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User Reviews

There are no reviews for the Xbox release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.3
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
Overall User Score (14 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
XBox Solution (XBS) (Feb 02, 2004)
Baldur’s Gate Dark Alliance II features everything you want in an RPG and more, custom item creation, 5 unique characters to play through the game as, 2 hidden characters to be unlocked as you complete the game at higher difficulty levels, 60+ unique and wonderfully detailed levels. The team at Black Isle has created a master piece RPG with their latest Baldur’s Gate title for the Xbox, Dark Alliance II is the great title the first was, with nothing but improvements made. The epic adventure is worth completing numerous times with various characters and I am labeling myself an official Dark Alliance II addict. I have completed the game with 2 of the standard characters and once with one of the hidden characters that I unlocked. If you liked the first Baldurs Gate for Xbox, then Dark Alliance II is guaranteed to be another great addition to your software library.
89 (Mar 24, 2004)
Auch wenn dieses Spiel das Genre nicht neu erfindet, ist es trotzdem ein tolles Action-Rollenspiel. Grafik und Spielprinzip üben immer noch ihren Reiz aus. Das Jagen und Sammeln macht ähnlich süchtig wie im Vorgänger. Somit ist Dark Alliance II für alle Genre-Fans ein Pflichtkauf. Aber auch Rollenspielneulinge könnten an der Monstermetzelei ihre Freude haben.
TeamXbox (Jan 19, 2004)
Hack-n-slash fans rejoice because Dark Alliance II will be a treat for all who enjoy the series. Packed full of great new features, tons of new enemies, and a perfectly flowing storyline there is none better than Dark Alliance II. The graphics are stunning, the audio is brilliant, and the gameplay shows why Dark Alliance II is still at the top of the genre. Sure, there are a few aspects of the game could have used a bit more attention, but the overwhelming greatness of everything else in this title quickly erases any complaints from mind. This is one of those games that just beckons you to complete it, and most gamers will not be able to put this one down. Those that feel the hack-n-slash games are a bit repetitive, I’d still recommend checking out BG:DA II due to its great combination of gameplay and overall presentation. True fans of the series will not be disappointed and should pick this one up with no question.
Game Over Online (Jan 20, 2004)
Baldur's Gate: Dark Alliance II is just like the first one, but there's more of it. That's it; that's all; you can all go home, or to the store, according to your individual preference. There isn't a hell of a lot else to say. Dark Alliance II begins about thirty seconds after the end of the first game, after the fall of the Oynx Tower. The three heroes of the original game step through a magical portal. They wind up in a dark forest somewhere, surrounded by shadow knights, with what is clearly a very bad man ominously lurking in front of them. He thanks them; the knights close in.
RPGFan (Mar 03, 2004)
While there's certainly an air of "been there, done that" running throughout Baldur's Gate: Dark Alliance II, the game isn't as much of a let-down as some review outlets have made it out to be. The departure of Snowblind Studios is certainly a disappointing one, but Black Isle stepped in and filled their shoes quite admirably-proving that while switching developers in the middle of a series is always a risky move, it can be done with a fair degree of success.
XBox-Zone (Dec 05, 2003)
"Nur noch einen Dungeon, dann höre ich auf!" Pustekuchen, der zweite Teil der Dark-Alliance-Serie hat mich bis tief in die Nacht nicht losgelassen. Entwickler Black Isle hat geschafft, schnelle Hau-drauf-Action mit ernsthaften Rollenspiel-Elementen wie der Charakterentwicklung und -ausrüstung zu verknüpfen. Highlight des Letzteren ist, dass ich nun Wunderwaffen nach Wunsch herstellen kann. So erwehre ich mich selbst garstiger Trolle mit Feuermagie. Die besaßen bereits in der Papiervorlage die Frechheit zu regenerieren. Dungeons & Dragons Heroes ist zwar gelungen, Baldur´s Gate: Dark Alliance II aber noch ein Stück besser. Wer beide Titel sein Eigen nennt, kann langen, kalten Winterabenden gelassen entgegenblicken.
Deeko (2004)
Baldur's Gate: Dark Alliance II does a fine job by providing gamers with a sequel that is rich in story, but familiar enough in gameplay mechanics and style that it will feel like they've never left the city. The changes that were made in the name of gameplay were sound and quite welcome and the new Workshop feature is a lot of fun to play around with. The graphics haven't changed much since the last installment, but the levels themselves are quite new and the heroes you can choose from are just as new, giving the game at least some sense of newness. Some may argue that not enough has changed, but once you've played it, you'll find that Baldur's Gate: Dark Alliance II is quite a worthy sequel and is one of the best hack and slash RPGs to date.
Game Chronicles (Apr 24, 2004)
RPG’s have been slow to get a foothold in the console market. Despite several attempts only a few like KOTOR and Morrowind have ever reached legendary status. Interplay is hoping to change that with the console release of Black Isle’s, Baldur’s Gate: Dark Alliance II, the sequel to the 2001 original hit that offers a unique hybrid of action and RPG gameplay.
Next Level Gaming (Jan 21, 2004)
I love a good sequel. And as many of you know, there can be some great sequels, and there can be some not so great sequels. In 2002 veteran Publisher Interplay released Baldur's Gate: Dark Alliance on the PS2 and Xbox, and suprised many with it's departure from the straight up RPG style play that encompassed so many of the series' PC titles. Instead, developers Black Isle and Snowblind Studios brought forth an action-RPG that was both fun and challenging, and backed by all the elements of a straight up RPG that added depth to it.
IGN (Jan 20, 2004)
Back in the dark ages of 2001, Baldur's Gate: Dark Alliance emerged like a knight in shining armor to bring together action and RPG games in a hackfest that could be played with two people. Time has passed and fans have been eagerly awaiting a sequel to get some more dungeon time in on their consoles. A couple years later and Baldur's Gate: Dark Alliance II is finally here to satisfy the masses hungry for a post-Christmas treat. So what is there to show for all of this waiting? A solid sequel that keeps up the pace of the original and adds a couple extra touches for flavor.
80 (Feb 21, 2004)
Eigentlich ist alles in Baldur´s Gate Dark Alliance 2 zu finden, was den Vorgänger zu einem Superhit gemacht hat: ein unkompliziertes Spielprinzip, Monsterhorden ohne Ende und eine eingängige Steuerung. Und zusätzlich bekommt ihr noch ein nichtlineares Questsystem, insgesamt fünf äußerst unterschiedlich zu spielende Charaktere sowie die Möglichkeit spendiert, euch mit entsprechendem Kleingeld die komplette Ausrüstung selber zu basteln. Und trotzdem mag der Funke nicht so richtig zünden. Dies ist vor allem zwei Punkten zuzuschreiben: Grafisch tritt man auf der Stelle und nutzt die nahezu unveränderte Engine des Vorgängers, die zwar immer noch gut aussieht, aber an der langsam der Lack zu blättern beginnt. Und zum anderen wird die für ein Spiel dieser Art nette Story unglaublich unmotiviert erzählt.
X-Power (Feb 09, 2004)
Baldur's Gate: Dark Alliance II is een waardige opvolger geworden en zal bijgevolg niemand van de hack & slash liefhebbers teleurstellen. Toch heeft Interplay een behoorlijke veiligheidsmarge ingebouwd en aan de succesformule werd dan ook zo goed als niet geraakt. Zelfs aan de multiplayer werd niet veranderd en kan men nog steeds met z'n tweetjes simultaan monsters in de pan gaan hakken. Iets meer vernieuwing was wel welkom geweest, maar desondanks blijft Baldur's Gate de koning de hack & slash games tot het tegendeel bewezen is! Wie al van het origineel snoepte kan zich deze sequel blindelings aanschaffen.
80 (Feb 06, 2004)
Honnêtement, je me fiche complètement que BGDA II apporte peu de nouveautés par rapport au premier épisode. Ce nouvel opus est au niveau de son aîné en termes de graphismes et de maniabilité, l'aventure est aussi, voire encore plus prenante, cinq nouveaux combattants font leur apparition, tout comme les environnements et quelques sorts et l'immersion est une fois de plus totale. Une séquelle de qualité, à l'ambiance indescriptible, qui consumera tout votre temps libre !
DarkZero (2004)
A pretty good if a bit basic game, with a wonderful multiplayer option. Good fun without having to stress over complicated puzzles or stats; everything is tailored to accommodate even the newest newbie and the greatest D&D fan. The samey nature of the game may put some off, but its good swashbuckling fun and will last you a while.
GameSpot (Jan 16, 2004)
Baldur's Gate: Dark Alliance II will surely satisfy players looking for a well-crafted, accessible action RPG experience. Two years ago, Interplay and little-known developer Snowblind Studios surprised just about everyone when they delivered an action RPG to the PS2 under the banner of Black Isle's venerable Baldur's Gate series, and it was good--great, even.
MS Xbox World (Feb 09, 2004)
Overall Balders Gate 2 follows from the first game nicely. The inclusion of upgrades is great as is the mission based story line. The few negetive remarks I have made are purely down to personal preference as one players experience can differ from the next. I would recommend renting first if you are unsure but would say go for it if you liked the first game.
Game Revolution (Mar, 2004)
Like most geeky kids growing up in the late 70’s/early 80’s, I couldn’t get enough Dungeons and Dragons. I could kill an entire weekend just reading through game modules. The Player’s Handbook was my constant companion, its pages worn thin from my incessant fondling as I tried to decide if Bigby’s Crushing Hand was a better spell than Mordenkainen’s Disjunction. What is it about Dungeons and Dragons that’s so addictive?
Imperium Gier (Mar 03, 2004)
Hmm... w pierwszej części tej recenzji dość mocno pojechałem po BG DA 2. Bo to jest tak: z jednej strony mamy grę bardzo dopracowaną, z drugiej schemat, schemat i jeszcze raz schemat. No i szybko wkradającą się nudę. Jednak nie zmienia to faktu, że Baldur's Gate Dark Alliance 2 jest bezkonkurencyjny w kategorii konsolowych hack'n'slash. Powiem więc tak: tytuł ten polecam przede wszystkim jego fanatykom, inni zaś z pewnością szybko o nim zapomną.
Nytt eller ej; kärnan i spelet är fortfarande densamma och Dark Alliance II besitter den där nästan magiska dragningskraften som bara kan uppnås med ett enkelt men genialt koncept. Känslan av att bara vilja gå runt nästa krök, bara nå upp till nästa level, är stark. Utan att riktigt leva upp till förväntningarna är Dark Alliance II en tung uppföljare och en värdig avslutning på Black Isles produktion.
XGP Gaming (Feb 10, 2004)
I scored Baldur’s Gate: Dark Alliance II only a 7/10. I found the game to be quite short; my first time through only took me 11 hours. I did enjoy the game, especially the new weapon creation feature, but it really is just another hack-n-slash adventure game and can barely get away with being called an RPG. Fans of the first Dark Alliance, game will love it, but I found that, closer to the end of the game, the storyline felt very thrown together and I wasn’t completely satisfied with the way the game ended. It might have something to do with the fact that Black Isle studios was shut down midway through December, and this game hit the shelves in January. I’d recommend this game to die-hard Baldur’s Gate fans and anyone who is new to the hack-n-slash genre and wants to try it out. Anyone else who has already played such games as Heroes and Gauntlet and are tired of the same ol’ same ol’, would do best to skip this title.
70 (UK) (Mar 18, 2004)
When Baldur's Gate: Dark Alliance was first released, it made more than a few RPG fans uncomfortable. While we were happy to see a new game based on the revered Forgotten Realms universe, we weren't so happy about the choice of genre - unlike the previous games to bear the Baldur's Gate name, Dark Alliance was a straightforward hackandslash.
Grafiken står sig fortfarande i konkurrensen rent tekniskt. Och det är just därför som de repetitiva miljöerna sticker så i ögonen. Vore jag ensam skulle jag aldrig sätta mig ned och spela Dark Alliance II, men har man en kompis vid sin sida blir spelet konstigt nog riktigt roligt. Att hjälpas åt att klubba monster, skaffa bättre utrustning och utveckla sin karaktär är och förblir det bästa inslaget i Dark Alliance II. Det inslag som trots viss lathet från utvecklarnas sida gör att spelet blir riktigt underhållande.
Yiya (Oct 08, 2004)
Baldurs Gate - Dark Alliance 2 ist für mich eine große Enttäuschung. Zwar wurde das Spielprinzip gar nicht so sehr verschlechtert, aber insbesondere wenn man Dungeon & Dragons Heroes gespielt hat, fallen die Schwächen in Baldur's Gate - Dark Alliance 2 auf. Die Grafik wurde etwas verbessert, die Story wird etwas öde fortgeführt, dazu gibt es eine Reihe mehr oder weniger abwechslungsreiche Level. Insbesondere die Eintönigkeit stört beim Spiel. Da kämpft man elendig gegen durch gleiche Gegnertypen in stellenweise lang hinziehende gleiche Levelabschnitte, die blockartig im Editor entstanden sind. Richtig was kaufen kann man bei einem (!) Händler auch nicht, weil das Angebot zu dürftig ist. D&D Heroes hat sich zwar am Vorgänger Dark Alliance orientiert, aber im direkten Vergleich zu Dark Alliance 2 ist es weiterentwickelt worden.