Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


User Reviews

Chicken-kicking and its consequences Unicorn Lynx (181464) 3.29 Stars3.29 Stars3.29 Stars3.29 Stars3.29 Stars
This game is the best of all games Todd Bello (32) 4.86 Stars4.86 Stars4.86 Stars4.86 Stars4.86 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.8
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.5
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 4.1
Personal Slant A personal rating of the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.4
Overall User Score (45 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
This is truly one amazing game. Xbox finally has a super RPG. There is so much detail, so much excitement, and so much goodness that comes with this game. Go out and buy Fable. It is worth your while because you can play it over and over again. You will enjoy everything about it. Get Fable.
With its moving story and deft execution, Fable is quite literally the adventure of a lifetime.
Gamezine (Sep 12, 2004)
Bien que Danny Elfman n’est fait que la musique d’intro, on sent bien que son influence a été grande, à en juger par la qualité générale des musiques. Quand aux graphismes, les modélisations sont incroyables, bien que les décors soient parfois inégaux et tranchent avec des personnages impressionnants. Le jeu est certes un peu scripté, mais il y a tellement de trucs à faire qu’on n’y pense même plus après quelques parties. Pour conclure, Fable est un sacré putain de bon jeu.
Extreme Gamer (Sep 28, 2004)
There is another great RPG to add to the Xbox library, right along side of Knights of the Old Republic and Morrowind should be Fable. Fable is an experience unlike any other and showcases some brilliant gaming innovations. Fable was worth the wait and it's defiantly worth a percentage of your paycheck. Everyone who owns an Xbox should give Fable a spin.
IGN (Aug 27, 2004)
It's been in development longer than the Xbox has been on store shelves. It was once the ultimate game, an RPG so massive in scale and concept that it seemed impossible to be real. It's had three different names through the course of its development, finally settling on Fable. It's been a damn long wait, but finally one of the most-anticipated RPGs in the history of gaming has arrived.
Game Captain (Oct 04, 2004)
Jedes weniger groß angekündigte Spiel mit ähnlichen Features würde wahrscheinlich vielerorts ungebremste Begeisterungsstürme hervorrufen – aber Fable ist nun mal Fable und Miesepeter versteifen sich da stur auf ehemals erwähnte Inhalte, die nun doch nicht (oder nur eingeschränkt) den Weg ins Spiel gefunden haben. Stattdessen solltet ihr die märchenhafte Atmosphäre des Abenteuers auf euch wirken lassen, die wunderschöne Präsentation genießen und euch viel Zeit beim Erkunden der liebevoll gestalteten Welt lassen. Fable ist zwar nicht in allen Belangen das erhoffte „Überspiel“ geworden, doch einen Platz in jeder gut sortierten Sammlung hat es sich nun wirklich verdient.
90 (Dec 07, 2004)
If you are looking for a classic adventure to brighten up the long winter nights you could do much worse than Fable, my only gripe would be that the main mission is a bit on the short side and the replay-ability factor isn’t quite there. I am not a big fan of fantasy titles and don’t really see myself as a warrior or magician but with Fable being so lovingly constructed I highly recommend that you take the journey, you will not be disappointed.
Worth Playing (Sep 24, 2004)
Fable has undergone a massive change from what it was originally supposed to be, and it was this original idea that generated a lot of the hype. Too many of the groundbreaking features were either taken out or changed for Fable to live up to all of that hype. However, the game does come across as one of the best Xbox games out there to date. Every Xbox owner should give Fable a look, even if they are not RPG fans, as it is a darn good game! Big Blue Box has proven that it has what it takes to make an outstanding game, and with the power of Xbox 2, they could easily make a sequel that even exceeds the original ideas and expectations of the first installment. Fable has sucked me into its world, and I don't want it to stop here! Please give us more!
Even if it wasn't completely what the director wanted or told gamers it would be, that's nothing against what is a fabulous title. This is a premiere game for the Xbox, masterfully crafted from the ground up, and one of the best reasons to own the console. If you're worried about the length, don't be. The replay value here is tremendous, and playing the opposite side is a remarkably different experience. Exploration has never been more engrossing.
89 (Nov 02, 2004)
Schon lange hat es kein Spiel mehr geschafft, mich so tief in eine Welt versinken zu lassen. Der Titel bietet dem Spieler einfach unglaublich viel. Schon alleine die Idee, dass ich den Kampf "Gut gegen Böse" nicht nur nach außen sondern auch in meinem Helden selbst führen muss ist einfach grandios. Immer wieder ertappe ich mich dabei, doch noch ein Nebenquest zu lösen, nur um mein Ansehen bei der Bevölkerung zu steigern und als größter Held der Geschichte einzugehen. Erfreulicherweise wurde das Skelett an frischen Ideen auch mit genügend Fleisch in Form handfester Kämpfe und einer packenden Story bekleidet. Aufgrund der etwas kurzen Spielzeit leider kein Epos, darf Fable trotzdem zum neuen Genre Primus in Sachen Action-RPG gekrönt werden - schlicht und einfach fable-haft!
Daily Game (Sep 13, 2004)
Fable. The name implies a mythical story, an imaginary legend and a heroic yarn. It’s appropriate, then, that the game once known as “Project Ego” carries this name, because in many respects, it has aspects of each. The developer’s story focused on creating “the best RPG ever made.” Its development, therefore, is virtually the stuff of legend. Yet now that Peter Molyneux’s Fable is on store shelves, only gamers can decide whether the developer is the new hero of the role-playing genre.
87 (Sep 21, 2004)
That said, Fable is still head and shoulder above the rest of games in its genres. It is also one of the better Xbox titles. The level of customizability and the entire scope of Fable are entertaining. It’s backed with some fun combat and fun NPC interaction. While I may make it sound as if the entire title is flawed, it isn’t. The simple fact is that Fable is still a great game. This is a solid piece of software that shouldn’t be skipped. At the end of the day, Fable is an enjoyable adventure that’s very worth playing.
86 (Jan, 2005)
Overall, Fable is another great game put out by Lionhead Studios. Since it is an exclusive, it will only be on the Xbox, which helps since the 'box lacks in good RPGs. Enjoyable to play over and over, Fable is a definite buy for anyone who likes RPGs and who owns an Xbox. If you don't own an Xbox, buy one, otherwise you will seriously be missing out on a great game.
GameSpot (Sep 02, 2004)
Some heroes are made when they rise to the occasion. Others build their reputations over time. This latter case is the subject of Fable, a game in which you get to vicariously experience the life of an archetypal fantasy hero, and, in some respects, decide what eventually becomes of him.
86 (Nov 05, 2004)
If I had followed Fable for the last couple of years, my mind would be filled with towering expectations. The yearlong hype that preceded the coming of Lionhead's role playing game didn't get my attention. I took off my blinkers now and then to pick up a glimpse of some new screenshots, but movies: forget it. I tried my best to keep my gaming experience fresh and exciting. For those among you who are thinking: "well bloody hell, why didn't I think of that?", no worries: Fable is hype-worthy!
85 (Oct 08, 2004)
Wer mit einer vom immensen Hype geschürten Erwartungshaltung an das Spiel herangeht und ein innovatives Rollenspiel erwartet, wird enttäuscht sein. Denn die viel beschworene „Alles-hat-eine-Konsequenz“-Mentalität und weitere der angekündigten Features wirken sich nur minimal auf den Spielverlauf aus, der von einer linearen, aber gut erzählten Story geprägt wird. Wer sich allerdings unvoreingenommen mit Fable beschäftigt, bekommt ein spannendes Action-RPG mit interessantem Kampfsystem, einer umfangreichen Charakterentwicklung, die sich auch optisch zeigt sowie vielen kleinen Gimmicks, die den Titel zu einem kampflastigen Abenteuerspielplatz machen. Bedauerlich ist allerdings, dass alles Drumherum abseits der Story wenig Auswirkungen auf den Spielverlauf an sich zeigt.
Netjak (Jan 04, 2005)
I believe if you purchase this game and take the media as a grain of salt, you will enjoy it as much as I have. Mark my words, just as Grand Theft Auto III was a glimpse into the future, so is Fable. Be a part of gaming history. Get the game, enjoy it for what it’s worth and for the love of Master Chief… Take your time.
XBox Front (Jan 02, 2005)
Beinahe vier Jahre Produktionszeit stecken in dem Projekt „Fable“, das die Big Blue Box Studios unter den Fittichen des Star-Spieledesigners Peter Molyneux entwickelt haben. Im Laufe dieser Zeit wurde die Spielerschaft taktisch klug immer wieder mit brisanten Infos zum Gameplay versorgt, nun befindet sich das Spiel endlich auf dem Weg in die heimischen Spieleläden.
1UP (Sep 17, 2004)
Fable offers countless unexpected options and opportunities, and in many ways is one of the deepest, most flexible games ever designed. Yet for all its ingenuity and potential, it constantly comes up short in utterly basic, crucial ways. The lack of gender options -- despite the lengths to which the developers have gone in order to create a completely customizable character -- is just one of many shortcomings.
GamingExcellence (Feb 14, 2005)
Although it may have its flaws, Fable is still an amazing game to play. The highly engaging storyline really keeps players busy. Although the entire game can be completed in about 10 to 15 hours, including the side quests, it is enjoyable enough to go through a few more times. Fable also offers Xbox Live support, where you can take your characters online. Overall, Fable is a very unique concept, is graphically very strong, and besides a few issues is a great game to play.
Games TM (Oct 07, 2004)
Ultimately, Fable is an intensely personal experience and one that's difficult to describe to someone else - you really have to allow yourself to become immersed within the boundaries of this twee little world to fully appreciate its magic and discover what it means to you. And, indeed, what it says about you...
Sharkberg (Jul 24, 2015)
I can’t say much for where this series went – Fable II was ok and Fable III was an abomination – but I still have a good deal of fondness for Fable. Something about it really resonates with me (and most of my friends, based on their opinions) so much so that I’ll go back and replay it every couple of years. If you enjoy action RPGs where you “forge your own destiny,” than you really owe it to yourself to check out Fable. Though if you do be sure and grab Fable: The Lost Chapters; it has an expanded ending as well as some more weapons.
80 (UK) (Oct 08, 2004)
So Fable is, essentially, a Christmas Tree of a game. It uses the solid Action RPG as a frame to hand every random, glorious, playful bauble Lionhead and Big Blue Box could construct off. It'll certainly gain the ire of the sort of person who furiously states that the vast majority of the decisions don't "matter" in games like Knights of the Old Republic or Deus Ex. For those of us who understand that while true non-linear storytelling is never going to happen, personalising a linear narrative in meaningful ways according to your own inclinations is far from inconsequential, then it's another significant step into the future.
GameSpy (Sep 10, 2004)
In the end, though, what matters is just how meaningful that one playthrough is. Fable is lovingly crafted, accomplished, and, most of all, entertaining. Everything that makes it unique has been implemented so seamlessly that you don't notice it immediately, but once you realize it's there, it encourages you to further explore its rich world. This is something that any RPG fan with an Xbox should definitely experience.
Legendra (Dec 27, 2004)
Fable fait donc parti de ces jeux à la fois aimés et détestés. Ceux qui laisseront de côté ces défauts (assez importants pour certains) le temps de s'émerveiller sur l'un des plus beaux jeux de la XBox (dans tous les sens du terme) peuvent foncer sans tarder. Une valeur sûre.
Edge (Sep 30, 2004)
Fable, however much it’s talked about, isn’t the stuff of legend. But it has turned out to be an affecting game, with an articulate combat system and a character development culture quite unlike any other. It doesn’t redefine the roleplaying game, but it does redefine the act of roleplay, turning it into a tangible and enjoyable pantomime. Fable only fulfils a fragment of the puffed-up hyperbole that’s accompanied it since conception. And for that, it seems, we should be thankful.
X-Power (Oct 06, 2004)
Grafisch en geluidsmatig zit het goed zonder fenomenaal te zijn. De frequent voorkomende laadtijden kunnen licht irriteren, maar nemen nooit de proporties à la Morrowind aan. Het aantal speeluren zal zich bij de meeste tussen de 15 en 25 uurtjes situeren, een beetje afhankelijk van je nieuwsgierigheid en spelstijl die je hanteert. Toch blijft Fable zeker een aanrader voor alle RPG-liefhebbers en stijgt in z'n totaliteit ruim boven de meeste concurrenten uit.
80 (Nov 10, 2004)
Thankfully, I think we're all capable of forgetting all of that. It's very easy, while playing Fable, to forget about what it was supposed to be and sink with delight into the charming and absorbing adventure game that it is. Fable is ingenious in many ways, and though its ideas are perhaps not fully fledged - hey, at least they're there. You still enjoy yourself, you still feel close to your-hand-crafted character, and you still get a lot of satisfaction out of guiding him through his life. Fable is, in the end, the Xbox's best adventure game - and that is the thing that we should not forget.
The Next Level (USA) (Sep 29, 2004)
When it comes right down to it, Fable seems to be no more than a glorified life sim with a good story and combat system. The game is all too short and confined, and when coupled with its easy difficulty, it fails to live up to the hype. I guess I just expected so much more after 4 years, but that’s not to say Fable isn’t a great game. It is, just don’t go into it expecting the RPG to end all RPGs, because you’ll walk out fairly unsatisfied.
GotNext (Sep 29, 2004)
When it comes right down to it, Fable seems to be no more than a glorified life sim with a good story and combat system. The game is all too short and confined, and when coupled with its easy difficulty, it fails to live up to the hype. I guess I just expected so much more after 4 years, but that’s not to say Fable isn’t a great game. It is, just don’t go into it expecting the RPG to end all RPGs, because you’ll walk out fairly unsatisfied.
80 (Oct 06, 2004)
Si vous vous attendiez à ce que nous créditions le tant attendu Fable d'une note faramineuse, sachez que celui-ci n'est pas exempt de défauts et qu'il ne faut pas s'attendre à quelque chose d'aussi révolutionnaire que ce qui était annoncé. Si l'aventure est très intéressante, surtout à travers l'aspect évolutif du héros et les implications dues à la manière d'agir du joueur, sa durée de vie n'est pas à la hauteur de ce qu'on peut attendre d'un RPG aussi ambitieux, même si le fait que chaque partie soit différente incite à recommencer plusieurs fois la quête. Quoi qu'il en soit, Fable n'en demeure pas moins un titre incontournable sur ce support.
Just Adventure (Nov 04, 2004)
To say this game is short is too kind. I think the credits are longer than the game. I think the endless loading screens at Lionhead Studios are longer than this game. Now, every RPG doesn’t have to be as long as, say, Might and Magic VI, Lands of Lore, Anvil of Dawn, Wizardry 8 or Morrowind, but even moderate-length RPGs like Arx Fatalis, Diablo II, Divine Divinity or the Gothic series are lengthy and meaty enough that you leave the game feeling as if you have just been through an epic experience. Compared to those games, finishing Fable makes you feel like you’ve just spent a three-day weekend at a hero dude ranch. This is a shame, because there’s a lot that’s good going on in Fable. And I do recommend it to all XBox owners. It’s a stylish, great-looking, entertaining adventure. But it’s not a seven-course meal; it’s a miniature chocolate éclair.
Entertainmentopia (Jan 05, 2005)
Despite its obvious flaws I still had an absolute blast playing this game. It has a true sense of humor and character, I just wish it were longer, and had a better story. As for the hype I mentioned earlier, it didn’t really add anything revolutionary to the genre. It was all stuff that was seen before and often times done better. Well, I guess we will just have to wait for Fable 2, which, if any of Lionhead’s other sequels (ahem, Black and White 2) are any indication, we won’t be seeing for quite some time.
RPGFan (Sep 19, 2004)
Although graphically impressive and combat is fun, Fable is far too short and far too lacking on promised features. Even taken as a game without any hype, the time it took to write, edit, and post this review exceeded the time it took to complete Fable. There is little in the way of replay value, as the decision for real good/evil is only at the very end of the game.
ActionTrip (Sep 21, 2004)
Overall, while a very fun game, with high paced combat, this is not the game that we were promised. Where's the world in which you can do anything? I really can't hold the game up to its hype, but given that it follows a year after my favorite game of all time, it's sort of crushed by the competition. If you play this game to have fun, and realize that it does have some guidelines, you will enjoy it, if you're expecting another RPG masterpiece, you're shit out of luck.
Factornews (Oct 20, 2004)
Autrefois porte-parole du renouveau vidéo-ludique, Fable se retrouve aujourd'hui le cul entre deux chaises, coincé entre ses tentatives d’innovations et sa structure terriblement linéaire. Très loin de révolutionner quoi que ce soit, Fable reste malgré tout un jeu très agréable, visuellement hypnotisant, et surtout unique en son genre. Une belle introduction à ce que nous réserve l’avenir…
Jag får känslan av att det viktigaste för Peter Molyneux är att lämna starka avtryck. Få oss att känna hopp eller förtvivlan. Skratta eller gråta. Känslor i svart eller vitt. Jag avskyr att säga det här, men under transportsträckan mellan toppar och dalar i Fable är han bara förutsägbar och grå.
Press Start Online (Aug 15, 2005)
Deeply flawed but somewhat enthralling: that’s Fable. You’ll only be disappointed because you know what it could, and should have been. While it lasts, it's utterly fantastic, but don’t expect something that you can devote weeks of your life to. Which is a real shame.
Just RPG (2004)
The result may be a shiny bauble of a new game, but under that thin veneer and Molyneuxite fan worship beats the heart of a truncated action title. Short on gameplay, long on flash. Short on true RPG depth and long on empty hype. It’s Black and White in new clothes, but by now some of us are finally realizing that Emperor Molyneux doesn’t really have any clothes, just great ideas that tend to die mysterious deaths during the process of development. I’m left feeling like that umbrella-helicopter pilot, slightly dizzy from the ride and disappointed that it never got as far off the ground as I was promised. If you want real open-ended roleplaying, buy the Xbox version of Morrowind. Fable just won’t deliver.
Diehard GameFan (Sep 26, 2004)
Fable is NOT a bad game. Not by a long shot. It’s just not a great game. It’s not even a good game. It’s a decent above average game that is worth a rental or waiting until it’s a Greatest Hits title. But no way can I endorse buying this game for a full fifty bucks. It’s not worth it. You should play it though to see how hype and PR for a game can truly over exaggerate not only its worth, but how good of a game it is. I’m still mystified by these people giving it 9’s and 10’s. It does nothing better than slightly over average. And in the end, I have to ignore the rose tinted glasses and give them game what is deserves, not what we’ve all been programmed to give it.