User Reviews

The humble beginning Infernos (17347) 2.6 Stars2.6 Stars2.6 Stars2.6 Stars2.6 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 2.8
Overall User Score (12 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Chronicles (Aug 02, 2002)
Burnout is one of those rare games that creates its own niche in an already overly-saturated genre. It’s not nearly as involved as Project Gotham, yet you are rewarded with daring and skillful driving. You don’t get a huge stable of cars, but that only allows you to master the ones you are given.
GameZone (Jun 14, 2002)
Burnout is a mostly realistic game, so you won't find any weapons or power-ups anywhere in the game. There is a Burn Meter though. The meter is empty at the start of each race, so you'll have to perform a few Crazy Taxi-style moves to fill it. One such move is power-sliding (referred to as "Drift" in this game). The longer you hold the drift, the faster the meter will fill up.
Next Level Gaming (Jan 10, 2003)
Overall, if you're looking for an arcade racer just for the crash effects, then Burnout is your clear choice. If you're looking for an arcade racer that has a lot of replay value and a ton of different options, including the ability to use your own music, then grab Infogrames' Test Drive instead.
X-Power (May 04, 2002)
Burnout is zeer geslaagd, het heeft zeer mooie graphics en het snelheidsgevoel is ongelofelijk. Realistische crashes en een goede moeilijkheidsgraad zorgen ervoor dat je weken (misschien maanden) plezier aan dit spel zal beleven. De AI is meer dan behoorlijk, de tegenliggers toeteren luid als je op hen afstormt en je tegenstanders doen er alles aan om je voorbij te raken. Eens aan het racen zal je de gamepad moeilijk kunnen neerleggen. Alle race-game liefhebbers moeten dit eens uitproberen.
XBox Solution (XBS) (Jul 18, 2002)
When Burnout was first released for the Playstation 2 the results were below average, it had several problems, graphically, and with the Gameplay. Now Criterion has fixed some of the problems that plagued the PS2 version, and has created a pretty good port to the XBOX.
While lacking in substance – primarily cars – Burnout excels in delivering edge of your seat racing. In many ways, this game bears resemblance to Driver and Crazy Taxi, where perfection is key, and squeezing between the narrowest of gaps is a prerequisite. Of course, you won’t need to complete missions or drop off passengers. This is a straight-up racing game that thrives off of intensity and pushes the user to improve his or her skills. Like I said, a handful of cars really isn’t acceptable nowadays, and the graphics could have benefited from a little polish. On the other hand, the gameplay – the only thing that truly matters – is smokin’.
Gaming Target (Jul 09, 2002)
The rest of Burnout is impressive – graphics, audio and effects all look good, but none are as good as you’ll see in Gotham or Grand Turismo. Some of the different game modes give a real arcade feel, but none are as replay-able as you might hope, following suite with the rest of the game.
77 (Sep 13, 2002)
I’m writing this review from the point of view by someone never, ever played any of the burnout games before (by that I mean the original PS2 and Game Cube port). So, the Xbox is the last of the three consoles to receive Burnout and first impressions tend to lean over to the 'excellent' side.
IGN (Apr 30, 2002)
Burnout is about more than just racing around the same lap three times. The challenge is always different because you're racing through heavy traffic performing near misses and drifting at every available opportunity. It's entirely another layer to the game when you dig into it, and anyone who overlooks it isn't giving it a chance. That said, I highly recommend Burnout to those looking for a solid racer to own on Xbox. A dedicated gamer can beat Burnout in a weekend's time, so only purchase it if you're planning on enjoying the well-done two-player mode and unlocking the extra goodies like the extra vehicles.
Meristation (May 22, 2002)
En definitiva, se trata de un juego para soltar adrenalina, para vivir las carreras desde otra perspectiva, para difrutar de uno de los mejores apartados de sonido que se ha visto hasta ahora en XBOX.
75 (Jun 04, 2002)
Toujours pas d'option 4 joueurs pour cette version Xbox de Burnout, et des améliorations techniques que l'on aurait souhaité plus significatives. Difficile en tout cas de résister aux attraits de ce titre hallucinant de dynamisme. L'intérêt du jeu reste relativement limité sur la durée, mais l'expérience est inoubliable.
MS Xbox World (Oct 28, 2002)
Burnout takes all the fun of street racing and doing what you can’t do in real life into a game, it’s questionable whether the game is worth a full £40. The game itself is wonderfully crafted with one or two parts lacking which should have been fixed, but the fact that game is great at first and has little to offer after a rental say. With the impending release of Burnout 2: Point of Impact on the horizon it’s worth a rental to keep the tension of the sequel at bay, I’m keeping an eye on Burnout 2 don’t know about the rest of you?
GameSpot (Apr 25, 2002)
Burnout is a run-of-the-mill arcade driving game that features spectacular crashes. But after a few hours of playtime, the crashes will begin to grate on the nerves, and you're left with a game that can easily be completed in a day. With 14 tracks and just a few hidden cars to unlock, it also offers very little in the way of replay value. If you're desperate for a new driving game for your Xbox, rent Burnout and get it out of your system. For owners of multiple consoles trying to decide on one version of the game, the Xbox version's improved visuals put it ahead of the PlayStation 2 version, but it falls just short of the GameCube iteration because of its somewhat sluggish controls. With more original driving game options available for Microsoft's console, it's hard to recommend Burnout as a purchase because it simply repeats what has already been done in many games before it.
Club Skill (Feb 23, 2005)
This game has an 11+ age rating given by the ELSPA. Also, this title is quite old now, so you could pick it up for a bargain price if you search hard enough. There are some good game modes to pick from when playing the game, which is always a respectable treat. The disappointing aspect of the game is that Burnout can only support 2 players in a multiplayer race, but it is tremendous fun when you force your friend into oncoming traffic as they are trying to do the same.
Certainly the fastest and easiest to play racer yet on the 'box, Burnout features some really huge tracks with lots of polygons both in the terrain and on the cars. Though hardly "the best crashes ever in a videogame" as advertised on the case, they are pretty well done and at the more fun end of the spectrum than GT3's zero damage system. If it's depth you want you'll be disappointed, but if you want to lose yourself in a high-speed car chase or force your buddies into a head-on, this one's for you. Burnout flies onto the Xbox at 135mph, but features little more than high speeds and decent crashes.
GamePro (US) (May 01, 2002)
Feeling an attack of road rage coming on Burnout’s challenging, fun racing rewards your lunacy on the roads.
Game Critics (Aug 28, 2002)
Burnout is a racing game, just like OutRun, in which players have to avoid traffic in order to finish the race in the time allotted; however, thats where the similarities end. Burnout is a white-knuckle racing game which actually encourages driving maneuvers which would drive insurance agents crazy. Driving on the wrong side of the road is rewarded. Veering into the path of oncoming trafficand then dodging the cars at the last minuteis also rewarded. What is the reward? A turbo meter gradually fills when performing these moves, and when its full, players can drive insanely fast. Driving at these high rates of speed, upwards of 180mph, is the only way to earn a top position and advance in the game. Im not seeing any possible education value in this game except for what not to do while driving.