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Critic Reviews

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TotalVideoGames (TVG) (Sep 30, 2005)
Beatdown: Fists of Vengeance may not be the title to bring beat-em-ups up to date that fans would hope, but that's not to say the game doesn't provide any enjoyment. Fans of the genre will appreciate some of its touches and groan at others, if you grew up with Final Fight, Streets of Rage, etc... make sure to try it out.
Game Watcher (Sep 01, 2005)
The developers of Beat Down show some understanding of what would be needed to bring the beat-em-up genre into the next generation, but unfortunately seem to be unable to execute it completely. The game is entertaining, though not very moving and sometimes even irritating. If you’re looking for a 3D interpretation of your favorite 2D brawler, you may enjoy Beat Down. If you’re looking for a game with depth and an engaging storyline, you won’t find it here.
Gamer Within (Sep 30, 2005)
While the game started out with good, unique intentions, none of the game’s features are correctly executed. The fighting system, for example, is the core gameplay element, however, Capcom has simply failed to correctly build a solid and successful fighting system that correctly supplements the storyline. Every other aspect of the game is also disappointing, making Beat Down: Fists of Vengeance a purchase only for those look for a casual, simplistic game.
VGcore (Sep 17, 2005)
All in all, if you’re a fan of the 2D brawler from back in the day, Beatdown deserves at least a rent. For all the other gamers out there, avoid this game. Whether it’s the poor combat system, cliché-riddled story, or over-the-top violence, Beatdown is not going to satisfy many gamers.
TeamXbox (Aug 23, 2005)
At forty bucks, Beat Down: Fists of Vengeance isn’t a bad game, but it could have been an amazing game with just a bit more execution to go along with the excellent forethought. Sure, the story is pretty interesting and the gameplay dynamic is totally unique, but technical issue in the engine, graphics, and audio make it hard for me to enthusiastically recommend this title to any third-person action fan. Definitely give Beat Down: Fists of Vengeance a rent first (if nothing else but to check out the cool recruitment system); Capcom’s unique third-person style may end up perfectly matching your brawling game needs.
55 (Oct 12, 2005)
Tentant de réinsérer le genre perdu du Beat'em All de rue, Beat Down : Fists Of Vengeance ne parvient qu'à se placer péniblement dans le flot de jeux d'action de ces temps-ci sans pouvoir se démarquer. Connaissant pourtant le background de Capcom dans ce genre de softs, il est étonnant de se contenter d'un titre pas forcément détestable mais loin de ce à quoi l'on pouvait s'attendre. Amusant et plein d'idées, il mérite néanmoins un coup d'oeil furtif. Espérons qu'une suite élève ces trouvailles à la lumière. Et un petit doigt en moins pour la firme japonaise.
GameSpot (Aug 25, 2005)
In the end, it seems like Beatdown tries to do a little too much. The idea of exploring a city and building up a gang while trying to duck your rivals and the police is appealing, but the way it's executed in the game leaves a lot to be desired. The features don't feel fully developed, and the constant load times you experience are frustrating. Rather than bringing the beat-'em-up genre into the modern age, playing Beatdown just makes you long for the simpler games of yore.
Every bit as generic as its title implies, Beatdown: Fists of Vengeance is a dumb, forgettable game and nothing else. A 3D brawler with a few additions to the basic face-punching formula, Beatdown reaches the low bar it aims for, and some people will certainly appreciate its mindless button-mashing content. Unfortunately, there’s nothing to overcome its simplistic core; the graphics are muddy, the characters are bland, and the "mature" language sounds more forced than a nun dropping the f-bomb. It looks like Beatdown is going to have a very short trip to its final destination: the bargain bin.
IGN (Aug 23, 2005)
If any of the features described above sound cool, they're not. Playing through this game is an exercise in the most extreme forms of repetition. Fight, kill, fight, kill, fight, kill, and on it goes. It never gets better, it never gets worse. It's the same thing over and over.
While I do like the idea of a fighter with RPG elements, Beatdown just doesn't cut it. Those who want to enjoy an excellent Capcom fighting game, stick with the original Final Fight arcade game. Those who want RPG in their fighting game, either locate an NES or GBA copy of River City Ransom. It is a better offer than Beatdown can ever be.
Game Revolution (Sep 07, 2005)
Other underachieving facets of the game, such as the awful, wildly repetitive music and the atrocious voice-acting, probably deserve comment, but I'm all out of apologies. Be warned: there is a tremendous amount of cursing in the game, but none of it sounds sincere. I cursed plenty while playing, and it came straight from my own beat down heart. Get your revenge on bad games and leave this stinker in the shadows of the bargain bin.