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Critic Reviews

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GameZone (Dec 01, 2003)
Group S Challenge offers gamers a solid racing experience that might leave some gamers wanting more. The good graphics, tight controls, unique gameplay options (Duel and Line Line mode) are great parts of the game. However the washed out car graphics will probably have some gamers looking at other racing games. The lack of a custom soundtrack feature is also a big minus, especially for a Xbox racing game. The lack of Xbox Live support also hinders the overall score as well. If other racing games released can offer Xbox Live racing, then why should we expect this from Group S Challenge? However if you can overlook these omissions, veteran-racing fans will enjoy the game. It’s not the best package around but it’s enough to keep your motor running until something else comes along.
4Players.de (Oct 10, 2003)
Gegen GT3 zieht Capcoms Group S Challenge zwar eindeutig den Kürzeren, aber für eine Weile sind die spannenden Tuning-Duelle auf jeden Fall ganz unterhaltsam. Vor allem der Karrieremodus motiviert immer wieder zum Kaufen, Frisieren und Freispielen zusätzlicher Modelle. Schade nur, dass der Fuhrpark zu sehr auf den japanischen Markt zugeschnitten wurde, es kein Schadensmodell gibt und das Streckenangebot nicht besonders üppig ausgefallen ist. Zudem hat die imposante Optik mit Pop-Ups und Slowdowns zu kämpfen, während sich die Soundkulisse eher unspektakulär präsentiert. Die aggressive KI der notorisch Ideallinie fahrenden CPU-Kontrahenten ist auch nicht gerade das Gelbe vom Ei, aber immerhin eine willkommene Herausforderung im vor allem in den unteren Klassen äußerst gemächlichen Rennverlauf. Insgesamt ist Group S Challenge aber eine solide Rennsimulation, die ausgehungerte GT-Fans durchaus eine Weile bei Laune halten kann.
Gamesmania.de (Oct 15, 2003)
Da wagt sich endlich ein fähiger Entwickler an eine realistische Xbox-Rennsimulation - und produziert nur ein halbherziges Endergebnis. Lässt man die fesche Präsentation mal außen vor, steckt in "Group S Challenge" einfach zu wenig drin. Da die Strecken nach einigen Vollgas-Sessions ausgereizt sind, kommt im Karriere-Modus trotz Tuning-Option und vieler freispielbarer Wagen zu wenig Motivation auf. Ich hätte mir neben einem größeren Streckenangebot auch mehr Abwechslung gewünscht; in "Gran Turismo" gibt's schließlich auch schon seit Jahren Führerscheinprüfungen. An der Steuerung und den in der Regel clever agierenden KI-Konkurrenten gibt's dagegen nicht viel auszusetzen. Kommt ihr mit der Kursarmut klar und sucht nach einem gut aussehenden Rennspiel ohne viel Schnickschnack, liegt ihr bei "Group S Challenge" dennoch richtig.
Game Shark (Dec 16, 2003)
As I said, this is a difficult game to rate. It looks and sounds beautiful, but with its game-play shortcomings, I have to give Group S Challenge a "7". Other players could well disagree. The best strategy might be to give this one a rental and see if it appeals to you.
Fragland.net (Nov 25, 2003)
In conclusion: That's about all there is to say about Group S Challenge. After releasing Auto Modellista, which was apparently a nice cell-shaded racer, I expected a new enjoyable racegame from Capcom. But what we got was an arcade racer that looks great, but looks can deceive you. I believe there are enough other race games out there on XBOX that will satisfy you in a way Group S Challenge never will. Although quite entertaining at first, the game quickly gets boring and frustrating. Maybe good for a weekend, but not much longer, so you might consider renting it first.
XboxAddict (Dec 21, 2003)
In the end, Group S Challenge is another average racer. It has nothing major to offer to the racing world except pretty graphics, bad music, boring tracks, and lack of multiplayer options. If you are a racing nut, you probably already own this game. If you are not, then go get Project Gotham Racing 2, as Live play is enough to make it a must-buy.
GameSpot (Dec 17, 2003)
In the end, Group S Challenge is a decent but plain racing game that doesn't really excel in any one category. While the game certainly looks good and, on paper, seems to have many of the elements needed to emulate a Gran Turismo-type experience, Group S Challenge's weak AI makes for an extremely boring series of races. The game's thin feature list certainly doesn't help, either--online play or a more robust offline multiplayer option would have made for a more interesting package. Ultimately, Group S Challenge may make a decent rental for racing game fans, but there isn't enough to it to warrant a purchase.
Gaming Target (Dec 16, 2003)
Just as the title of the game might suggest, Group S Challenge is as generic a racing game as you can get. It tries to be good, but it’s just not thrilling or interesting at all, with the graphics being the only true bright spot – never a good thing. With so many other quality racing games out there on the Xbox, it would be a crime to buy this over any of them, even if you’re a Capcom fan and figure if anyone can make a great racer, it’s them, given their pedigree as a developer. However, Group S Challenge just might be an indicator that Capcom is better off doing fighting games and survival horror games instead of trying their hand at racing.
Jeuxvideo.com (Sep 24, 2003)
Capcom s'obstine à vouloir sortir un jeu de courses, mais ce n'est pas avec Group S Challenge qu'il s'imposera dans le domaine. Le gameplay sans saveur et la trop faible durée de vie ne rendent pas vraiment service à ce titre qui n'apporte finalement rien au genre.
X-Power (Oct 13, 2003)
Group S Challenge is ondanks dit alles op zich geen slecht spel. In tegendeel, ik heb er het nodige plezier aan beleefd. Maar hoe dan ook valt dit spel in de grijze middenmoot van Xbox games. Het spel doet naast een aantal kleinere problemen niet echt iets verkeerd, alleen hebben gelijkaardige games alles al eens beter gedaan. Vooral in het begin zijn de auto's soms zo tergend traag, dat je al zin hebt om je controller aan de haak te hangen. Als je even doorbijt wordt het spel aangenamer, vooral als je een snellere wagen tegen een rotvaart door de bochten kan jagen. Aangezien o.a. Sega GT Online en PGR2 wél de Xbox Live optie zal bevatten, is het ontbreken ervan in Group S Challenge een groot gemis. Een huurgame voor de autofreaks, anderen laten dit spel best links liggen.
TeamXbox (Sep 30, 2003)
Group S Challenge looks like a stunner that should be able to give Turismo fanatics a run for its money, but once you get your hands on a controller you’ll get that thought out of your head in a hurry. No worries Turismo, you’re still king of the pack. However, while the game has its flaws, Capcom has put forth a decent effort that should be built upon in the future. The recipe has a few bitter ingredients but if Capcom puts a little more effort in fine tuning the control engine and beefing up the audio soundtrack, a future racer could be much close to catching up with the race leaders out there. We suggest checking out Group S Challenge if you are a die hard racing fan who’s looking for a fun rental. For those looking for a serious racing powerhouse, you’ll wanna wait till this one gets its engine tweaked a bit more.
Jeuxvideo.fr (Oct 03, 2003)
Un jeu mauvais dans quasiment tous les points. Rien ne vous donnera envie de l’acheter. Je ne vous conseille pas du tout d’acquérir ce jeu pour 60 euros, c’est du gâchis !
GameSpy (Oct 11, 2003)
Group S Challenge is the Don "No Soul" Simmons of racing games; it has most of the gameplay options and technical competence you'd expect from an A-list publisher, but it never once engages you on an emotional level. Capcom's previous racing game, Auto Modellista, was a colossal failure, but I'll remember that game for its well-meaning attempts at style and innovation long after the generic Group S has faded from memory.
Gaming Age (Jan 05, 2004)
It's a shame that Group S Challenge doesn't have more to offer. There are glimpses of fun within each race. But the lack of race types, tracks, shoddy AI, and frame rate issues slow the fun down to a putter.

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