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User Reviews

There are no reviews for the Xbox release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.4
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation)
Overall User Score (8 votes) 4.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
IGN (Jul 08, 2005)
Sid Meier's Pirates is a must-have Xbox game. It's that simple. This "adventure" game comprises a little bit of strategy, touches of RPG, it's got fighting and collecting, and it's designed in an ingenious way so that the goals, economy, and mini-games, all tie into, bolster, and support one another.
The rest of the adventure is up to you. You'll have to decide whether you wish to avenge your family, become a treasure hunter or an explorer, or become the finest dancer in the land -- and who knows, maybe you'll do all three! Sid Meier, author of such games as Civilization, Colonization, Railroad Tycoon and Alpha Centauri, understands where the fun in gaming lies -- not in complex controls, but in allowing the gamer to go on an adventure. Sid Meier's Pirates! is an open ended game which throws dozens of potential missions and goals at you at once and tempts you with tons of unlockable features. There is no "beating" of this game, only the retiring of one pirate and the launch of another. It's addictive, it's fun, and it's highly recommended.
86 (Aug 15, 2005)
Ganz ehrlich, ich habe Seeluft geschnuppert und gebe meist spät nachts nur ganz widerwillig die Hand vom Steuerrad meines inzwischen fast vollständig ausgestatteten Dreimasters. 18 Jahre nach Erscheinen des Ur-Pirates hat das Spielprinzip nur minimal an seiner Faszination verloren. Es macht einfach Spaß völlig frei durch die Karibik zu ziehen, sich mit jeder Nation ein wenig anzulegen, ein paar kurzweilige Säbelschwingereien zu bestreiten und ganz nebenbei seinen Ruf als Casanova auszubauen um die nächste Gouvaneurstochter flachzulegen. Ein klarer Kauftipp nicht nur für Fans des Originals. Segel hissen, hoch mit der Totenkopfflagge und eintauchen in ein tolles Piratenabenteuer.
GameSpot (Jul 11, 2005)
Nevertheless, this is still a completely engrossing strategy game that will easily consume countless hours. While the average pirate career might last only about 5 to 10 hours, the game offers tons of replay value, as you can play on harder difficulty levels, try out different approaches, and check out different sailing eras. With its engrossing gameplay, impeccable pacing, and charming presentation, Sid Meier's Pirates! has a lot of great things going for it.
85 (Jul 22, 2005)
Tja – so streiten sie, die inneren Stimmen. Haben allerdings beide Recht. Pirates ist ein Revival im klassischsten Sinne: Nach heutigen Maßstäben spielerisch eher mau, aber dennoch ein Süchtigmacher ersten Grades, wenn man sich darauf einlässt. Und die cleveren Verbesserungen der Xbox-Version (u.a. Sicherheitsabfrage beim Schiffsverkauf, freies Speichern, freispielbares Material oder Mehrspielermodus) sind uns sogar eine kleine Aufwertung wert!
games xtreme (Aug 16, 2005)
Sid Meier’s Pirates is a rip-roarer of a game that deserves to be in the collection of any Xbox owner. It combines addictive gameplay with a good solid engine, delivers a fun and long-lasting experience as you try out various different directions for your main character and most of all has a feel of open-ended exploration that is often missing from a lot of new games.
Jolt (UK) (Jul 26, 2005)
But in spite of some niggling problems, Pirates! is a very addictive game that you can while away whole evenings on, just trying out different things. Whether it lasts more than a few days is another matter, but these days that still represents a decent amount of playing time. The Xbox version even has 4-way ship battles which is a fun diversion if you have friends round, but little more than that.
Netjak (Sep 05, 2005)
Like all open-ended games, the true strength of Pirates! is its near-infinite replayability. You can play the game in a number of ways, and there's so much to do that it's very hard to get bored with the game, although it doesn’t quite give you the completely blank canvas that a GTA game might give you. Still, there's no reason to say that Sid Meier and friends haven't delivered another hit and made their console breakthrough.
TeamXbox (Jul 12, 2005)
If someone dubbed you “The Father of Computer Gaming”, there’s a strong chance that your past work had a direct impact on the current crop of consoles. Sid Meier is the padre which has had a huge amount of influence on current gaming trends; namely those revolving around the “sim” and strategy train of thought. Sid brought us games like Civilization, and Railroad Tycoon which revolutionized PC gaming in the early 90’s. Slightly before these killer strategy sims, Sid and cronies at MicroProse put out Pirates!, an open-ended look at plundering buccaneer style. The Pirates! of old was so popular that it was recently redone for the 3D era, and met with the same critical acclaim as the original. Now, 2K Games and the new Briggs/Meier vehicle Firaxis Games are bringing the hit Pirates! redux over to the Xbox. Will it too be worth its weight in pieces of eight?
MAN!AC (Jul 01, 2005)
Das Konsolen-Freibeutertum hat es mir angetan: Das Grundprinzip von "Pirates!" mag 20 Jahre auf dem Buckel haben, funktioniert aber heute noch prächtig: Durch die vielfältigen Möglichkeiten, wie Ihr Eure Schifffahrts-Karriere in der Karibik angehen könnt, gibt es viel zu tun und zu erleben. [...] Grafik und Sound fallen zwar nicht übermäßig spektakulär aus, fangen aber das Piraten- und Seefahrtsambiente stimmungsvoll ein. Die auf der Xbox erweiterten Handels- und Aufrüstungsmöglichkeiten sorgen für weitere Pluspunkte, während einige Designentscheidungen bei den Minispielen unglücklich ausfielen: Insbesondere das simple und langatmige Getanze mit den Gouverneurstöchtern, das zwecks Hinweisbeschaffung zwangsläufig oft nötig ist, nervt auf Dauer kräftig, während intelligente Aufgaben wie die taktische Stadteroberung im Gegensatz nur selten anstehen. Das sind aber zum Glück nur kleinere Schönheitsfehler, die Nachwuchs-Piraten nicht davon abhalten sollten, in See zu stechen.
GameSpy (Jul 13, 2005)
Considering the sizeable of different genres packed into one tiny disk, Firaxis has done a great job of gelling everything together. It's a game that you can pick up and play for 20 minutes, or keep hammering on for several hours at a time. Everything is simple to pick up and once mastered, very little can stand in your way. Though things do indeed become repetitive after a while, you can take some time off and come back to it and show those rascally pirates what's what!
Console Obsession (May 31, 2010)
Sid Meier’s Pirates! is a very simplistic game devoid of any real storyline or gameplay complexities, but it’s certainly one of the most absorbing and charming titles of the year so far and despite it being based on an ancient C64 game, it still remains as unique today as it was back then. Now, please excuse us as we’re heading back out on the high seas to live the life, we suggest you landlubbers do the same!
X-Power (Aug 20, 2005)
Een game die, als je er van houdt, op z’n best is met een grote zak chips, een koel biertje, en een frisse Belgische nazomer. Een game die met al z’n diepgaande en erg uitgebreide capaciteiten het hondenweer zo doet vergeten. Hou er wel even rekening mee dat je nog moet kunnen, en willen, rechtkomen - eens de vakantie gedaan is.
From the intensely thrilling ship-versus-ship battles to the political corruption that you nefariously spread, the gameplay is nicely varied and ripe with possibilities. With that said, the high seas can be a little bumpy at times. Some of the minigames are nearly unendurable, and repetition does eventually become a factor.
Extreme Gamer (Aug 15, 2005)
If you've been around gaming the last 20 years you know the Sid Meier's classic game Pirates! It's been around since the good ol' days and Pirates has been remade for almost every console that's been released. Thankfully to 2K Games and Fraxis we managed to get this recent PC version ported over to the Xbox. Ready for some swashbuckling good times, well check out our review of Pirates.
XBox Front (Aug 07, 2005)
Wenn die riesige Abendsonne den Horizont in brennendem Glanze erscheinen lässt und das uferlose Meer in ein feuriges Schauspiel verwandelt, müde Seemänner die letzten Stunden des anstrengenden Tages in der Taverne verbringen, ermattete Händler ihre Läden schließen und sich der imposante Mast einer gewaltigen Galeone in die Lüfte erhebt, während ein majestätisch wirkender Piratenkapitän mit wehendem Haar und funkelnden Augen einer emporragenden Wellenkulisse entgegenblickt, wird einem jeden echten Seeräuberliebhaber warm ums Herz. Wir nehmen euch in unserem ausführlichen Test zu Sid Meier's Pirates! mit auf die Reise in die gigantischen Weiten des karibischen Ozeans...
As much as I enjoy the concept of pirates, in reality being one would kind of suck. Getting scurvy and spending months at sea with a bunch of grungy guys with dirty eyepatch funk doesn’t really sound like much fun. Fortunately, Sid Meier’s Pirates punches reality right in its stupid face and focuses on a more cheesy, cartoon version of pirates. Sailing around its world is a lot more fun than real buccaneers probably ever had.
Diehard GameFan (Jul 20, 2005)
While the game might not be virtual crack, it’s pretty damn close. The first day I sat down to start playing Pirates! for my review, I started at roughly 5:00. Ten hours later I had completed my first run through and only took a break because it was now 3:00 in the morning and I need to get some sleep. Fortunately this was on a Friday. The biggest thing that will keep you addicted to this game is “just one more” syndrome. Be it one more ship to sink, one more pirate to find, one more town to conquer, or one more quest to complete. Despite the little annoyances that slow down the pace of the game, things move pretty fast, so “just one more” turns into five or ten or twenty more things to do. Unfortunately the addictiveness runs out quick due to the moderate lack of replayability. But for the time you are playing, it’ll keep you hooked.
70 (UK) (Aug 02, 2005)
The Xbox version of Pirates! doesn't suffer much technically compared to last year's PC version, although you may find that the occasional loading pauses (stutters, more like) take a little getting used to, and is ostensibly the same game otherwise apart from the Versus Mode and some downloadable flag designs. Hardly surprising, of course, because refitting something this complex and finely balanced would require the sort of outlay we'd only expect from a true sequel. While it does have hidden depths, then, they're not much more than handfuls of sand scooped out of the bottom of a rock-pool. Fun though it undoubtedly is, it isn't very vicious or memorable. A bit like that Disneyworld ride, actually. Now, what was that called?
The Video Game Critic (Jul 20, 2006)
Realistic sound effects include creaking ships, cannon fire, and yelling men. An appropriate musical score can be heard in each town, depending on its nationality. Although most townships look unique from the outside, I was disappointed how all of the taverns (and their patrons) look exactly the same on the inside! Also, I found the treasure hunting aspect of the game to be very confusing. When you start a new game, be sure to select a challenging skill level, or else the game tends to be too easy (and boring). The multi-player mode lets up to four players blast each other out of the water, but the island formations that serve as battlegrounds are dull. Still, if you have any interest in adventure on the high seas, Pirates may be just what you've been looking for.
60 (Jan 01, 2006)
Finally, we've got an Xbox game worth owning that isn't called Fable or Jade Empire. Granted, we could've used it a little sooner than a few months before the release of Xbox 360; but I'll take what I can get. You should too—this game is gold.
60 (Jul 26, 2005)
Décevant, voilà le mot qui vient en premier à la bouche lorsqu'on a joué à la version PC et que l'on essaie ensuite cette adaptation Xbox. En effet, outre l'aspect graphique évidemment moins convaincant, c'est la jouabilité qui pâtit le plus du portage. L'utilisation de la manette n'est pas tout à fait adaptée à ce genre de jeu et si les développeurs ont fait de leur mieux pour transposer les commandes, ça reste très limite au niveau de la prise en main. Autre problème, les temps de chargements incessants qui n'incitent pas à poursuivre très longtemps l'aventure. Dommage, car le fond du jeu n'est pas en cause et s'avère toujours aussi riche. Au final, on passe d'un excellent titre sur PC à un jeu sympathique sans plus sur Xbox.
Pirates is an updated version of a game first designed in 1987, subsequently re-released in 1993. Though the graphics and sound have been brought up to current standards, the gameplay itself shows its age and feels a bit dates.