Sega GT Online Reviews (Xbox)

Critic Score
100 point score based on reviews from various critics.
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Critic Reviews

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89 (May 16, 2004)
La pregunta del millón es: ¿merece la pena este Sega GT Online? Si eres fan de la velocidad es, sin lugar a dudas, una compra segura, muy superior por ejemplo, a Need for Speed Underground, contemporáneo a Sega GT Online que cambia la calidad de este por ventas multimillonarias. Si por el contrario eres jugador casual de este género quizá sea algo denso con tantas piezas, configuraciones y pruebas, algo más arcade sería lo tuyo. La gran duda surge cuando ya tienes el anterior juego, ¿merece realmente la pena el gasto? Personalmente creo que es demasiado parecido al anterior como para justificar el coste de un juego completamente nuevo, pero a un precio inferior diría que es de lo más recomendable.
Next Level Gaming (Feb 04, 2004)
So here's the question of the day. You want to make an online racing game, and you only want to charge $19.99 for it. So how do you pull that off? The answer; take an old game, tweak it up a little, add a full online game mode, then package it as a "new" game. And that is precisely what Sega and famed Japanese developer Hitmaker set about to do. There are a lot of Xbox racing games out there these days, and only one other big one is online; Project Gotham Racing 2.
Game Chronicles (Feb 27, 2004)
Even with its online flaws Sega GT Online is a steal at $20, especially if the 2002 game isn’t already part of your game library. You’ll get the complete 2002 game along with new cars, tracks, and the online support such as it is. This is easily the deepest racer available on the Xbox. It’s a shame that it’s not the best, but we can always look to the future.
TeamXbox (Feb 02, 2004)
I always find myself at the game stores first looking at the “features supported” area of the game case, and then to the front where the price is located. More times than not a title’s price never matches the amount of solid features included. Sure, there are some games which simply don’t work in the online environment, but most games could at least aid from being Live enabled. Sega GT Online is a title which also does not compute when comparing front and back covers. It contains basically every available feature of an Xbox game, yet only retails for $19.99. All of the feature support and commendable gameplay in all modes, plus it’s actually like getting an extra game for free with the inclusion of GT 2002. Deal of the century? How about deal of the millennium! If you have even a passing interest in racing games or online competition you should put this one in the glove box, stat.
Video Games Daily (Feb 05, 2004)
If you haven't played Sega GT before this is the perfect time to grab it. Not only is it sporting some upgrades and an online mode, it's selling at a much lower price. The game isn't without its flaws, but it's an excellent technical game that you can easily lose yourself in while working on cars, doing a bit of interior decorating or battling through the hundreds of available races. If you have played Sega GT before, we recommend that you think carefully about this one - if you don't plan to go online too much there really isn't enough new content to warrant another purchase.
X-Power (Feb 11, 2004)
Sega GT Online is voor 90 % hetzelfde game als het oorspronkelijke wat het offline gedeelte betreft. Voor wie het originele dus nog niet in huis heeft, blijft het zeker de moeite waard. Alle anderen kunnen er misschien eens een nachtje over slapen of ze voor deze online nog een keertje in hun portefeuille willen tasten. Gelukkig ligt de prijs al ietwat lager, maar +/- 35 € is toch nog steeds een redelijk bedrag voor een bijna identieke game. Het Xbox Live gedeelte is wat mij betreft geslaagd, maar er is nog een boel ruimte voor verbetering.
GamePro (US) (Feb 03, 2004)
Sega GT Online is an updated version of Sega GT 2002 with Xbox Live capabilities. But fear not, the $19.99 price tag ensures that veterans and newcomers alike will enjoy worldwide competition. If you?ve already built up a garage full of cars in Sega GT 2002, you can import your saved game and be online instantly.
77 (Feb 22, 2004)
Trotz neuer Fahrzeuge, Strecken und Spielmodi fährt Sega GT Online der Konkurrenz nach wie vor ein, zwei Saisons hinterher. So ist das Gameplay immer noch gewöhnungsbedürftig träge, die Technik nun noch mehr veraltet und der Verkaufspreis im Hinblick auf die nur ein Bruchteil kostende US-Version äußerst dreist. Die neue Xbox-Live-Unterstützung wertet das Spielangebot zwar ordentlich auf, eine Neuanschaffung sollten sich aber nur absolute Fans überlegen, die sich zumindest darüber freuen können, ihre alten Spielstände übernehmen zu dürfen. Ansonsten können Besitzer des Originals getrost offline mit ihrer alten Version weiterfahren und sollten für spannende Online-Rennen ihr Geld lieber in ein Exemplar von Project Gotham Racing 2 investieren.
Game Vortex (Mar, 2004)
The sole reason for Sega GT Online's existence, the online option, ends up dealing a crippling blow. Just getting online is a chore thanks to a mess of a menu system. Once online, finding a game is hard since you can't hang around in rooms to wait for a race to finish. When you are able to find a race, the experience is fun. I didn't have too many bouts with laggy performance, but it was present. The control scheme is very easy to use and follows the same set up as other racing games. The steering feels tight, with few steering problems popping up. As expected, mastery comes with experience. Until you get used to the steering, expect to lose lots of money on the repair charges. With a price point of 20 bucks, Sega GT Online isn't a complete loss. The option to play online, as well as the inclusion of the original game, makes it appealing to those on a budget.
GameZone (Feb 12, 2004)
The first thing gamers should know about Sega GT Online is that it retails for only twenty bucks. TWENTY BUCKS! That’s right, for the price of only four super-sized fast food meals, gamers can get a quality racer that will eat up hours and hours of time, test their mechanical and driving skills, and are Xbox Live compatible for the first time. True, it may merely be Sega GT 2002 with online features and minor upgrades, and true, it may not even compare to Xbox’s top driving dog Project Gotham Racing 2, but for the price of a twenty, its value throws it right into the fight as one of the better racers.
IGN (Feb 09, 2004)
Sega has long been the leader in online gaming, so it's ironic that their beloved GT racer has come late to the Xbox Live party. Since the release of Sega GT 2002 nearly a year and a half ago, fans have been waiting for the online addition to emerge. After a few delays Sega GT Online is finally here -- and for the measly cost of $20. For laying down a single Andrew Jackson, gamers get every last ounce of the original GT 2002, 40 new cars, new parts, and online play over Xbox Live. The price is ideal, but is the game too long in the tooth to be worth it?
TalkXbox (Mar 17, 2004)
What do you get when you take a racing sim that was great a little over a year and half ago and combine it with a buggy, laggy online mode? A pretty mediocre game. If you never played Sega GT 2002 and you want a deep Gran Turismo like single player experience for the Xbox, Sega GT Online is a pretty good deal at twenty bucks. If you’re a Sega GT fan and want to try all the new cars and race the mirrored and new tracks it’s also a bargain. Just remember you’ll have to start pretty much from scratch. If all you’re in the market for is an Xbox Live racer than I seriously recommend looking elsewhere. The lag and crazy online interface is more than enough to keep anyone but the serious driver from giving Live play more than a second look.
Daily Game (Mar, 2004)
While the $20 price tag might seem like a great reason to pick up Sega GT Online, it’s not. If you’re a fan of SEGA GT 2002, then you probably still have it sitting around the house. In that case, just play that, since going online with it won’t add anything to the experience. If you’re new to the series, I’d suggest renting GT Online first to be sure you’re not throwing $20 away that could be put towards MotoGP 2, Project Gotham Racing 2, NFS: Underground or any of the other quality racers available.
With the best racing game of 2003 – Project Gotham Racing 2 – still making noise on and off of Xbox Live, Sega GT Online isn’t an urgent buy for those looking for a quick drive. In fact, the game shouldn’t even be considered against the competition. Need for Speed Underground and Midnight Club 2 are still fun to play and far from outdated, so before jumping into Xbox live with Sega GT Online, make sure you’ve scouted the rest of the field. Of course, the $19.99US price point doesn’t make it a complete write-off.
GameSpot (Jan 30, 2004)
Nearly four full years ago, Sega released Sega GT, a Dreamcast racing title with its sights set firmly on competing with Sony's flagship racing franchise Gran Turismo. Unfortunately, due to sloppy controls and a remarkably poor interface, Sega GT just couldn't be compared in the same light. Unabashed, Wow Entertainment, the development team behind the game, released Sega GT 2002 for the Xbox. It seems the developers took studious note of the shortcomings of the previous title and went to work.
GameSpy (Feb 23, 2004)
From an online standpoint alone, there is little need for Sega GT Online in a world where Project Gotham 2 exists. But given that the core games are as different as they are similar, one could conceivably be attracted to Sega GT Online's more sim-like approach, especially if you're keen to keep using your save data from the original. If that's your bag, then by all means, check this out -- the price is definitely right, and the online modes' shortcomings aren't quite catastrophic. They're more like inconvenient.
Gaming Age (Feb 26, 2004)
The offline modes of Sega GT Online are completely intact and even deeper than before, with more cars and tracks, so at $20 it's a fantastic deal if you haven't already played it. But if, instead, you're looking for the best online racing game, Sega GT Online just isn't it. The graphics, gameplay and options don't hold up to Project Gotham 2.
55 (Feb 09, 2004)
Belle déception que voilà. Pour deux fois le prix actuel de Sega GT on vous offre quasiment la même chose en offline. La raison d'être de cette réédition était le mode online mais ce dernier, malgré un certain fun, n'est pas à la hauteur et sent un peu le travail bâclé. D'une manière générale, tout cela manque de soin (et d'une mise à jour graphique également) et à moins de vouloir absolument jouer à Sega GT en ligne on préférera se tourner vers un Project Gotham Racing 2, moins bancal en multijoueur.
XboxAddict (Mar 04, 2004)
Overall this is a good valued game for $20, and I am glad to see that they didn't try and fleece the public for a full priced game. I would suggest at least getting the buggy parts of the Live experience cleaned up before you release a game like this to the public.
Gaming Target (Feb 18, 2004)
Sega GT 2002 was the Xbox racer that tried to beat Sony's Gran Turismo 3, and put up a good fight, but failed for the most part. It looked good, had plenty of tunable cars, solid AI, and had some innovative ways to play. But, it was crippled with terrible tracks and controls that left most gamers limp. Future plans for an "Append Disc" to bring the game online kept GT fans hopeful, but things were delayed again and again.
Gaming Nexus (Feb 02, 2004)
It’s very difficult to determine if SEGA GT Online is right for you. At the moment some very nagging issues plague the online aspect of the game so you might want to wait a bit to see if those get ironed out. Then again, you’re getting a very complete and extensive single-player game for the budget price of $19.99. There’s a lot to love if you missed out on SEGA GT 2002, but if you’re looking to pick this one up solely for the online component you should wait and see if SEGA can improve upon the shoddy network code.