Dragon's Lair 3D: Return to the Lair Reviews (Xbox)
There are no reviews for the Xbox release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Shin Force (Dec 04, 2002)
If you were playing arcade games in the early 80's, surely Dragon's Lair holds a place in your fondest videogame memories. As a stand alone action game, DL3D is just above average. If you throw in nostalgia, then it becomes a must buy.
XBox Solution (XBS) (Dec 04, 2002)
Getting through the game initially is a struggle, since there are 250 rooms, tons of enemies, and it’s just a hell of a challenge. There aren’t many bonuses for going back to play a second or third time around, except knowing that you’ve done it better than the first time. Either way, I recommend the title to anyone looking for a solid game that will offer a real challenge and a platformer’s dream come true.
IGN (Nov 20, 2002)
Dragon's Lair is one of those games from my childhood that has always stuck with me. I remember getting the trading cards, watching the cartoon, and dropping endless amounts of quarters at the local arcade. This is a stunning recreation of the original vision. It's obvious great care was given to Dragon's Lair 3D and that care pays off. The transition isn't the smoothest though as there are often times where your objective may be unclear and the fighting not as good as it could have been. Some will balk at the in-game menu interface and the endless number of messages offered for your perusal. Still, pushing through these issues (and the camera) is certainly worth it. The holiday season has brought a slew of high-quality games to Xbox and perhaps the final score suggests Dragon's Lair inferior to these. But you certainly can't go wrong here if you enjoyed the original or if you are looking for an incredibly challenging adventure-platformer.
4Players.de (Apr 11, 2004)
Dragon´s Lair 3D ist unerwartet gut – wer hier ein aufpoliertes Revival der ollen Laserautomaten-Drückspielchen erwartet, liegt vollkommen falsch. Hier habt ihr ein herausforderndes Action-Adventure, das sowohl nach grauer Masse als auch schnellen Reflexen verlangt. Eine schöne, und eine Zeit lang auch sehr spaßige Mischung, bis dann die Hüpfeinlagen reichlich haarsträubend und die Gegner immer unfairer werden. Ab da erinnert das Spiel doch wieder an den spaßfreien Urvater – wer jedoch die Zähne lang genug zusammenbeißen kann, bekommt mit Dragon´s Lair 3D einen anspruchsvollen Geschicklichkeitstest. Alle anderen erhalten eine coole Grafik- und Sounddemo, die allerdings nicht mehr den Wow-Effekt früherer Jahre vermitteln kann.
GameZone (Dec 02, 2002)
Overall, I would have loved to give this game a really high rating because of how much I enjoyed it … mostly because I’m a big player from the past. Newer gamers who haven’t played the original might find this game to not be worth the trouble due to the difficulty, but if you are a platform veteran or a Dragon’s Lair fan, you definitely should pick this one up and have a good time. Look on the bright side, there are still tons of do overs, just like there always were, but without all of the wasted quarters … and in my case that’s a really good thing!
Gamers' Temple, The (2002)
The game makes use of cel-shaded graphics to capture the animated look and feel of the original. The game's graphics look pretty good, with Dirk himself looking the best of all. Dirk features a number of moves that are animated with a large number of frames, making his movements appear very fluid. Too bad the control is so clunky...
The Video Game Critic (Jan 30, 2003)
The fighting aspect is clumsy and doesn't require much technique. The camera is a big issue too. The developers leave it to you to position it correctly, so you're constantly swinging it around frantically. You can save at any time, but even if you forget to save and die, the game thankfully restores you close to where you left off. Like most platform games, you acquire new items and abilities as you progress. Dragon's Lair is pretty good. Even with all my complaints I could play for hours on end.
Game Over Online (Jan 08, 2003)
Dragon’s Lair has always held a special place in my memory as it pertains to videogames, but Dragon’s Lair 3D irrevocably dampers my nostalgia for the 20-year-old title. As far as platforming 3D games go, DL3D is mediocre at best, but looking at the game from the perspective of how it compares to the original, it does a little better. In other words, if you are looking to relive the good times of Lair’s past then this may be a game worth checking out, but if you could care less about Dirk and the horribly helpless Daphne then you might as well steer clear.
GamesAreFun.com (GAF) (Apr 28, 2003)
Dragon’s Lair 3D is only for die-hard fans of the original arcade release. The linearity and tragically flawed control cast a pall over the entire title.
Jeuxvideo.com (Mar 12, 2004)
Dragon's Lair 3D aurait pu être un jeu d'action/plates-formes très sympa, si seulement la jouabilité avait été meilleure et que le gameplay n'était pas aussi limité. Son système de combat est en effet minimaliste et les pièges auxquels on est confronté ne sont pas assez originaux pour soutenir l'intérêt du joueur qui s'émousse bien vite devant tant de banalité et de difficulté.
Game Critics (Feb 26, 2003)
Taking all this into account, there's really nothing else to say about Dragon's Lair 3D except that it was a real disappointment. I still count myself as one of Dirk's fans despite the long string of failed attempts to update the series, and this game won't change that. However, with technical weaknesses, lackluster production, and a failure to find or establish its own identity, the disc is several steps below the expected level of action/platform games. With such an anemic showing it's not likely we'll be seeing Dirk again for quite some time. Rest well, hero...you sure need it.
Game Revolution (Nov 01, 2002)
To be honest, I had a decent time with Dragon's Lair 3D, but not because it's a good game. It isn't. It adheres to dated, formulaic gameplay far too much and is over quickly. But I grew up on this game, and if you did too, you will likely have some fun with this as a rental. Just don't spend any more than a few quarters on it - you've wasted enough already.
GameSpy (Feb 18, 2003)
Dragonstone definitely took a noble step in attempting to covert it into a viable next-gen adventure, but it still comes off as an average third-person quest. It's dripping with nostalgia, no doubt, but the best place for Dirk, Daphne, and Mordroc at this point is on the silver screen. Bluth knows -- he's currently working on Dragon's Lair: The Movie as you read this.
Eurogamer.net (UK) (Mar 17, 2004)
With the arcade original having been available on DVD for some time now, there seems little point in shelling out thirty quid for one of the more ill-conceived platformers of the 21st century. PC owners can pick up the game for less than a tenner now, but the rest of you should be reminded that although Dragon's Lair was fantastically innovative 21 years ago, it was also fantastically annoying. So what did change while I was sleeping?