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The threat of the Onyx Tower has passed for now, but mere moments pass before a new threat to the Sword Coast arises. The heroes of the Onyx Tower have disappeared, so the fate of Baldur's Gate now rests on the shoulders of five wandering adventurers who are only now journeying into the region.

Baldur's Gate: Dark Alliance II can be played solo or cooperatively with one other player, each choosing from 5 playable characters. The gameplay is the same as its previous incarnation: kill monsters and bad guys to collect treasure, items, and experience. By talking to townspeople in Baldur's Gate the player can learn of optional maps filled with more dangerous monsters and additional treasure. Equipment can be enchanted by the player this time, and given various magical effects such as additional fire damage, absorbing mana, or boosting stats.


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Critic Reviews

Game Over Online Jan 20, 2004 88 out of 100 88
Deeko 2004 8.5 out of 10 85
IGN Jan 20, 2004 8.4 out of 10 84
DarkZero 2004 8 out of 10 80
GameSpot Jan 16, 2004 8 out of 10 80
Game Revolution Mar, 2004 B 75
Imperium Gier Mar 03, 2004 7.4 out of 10 74
Super Play (Sweden) Jan, 2004 7 out of 10 70
Super Play (Sweden) Jan, 2004 6 out of 10 60
Yiya Oct 08, 2004 6 out of 15 40


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Black Isle Studios used to code-name its projects after U.S. presidents and vice-presidents, an idea by Josh Sawyer. The code-name for this game is Project Jackson.


According to one of the Loading Screens, over 100,000 man hours were put into the development of this game.

Information also contributed by Sciere

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Paul Sinnett (506) added Baldur's Gate: Dark Alliance II (Xbox) on Feb 06, 2004
Other platforms contributed by Paul Sinnett (506)