 2004)
Alias is a study in contrasts. It is a stealth-based game with a deep hand-to-hand combat engine, featuring a wide variety of improvised and otherwise melee weapons, but it's not like any other game that meets that description.
Overall Alias is best left to hardcore fans of the series. Its generic and below average gameplay, coupled with the lack of any background information on the characters, will leave other gamers both bored and confused.
55 (Apr 09, 2004)
On espère toujours, on croise les doigts même en sachant qu'il est si rare qu'une grosse franchise donne quelque chose de sensationnel une fois adaptée sur consoles ou PC. Alias n'échappe pas à la règle et si l'ambiance de la série est préservée, le jeu dispose de multiples tares qui nuisent à l'épanouissement ludique du joueur, rageant quand on connaît la qualité du show éponyme. En définitive voici une adaptation qui tient plus d'un segment de Lea Parker que d'un épisode de la série de JJ Abrams, faut-il que je rajoute autre chose ? Et bien oui, que cette note ne s'adresse qu'aux fans purs et durs de la série, pour les autres, le jeu ne dépassera pas le 08/20, à éviter donc !
X-Power (Apr 28, 2004)
Alias bestempelen als een barslechte game is een te streng verdict, het is eerder een matige game die toch net iets onder het aanvaardbare gemiddelde zit. De positieve aspecten kunnen niet verhinderen dat de weegschaal overhelt naar de andere zijde. De boeiende verhaallijn en de originele stemmen kunnen we zeker toejuichen, langs de andere kant is het grafisch zeker geen hoogvlieger en kan de sound een stuk beter. Door de erg lage moeilijkheidsgraad ben je er in een mum van tijd doorheen en is het aan te raden om deze game een keertje voor een paar dagen te huren. Met een beetje doorzettingsvermogen haal je het einde zonder al te veel moeite. Alias getest, geëvalueerd en te licht bevonden.
GameDaily (Dec 14, 2006)
The latest in Acclaim's licensed gaming efforts, Alias, manages to step a notch above previous ones, thanks to a well-implemented split-screen visual set-up and great behind-the-scenes work by both the actors and the creators of the hit show. However, it's brought right back down a notch thanks to the lack of any real innovative gameplay, nor anything to make you feel involved like the TV show does. Strictly for fans of the show or for those who consider Pandora Tomorrow ludicrously hard. Everyone else, skip.
Armchair Empire, The (May 15, 2004)
Thankfully, Alias isn't overly difficult, especially with the multitude of save spots lying around. That way, obsessive fans of the show can at least play through for the storyline without tearing out too much hair. And with the extremely simplified gameplay, it seems to be made squarely for fans who don't play much video games. Everyone else can simply leave this on the shelf, with the quiet satisfaction that they haven't paid yet another game company for making yet another crappy game.
MS Xbox World (May 19, 2004)
On paper the ideas that the TV show has are pretty decent for a video game and to some degree Alias captures the feel of the program quite well. However with its lacklustre combat and awful graphics will probably do the game no favours. In these times where competition is extremely high for consumers cash in the video game market when will developers learn to use the tools available to make the best game they can on Xbox? I would avoid this game completely if you are not a fan of the TV show. I wouldn’t even recommend a rental either as there are much better games out there, period.
GameSpy (Apr 23, 2004)
In the vast, over-stuffed trash compactor that is licensed games, Alias is squished between that soggy, ketchup-stained Charlie's Angels hack-job and EA's crumpled Harry Potter offerings. It's passable, to be sure, but it still belongs in the garbage -- gelatinize ooze and all.